Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 11:24:13 Player: MOPO3 Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (10) 50 Value Destroyed (92) 92 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 7008 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/1600 Matter 170/300 Energy 95/100 System Corruption 20% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Improved Phase Shifter Improved Phase Shifter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter ECM Suite Advanced ECM Suite Advanced Thermal Shield Advanced EM Disruption Field > --- WEAPON ----------- Gravity Flail > --- INVENTORY -------- Experimental Cooling System Compact HERF Cannon Compact HERF Cannon Power Maul Enhanced Force Lance [Rating: 105] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Advanced VSS Leg Treads Armored Treads Leg Advanced VSS Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Gravity Neutralizer Device Gravity Neutralizer Processor Advanced Signal Interpreter Hackware System Shield Weapon Gravity Flail Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Impact Weapon Gravity Flail Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 10 | . . 2 . 2 . 2 . 1 1 . 2 Utility 7 | . . . 2 . . . 2 . 1 2 . Weapon . | . . . . . . . . . . . . Parts Attached 101 | 6 . 10 5 5 6 13 1 1 25 16 13 Power 11 | 1 . . . 1 1 2 . . 5 . 1 Engine 2 | 1 . . . 1 . . . . . . . Core 7 | . . . . . 1 2 . . 4 . . Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 45 | 2 . 7 . 4 4 5 . . 5 9 9 Treads 12 | 2 . 5 . . 4 . . . . 1 . Leg 9 | . . . . . . 1 . . . 6 2 Wheel 5 | . . 2 . . . . . . . . 3 Hover 4 | . . . . . . . . . . 1 3 Flight 15 | . . . . 4 . 4 . . 5 1 1 Utility 32 | . . 3 5 . . 6 1 1 13 3 . Device 29 | . . 3 5 . . 5 1 1 12 2 . Storage . | . . . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . Hackware 2 | . . . . . . 1 . . . 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 13 | 3 . . . . 1 . . . 2 4 3 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 2 2 . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . . 2 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 2 1 . 4 . 1 Parts Lost 48 | . . . . . 11 1 . . 17 1 18 Power 4 | . . . . . 1 . . . 3 . . Propulsion 29 | . . . . . 8 . . . 6 . 15 Utility 13 | . . . . . 1 1 . . 8 1 2 Weapon 2 | . . . . . 1 . . . . . 1 Highest Loss Streak 9 | . . . . . 9 1 . . 6 1 9 To Critical Strikes 2 | . . . . . 1 . . . . . 1 Average Slot Usage (%) 42 | . 57 72 50 46 31 29 47 42 53 24 36 Core 1 | . . . . . . . 5 5 5 . . Treads 6 | . 28 39 36 3 5 . . . . 1 2 Leg 5 | . . . . . . 4 . . . 13 16 Hover 1 | . . . . . . . . . . . 6 Flight 9 | . . . . 26 14 4 23 21 20 2 3 Device 10 | . . 21 14 7 4 14 11 10 18 3 2 Hackware 2 | . . . . . . 4 5 5 2 1 4 Ballistic Gun 1 | . 28 7 . . . . . . . . . Peak Build Rating 105 | 5 4 16 22 16 21 44 47 45 105 93 95 Average Rating 44 | 2 4 12 16 13 10 22 39 43 72 42 68 On Entrance 22 | . 4 4 15 15 13 . 39 40 45 3 86 Naked Turns 62 | . . . . . 23 29 . . 10 . . Heaviest Build 38 | 6 3 5 5 4 4 5 5 6 38 9 15 Greatest Support 72 | 40 40 20 3 18 18 20 20 28 53 72 32 Greatest Overweight (x) 4 | . . 1 1 . . . . . 1 2 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 4 5 5 5 5 5 Average Carried 4 | 2 5 4 4 4 3 2 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 2 3 5 5 5 5 3 Class Distribution -------------------- 63% | Mutant 36% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Storage Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Matter Collected 790 | 217 47 . 36 . . . . . 254 201 35 Remotely . | . . . . . . . . . . . . Salvage Created 366 | . 47 . 18 . 75 . . . . 201 25 Parts 17 | . 3 . 4 . 5 . . . . 1 4 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 5 | . 3 . 1 . 1 . . . . . . Melee 2 | . . . 1 . 1 . . . . . . Guns 3 | . 3 . . . . . . . . . . Classes Destroyed 4 | . 1 . . . 1 . . . . 2 . Worker 3 | . . . . . . . . . . 2 1 Hauler 1 | . . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . 1 . Swarmer 5 | . 3 . 1 . 1 . . . . . . Best Kill Streak 3 | . 3 . 1 . 1 . . . . 3 1 Combat Bots Only 3 | . 3 . 1 . 1 . . . . . . Max Kills in Single Turn 1 | . 1 . 1 . 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Hostile Shots Fired 866 | . 29 36 85 . 214 39 5 2 134 15 307 Missed 364 | . 4 14 31 . 91 22 2 1 68 8 123 Damage Taken 9264 | . 197 221 558 . 1332 230 64 19 2077 234 4332 Core 3074 | . 35 12 56 . 604 124 45 . 553 34 1611 Absorbed by Shields 119 | . . . 4 . 88 . . . 27 . . Ignored by Resistances 19 | . . . . . . . . . 19 . . Regen/Repaired (Parts) 33 | . . . . . . . . . 33 . . Core Remaining (%) 81 | 100 86 97 89 . 13 85 95 100 57 97 . Volleys Fired 10 | . 10 . . . . . . . . . . Largest 2 | . 2 . . . . . . . . . . Hottest 40 | . 40 . . . . . . . . . . Shots Fired 20 | . 20 . . . . . . . . . . Gun 20 | . 20 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 20 | . 20 . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 4 | . 4 . . . . . . . . . . Robot Miss Streak 4 | . 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 18 | . 10 . . . 5 . . . . 3 . Core Hits 16 | . 5 . 2 . 4 . . . 1 . 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Critical Strikes 2 | . . . . . 1 . . . . 1 . Smash 1 | . . . . . . . . . . 1 . Sever 1 | . . . . . 1 . . . . . . Melee Attacks 35 | . . . . . 10 . . . 11 9 5 Impact 14 | . . . . . . . . . 11 3 . Slashing 10 | . . . . . 10 . . . . . . Piercing 11 | . . . . . . . . . . 6 5 Sneak Attacks 3 | . . . . . 1 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 732 | . 101 10 28 . 224 4 2 6 12 252 93 Guns 101 | . 101 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 453 | . . . . . 201 . . . . 252 . Ramming 178 | . . 10 28 . 23 4 2 6 12 . 93 Kinetic 101 | . 101 . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 252 | . . . . . . . . . . 252 . Slashing 201 | . . . . . 201 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . . . 1 . . . 14 1 19 Average Corruption 7 | . . . . . 1 . . . 8 1 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 30 | . . . . . . . . . 15 . 15 Message Errors 6 | . . . . . . . . . 1 . 5 Matter Fused 6 | . . . . . . . . . 5 . 1 Heat Flow Errors 4 | . . . . . . . . . 3 . 1 Energy Discharges 6 | . . . . . . . . . 3 . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . 1 . . Misdirections 4 | . . . . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 187 | . . . . . 5 . . . . 182 . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 187 | . . . . . 5 . . . . 182 . Knockbacks 2 | . . . . . . 1 . . . 1 . Impact 2 | . . . . . . 1 . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 79 | . . 5 13 . 10 2 1 3 6 . 39 Shots . | . . . . . . . . . . . . Rammed 44 | . . 3 5 . 5 1 1 1 5 . 23 Targets Rammed 44 | . . 3 5 . 5 1 1 1 5 . 23 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 176 | . . . . . . . . . 176 . 150 Average Temperature 69 | . . . . . . . . . 67 . 98 Received Heat Transfer 836 | . . 51 72 . 358 51 18 9 133 . 144 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 4 . Impact Corruptions 7 | . . . . . . . . . . 7 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Peak Influence 728 | . 70 200 256 116 580 408 298 160 728 320 362 Initial 263 | . . 29 84 116 52 263 199 145 91 216 192 Average 272 | . 31 72 163 116 314 328 247 158 385 269 274 Maximum Alert Level 3 | . . 1 1 . 2 2 1 . 3 1 1 Low Security (%) 28 | 100 100 90 56 100 35 . 3 100 24 . 11 Level 1 55 | . . 9 43 . 30 99 96 . 25 100 88 Level 2 15 | . . . . . 34 . . . 47 . . Level 3 . | . . . . . . . . . 3 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . 1 . . 4 1 1 1 10 1 5 Investigation 10 | . . 1 . . 2 . . . 5 . 2 Extermination 1 | . . . . . . . . . . 1 . Reinforcement 13 | . . . . . 2 1 1 1 5 . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Distress Signals 5 | . . . . . 3 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 185 | . 3 13 16 . 32 9 7 5 68 8 24 Peak Tracking Total 17 | . 3 10 12 . 14 5 5 4 17 4 10 Tactical Retreats 35 | . . 2 2 . 6 2 1 . 15 1 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Traps Triggered 11 | . . 2 . . 2 . 2 . 4 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Machines Accessed 27 | . . 3 2 . 4 2 2 1 8 3 2 Terminals 24 | . . 3 2 . 4 2 1 1 7 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 67 | . . 10 6 . 9 5 2 2 23 5 5 Successful 21 | . . 4 3 . 3 1 1 . 7 2 . Failed 46 | . . 6 3 . 6 4 1 2 16 3 5 Catastrophic 17 | . . 1 1 . 2 2 1 . 8 2 . Database Lockouts . | . . . . . . . . . . . . Manual 56 | . . 10 5 . 8 5 1 2 18 4 3 Terminals 60 | . . 10 6 . 9 5 1 2 18 4 5 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 5 . . Recycling Units 2 | . . . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . . 3 1 . 1 . 1 . . 1 . Open Door 1 | . . . . . 1 . . . . . . Level Access Points 3 | . . 1 . . . . 1 . . 1 . Terminal Index 1 | . . 1 . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . . 1 2 . 2 1 . . 3 1 . Terminals 10 | . . 1 2 . 2 1 . . 3 1 . Botnet 10 | . . 1 2 . 2 1 . . 3 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . . 3 2 . 3 2 1 1 8 2 2 Full Trace Events 9 | . . . . . 2 . . . 5 . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . Time 106 | . . . . . . . . . 106 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Turns Passed 2324 | 75 74 141 144 19 202 177 114 8 623 326 421 Spaces Moved 4507 | 53 73 199 231 39 426 332 296 26 1686 500 646 Core 2003 | 24 70 197 231 . 115 259 . . 76 422 609 Treads 34 | 29 3 2 . . . . . . . . . Legs 6 | . . . . . . . . . . 6 . Wheels 2 | . . . . . . . . . . . 2 Hover 34 | . . . . . . . . . . . 34 Flight 2428 | . . . . 39 311 73 296 26 1610 72 1 Fastest Speed 11 | 50 50 50 50 28 28 26 26 14 11 45 50 Average Speed 40 | 110 54 58 50 28 34 45 26 24 28 53 56 Slowest Speed 250 | 160 160 170 100 28 50 50 26 26 100 150 250 Overloaded Moves 151 | . . . . . . . . 4 147 . . Propulsion Burnouts 1 | . . . . . . . . . 1 . . Robots Hopped 37 | . . . . . 3 . 3 1 29 1 . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 22 | 3 12 25 32 2 77 14 8 1 53 17 22 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 19 | . . . . . 2 . . . 10 5 2 Terrain Destroyed 19 | . . . . . 2 . . . 10 5 2 Melee 19 | . . . . . 2 . . . 10 5 2 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Res Acc Total 4845 | 68 88 224 259 44 461 353 330 26 1768 535 689 Wait 96 | . 6 . 7 . . 2 23 . 56 2 . Move 4428 | 52 72 198 230 38 419 331 290 24 1631 497 646 Hop 34 | . . . . . 3 . 3 1 26 1 . Pick Up 31 | 6 . 4 3 1 . 2 2 . 9 4 . Fast Attach 66 | 6 . 6 4 . 2 9 1 1 17 10 10 Attach 27 | . . 2 . 1 4 4 . . 8 6 2 Detach 12 | 1 . . 1 . 1 3 . . 1 4 1 Swap 8 | . . 2 1 4 . . . . . . 1 Drop 28 | 3 . 9 8 . . 1 1 . 3 2 1 Fire 10 | . 10 . . . . . . . . . . Melee 35 | . . . . . 10 . . . 11 9 5 Ram 41 | . . 3 5 . 5 1 . . 4 . 23 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 29 | . . . . . 17 . 10 . 2 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 9) 150 | -10/Materials | Entered another Materials area 150 | -9/Materials | Evolved 2 slots: Propulsion x2 166 | -9/Materials | Identified exit to Materials 291 | -9/Materials | Entered another Materials area 291 | -8/Materials | Evolved 2 slots: Utility x2 345 | -8/Materials | Build established: Mutant 421 | -8/Materials | Discovered new exit (range 3) 435 | -8/Materials | Entered Factory 435 | -7/Factory | Evolved 2 slots: Propulsion x2 450 | -7/Factory | Discovered new exit (range 8) 454 | -7/Factory | Entered Storage 621 | -7/Storage | Core integrity fell below 50% 644 | -7/Storage | Core integrity fell below 20% 648 | -7/Storage | Discovered new exit (range 16) 656 | -7/Storage | Entered Factory 656 | -6/Factory | Evolved 2 slots: Propulsion x2 664 | -6/Factory | Lost 9 parts (7n1u1w) 829 | -6/Factory | Discovered new exit (range 16) 833 | -6/Factory | Entered another Factory area 833 | -5/Factory | Evolved 2 slots: Utility x2 837 | -5/Factory | Identified exit to Factory 940 | -5/Factory | Discovered new exit (range 5) 947 | -5/Factory | Entered another Factory area 947 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 954 | -4/Factory | Discovered new exit (range 5) 955 | -4/Factory | Entered Research 955 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1082 | -3/Research | Repaired Lgt. Nuclear Core 1183 | -3/Research | Spotted B-86 Titan 1205 | -3/Research | Search patrols dispatched 1224 | -3/Research | Crushed by falling debris 1255 | -3/Research | Lost 4 parts (1n3u) 1265 | -3/Research | Spotted B-86 Titan 1327 | -3/Research | Lost 3 parts (2p1u) 1358 | -3/Research | Build established: Sprinter 1417 | -3/Research | Found Prototype Device 1417 | -3/Research | Identified Adv. EM Disruption Field 1435 | -3/Research | Lost 3 parts (1n2u) 1454 | -3/Research | System corruption reached 10% 1455 | -3/Research | Search patrols dispatched 1564 | -3/Research | Spotted B-86 Titan 1568 | -3/Research | Released all parts (8) 1574 | -3/Research | Discovered new exit (range 7) 1578 | -3/Research | Entered another Research area 1578 | -2/Research | Evolved 2 slots: Utility x2 1599 | -2/Research | Lost 6 parts (1p3n2u) 1678 | -2/Research | Spotted B-90 Cyclops 1856 | -2/Research | Build established: Mutant 1878 | -2/Research | Identified exit to Access 1904 | -2/Research | Entered Access 1904 | -1/Access | Evolved 2 slots: Propulsion x2 2067 | -1/Access | Spotted B-99 Colossus 2177 | -1/Access | System corruption reached 10% 2232 | -1/Access | Lost 7 parts (6n1u) 2292 | -1/Access | Spotted B-99 Colossus 2300 | -1/Access | Core integrity fell below 50% 2313 | -1/Access | Spotted B-99 Colossus 2318 | -1/Access | Spotted B-99 Colossus 2321 | -1/Access | Core integrity fell below 20% 2325 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 02316_ Penetrated by Slug. 02316_ Slug penetrates Sealed Heavy Doors. 02317_ Penetrated by Slug. 02318_ Acquired 6 matter. 02320_ Com. HERF Cannon destroyed. 02320_ Penetrated by Slug. 02320_ Slug penetrates Wall. 02320_ Slug penetrates H-88 Terminator. 02320_ Slug penetrates Sealed Heavy Doors. 02320_ Slug penetrates Wall. 02320_ Penetrated by Slug. 02322_ Critical hit (Destroy). 02322_ Broken Centrium Leg destroyed. 02322_ Slug penetrates Wall. 02323_ Penetrated by Slug. 02323_ Hacking Suite destroyed. 02323_ Slug penetrates Wall. 02324_ System corrupted: Component data lost. 02325_ Knocked back. 02325_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????######## | | ????????????????????????????????????????? # | | ?????????????????????????????????????????? # | | ??????????????????????????????????????????"""" # | | ??????????????????????????????????????????"""" # | | ??????????????????????????????????????# """"" # | | ??????????????????????????????????????# """"" # | | ??????????????????????????????????????# """"" / | | ??????????????????????????????????????# """"" # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ???????????????????????????????????##?# # | | ???????????????????????????????????#T##########+# | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????########## #### | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ??????????????#??????????"##?#??###?????????# #??? | | ??????????????# #####""";#;##BB #?????????# #??? | | ??????????????# BB h@ BB #?????????# #??? | | ??????????????# BB h [ #?????????# #??? | | ??????????????# pp% #?????????# #??? | | ??????????????########;"""p;#######?????????# #??? | | ?????????????????????## %=################??# #??? | | ??????????????????????# ## #??# #??? | | ??????????????????????# ## ! #??# #??? | | ??????????????????????# ## ???# #### | | ??????????????????????# ## || ?????# # | | ??????????????????????# %## |???????# # | | ?????????????????????#" "#?? ?????????# + | | ?????????????????????# #####+#########??# # | | ?????????????????????# #### # | | ?????????????????????+ # | | ?????????????????????# ######### | | ?????????????????????# ==* #####+##???????? | | ?????????????????????# =* #??????????????? | | ?????????????????????# =* #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ???????????????????? #??????????????? | | ??????????????????? #??????????????? | | ?????????????????? # "# #??????????????? | | ?????????????????? # ## #??????????????? | | ?????????????????? ##### #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 29 Energy Capacity 210 Matter Stores 264 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Resistance: TH 30 Resistance: EM 50 Evasion (%) 74 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Universal Adapter Whoosh! Challenges ------------ None Game ------ Seed BraceAblativeSubcomponent Manual? 0 Play Time 00:53:48 Cumulative 31.7 hours Start 2024.09.02 @ 10:30:14 End 2024.09.02 @ 11:24:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bf60300-9490-4aa7-b9b1-908bd3c67b97