Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 13:41:20 // AFD2018/Launchers Player: taku_the_hopeless Result: System corrupted Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (2580) 2580 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6675 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 40/300 Energy 160/160 System Corruption 102% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Light Treads > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (10) --- Neutrino Core Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Layered Medium Armor Plating Advanced Beam Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Compact Battery Compact Battery Compact Battery Layered Medium Armor Plating > --- WEAPON ----------- Proton Missile Launcher Improved Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Neutrino Core Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Layered Medium Armor Plating Advanced Beam Cannon Missile Launcher Heavy Missile Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Compact Battery Device Improved Sensor Array Storage Compact Battery Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Proton Missile Launcher Energy Cannon Advanced Beam Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 2 . . . . Utility 3 | . . 2 1 . . . . . Weapon . | . . . . . . . . . Parts Attached 63 | 5 5 14 9 2 3 19 4 2 Power 8 | . 1 2 . . . 4 . 1 Engine 5 | . 1 2 . . . 2 . . Core 3 | . . . . . . 2 . 1 Reactor . | . . . . . . . . . Propulsion 19 | 3 2 3 2 . 1 5 3 . Treads 12 | . . 2 2 . 1 5 2 . Leg 1 | . . . . . . . 1 . Wheel 6 | 3 2 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | . 2 2 2 . . 7 1 . Device 2 | . . 1 1 . . . . . Storage 7 | . 2 . . . . 5 . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 4 | . . 1 . . . 2 1 . Artifact . | . . . . . . . . . Weapon 22 | 2 . 7 5 2 2 3 . 1 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 20 | 2 . 6 4 2 2 3 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 1 . . 1 . Corrupted Parts 10 | . . . . . . 6 2 2 System Corruption 74 | . . . . . . 47 16 11 Parts Lost 32 | . . 1 6 . 1 11 1 12 Power 4 | . . . 1 . . 2 . 1 Propulsion 11 | . . 1 2 . 1 2 1 4 Utility 11 | . . . 2 . . 5 . 4 Weapon 6 | . . . 1 . . 2 . 3 Highest Loss Streak 9 | . . 1 4 . 1 9 1 8 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 9 | 3 5 9 9 9 9 9 9 9 Power 1 | 1 2 2 2 2 2 2 2 1 Propulsion 3 | . 1 4 4 4 3 3 2 4 Utility . | 2 1 . . . . . . 1 Weapon 3 | . 1 3 2 3 3 4 3 2 Tool/Special . | . . . . . . . . . Unused Backups 10 | 1 . 2 . . . . 2 5 Power 1 | . . 1 . . . . . . Propulsion 5 | . . . . . . . 2 3 Utility 2 | 1 . . . . . . . 1 Weapon 2 | . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 66 | . 75 77 56 41 43 70 85 94 Engine 3 | . 9 10 4 . . 4 7 1 Treads 17 | . . 3 14 7 13 19 36 34 Wheel 3 | . 28 17 . . . . . . Device 2 | . . 7 7 7 . 2 . . Storage 15 | . 9 11 9 7 7 18 30 29 Processor 2 | . . . 1 7 7 3 . . Protection 3 | . . 5 4 . . 4 7 6 Launcher 12 | . 28 21 8 4 13 12 2 13 Impact Weapon 1 | . . . 5 5 . . . . Peak Build Rating 42 | 4 7 13 13 19 16 40 41 42 Average Rating 19 | 2 5 9 9 12 14 25 34 37 On Entrance 15 | . 4 6 11 10 14 15 40 41 Avg Prop Armor Cover (%) 16 | 15 . 10 . . . . 23 . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 6 21 27 29 20 24 44 45 46 Greatest Support 119 | 20 32 40 40 20 40 119 119 111 Greatest Overweight (x) 4 | . 1 1 4 . 1 3 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 Most Carried 10 | 5 9 10 10 10 10 10 10 10 Average Carried 9 | 3 5 9 9 9 9 9 9 9 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 Final Carried 10 | 5 9 10 9 9 10 10 10 9 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2257 | 133 221 429 439 . 300 382 197 156 Remotely 546 | . . 365 181 . . . . . Salvage Created 3381 | 141 199 717 483 . 110 985 436 310 Parts 151 | 11 14 46 21 . 1 31 16 11 Haulers Intercepted 5 | . 1 3 1 . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . 2 6 . 6 Prevented 11 | . . . . . . 11 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 60 | . 6 10 14 . 4 13 4 9 Melee 1 | . . . 1 . . . . . Cannons 1 | . . . . . 1 . . . AOE 50 | . 6 10 13 . 3 9 . 9 Classes Destroyed 14 | 3 4 2 1 . . 4 . . Worker 9 | 2 2 4 1 . . . . . Builder 7 | . 1 2 4 . . . . . Tunneler 4 | 4 . . . . . . . . Hauler 5 | . 1 3 1 . . . . . Recycler 8 | 1 1 4 2 . . . . . Operator 1 | . . . 1 . . . . . Watcher 4 | . 1 3 . . . . . . Swarmer 24 | . 6 3 7 . . 2 . 6 Grunt 19 | . . 4 5 . 3 5 . 2 Brawler 3 | . . . . . . 3 . . Duelist 2 | . . . . . . 2 . . Sentry 7 | . . 3 2 . 1 1 . . Hunter 2 | . . . . . . 1 . 1 Enhanced Grunt 4 | . . . . . . . 4 . Decomposer 1 | . . . . . . 1 . . Packrat 1 | . . . . . . . . 1 Samaritan 3 | . . . . . . 3 . . Best Kill Streak 15 | 3 5 15 7 . 3 4 4 3 Combat Bots Only 5 | . 3 5 5 . 3 4 4 3 Max Kills in Single Turn 5 | 2 2 4 5 . 1 3 2 2 Gunslinging . | . . . . . . . . . Exploded 5 | . 2 2 5 . 1 2 . 2 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 296 | . 8 24 65 6 60 41 16 76 Missed 109 | . 2 10 23 3 27 13 7 24 Hits 187 | . 6 14 42 3 33 28 9 52 Melee 7 | . . . . . . 2 . 5 Projectile 180 | . 6 14 42 3 33 26 9 47 Critical Strikes 12 | . 1 . 3 . 1 4 . 3 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 3878 | . 64 209 744 115 312 869 426 1139 Core 654 | . 19 40 171 . 81 166 . 177 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 99 | . . . . 99 . . . . Core Remaining (%) 87 | 100 92 90 68 . . . . . Volleys Fired 142 | 8 14 27 14 . 12 38 9 20 Largest 2 | 2 2 2 2 . 2 2 2 2 Hottest 82 | 60 60 66 72 . 75 78 78 82 Shots Fired 192 | 10 16 42 18 . 17 46 13 30 Gun . | . . . . . . . . . Cannon 30 | . . . . . 6 23 1 . Launcher 162 | 10 16 42 18 . 11 23 12 30 Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 30 | . . . . . 6 23 1 . Explosive 99 | 10 16 29 18 . 11 . . 15 Electromagnetic 63 | . . 13 . . . 23 12 15 Robot Hit Streak 12 | 1 2 6 3 . 7 12 2 2 Robot Miss Streak 4 | . 1 3 2 . 3 2 1 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 86 | 1 2 11 34 . 8 19 7 4 Core Hits 168 | 7 23 39 31 . 13 28 9 18 Critical Kills 3 | . . . 1 . . 2 . . Critical Parts Destroyed 4 | . . . 4 . . . . . Critical Strikes 7 | . . . 5 . . 2 . . Meltdown 2 | . . . . . . 2 . . Smash 5 | . . . 5 . . . . . Melee Attacks 39 | . . . 36 3 . . . . Impact 39 | . . . 36 3 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . 9 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8475 | 420 582 1684 1994 . 906 1512 494 883 Guns . | . . . . . . . . . Cannons 454 | . . . . . 104 350 . . Explosions 7146 | 420 582 1684 1119 . 802 1162 494 883 Melee 870 | . . . 870 . . . . . Ramming 5 | . . . 5 . . . . . Kinetic . | . . . . . . . . . Thermal 830 | . . 14 . . 104 534 70 108 Explosive 4904 | 420 582 1513 1119 . 802 . . 468 Electromagnetic 1866 | . . 157 . . . 978 424 307 Impact 870 | . . . 870 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 102 | . . . . 1 1 60 76 102 Average Corruption 33 | . . . . 1 1 21 63 86 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 125 | . . . . . 7 36 28 54 Message Errors 28 | . . . . . 1 12 7 8 Matter Fused 34 | . . . . . 3 10 5 16 Heat Flow Errors 11 | . . . . . 1 3 3 4 Energy Discharges 14 | . . . . . . 3 5 6 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 2 | . . . . . . 1 . 1 Data Loss (minor) 12 | . . . . . 1 4 2 5 Data Loss (major) 4 | . . . . . . . 2 2 Misfires 6 | . . . . . . 1 1 4 Alerts 4 | . . . . . 1 1 . 2 Misdirections 3 | . . . . . . . . 3 Weapon Failures 6 | . . . . . . 1 2 3 Overload Shots . | . . . . . . . . . Overflow Damage 455 | 30 . 3 269 . 83 47 . 23 Projectiles 22 | . . . . . . 22 . . Explosions 205 | 30 . 3 41 . 83 25 . 23 Melee 228 | . . . 228 . . . . . Knockbacks 3 | . . . 3 . . . . . Impact 2 | . . . 2 . . . . . Kinetic . | . . . . . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 627 | . 24 30 51 . . 360 . 162 Shots 29 | . 1 2 1 . . 16 . 9 Rammed 3 | . . . 3 . . . . . Targets Rammed 3 | . . . 3 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 257 | . . 18 6 . 254 201 252 257 Average Temperature 63 | . . 9 3 . 60 59 64 85 Received Heat Transfer 927 | . . 51 396 . 138 153 . 189 Effects 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 11 | . . . 4 . . 3 4 . Combat Hostiles 7 | . . . . . . 3 4 . Parts Fried 24 | . . 1 9 . . 3 9 2 Impact Corruptions 12 | . . . 12 . . . . . Robots Melted 2 | . . . . . . 2 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 3 | . . . . . 1 2 . . Heat Transferred 1414 | . . 50 . . 185 929 100 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 15 | . . 5 . . . 6 2 2 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . 2 2 . . . . . Low Security (%) 59 | 100 100 66 16 100 . . . . Level 1 35 | . . 29 73 . . . . . Level 2 5 | . . 4 10 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 422 | 10 156 410 422 177 . . . . Initial 177 | . . 63 159 177 . . . . Average 185 | 3 87 168 300 100 . . . . Influence Increases 2379 | 35 262 595 648 4 105 520 . 210 Destroy 0b10 Robot/C 1120 | . 120 200 280 . 80 260 . 180 Destroy 0b10 Robot/NC 190 | 35 30 80 45 . . . . . Destroy Leader 208 | . 24 62 62 . 10 20 . 30 Successful Hack 11 | . 8 . . 3 . . . . Disable Machine 105 | . . 90 15 . . . . . Destroy Structure 385 | . 80 163 141 1 . . . . Lose Combat Pursuer 360 | . . . 105 . 15 240 . . Influence Decreases 2379 | 35 110 369 635 374 126 334 186 210 Entered New Map 717 | . . 89 219 214 9 . 186 . Time Decay 1428 | 35 110 270 356 160 117 214 . 166 Lost Part 214 | . . 10 60 . . 100 . 44 Lost Ally 20 | . . . . . . 20 . . Squads Dispatched 4 | . 1 . 1 1 . 1 . . Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 1 | . . . 1 . . . . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 5 | . 2 1 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 10 12 21 1 5 18 5 11 Peak Tracking Total 9 | . 4 4 5 1 3 9 4 4 Tactical Retreats 13 | . . . 5 . 1 7 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 2 | . . 1 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 10 | . . 6 1 . . 2 1 . Max in Single Turn 2 | . . 1 1 . . 2 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 15 | . 4 2 . 2 3 2 2 . Terminals 5 | . 3 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 46 | . 14 5 . 5 7 2 13 . Successful 35 | . 6 2 . 5 7 2 13 . Failed 11 | . 8 3 . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . 6 5 . . . . . . Terminals 15 | . 10 5 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . 2 . . . 7 2 13 . Record 5 | . . . . . 5 . . . Part Schematic 8 | . . . . . . . 8 . Robot Schematic 5 | . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . Open Door 4 | . . . . . 2 2 . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Process 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 3 | . . . . 3 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . . . Terminals 4 | . 2 2 . . . . . . Botnet 4 | . 2 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 4 2 . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 . . 8 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 26 | . . . . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 168 | . 168 . . . . . . . Retrieved Matter 168 | . 168 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 46 | . . . . . . 46 . . Highest-Rated Ally 30 | . . . . . . 30 . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . Total Damage 82 | . . . . . . 82 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 1050 | . . . 141 331 73 505 . . Sensors 1050 | . . . 141 331 73 505 . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 6044 | 122 313 584 803 331 1298 1279 505 809 Spaces Moved 3617 | 132 315 452 394 183 771 645 261 464 Core 141 | 104 . . 36 . . 1 . . Treads 2716 | . . 35 358 183 771 644 261 464 Legs . | . . . . . . . . . Wheels 760 | 28 315 417 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 90 160 160 160 160 160 160 Average Speed 144 | 56 82 102 163 160 161 161 169 161 Slowest Speed 250 | 80 100 160 250 160 240 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 5 49 37 27 4 67 64 77 67 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 199 | 32 19 53 26 1 . 31 . 37 Terrain Destroyed 756 | 51 96 180 162 1 65 32 10 159 Melee 1 | . . . . 1 . . . . Projectile . | . . . . . . . . . AOE 755 | 51 96 180 162 . 65 32 10 159 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 4153 | 167 352 529 464 216 800 824 311 490 Wait 120 | 16 10 12 . 26 6 46 4 . Move 3609 | 131 314 451 393 182 770 644 260 464 Hop . | . . . . . . . . . Pick Up 35 | 6 4 7 1 . 1 4 11 1 Fast Attach 49 | 4 4 10 5 3 3 14 5 1 Attach 15 | . 1 2 2 . 1 4 3 2 Detach 9 | . 3 . 1 1 2 . 2 . Swap 28 | 1 . 8 5 . 3 8 2 1 Drop 38 | 1 2 12 4 1 2 1 15 . Fire 142 | 8 14 27 14 . 12 38 9 20 Melee 39 | . . . 36 3 . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 3 | . . . 3 . . . . . Escape Stasis . | . . . . . . . . . Rewire 65 | . . . . . . 65 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 16) 240 | -10/Materials | Met 8R-AWN 270 | -10/Materials | Discovered new exit (range 5) 363 | -10/Materials | Discovered new exit (range 16) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Utility x2 950 | -9/Materials | Build established: Scavenger-Mutant 973 | -9/Materials | Discovered new exit (range 7) 1020 | -9/Materials | Entered another Materials area 1020 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1609 | -8/Materials | Lost 4 parts (2n1u1w) 1760 | -8/Materials | Build established: Mutant 1807 | -8/Materials | Discovered new exit (range 5) 1821 | -8/Materials | Identified exit to Factory 1823 | -8/Materials | Entered Factory 1823 | -7/Factory | Evolved 2 slots: Propulsion x2 1940 | -7/Factory | Discovered new exit (range 8) 2034 | -7/Factory | Repaired Hammer 2153 | -7/Factory | Identified exit to Lower Caves 2154 | -7/Factory | Entered Lower Caves 2293 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2581 | -7/Lower Caves | Encountered a Warlord checkpoint 3259 | -7/Lower Caves | Entered an active Warlord outpost 3279 | -7/Lower Caves | Learned 8 Research zone layouts 3279 | -7/Lower Caves | Learned Research trap positions 3279 | -7/Lower Caves | Learned Research security intel 3429 | -7/Lower Caves | Discovered new exit (range 7) 3450 | -7/Lower Caves | Identified exit to Lower Caves 3452 | -7/Lower Caves | Entered another Lower Caves area 3889 | -7/Lower Caves | Build established: Scavenger-Mutant 4115 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4158 | -7/Lower Caves | System corruption reached 10% 4165 | -7/Lower Caves | System corruption reached 30% 4188 | -7/Lower Caves | Lost 9 parts (1p2n4u2w) 4714 | -7/Lower Caves | Discovered new exit (range 10) 4731 | -7/Lower Caves | Entered Data Miner 4733 | -7/Data Miner | Discovered new exit (range 6) 4763 | -7/Data Miner | Met Data Miner 4820 | -7/Data Miner | Received God Mode back door access code from Data Miner 5016 | -7/Data Miner | Data Conduit disabled 5236 | -7/Data Miner | Entered Proximity Caves 6038 | -6/Proximity Caves | Core integrity fell below 50% 6042 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 6046 | -6/Proximity Caves | System corrupted Last Messages --------------- 06014_ Hvy. Missile Launcher destroyed. 06016_ Com. Battery destroyed. 06016_ Lyr. Medium Armor Plating destroyed. 06016_ System corrupted by crushing effect (+5). 06016_ System corrupted by crushing effect (+1). 06019_ System corrupted: Component data lost. 06020_ Com. Battery destroyed. 06020_ System corrupted by crushing effect (+4). 06022_ The unstable cave ceiling collapses. 06022_ Critical hit (Burn: +37). 06028_ The unstable cave ceiling collapses. 06028_ Lgt. Treads destroyed. 06034_ System corrupted: Heat flow error (+243). 06035_ Overheating: System interference. 06035_ Missile Launcher temporarily disabled. 06042_ ALERT: Cargo recovery in progress. Unregistered derelicts vacate Proximity Caves. 06045_ Com. Battery destroyed. 06045_ System corrupted by crushing effect (+4). 06046_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ##?????????????????????????????????????? | | ##### #??????????????????????????????????????? | | ""## ##?????????????????????????????????????? | | #####?????????????????????????????????? | | #?????????????????????????????????? | | # ##?????????????????????????????????? | | ##### #??????????????????????????????????? | | ##### #??????????????????????????????????? | | #???# #??????????????????????????????????? | | ????# ## #?????????????????????????????????? | | ????## ### #?????????????????????????????????? | | ?????# #?# ##?????????????????????????????????? | | ??#### #?######??????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# ####?????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #???????????????????????##???????????????????? | | ### #??????????????????????# ???????????????????? | | #?????????????????????# ????????????????????? | | #####???????????????????## ?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## #?????????????????????? | | ?????????????##???????## ###???????????????????? | | ???????????## #???##### ###?????????????????? | | ????####?### ##??# #?????????????????? | | ????# ### #?## @ #?????????????????? | | ????# ## ?## b ## #?????????????? | | ##### ### ## #????? #?????????????? | | ## ## ######??????????????????????? | | # #???????????????????????????? | | # # ##???????????????????????????? | | # #????????????????????????????? | | # #####????????????????????????? | | # # #????????????????????????? | | # # ##????????????????????????? | | # # ##?????????????????????????? | | # ##??????????????????????????? | | # ## #???????????????????????????? | | ##### #???????????????????????????? | | #?# #???????????????????????????? | | ## ### #???????????????????????????? | | ### #?# #???????????????????????????? | | #?# #?# #???????????????????????????? | | ######?# ## ##???????????????????????????? | | ####??????# ###?###????????????????????????????? | | ??????????## ##??????????????????????????????????? | | ???????????##????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 5 Item Schematics ----------------- Hvy. Ion Engine | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hammer | 1% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Resistances Are Futile Challenges ------------ None Game ------ Seed EnhancedGuidedPlatform Manual? 0 Play Time 00:32:54 Cumulative 267.7 hours Start 2025.11.04 @ 13:11:00 End 2025.11.04 @ 13:41:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2018/Launchers Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a15c4b88-cc9b-4597-b3b7-80879548c5d8