Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 06:54:25 Player: nnnnsk Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2295) 2295 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 4418 Bonus ------- High Alert Combat Kills 68 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 94/265 System Corruption 9% Temperature Cool (8) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Minigun > --- INVENTORY (15) --- Armored Wheel Improved Flight Unit Small Storage Unit High-capacity Battery (250) Small Matter Pod (50) Signal Interpreter Improved Terrain Scanner System Shield Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Flight Unit Small Storage Unit High-capacity Battery Small Matter Pod Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating System Shield EMP Blaster Grenade Launcher Datajack Katana [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 55 | 7 4 26 15 3 Power 7 | 1 . 4 2 . Engine 7 | 1 . 4 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 . 8 7 1 Treads 16 | 2 . 7 6 1 Leg . | . . . . . Wheel 2 | . . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 2 5 5 1 Device 3 | 1 . 2 . . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 9 | . 1 2 5 1 Artifact . | . . . . . Weapon 15 | 2 2 9 1 1 Energy Gun 4 | 2 1 1 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 3 | . . 3 . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 13 | . . 5 1 7 Power 2 | . . 1 . 1 Propulsion 4 | . . 3 . 1 Utility 3 | . . . 1 2 Weapon 4 | . . 1 . 3 Highest Loss Streak 7 | . . 2 1 7 To Critical Strikes . | . . . . . Average Backups 12 | 4 8 14 14 13 Power . | . 1 . 1 . Propulsion 2 | 2 2 1 3 2 Utility 5 | . 2 6 7 6 Weapon 3 | 1 1 3 2 2 Tool/Special . | . . . . . Unused Backups 14 | . 4 4 . 6 Power . | . . . . . Propulsion 5 | . 4 . . 1 Utility 9 | . . 4 . 5 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 99 99 80 Engine 11 | . 14 10 11 8 Treads 25 | . 27 26 22 30 Wheel 6 | . . 5 11 . Device 5 | . 6 7 . . Storage 11 | . 14 11 11 11 Processor 4 | . . 3 11 5 Protection 10 | . 7 10 11 8 Energy Gun 7 | . 22 6 . . Ballistic Gun 12 | . . 13 18 13 Launcher 1 | . 5 . . 2 Peak Build Rating 20 | 8 9 19 20 18 Average Rating 14 | 5 8 14 18 12 On Entrance 11 | . 8 9 19 19 Avg Prop Armor Cover (%) 5 | . . 2 7 . Naked Turns . | . . . . . Heaviest Build 40 | 13 32 39 40 37 Greatest Support 60 | 40 40 60 40 60 Greatest Overweight (x) 3 | . . 2 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 Most Carried 15 | 8 12 15 15 15 Average Carried 13 | 5 8 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 12 15 15 10 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1953 | 320 80 780 733 40 Remotely . | . . . . . Salvage Created 3178 | 154 287 1336 1336 65 Parts 234 | 9 25 79 113 8 Haulers Intercepted 8 | . . 4 4 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 63 | . 12 24 25 2 Guns 40 | . 5 17 18 . Cannons 1 | . . 1 . . AOE 21 | . 6 6 7 2 Classes Destroyed 12 | 3 4 5 . . Worker 6 | 2 1 1 2 . Builder 3 | . 1 . 2 . Tunneler 2 | 1 . 1 . . Hauler 8 | . . 4 4 . Recycler 1 | 1 . . . . Mechanic 1 | . . 1 . . Operator 2 | . . 1 1 . Watcher 5 | . 1 3 1 . Swarmer 15 | . 7 4 4 . Grunt 27 | . 5 13 8 1 Duelist 2 | . . 2 . . Sentry 19 | . . 5 13 1 Best Kill Streak 7 | 3 4 6 7 2 Combat Bots Only 6 | . 4 6 4 2 Max Kills in Single Turn 3 | 1 3 2 2 1 Gunslinging 1 | . . 1 . . Exploded 3 | . 3 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 274 | . 25 127 91 31 Missed 70 | . 9 32 22 7 Hits 204 | . 16 95 69 24 Melee 12 | . . 7 . 5 Projectile 192 | . 16 88 69 19 Critical Strikes 12 | . . 4 5 3 Damage Taken 3283 | . 177 1554 1025 527 Core 435 | . 25 168 126 116 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 203 | . 41 62 100 . Core Remaining (%) 95 | 100 90 . . . Volleys Fired 203 | 9 36 92 61 5 Largest 2 | 2 2 2 2 1 Hottest 100 | 90 100 100 50 33 Shots Fired 360 | 18 67 155 115 5 Gun 324 | 18 64 133 107 2 Cannon 15 | . . 15 . . Launcher 21 | . 3 7 8 3 Special . | . . . . . Kinetic 188 | . . 79 107 2 Thermal 128 | 9 64 55 . . Explosive 7 | . 3 . 2 2 Electromagnetic 37 | 9 . 21 6 1 Robot Hit Streak 30 | 6 8 27 30 3 Robot Miss Streak 3 | 2 3 3 2 . Penetration Max . | . . . . . Secondary Targets 4 | . . 3 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 264 | 12 42 119 89 2 Core Hits 129 | 5 19 54 45 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 4 1 . . Burn 4 | . 4 . . . Sever 1 | . . 1 . . Melee Attacks 24 | . . 8 16 . Impact . | . . . . . Slashing 23 | . . 7 16 . Piercing . | . . . . . Sneak Attacks 9 | . . 4 5 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6156 | 153 822 2557 2339 285 Guns 3670 | 153 567 1500 1450 . Cannons 292 | . . 292 . . Explosions 1605 | . 255 509 556 285 Melee 589 | . . 256 333 . Ramming . | . . . . . Kinetic 2458 | . . 1008 1450 . Thermal 1507 | 88 567 665 98 89 Explosive 880 | . 255 157 330 138 Electromagnetic 722 | 65 . 471 128 58 Impact . | . . . . . Slashing 589 | . . 256 333 . Piercing . | . . . . . Highest Corruption 9 | . . 2 3 9 Average Corruption 2 | . . 1 2 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . . 20 15 2 Message Errors 8 | . . 2 6 . Matter Fused 13 | . . 9 3 1 Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . 1 1 . Data Loss (minor) 5 | . . 3 1 1 Data Loss (major) 1 | . . 1 . . Misfires 3 | . . 2 1 . Alerts 2 | . . 1 1 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 115 | . 12 71 21 11 Projectiles . | . . . . . Explosions 88 | . 12 44 21 11 Melee 27 | . . 27 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 307 | . 33 88 72 114 Shots 15 | . 1 6 4 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 372 | 150 372 250 243 14 Average Temperature 69 | 54 123 38 39 7 Received Heat Transfer 1122 | . 36 537 420 129 Effects 1 | . 1 . . . Shutdowns 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 2 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 1 2 . . Heat Transferred 4024 | 259 1924 1591 150 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 1 1 Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 62 | 100 100 61 35 . Level 1 32 | . . 38 46 100 Level 2 4 | . . . 17 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 518 | 10 157 335 518 355 Initial 328 | . 3 50 126 328 Average 157 | 1 66 145 258 332 Influence Increases 2130 | 20 398 794 848 70 Destroy 0b10 Robot/C 1260 | . 240 480 500 40 Destroy 0b10 Robot/NC 140 | 20 15 55 50 . Destroy Leader 346 | . 42 134 170 . Successful Hack 69 | . 32 17 20 . Disable Machine 105 | . . 30 75 . Destroy Structure 120 | . 24 33 33 30 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 75 | . 45 30 . . Influence Decreases 1802 | 15 284 612 643 248 Entered New Map 424 | . 2 69 175 178 Time Decay 1258 | 15 282 503 458 . Lost Part 120 | . . 40 10 70 Squads Dispatched 10 | . 2 2 6 . Investigation 4 | . . 1 3 . Extermination . | . . . . . Reinforcement 4 | . 2 1 1 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 22 39 30 5 Peak Tracking Total 6 | . 4 6 5 5 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 5 | . . 1 3 1 Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 8 | . . 3 5 . Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 29 | . 7 10 12 . Terminals 22 | . 6 7 9 . Fabricators . | . . . . . Repair Stations 4 | . 1 1 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 91 | . 31 29 31 . Successful 48 | . 16 14 18 . Failed 41 | . 15 14 12 . Catastrophic 3 | . . 2 1 . Database Lockouts 2 | . . 1 1 . Manual 69 | . 28 19 22 . Terminals 74 | . 29 20 25 . Fabricators . | . . . . . Repair Stations 10 | . 2 3 5 . Recycling Units . | . . . . . Scanalyzers 6 | . . 6 . . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 8 . 5 . Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Garrison Index 1 | . . . 1 . Locate Traps 3 | . 3 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 2 4 . Scan Component 4 | . 1 1 2 . Repair 4 | . 1 1 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . 5 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 21 | . 6 7 8 . Terminals 21 | . 6 7 8 . Botnet 5 | . 2 1 2 . Operators 1 | . . . 1 . Skim 15 | . 4 6 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 22 | . 6 8 8 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired 4 | . 1 1 2 . Time 128 | . 26 32 70 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 1 | . . 1 . . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 381 | 3 378 . . . Seismic 381 | 3 378 . . . Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 4282 | 129 832 2141 1148 32 Spaces Moved 1784 | 54 358 860 504 8 Core 2 | 2 . . . . Treads 1548 | 52 358 824 306 8 Legs . | . . . . . Wheels 234 | . . 36 198 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 130 120 160 Average Speed 155 | 155 160 158 145 160 Slowest Speed 200 | 160 160 200 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 83 65 85 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 4 | . . 2 2 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 102 | . 20 44 26 12 Melee 5 | . . . 5 . Projectile . | . . . . . AOE 97 | . 20 44 21 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 2935 | 78 551 1482 802 22 Wait 769 | . 139 449 179 2 Move 1781 | 53 357 859 504 8 Hop . | . . . . . Pick Up 35 | 9 8 15 3 . Fast Attach 17 | 6 2 7 2 . Attach 14 | 1 . 8 . 5 Detach 2 | . . 2 . . Swap 51 | . 3 23 23 2 Drop 39 | . 6 19 14 . Fire 203 | 9 36 92 61 5 Melee 24 | . . 8 16 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 15) 664 | -10/Materials | Discovered new exit (range 7) 838 | -10/Materials | Repaired Lgt. Treads 902 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Entered another Materials area 962 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1368 | -9/Materials | Repaired Hrd. Light Armor Plating 1714 | -9/Materials | Discovered new exit (range 16) 1743 | -9/Materials | Central database locked down 1975 | -9/Materials | Discovered new exit (range 8) 2143 | -9/Materials | Discovered new exit (range 14) 2264 | -9/Materials | Discovered new exit (range 16) 2396 | -9/Materials | Discovered new exit (range 16) 2660 | -9/Materials | Identified exit to Materials 2715 | -9/Materials | Loaded intel: 1 recycling unit location 2791 | -9/Materials | Learned location of Storage (-9) 2827 | -9/Materials | Learned location of Mines (-8) 2841 | -9/Materials | Learned location of 1 exit from Recycling 3103 | -9/Materials | Entered Storage 3178 | -9/Storage | Repaired Minigun 3345 | -9/Storage | Repaired EMP Blaster 3721 | -9/Storage | Central database locked down 3789 | -9/Storage | Discovered exit to Materials (range 15) 3960 | -9/Storage | Learned 4 Recycling zone layouts 3988 | -9/Storage | Learned location of Recycling (-9) 3989 | -9/Storage | Build established: Scavenger-Mutant 4008 | -9/Storage | Learned location of 1 exit from Recycling 4017 | -9/Storage | Identified exit to Recycling 4020 | -9/Storage | Learned 4 Recycling zone layouts 4053 | -9/Storage | Loaded intel: 1 garrison access location 4066 | -9/Storage | Garrison activated, responded to threat 4069 | -9/Storage | Core integrity fell below 50% 4251 | -9/Storage | Identified exit to Garrison 4251 | -9/Storage | Entered Garrison 4269 | -9/Garrison | Core integrity fell below 20% 4283 | -9/Garrison | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 04260_ An alarm sounds. 04263_ Lgt. Armor Plating destroyed. 04263_ Chain reaction triggered in Hvy. Ion Engine. 04263_ Y-45 Defender destroyed. 04265_ Lgt. Treads+ destroyed. 04265_ EMP Blaster destroyed. 04265_ Critical hit (Burn: +37). 04266_ G-34 Mercenary destroyed. 04268_ Minigun destroyed. 04268_ Destroyed Minigun. 04268_ Salvage Targeting Computer destroyed. 04268_ System corrupted by crushing effect (+1). 04271_ Mni. Grenade Launcher destroyed. 04271_ System corrupted by crushing effect (+4). 04271_ Critical hit (Burn: +37). 04272_ Acquired 40 matter. 04273_ The unstable cave ceiling collapses. 04273_ Lgt. Armor Plating crushed. 04274_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????##?###???????????????????????? | | ??????????# ## ##??????????????????????? | | ??????????# #?????##???????????????? | | ????????### ##### ######??????????? | | ????????# ?????????? | | ????????# ?????????? | | ????????# [=[ Y ?????????? | | ????????# #b#######????????????????? | | ????????# *#@ #?????????????????????? | | ????????##########?????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 70% | -10/Materials Hrd. Light Armor Plating | 65% | -9/Materials Minigun | 38% | -9/Storage EMP Blaster | 67% | -9/Storage Studied --------- Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulsarNullLink Manual? 0 Play Time 00:50:05 Cumulative 142.5 hours Start 2026.07.25 @ 20:45:24 End 2026.07.26 @ 06:54:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 123 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8328113-4495-4c0e-bfc5-e5763a3b9886