Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.23 @ 17:32:16 Player: Olexender Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (2403) 2403 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 7852 Bonus ------- Pacifist 364 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (6) --- Antigrav System > --- UTILITY (6) ------ Machine Analyzer > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (5) ---- Light Nuclear Core Advanced Medium Treads Matter Filter Advanced Actuator Array Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit IFF Parser Remote Shield > --- WEAPON ----------- Heavy Laser Plasma Cannon Plasma Cannon Antimatter Cannon > --- INVENTORY -------- Improved Cryofiber Web Recoil Stabilizer Matter Filter Improved Light Armor Plating Remote Shield Axe Axe [Rating: 72] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device IFF Parser Storage Small Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Slots Evolved 12 | . . . . 8 2 . . 2 . Power 2 | . . . . 1 1 . . . . Propulsion 4 | . . . . 3 . . . 1 . Utility 4 | . . . . 2 1 . . 1 . Weapon 2 | . . . . 2 . . . . . Parts Attached 83 | 6 . . . 36 1 16 6 11 7 Power 14 | 1 . . . 6 . 4 . 1 2 Engine 7 | 1 . . . 4 . 2 . . . Core 4 | . . . . . . 2 . . 2 Reactor 3 | . . . . 2 . . . 1 . Propulsion 22 | 2 . . . 10 . 3 3 2 2 Treads 2 | . . . . . . 1 1 . . Leg 16 | 2 . . . 10 . 2 2 . . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . . 2 1 Flight 1 | . . . . . . . . . 1 Utility 24 | 1 . . . 8 1 5 2 5 2 Device 18 | . . . . 6 1 4 2 3 2 Storage 3 | 1 . . . . . 1 . 1 . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 . . . 12 . 4 1 3 1 Energy Gun 3 | . . . . 1 . 1 . 1 . Energy Cannon 4 | . . . . 4 . . . . . Ballistic Gun 6 | 2 . . . 1 . 1 . 1 1 Ballistic Cannon 4 | . . . . 3 . . . 1 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . Slashing Weapon 4 | . . . . 1 . 2 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 50 | . . . . 9 . 11 18 10 2 Power 8 | . . . . 4 . 2 1 1 . Propulsion 14 | . . . . 3 . 2 5 3 1 Utility 18 | . . . . . . 6 8 3 1 Weapon 10 | . . . . 2 . 1 4 3 . Highest Loss Streak 14 | . . . . 4 . 5 14 6 1 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 5 | 1 5 6 7 6 7 5 4 2 3 Power . | . 1 1 1 . . . . . . Propulsion . | . . . . . . . . . 1 Utility 3 | . . . . 3 5 3 3 1 2 Weapon 1 | . 4 5 6 2 2 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . . . 5 . . . . 1 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 2 | . . . . 2 . . . . . Weapon 3 | . . . . 3 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 61 | . 85 85 57 73 94 73 46 21 13 Engine 2 | . 14 14 14 6 5 . 1 . . Core 3 | . . . . . . 5 5 . . Reactor 2 | . . . . 4 5 3 . . . Treads 1 | . . . . . . 1 2 . . Leg 15 | . 28 28 28 21 29 15 10 2 . Device 12 | . . . . 11 23 17 11 4 2 Storage 5 | . 14 14 14 5 5 6 2 1 . Protection 1 | . . . . 2 . 2 . . . Energy Gun 1 | . . . . 2 5 2 1 . . Energy Cannon 3 | . . . . 7 11 5 . . . Ballistic Gun 2 | . 28 28 . 3 . 1 2 1 2 Ballistic Cannon 3 | . . . . 5 5 4 . 2 . Slashing Weapon 1 | . . . . . . . 5 . . Peak Build Rating 72 | 6 7 7 6 68 72 72 71 47 26 Average Rating 41 | 4 6 7 5 43 72 57 32 20 12 On Entrance 24 | . 6 7 7 5 68 72 66 5 4 Avg Prop Armor Cover (%) 5 | . . . . . . 5 5 10 . Naked Turns 128 | . . . . 5 . . 123 . . Heaviest Build 76 | 14 14 14 10 63 64 76 67 22 11 Greatest Support 81 | 20 20 20 20 81 81 81 66 15 11 Greatest Overweight (x) 4 | 4 . . . 1 . 2 1 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 7 8 8 6 5 5 Most Carried 8 | 2 6 6 8 8 7 8 6 5 5 Average Carried 5 | 1 5 6 7 6 7 5 4 2 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 2 6 6 8 8 7 6 5 3 5 Class Distribution -------------------- 37% | Scavenger-Tank 32% | Mutant 19% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Matter Collected 2162 | 218 . . . 827 . 650 110 61 296 Remotely . | . . . . . . . . . . Salvage Created 2184 | . . . . 699 . 946 275 98 166 Parts 74 | . . . . 23 . 26 10 2 13 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . 32 15 . 10 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Combat Hostiles Destroyed 51 | . . . . 15 . 22 7 2 5 Melee 7 | . . . . 2 . 2 3 . . Guns 13 | . . . . 1 . 2 4 1 5 Cannons 29 | . . . . 11 . 17 . 1 . Classes Destroyed 8 | . . . . 5 . 3 . . . Worker 1 | . . . . 1 . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 16 | . . . . . . 8 4 . 4 Grunt 21 | . . . . 13 . 4 2 2 . Brawler 3 | . . . . . . 3 . . . Duelist 3 | . . . . . . 2 1 . . Sentry 4 | . . . . 1 . 3 . . . Programmer 2 | . . . . 1 . . . . 1 Thug 2 | . . . . . . 2 . . . Best Kill Streak 5 | . . . . 5 . 5 4 1 5 Combat Bots Only 5 | . . . . 4 . 5 4 1 5 Max Kills in Single Turn 2 | . . . . 2 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Hostile Shots Fired 741 | . . . . 230 . 127 195 136 53 Missed 211 | . . . . 65 . 36 60 31 19 Hits 530 | . . . . 165 . 91 135 105 34 Melee 17 | . . . . . . 9 8 . . Projectile 513 | . . . . 165 . 82 127 105 34 Critical Strikes 33 | . . . . 8 . 5 11 9 . Actively Blocked 2 | . . . . 2 . . . . . Damage Taken 7854 | . . . . 2302 . 1322 2075 1697 458 Core 2391 | . . . . 319 . 83 828 863 298 Absorbed by Shields 427 | . . . . 159 . 148 120 . . Redirected to Shielding 43 | . . . . 43 . . . . . Ignored by Resistances 2320 | . . . . 678 . 414 607 490 131 Core Remaining (%) 67 | 100 . . 100 62 . . 8 . . Volleys Fired 140 | . . . . 35 . 50 10 27 18 Largest 4 | . . . . 4 . 4 2 2 1 Hottest 262 | . . . . 262 . 262 104 88 33 Shots Fired 324 | . . . . 116 . 137 20 33 18 Gun 114 | . . . . 22 . 34 20 20 18 Cannon 210 | . . . . 94 . 103 . 13 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 169 | . . . . 60 . 62 10 19 18 Thermal 155 | . . . . 56 . 75 10 14 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | . . . . 26 . 15 6 20 17 Robot Miss Streak 4 | . . . . 4 . 3 2 1 2 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 256 | . . . . 79 . 104 28 31 14 Core Hits 98 | . . . . 33 . 39 11 10 5 Critical Kills 2 | . . . . 1 . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 17 | . . . . 5 . 6 5 1 . Burn 2 | . . . . 1 . . 1 . . Meltdown 2 | . . . . 1 . 1 . . . Destroy 1 | . . . . . . . . 1 . Blast 4 | . . . . 2 . 2 . . . Sever 8 | . . . . 1 . 3 4 . . Melee Attacks 28 | . . . . 5 . 8 15 . . Impact 2 | . . . . 2 . . . . . Slashing 26 | . . . . 3 . 8 15 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . 2 . 1 1 . . Damage Inflicted 7330 | . . . . 2594 . 2850 706 883 297 Guns 1758 | . . . . 251 . 458 278 474 297 Cannons 4598 | . . . . 2067 . 2122 . 409 . Explosions . | . . . . . . . . . . Melee 974 | . . . . 276 . 270 428 . . Ramming . | . . . . . . . . . . Kinetic 3436 | . . . . 1261 . 1253 93 532 297 Thermal 2920 | . . . . 1057 . 1327 185 351 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 115 | . . . . 115 . . . . . Slashing 859 | . . . . 161 . 270 428 . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . 2 . 12 12 . . Average Corruption 10 | . . . . 1 . 11 12 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 99 | . . . . 3 . 67 29 . . Message Errors 26 | . . . . . . 16 10 . . Matter Fused 26 | . . . . 1 . 18 7 . . Heat Flow Errors 11 | . . . . 1 . 8 2 . . Energy Discharges 5 | . . . . . . 4 1 . . Parts Rejected 3 | . . . . . . 2 1 . . Parts Fused 2 | . . . . . . 2 . . . Data Loss (minor) 10 | . . . . 1 . 6 3 . . Data Loss (major) 5 | . . . . . . 3 2 . . Misfires 4 | . . . . . . 3 1 . . Alerts 2 | . . . . . . 2 . . . Misdirections 2 | . . . . . . . 2 . . Weapon Failures 3 | . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 191 | . . . . 146 . 45 . . . Projectiles 191 | . . . . 146 . 45 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 20 | . . . . 12 . . . 8 . Impact 1 | . . . . 1 . . . . . Kinetic 16 | . . . . 9 . . . 7 . Secondary 3 | . . . . 2 . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 504 | . . . . 422 . 504 139 29 . Average Temperature 140 | . . . . 170 . 135 59 15 . Received Heat Transfer 2499 | . . . . 1125 . 260 611 494 9 Effects 12 | . . . . 6 . 6 . . . Shutdowns 2 | . . . . 1 . 1 . . . Energy Bleed 4 | . . . . 2 . 2 . . . Interference 3 | . . . . 1 . 2 . . . Short Circuit 2 | . . . . 1 . 1 . . . Damage (minor) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . 1 . 1 . . . Parts Melted 5 | . . . . 2 . 2 1 . . Heat Transferred 5539 | . . . . 2133 . 2555 370 481 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 . . 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 108 | . . . . 108 37 . . 45 . Initial 37 | . . . . . 37 . . 13 . Average 25 | . . . . 37 19 . . 10 . Influence Increases 1665 | . . . . 390 . 500 330 130 315 Destroy 0b10 Robot/C 980 | . . . . 300 . 400 140 40 100 Destroy 0b10 Robot/NC 15 | . . . . 10 . 5 . . . Destroy Leader 92 | . . . . 42 . 20 10 . 20 Disable Machine 27 | . . . . 27 . . . . . Destroy Structure 11 | . . . . 11 . . . . . Lose Combat Pursuer 540 | . . . . . . 75 180 90 195 Influence Decreases 1470 | . . . . 302 88 500 305 130 145 Entered New Map 75 | . . . . . 51 . . 12 12 Time Decay 1095 | . . . . 232 37 400 245 68 113 Lost Part 300 | . . . . 70 . 100 60 50 20 Squads Dispatched 7 | . . . . 3 . . 1 3 . Investigation 2 | . . . . . . . . 2 . Extermination 1 | . . . . 1 . . . . . Reinforcement 2 | . . . . 2 . . . . . Assault 1 | . . . . . . . 1 . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Distress Signals 1 | . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . . . . 19 . 24 23 10 13 Peak Tracking Total 8 | . . . . 5 . 7 7 5 8 Tactical Retreats 16 | . . . . . . 4 4 3 5 Traps | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Machines Disabled 3 | . . . . 3 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Machines Accessed 7 | . . . . 4 . . . 3 . Terminals 4 | . . . . 2 . . . 2 . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 15 | . . . . 8 . . . 7 . Successful 6 | . . . . 5 . . . 1 . Failed 9 | . . . . 3 . . . 6 . Catastrophic 3 | . . . . 1 . . . 2 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 9 | . . . . 5 . . . 4 . Fabricators 2 | . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 3 | . . . . 2 . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 2 | . . . . 1 . . . 1 . Fabricator Hacks 2 | . . . . 2 . . . . . Network Status 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . 2 . . . 3 . Full Trace Events 2 | . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 95 | . . . . 95 . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Active Infowar (turns) 2501 | . . . . . 88 1710 352 110 241 IFF 2150 | . . . . . 88 1710 352 . . Machine Analysis 351 | . . . . . . . . 110 241 Jamming 20 | . . . . . . . . 20 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Turns Passed 4143 | 56 77 11 199 737 88 1731 701 297 246 Spaces Moved 2504 | 38 25 10 165 352 53 803 432 288 338 Core 655 | 15 . . . 6 . . 173 222 239 Treads 16 | . . . . . . . 16 . . Legs 1734 | 23 25 10 165 346 53 803 243 66 . Wheels . | . . . . . . . . . . Hover 64 | . . . . . . . . . 64 Flight 35 | . . . . . . . . . 35 Fastest Speed 50 | 50 120 120 120 50 120 120 50 50 50 Average Speed 129 | 121 120 120 120 138 120 187 119 68 52 Slowest Speed 260 | 250 120 120 120 190 120 260 190 190 60 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 4 4 2 26 8 2 88 42 7 43 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 1 1 . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 31 | . . . . 11 . 19 . . 1 Melee . | . . . . . . . . . . Projectile 31 | . . . . 11 . 19 . . 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp Fac Upp Total 3106 | 45 72 9 167 512 77 908 573 355 388 Wait 219 | . 44 . 1 14 24 3 104 11 18 Move 2495 | 37 24 9 164 351 52 802 431 287 338 Hop . | . . . . . . . . . . Pick Up 75 | 2 4 . . 39 . 16 3 7 4 Fast Attach 21 | 6 . . . 6 . 1 3 2 3 Attach 65 | . . . . 23 1 18 5 14 4 Detach 15 | . . . 2 2 . 2 1 6 2 Swap 27 | . . . . 20 . 4 2 . 1 Drop 25 | . . . . 19 . 5 . 1 . Fire 140 | . . . . 35 . 50 10 27 18 Melee 24 | . . . . 3 . 7 14 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 3) 134 | -10/Materials | Entered Subcaves 135 | -10/Subcaves | Approached by a straggling Scientist 138 | -10/Subcaves | Learned Materials security intel 145 | -10/Subcaves | Entered Scraptown 300 | -8/Scraptown | Build established: Mutant 300 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 324 | -8/Scraptown | Discovered new exit (range 13) 344 | -8/Scraptown | Entered Factory 344 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x2, Weapon x2 489 | -6/Factory | Released all parts (4) 519 | -6/Factory | Lost 4 parts (1p2n1w) 860 | -6/Factory | Lost 3 parts (2p1w) 1019 | -6/Factory | Discovered new exit (range 10) 1079 | -6/Factory | Build established: Scavenger-Tank 1081 | -6/Factory | Entered another Factory area 1081 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1150 | -5/Factory | Discovered new exit (range 4) 1169 | -5/Factory | Entered Upper Caves 1193 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1229 | -5/Upper Caves | System corruption reached 10% 1259 | -5/Upper Caves | Lost 5 parts (1p1n3u) 1968 | -5/Upper Caves | Build established: Scavenger-Mutant 1979 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2031 | -5/Upper Caves | Learned location of 1 exit from Factory 2334 | -5/Upper Caves | Lost 4 parts (1p1n2u) 2628 | -5/Upper Caves | Build established: Scavenger-Tank 2875 | -5/Upper Caves | Discovered new exit (range 13) 2900 | -5/Upper Caves | Entered another Upper Caves area 3133 | -5/Upper Caves | Build established: Scavenger-Mutant 3217 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3262 | -5/Upper Caves | Core integrity fell below 50% 3282 | -5/Upper Caves | Released all parts (1) 3287 | -5/Upper Caves | Core integrity fell below 20% 3310 | -5/Upper Caves | Lost 14 parts (1p3n6u4w) 3521 | -5/Upper Caves | Build established: Mutant 3522 | -5/Upper Caves | Spotted B-75 Beast 3592 | -5/Upper Caves | Discovered new exit (range 9) 3601 | -5/Upper Caves | Entered Factory 3601 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3602 | -4/Factory | Identified exit to Extension 3768 | -4/Factory | Lost 6 parts (3n1u2w) 3795 | -4/Factory | Core integrity fell below 50% 3824 | -4/Factory | Garrison activated, responded to threat 3875 | -4/Factory | Lost 4 parts (1p2u1w) 3896 | -4/Factory | Discovered new exit (range 3) 3898 | -4/Factory | Entered Upper Caves 3929 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3931 | -4/Upper Caves | Core integrity fell below 20% 4144 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04084_ Lgt. Nuclear Core fries itself beyond repair. 04084_ Slug penetrates Wall. 04085_ Autogun fries itself beyond repair. 04085_ VTOL Module fries itself beyond repair. 04086_ Destroyed VTOL Module. 04088_ Slug penetrates S-27 Virus. 04090_ Autogun fries itself beyond repair. 04090_ S-27 Virus destroyed. 04092_ Autogun fries itself beyond repair. 04092_ Acquired 52 matter. 04093_ Acquired Lgt. Nuclear Core. 04095_ Acquired 54 matter. 04095_ Acquired 30 matter. 04096_ Acquired 31 matter. 04099_ Acquired 10 matter. 04140_ Slug penetrates Wall. 04141_ Slug penetrates H-77 Assassin. 04143_ Recoil Stabilizer destroyed. 04143_ Penetrated by Slug. 04143_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???# ???## ##?# #?##### | | ???# ????### ###### ##????# ## | | ???# #?????## #??# #????# ##### # | | ???# ??????## ###??## ??? #???##### | | ??## ??###### ##????### #???????# | | ?## ### ####???#### ### ???????# | | ?# = #??????? #?## #??????# | | ??# ! #????????#???? ## ???????# | | ??# =!%#### #??????????????##??#???????? | | ??# %*%!##??# ##??????????????????????????? | | ??##### ##???# ##???????????????????????????? | | ??????# #????# ##????????????????????????????? | | ??##### ##???## ##?????????????????????????????? | | ?## #?????###??????????????????????????????? | | ?# ########## #??? ???#??? ?????????????? | | ?## #??# ??? #?? ?????????????? | | ??## #??????# ???? #? ?????????????? | | ???# ## ##?##### ????$ ## ??????????????? | | ??## ?# # ##?## ????? h ????????????????? | | ?## # ?# # ##??# ?????# ?????????????????? | | ?# # ?# # #???# ???### ??????????????????? | | ?# ## #? #???# #???# h ???????????????????? | | ?# #?####?# ##??# ????????????????????? | | ?## # #### ### #### #?????????????????????? | | ??## # # #?????????????????????? | | ???# @ #?????????????????????? | | ???## ###### #### #????????????????????? | | ????#####????## ##??##### ##????????????????????? | | ??????????????####????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 46 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 59 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Civilization 2243 DIY Cooler Live, Flee, And Rebuild That Tickles Challenges ------------ None Game ------ Seed GraphenePointyDevice Manual? 0 Play Time 01:12:47 Cumulative 342.2 hours Start 2025.11.06 @ 21:47:33 End 2025.12.23 @ 17:32:16 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 279 Rogue 0 Adventurer 216 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0533e62-8fb2-4b7a-b738-ea8548393b64