Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.04 @ 01:24:59 Player: soymachine Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (166) 830 Value Destroyed (7343) 7343 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (597) 597 TOTAL SCORE: 16230 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 178 Aligned with FarCom 300 Friendly Fire -111 Cogmind --------- Core Integrity 0/1600 Matter 216/300 Energy 76/100 System Corruption 40% Temperature Cool (12) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Quantum Rifle Railgun Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Gamma Rifle Gamma Bomb Array Fusion Bomb Launcher [Rating: 145] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit Diametric Drive Utility Advanced Visual Processing Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Spear Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 6 | . . 1 . . . . 1 . 1 . . 1 2 . Utility 11 | . . 1 . . . 2 1 1 1 2 2 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 224 | . 9 10 10 1 2 14 16 5 18 25 30 5 15 64 Power 21 | . . . . . . 2 2 1 1 1 3 1 1 9 Engine 3 | . . . . . . 1 2 . . . . . . . Core 8 | . . . . . . 1 . 1 1 1 2 . . 2 Reactor 10 | . . . . . . . . . . . 1 1 1 7 Propulsion 60 | . 4 3 2 . . 1 5 . 4 7 5 2 8 19 Treads 15 | . 4 3 2 . . 1 5 . . . . . . . Leg 5 | . . . . . . . . . 4 . . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover 36 | . . . . . . . . . . 7 5 2 4 18 Flight 4 | . . . . . . . . . . . . . 4 . Utility 51 | . 3 1 . . . 4 2 3 3 6 12 1 4 12 Device 24 | . 1 1 . . . 2 1 2 1 1 5 1 4 5 Storage 2 | . 1 . . . . . . 1 . . . . . . Processor 14 | . 1 . . . . 1 1 . 2 2 4 . . 3 Hackware 7 | . . . . . . 1 . . . 1 2 . . 3 Protection 4 | . . . . . . . . . . 2 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 92 | . 2 6 8 1 2 7 7 1 10 11 10 1 2 24 Energy Gun 25 | . 2 4 2 . . 2 1 . 3 1 1 . . 9 Energy Cannon 15 | . . 2 2 . 1 1 3 . 2 2 1 . . 1 Ballistic Gun 4 | . . . . . . . 1 . . 1 . . . 2 Ballistic Cannon 9 | . . . . . . . . . . 2 3 . . 4 Launcher 19 | . . . 3 . 1 3 . . 3 2 1 1 . 5 Special Weapon 4 | . . . . 1 . 1 . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . . . 1 1 2 1 1 . . . Piercing Weapon 9 | . . . . . . . 1 . . 2 3 . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . . 2 . 1 . 2 2 Parts Lost 61 | . . 1 3 . . 1 5 . 2 7 2 1 12 27 Power 8 | . . . . . . . 2 . . 1 . . 2 3 Propulsion 27 | . . . 1 . . 1 2 . . 4 1 1 3 14 Utility 13 | . . . . . . . 1 . 1 2 . . 5 4 Weapon 13 | . . 1 2 . . . . . 1 . 1 . 2 6 Highest Loss Streak 11 | . . 1 3 . . 1 3 . 1 2 1 1 10 11 Average Slot Usage (%) 87 | . 96 99 100 100 100 90 94 92 93 77 91 85 59 71 Engine 4 | . 14 11 11 11 11 8 5 6 . . . . . . Core 3 | . . . . . . . 1 4 10 9 7 . . 2 Treads 14 | . 14 32 33 33 33 27 28 26 6 . . . . . Leg 3 | . 13 . . . . . . . 16 7 . . . 1 Hover 5 | . . . . . . . . . . 9 20 21 10 13 Flight 1 | . . . . . . . . . . . . . 5 5 Device 10 | . 10 11 11 11 11 9 11 14 18 8 7 7 6 7 Storage 5 | . 14 11 11 11 11 9 7 6 5 5 4 4 2 . Processor 17 | . . 11 11 11 11 16 15 13 14 21 27 26 20 21 Hackware 5 | . . . . . . 1 7 6 5 5 8 8 6 8 Energy Gun 2 | . 28 13 3 . . 9 2 . . . . . . 2 Energy Cannon 3 | . . 8 10 8 8 1 6 1 2 1 1 1 . . Launcher 1 | . . . 5 . 8 7 . . 1 3 . 2 2 . Slashing Weapon 1 | . . . 2 11 2 . . 4 2 2 . . . . Piercing Weapon 2 | . . . . . . . 4 6 2 . 2 4 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 84 | 12 26 32 31 32 32 32 35 70 80 72 84 78 70 54 Greatest Support 101 | 20 46 69 69 69 69 69 89 86 86 87 91 96 101 101 Greatest Overweight (x) 3 | . . 1 . . . . . . 3 2 1 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 10 10 10 10 10 10 10 12 12 12 12 12 12 4 Average Capacity 9 | 6 8 10 10 10 10 10 10 11 12 12 12 12 8 4 Most Carried 12 | 5 10 10 10 10 9 10 10 12 12 12 12 12 12 4 Average Carried 9 | 5 6 9 9 9 9 8 8 11 10 11 11 10 7 3 Final Capacity 12 | 6 10 10 10 10 10 10 10 12 12 12 12 12 4 4 Final Carried 12 | 4 10 10 10 9 9 9 8 12 12 12 12 10 3 3 Class Distribution -------------------- 33% | Hacker-Assassin 19% | Mutant 12% | Hacker-Mutant 11% | Hacker-Scout 7% | Scavenger-Mutant 6% | Hacker-Skirmisher 5% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Commander-Skirmisher | -8/Mines Commander-Skirmisher | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 3950 | 200 . 180 155 . 40 248 198 62 418 283 565 . 182 1419 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7029 | . 15 1085 213 . 16 299 434 189 817 388 1063 75 611 1824 Parts 433 | . 4 49 18 . 6 31 25 7 37 23 67 5 28 133 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 125 | . . 16 11 . 3 14 7 3 12 7 13 5 5 29 Melee 34 | . . . 1 . . . 5 3 4 4 11 . 5 1 Guns 23 | . . 6 5 . . 3 1 . . . . . . 8 Cannons 24 | . . 9 . . . . 1 . 3 1 2 . . 8 AOE 39 | . . . 5 . 3 11 . . 5 2 . 5 . 8 Classes Destroyed 14 | . 1 6 4 . . 1 1 . 1 . . . . . Worker 15 | . . . 1 . . . . 1 3 2 3 . . 5 Builder 5 | . . . . . . 2 1 . . 2 . . . . Recycler 13 | . . 2 2 . . 1 . . 3 . 2 . 2 1 Operator 1 | . . 1 . . . . . . . . . . . . Watcher 8 | . 1 3 . . . 3 1 . . . . . . . Swarmer 38 | . . . 8 . 3 11 . . . . 3 5 . 8 Grunt 16 | . . 7 . . . 3 2 2 . . 2 . . . Brawler 1 | . . 1 . . . . . . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . . Sentry 19 | . . 6 . . . . 2 . 3 2 1 . 1 4 Demolisher 2 | . . . 2 . . . . . . . . . . . Hunter 8 | . . . . . . . . . 4 2 . . . 2 Programmer 38 | . . . . . . . 3 1 5 3 7 . 4 15 Assembled 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 9 | . 1 6 4 . 3 9 2 1 7 5 4 5 3 5 Combat Bots Only 6 | . . 4 4 . 3 6 2 1 3 2 3 5 3 4 Max Kills in Single Turn 5 | . 1 1 2 . 3 3 1 1 5 2 2 3 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 3 2 . . 1 1 . 3 . 2 Melee 1 | . . . 1 . . . 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Damage Taken 9869 | . . 470 530 . 16 254 993 142 607 848 944 98 1264 3703 Core 2249 | . . 104 161 . . 42 150 14 39 99 36 . 514 1090 Absorbed by Shields 689 | . . . . . . . . 150 539 . . . . . Core Remaining (%) 88 | 100 100 . . . 33 92 78 98 96 91 97 100 . . Volleys Fired 258 | . 1 41 11 . 5 18 11 . 24 13 11 3 . 120 Largest 2 | . 2 2 2 . 2 2 2 . 2 2 2 1 . 2 Hottest 179 | . 80 116 105 . 86 126 132 . 171 147 154 80 . 179 Shots Fired 421 | . 2 81 19 . 6 33 22 . 33 14 19 3 . 189 Gun 191 | . 2 43 7 . . 20 9 . 4 . 6 . . 100 Cannon 165 | . . 38 6 . 1 . 13 . 14 8 13 . . 72 Launcher 54 | . . . 6 . 1 12 . . 15 6 . 3 . 11 Special 11 | . . . . . 4 1 . . . . . . . 6 Kinetic 92 | . . . . . . . . . . 4 7 . . 81 Thermal 124 | . . 10 5 . . 20 9 . 9 3 10 . . 58 Explosive 52 | . . . 6 . 1 12 . . 15 6 . 3 . 9 Electromagnetic 145 | . 2 71 8 . 1 . 13 . 9 1 2 . . 38 Robot Hit Streak 59 | . 2 27 8 . 6 10 12 . 9 11 11 3 . 59 Robot Miss Streak 2 | . . 1 1 . . 1 1 . 1 1 1 . . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 Secondary Targets 3 | . . 2 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . 1 Shots Hit Robots 463 | . 2 67 11 . 4 23 41 18 52 26 59 4 8 148 Core Hits 284 | . 1 34 17 . 3 29 15 6 40 21 33 9 7 69 Critical Hits 69 | . . 3 . . . . 1 1 . 2 18 . 4 40 Critical Kills 19 | . . 2 . . . . . . . 1 3 . 3 10 Critical Parts Destroyed 42 | . . 1 . . . . 1 1 . 1 9 . 1 28 Melee Attacks 328 | . . . 1 3 . . 59 37 31 33 56 1 64 43 Impact . | . . . . . . . . . . . . . . . Slashing 107 | . . . 1 3 . . 8 31 16 26 22 . . . Piercing 221 | . . . . . . . 51 6 15 7 34 1 64 43 Sneak Attacks 14 | . . . . . . . 3 1 4 2 2 . 2 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks 2 | . . . . . . . . 1 . . 1 . . . Damage Inflicted 19295 | . 44 1267 447 . 88 1240 1223 669 3564 1960 2485 627 637 5044 Guns 3030 | . 44 566 61 . . 291 154 . 95 . 136 . . 1683 Cannons 3119 | . . 701 22 . . . 168 . 275 100 368 . . 1485 Explosions 6709 | . . . 331 . 88 949 26 . 2034 1092 . 569 . 1620 Melee 6437 | . . . 33 . . . 875 669 1160 768 1981 58 637 256 Ramming . | . . . . . . . . . . . . . . . Kinetic 1138 | . . . . . . . . . . . 212 . . 926 Thermal 3957 | . . 161 22 . . 291 180 . 1296 86 252 . . 1669 Explosive 5373 | . . . 331 . 88 949 . . 967 1092 . 569 . 1377 Electromagnetic 2390 | . 44 1106 61 . . . 168 . 141 14 40 . . 816 Impact . | . . . . . . . . . . . . . . . Slashing 2940 | . . . 33 . . . 227 564 753 549 814 . . . Piercing 3497 | . . . . . . . 648 105 407 219 1167 58 637 256 Highest Corruption 39 | . . . . . . . 7 3 5 4 5 . 12 39 Average Corruption 8 | . . . . . . . 7 2 4 3 3 . 11 20 Corruption Purged 2 | . . . . . . . . . . 1 1 . . . Effects 309 | . . . . . . . 28 7 20 25 14 . 24 191 Message Errors 50 | . . . . . . . 6 4 6 6 4 . 9 15 Matter Fused 49 | . . . . . . . 7 1 3 7 2 . 2 27 Heat Flow Errors 24 | . . . . . . . 3 1 4 5 1 . 2 8 Energy Discharges 28 | . . . . . . . 2 1 1 4 2 . 2 16 Parts Rejected 2 | . . . . . . . 1 . . . . . . 1 Data Loss (minor) 27 | . . . . . . . 3 . 4 2 1 . 2 15 Data Loss (major) 8 | . . . . . . . 1 . . . 1 . 1 5 Misfires 7 | . . . . . . . 4 . . . 1 . . 2 Alerts 4 | . . . . . . . . . . . . . . 4 Misdirections 42 | . . . . . . . . . . . . . 3 39 Targeting Errors 65 | . . . . . . . 1 . 2 1 2 . 3 56 Weapon Failures 3 | . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1306 | . . 20 8 . . 66 131 18 508 210 57 . . 288 Projectiles 39 | . . 20 . . . . . . . . . . . 19 Explosions 653 | . . . 8 . . 66 4 . 266 80 . . . 229 Melee 614 | . . . . . . . 127 18 242 130 57 . . 40 Knockbacks 13 | . . . . . . . . . . . 1 . . 12 Impact . | . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . 1 . . 11 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 336 | . . 45 49 . . 80 33 . 37 . . . . 92 Shots 14 | . . 1 4 . . 4 1 . 2 . . . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 422 | . 18 285 72 . 15 144 270 169 394 276 422 132 220 266 Average Temperature 77 | . 12 66 25 . 10 59 88 86 102 64 93 56 17 68 Received Heat Transfer 872 | . . 186 . . . 90 210 44 42 27 18 9 36 210 Effects 14 | . . . . . . . . . 2 . 11 . . 1 Shutdowns 4 | . . . . . . . . . 2 . 2 . . . Energy Bleed 6 | . . . . . . . . . . . 5 . . 1 Interference 2 | . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . . . . . . . . . . 4 Combat Hostiles 5 | . . 1 . . . . . . . . . . . 4 Parts Fried 17 | . . 13 . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . 6 Heat Transferred 4406 | . . 259 37 . . 629 383 . 1148 100 296 . . 1554 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Peak Influence 621 | . 7 224 270 . 97 422 164 59 563 347 154 272 202 621 Initial 164 | . . 2 60 . . . 164 33 21 118 . 45 142 17 Average 131 | . . 91 188 . 38 139 69 23 286 176 49 180 82 219 Maximum Alert Level 2 | . . 1 1 . . 2 . . 2 1 . 1 1 2 Low Security (%) 76 | 100 100 93 51 . 100 74 100 100 28 57 100 37 99 58 Level 1 14 | . . 6 48 . . 12 . . 32 42 . 62 . 23 Level 2 8 | . . . . . . 13 . . 38 . . . . 18 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . . . . 2 4 4 6 4 6 1 2 7 Investigation 3 | . . . . . . . . 1 1 1 . . . . Extermination 18 | . . . . . . . 3 3 2 1 3 . 2 4 Reinforcement 10 | . . . . . . 1 1 . 3 2 . 1 . 2 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . 1 . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 12 | . . . 1 . . 1 1 . 1 1 1 1 . 5 Communications Jammed 16 | . . . . . . . . . 8 8 . . . . Distress Signals 16 | . . . . . . . . . 8 8 . . . . Times Spotted 358 | . 1 30 18 . 3 21 12 8 23 14 17 7 7 197 Peak Tracking Total 179 | . 1 4 5 . 2 5 5 4 4 6 4 6 4 179 Tactical Retreats 14 | . . 1 1 . . . 1 3 . 3 1 . 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 11 | . . 1 . . . . . . 3 1 1 . 2 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 41 | . . 2 5 1 . 2 9 . 16 1 . . . 5 Max in Single Turn 14 | . . 1 4 1 . 1 9 . 14 1 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 46 | . . 8 1 2 2 3 2 1 5 7 4 1 3 7 Terminals 27 | . . 7 1 . 2 1 1 . 1 1 3 1 3 6 Fabricators 2 | . . . . . . . . 1 . 1 . . . . Repair Stations 2 | . . . . . . . . . 1 1 . . . . Recycling Units 6 | . . 1 . . . . . . 1 3 . . . 1 Scanalyzers 6 | . . . . . . 1 1 . 2 1 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 89 | . . 13 1 3 3 10 4 3 15 15 5 1 4 12 Successful 54 | . . 6 1 3 3 9 4 1 8 10 2 1 3 3 Failed 35 | . . 7 . . . 1 . 2 7 5 3 . 1 9 Catastrophic 5 | . . 1 . . . . . . 1 . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . . 2 . 4 1 3 . 2 . 2 4 1 . 5 Terminals 39 | . . 11 1 . 3 1 2 . 1 1 4 1 4 10 Fabricators 4 | . . . . . . . . 3 . 1 . . . . Repair Stations 5 | . . . . . . . . . 2 3 . . . . Recycling Units 16 | . . 2 . . . . . . 4 8 . . . 2 Scanalyzers 19 | . . . . . . 6 2 . 8 2 1 . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . Terminal Hacks 24 | . . 5 1 3 3 . 2 . . 1 2 1 3 3 Record 5 | . . . . 3 2 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 3 . Level Access Points 4 | . . 1 . . . . . . . . 2 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Registered Components 2 | . . 1 . . . . . . . . . . . 1 Zone Layout 3 | . . 2 . . . . . . . 1 . . . . Disengage Seal 2 | . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . . . Build 2 | . . . . . . . . 1 . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . . 1 . . . . . . . 5 . . . . Retrieve Components 6 | . . 1 . . . . . . . 5 . . . . Scanalyzer 18 | . . . . . . 6 2 . 8 2 . . . . Insert Component 7 | . . . . . . 2 1 . 3 1 . . . . Analyze 11 | . . . . . . 4 1 . 5 1 . . . . Garrison Access Hacks 3 | . . . . . . 3 . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . . 4 . . . 1 2 2 4 5 2 1 1 6 Full Trace Events 5 | . . 1 . . . 1 . 1 1 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 2 1 . 3 1 . . . . Parts Built 2 | . . . . . . . . 1 . 1 . . . . Matter 534 | . . . . . . . . 256 . 278 . . . . Time 133 | . . . . . . . . 64 . 69 . . . . Total Part Build Rating 17 | . . . . . . . . 8 . 9 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . 9 . . . . . . . 1 . . . . Parts Scanalyzed 7 | . . . . . . 2 1 . 3 1 . . . . Part Schematics Acquired 7 | . . . . . . 2 1 . 3 1 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total Allies 7 | . . . 2 . 4 1 . . . . . . . . Largest Group 5 | . . . 2 . 4 5 . . . . . . . . Highest-Rated Group 99 | . . . 38 . 82 99 . . . . . . . . Highest-Rated Ally 31 | . . . 31 . 29 29 . . . . . . . . Total Orders 6 | . . . . . . . . . 3 . . . . 3 ROAM 2 | . . . . . . . . . 1 . . . . 1 FOLLOW 1 | . . . . . . . . . 1 . . . . . EXPLORE 3 | . . . . . . . . . 1 . . . . 2 Ally Attacks 43 | . . . 3 . 4 36 . . . . . . . . Total Damage 718 | . . . 61 . 71 586 . . . . . . . . Kills 6 | . . . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . 4 1 . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . 2 . . . . 3 Drone Recoveries 2 | . . . . . . . . . 1 . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 15437 | 1 235 1370 546 861 485 646 1678 1344 1917 1245 1809 115 1074 2111 Spaces Moved 9701 | 1 144 604 305 532 288 346 589 650 1189 862 1491 181 789 1730 Core 7 | . . . . . . . . . . . . . . 7 Treads 3634 | . 62 604 305 532 288 346 589 650 258 . . . . . Legs 1487 | 1 82 . . . . . . . 931 373 . . . 100 Wheels . | . . . . . . . . . . . . . . . Hover 4089 | . . . . . . . . . . 489 1491 181 561 1367 Flight 484 | . . . . . . . . . . . . . 228 256 Fastest Speed 24 | 120 120 160 160 160 160 160 160 160 120 46 38 42 24 31 Average Speed 107 | 120 137 160 160 160 160 160 160 160 128 94 62 46 73 58 Slowest Speed 240 | 120 160 180 160 160 160 160 160 160 210 240 108 105 190 116 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . 1 Exploration Rate (%) 39 | 2 30 54 54 94 85 36 18 22 43 26 42 7 27 48 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . . . . Spaces Dug 145 | . . . . 2 . . 18 14 3 15 9 . 53 31 Terrain Destroyed 752 | . . 24 51 2 11 76 56 14 186 32 9 27 53 211 Melee 141 | . . . . 2 . . 18 14 3 15 8 . 53 28 Projectile 15 | . . 1 3 . . . . . 1 1 1 . . 8 AOE 596 | . . 23 48 . 11 76 38 . 182 16 . 27 . 175 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total 13690 | 2 177 928 340 538 301 403 1217 903 1494 1221 2263 207 1164 2532 Wait 2972 | . 11 260 9 . 7 12 531 210 209 271 637 11 279 525 Move 9685 | . 143 603 304 531 287 345 588 649 1188 860 1490 180 788 1729 Hop . | . . . . . . . . . . . . . . . Pick Up 119 | . 10 8 4 1 . 8 8 6 10 8 18 3 11 24 Fast Attach 57 | . . 2 . . . 1 . 2 6 9 5 . 5 27 Attach 74 | . 1 4 3 . . 5 7 1 4 4 13 3 10 19 Detach 9 | . . . . . . 1 . . 1 2 2 . 2 1 Swap 94 | . 8 4 7 1 2 8 9 2 8 12 13 2 . 18 Drop 99 | 2 3 6 1 2 . 5 4 1 13 9 21 4 5 23 Fire 258 | . 1 41 11 . 5 18 11 . 24 13 11 3 . 120 Melee 320 | . . . 1 3 . . 59 32 31 33 53 1 64 43 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 7) 236 | -10/Materials | Identified exit to Materials 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 969 | -9/Materials | Identified exit to Materials 1569 | -9/Materials | Discovered new exit (range 9) 1606 | -9/Materials | Identified exit to Mines 1607 | -9/Materials | Entered Mines 1634 | -9/Mines | Met a Derelict bent on vengeance 1676 | -9/Mines | Assembled infested the area 1681 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1960 | -9/Mines | Core integrity fell below 50% 1992 | -9/Mines | Lost 3 parts (1n2w) 2144 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2145 | -9/Mines | Discovered new exit (range 5) 2152 | -9/Mines | Identified exit to Exiles 2153 | -9/Mines | Entered Exiles 2207 | -9/Exiles | Discovered new exit (range 15) 2230 | -9/Exiles | Identified exit to Mines 2265 | -9/Exiles | Met 8R-AWN 2292 | -9/Exiles | Met EX-HEX 2385 | -9/Exiles | Met EX-DEC 2452 | -9/Exiles | Visited The Gauntlet 2671 | -9/Exiles | Met EX-BIN 2727 | -9/Exiles | Aligned with FarCom system 2729 | -9/Exiles | Given EX-Vault access code 2823 | -9/Exiles | Opened EX-Vault 2834 | -9/Exiles | Found Prototype Special Weapon 2835 | -9/Exiles | Identified Field Lobotomy Kit 2870 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3000 | -9/Exiles | Discovered exit to Mines (range 10) 3014 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3014 | -9/Exiles | Entered Mines 3014 | -8/Mines | Assimilated G-50 Soldier with FLK Orb 3017 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 3020 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 3035 | -8/Mines | Assimilated H-55 Commando with FLK Orb 3239 | -8/Mines | Discovered exit to Materials (range 7) 3446 | -8/Mines | Build established: Commander-Skirmisher 3484 | -8/Mines | Discovered exit to Materials (range 7) 3499 | -8/Mines | Entered Materials 3499 | -8/Materials | Accompanied by 4 allies 3499 | -8/Materials | Evolved 2 slots: Utility x2 3551 | -8/Materials | Assimilated W-25 Informer with FLK Orb 3685 | -8/Materials | Garrison activated, responded to threat 3715 | -8/Materials | Identified exit to Garrison 4121 | -8/Materials | Discovered new exit (range 5) 4143 | -8/Materials | Identified exit to Factory 4145 | -8/Materials | Entered Factory 4145 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4310 | -7/Factory | Build established: Hacker-Skirmisher 4999 | -7/Factory | Crushed by falling debris 5030 | -7/Factory | Lost 3 parts (1p1n1u) 5039 | -7/Factory | Build established: Hacker-Assassin 5624 | -7/Factory | Discovered new exit (range 19) 5667 | -7/Factory | Identified exit to Factory 5823 | -7/Factory | Entered another Factory area 5823 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7026 | -6/Factory | Fabricated Fusion Bomb Launcher (x1) 7135 | -6/Factory | Discovered new exit (range 20) 7165 | -6/Factory | Identified exit to Factory 7167 | -6/Factory | Entered another Factory area 7167 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8841 | -5/Factory | Discovered new exit (range 14) 8883 | -5/Factory | Found Prototype Launcher 8884 | -5/Factory | Identified Mni. Smartbomb Launcher 8889 | -5/Factory | Found Mni. Smartbomb Launcher 9039 | -5/Factory | Identified exit to Factory 9084 | -5/Factory | Entered another Factory area 9084 | -4/Factory | Evolved 2 slots: Utility x2 9463 | -4/Factory | Fabricated Enh. Nova Cannon? 10031 | -4/Factory | Build established: Hacker-Scout 10308 | -4/Factory | Discovered new exit (range 8) 10323 | -4/Factory | Identified exit to Research 10324 | -4/Factory | Spotted B-86 Titan 10329 | -4/Factory | Entered Research 10329 | -3/Research | Evolved 2 slots: Utility x2 10462 | -3/Research | Identified exit to Research 11292 | -3/Research | Garrison activated, responded to threat 11323 | -3/Research | Found Enh. Force Lance 11330 | -3/Research | Found Gamma Bomb Array 11589 | -3/Research | Found Prototype Slashing Weapon 11590 | -3/Research | Identified Nanosword 12138 | -3/Research | Entered another Research area 12138 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12236 | -2/Research | Identified exit to Access 12253 | -2/Research | Entered Access 12253 | -1/Access | Evolved 2 slots: Propulsion x2 12843 | -1/Access | System corruption reached 10% 12866 | -1/Access | Lost 10 parts (1p2n5u2w) 13095 | -1/Access | Build established: Hacker-Mutant 13319 | -1/Access | Discovered new exit (range 8) 13326 | -1/Access | Identified exit to Command 13327 | -1/Access | Entered Command 14257 | -1/Command | Build established: Scavenger-Mutant 14504 | -1/Command | Found Gamma Bomb Array 14509 | -1/Command | Found Fusion Bomb Launcher 15056 | -1/Command | Phase Generator disabled 15057 | -1/Command | Core integrity fell below 50% 15199 | -1/Command | System corruption reached 30% 15229 | -1/Command | Lost 4 parts (2n2w) 15269 | -1/Command | Crushed by falling debris 15300 | -1/Command | Lost 3 parts (2n1u) 15311 | -1/Command | Spotted B-99 Colossus 15327 | -1/Command | First assault squad dispatched 15424 | -1/Command | Disengaged cave seal 15437 | -1/Command | Core integrity fell below 20% 15438 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15433_ Slug penetrates Wall. 15434_ L-61 Swordsman springs to life. 15434_ P-80 Master resets P-80 Master, system corruption cleaned. 15434_ Dropped Adv. Heat Sink. 15436_ Slug penetrates Wall. 15436_ P-80 Master resets P-80 Master, system corruption cleaned. 15437_ C-30 ARC bursts open, deploying its payload. 15437_ H-88 Terminator unfolds itself. 15437_ Slug penetrates Wall. 15437_ P-80 Master resets P-80 Master, system corruption cleaned. 15437_ P-80 Master resets B-74 Champion, system corruption cleaned. 15437_ P-80 Master resets P-80 Master, system corruption cleaned. 15437_ Gamma Bomb Array blown off. 15437_ Adv. Heat Sink blown off. 15437_ E-15 Imp destroyed. 15438_ Chain reaction triggered in Lgt. Particle Reactor. 15438_ P-80 Master destroyed. 15438_ S-43 Plague destroyed. 15438_ Imp. Utility Shielding destroyed. 15438_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????################????????# | | ?????????????????????di? ? # #????????# | | ???????????????????dd?i# # # #????????# | | ????????????????????d?i? ? h ? ?????????# " | | ??????????????????????i? l?hh ?s ?????????# " | | ????????????????????d?i? b ?hhh ?s ?????????# " | | ????????????????????d?i?ll ?hh ?s ?????????# | | ????????????????????????#lb#?#h #?#s #?????????# | | ????????????????????????#lb#?#hh#?#s #?????????### | | ????????????????????xC??#l #?#hh#?#s #???????????# | | ????????????????????xC??#lb#?#hh#?#s #?????#####?# | | ?????????????????????C??#l #?#hh#?#s #?????# #?# | | ???????????????????#?C??#lb#?#hh#?#s #?????# #?# | | ???????????????????# C??#bl#?#hh#?# #?????? #?# | | ??????????????????## ###bb###h ###s ######## #### | | ??????????????????# =bbssshs ss | | ??????????????????# !bbllhsss s s | | ??????????????????# ee@=sg s | | ??????????????????# h p g gggg | | ??????????????????##h%#;;pp|;# g###g ######## #### | | ???????????????????# C# ;*%= #gg#?#gg#?????# #?# | | ???????????????????#ee# ppp* #gg#?#gg#?????# #?# | | ???????????????????#Ce###p ;##gg#?#gg#?????# #?# | | ????????????????????CC??# p###gg#?#g #?????#####?# | | ?????????????????????C??# p#?#g #?#gg#???????????# | | ?????????????????????e??# #?#g #?#gg#???????????? | | ????????????????????CC??#pp#?#g #?#gg#???????????? | | ?????????????????????eC? p ? gg ?gg ???????????? | | ?????????????????????C?? p ? gg ?gg ???????????? | | ?????????????????????C?? ? g ? g ???????????? | | ?????????????????????C?? p ?g ? g ???????????? | | ???????????????????????# # # g #??????????? | | ???????????????????????# p # # ???????????? | | ???????????????????????### ### #### ###??????????? | | ?????????????????????????? ??? ???? ?????????????? | | ?????????????????????????? ??? ???? ?????????????? | | ?????????????????????????? ???????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 43 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 48 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed Fusion Bomb Launcher | -5/Factory | Scanalyzed Spear | -5/Factory | Scanalyzed Hvy. Missile Launcher | -5/Factory | Scanalyzed Mni. Smartbomb Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Fusion Bomb Launcher | x1 | -6/Factory | Preloaded Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed PropulsionOmegaShotgun Manual? 0 Play Time 02:54:12 Cumulative 273.1 hours Start 2021.02.01 @ 19:37:19 End 2021.02.04 @ 01:24:59 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 214 Rogue 195 Adventurer 19 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 35 Gallery% 68 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 807bd6a3-7aaa-4de8-93ee-240a572849be