Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 22:51:11 Player: Lyra Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (145) 725 Value Destroyed (3396) 3396 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (625) 625 TOTAL SCORE: 7486 Bonus ------- High Alert Combat Kills 325 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 63/300 Energy 17/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Target Analyzer Gatling Laser AWS/Thermal Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser AWS/Thermal > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Disposable Heat Sink Target Analyzer Target Analyzer Hardened Medium Armor Plating Improved Light Armor Plating Shield Generator Hacking Suite System Shield System Shield EM Shotgun Gatling Laser Gatling Laser Gatling Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Grenade Launcher Heavy Flail [Rating: 39] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 1 | . . . . . . 1 Weapon 1 | . . 1 . . . . Parts Attached 100 | 6 9 35 2 2 4 42 Power 10 | 1 1 5 . . . 3 Engine 6 | 1 1 2 . . . 2 Core 4 | . . 3 . . . 1 Reactor . | . . . . . . . Propulsion 25 | 2 . 10 . 2 . 11 Treads 15 | . . 6 . 2 . 7 Leg 4 | . . . . . . 4 Wheel 6 | 2 . 4 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 4 3 . . . 11 Device 8 | . 3 . . . . 5 Storage 2 | 1 1 . . . . . Processor 2 | . . 2 . . . . Hackware . | . . . . . . . Protection 7 | . . 1 . . . 6 Artifact . | . . . . . . . Weapon 46 | 2 4 17 2 . 4 17 Energy Gun 13 | 2 . 1 . . 1 9 Energy Cannon 4 | . 3 . . . . 1 Ballistic Gun 12 | . . 6 1 . 3 2 Ballistic Cannon 12 | . . 8 . . . 4 Launcher 5 | . 1 2 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 . . . 1 Parts Lost 31 | . 1 6 . . . 24 Power 5 | . 1 2 . . . 2 Propulsion 11 | . . 2 . . . 9 Utility 4 | . . 1 . . . 3 Weapon 11 | . . 1 . . . 10 Highest Loss Streak 17 | . 1 2 . . . 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 98 98 100 66 100 94 Engine 6 | . 13 6 . . . 7 Core 4 | . . 4 11 11 11 . Treads 20 | . . 9 11 32 33 32 Wheel 11 | . 28 22 22 . . . Device 5 | . 13 4 . . . 7 Storage 10 | . 14 11 11 11 11 8 Processor 4 | . . 3 11 11 11 2 Protection 3 | . . 3 . . . 7 Energy Gun 9 | . 2 . . . . 24 Energy Cannon 3 | . 24 1 . . . . Ballistic Gun 6 | . . 9 32 . 33 1 Ballistic Cannon 6 | . . 21 . . . 1 Naked Turns 1 | . . . . . . 1 Heaviest Build 113 | 12 90 99 96 96 96 113 Greatest Support 80 | 32 32 42 32 60 60 80 Greatest Overweight (x) 36 | . 2 6 2 2 1 36 Average Overweight (x) 1 | . 1 2 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 6 19 25 25 25 25 24 Most Carried 25 | 2 16 25 25 25 24 25 Average Carried 21 | 1 10 23 25 24 22 22 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 2 16 25 25 25 22 5 Class Distribution -------------------- 34% | Mutant 32% | Scavenger-Skirmisher 25% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 2591 | 259 101 1385 264 . 27 555 Remotely . | . . . . . . . Salvage Created 4212 | . 535 1272 336 . 39 2030 Parts 275 | . 38 96 27 . 6 108 Haulers Intercepted 9 | . 2 4 . . . 3 Recyclers Shooed 7 | . . 2 1 . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 96 | . 9 31 15 . 3 38 Guns 53 | . . 4 15 . 3 31 Cannons 29 | . 6 19 . . . 4 AOE 13 | . 3 8 . . . 2 Classes Destroyed 14 | . 6 5 . . . 3 Worker 14 | . 1 6 2 . . 5 Builder 3 | . . 2 . . . 1 Hauler 9 | . 2 4 . . . 3 Recycler 9 | . 1 3 . . . 5 Mechanic 2 | . . 1 . . . 1 Operator 5 | . . 1 . . . 4 Watcher 7 | . 3 2 . . . 2 Swarmer 35 | . 3 8 13 . 3 8 Grunt 41 | . 6 14 1 . . 20 Brawler 2 | . . 1 1 . . . Sentry 14 | . . 8 . . . 6 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 15 | . 4 6 7 . 3 15 Combat Bots Only 9 | . 3 5 6 . 3 9 Max Kills in Single Turn 5 | . 3 5 2 . 2 3 Gunslinging 1 | . . . 1 . 1 1 Exploded 4 | . 3 4 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 5848 | . 270 1228 295 . 45 4010 Core 891 | . 79 203 52 . . 557 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 68 . . . 36 . Volleys Fired 243 | . 30 106 19 . 2 86 Largest 3 | . 2 3 3 . 3 3 Hottest 240 | . 120 155 76 . 69 240 Shots Fired 640 | . 59 288 58 . 6 229 Gun 282 | . 7 30 57 . 6 182 Cannon 351 | . 51 256 . . . 44 Launcher 7 | . 1 2 1 . . 3 Special . | . . . . . . . Kinetic 405 | . . 279 57 . 6 63 Thermal 226 | . 58 7 . . . 161 Explosive 7 | . 1 2 1 . . 3 Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 23 | . 7 9 6 . 4 23 Robot Miss Streak 19 | . 4 6 3 . 1 19 Penetration Max . | . . . . . . . Secondary Targets 13 | . . 1 6 . 2 4 Max Gunslinging Chain 2 | . . 1 1 . 2 1 Shots Hit Robots 400 | . 36 141 27 . 5 191 Core Hits 258 | . 18 61 18 . 3 158 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 17 | . 1 15 1 . . . Burn 2 | . 1 1 . . . . Destroy 1 | . . . 1 . . . Blast 14 | . . 14 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8336 | . 763 3135 498 . 78 3862 Guns 3650 | . 51 331 488 . 78 2702 Cannons 3697 | . 586 2345 . . . 766 Explosions 932 | . 126 426 . . . 380 Melee . | . . . . . . . Ramming 57 | . . 33 10 . . 14 Kinetic 4039 | . . 2605 488 . 78 868 Thermal 3300 | . 637 71 . . . 2592 Explosive 932 | . 126 426 . . . 380 Electromagnetic 8 | . . . . . . 8 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . 2 5 6 10 1 . Message Errors 5 | . 1 . . 3 1 . Matter Fused 6 | . . 2 2 2 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 6 | . . 1 2 3 . . Data Loss (minor) 3 | . 1 1 1 . . . Misfires 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage 9 | . . 3 . . . 6 Projectiles 9 | . . 3 . . . 6 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 35 | . . 12 . . . 23 Impact . | . . . . . . . Kinetic 29 | . . 11 . . . 18 Secondary 6 | . . 1 . . . 5 Self-Inflicted Damage 192 | . 8 103 5 . . 76 Shots 6 | . 1 2 . . . 3 Rammed 5 | . . 2 1 . . 2 Targets Rammed 6 | . . 2 1 . . 3 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 605 | . 345 423 30 163 6 605 Average Temperature 117 | . 72 88 10 81 4 163 Received Heat Transfer 2343 | . 102 600 12 . . 1629 Effects 13 | . . . . . . 13 Shutdowns 4 | . . . . . . 4 Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 15 | . 2 . . . . 13 Heat Transferred 7465 | . 1443 222 . . . 5800 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 851 | . 330 851 730 . 70 607 Initial 298 | . . 27 298 . . 27 Average 308 | . 147 481 589 . 20 207 Maximum Alert Level 3 | . 1 3 3 . . 2 Low Security (%) 46 | 100 79 22 . . 100 57 Level 1 20 | . 20 20 2 . . 26 Level 2 21 | . . 25 85 . . 16 Level 3 10 | . . 31 12 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 2 . . . 10 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 10 | . 1 1 . . . 8 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 9 | . . 5 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 171 | . 21 52 17 . 3 78 Peak Tracking Total 13 | . 3 9 6 . 3 13 Tactical Retreats 12 | . 1 3 2 . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 6 | . 4 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 5 | . . 5 . . . . Max in Single Turn 2 | . . 2 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 19 | . 6 8 . 1 . 4 Terminals 15 | . 6 6 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 1 . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 18 18 . 1 . 10 Successful 30 | . 11 12 . 1 . 6 Failed 17 | . 7 6 . . . 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 34 | . 14 13 . 1 . 6 Terminals 39 | . 18 15 . . . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . 1 . . . 4 Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 8 4 . 1 . 1 Part Schematic 2 | . . 2 . . . . Robot Analysis 5 | . 4 1 . . . . Alert Level 2 | . 1 1 . . . . Locate Traps 1 | . . . . . . 1 Security Status 1 | . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . 2 Report Inventory 2 | . . 1 . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 3 5 . . . 3 Terminals 10 | . 3 5 . . . 2 Botnet 10 | . 3 5 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Reject 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 Used . | . . . . . . . Hacking Detections 15 | . 6 6 . . . 3 Full Trace Events 3 | . 2 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . . 9 Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 31 | . . . 31 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total 5 | . 4 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 6269 | 60 875 1619 489 877 115 2234 Spaces Moved 2994 | 50 619 878 324 365 44 714 Core 10 | 4 . . . . . 6 Treads 1107 | . . . . 361 44 702 Legs 6 | . . . . . . 6 Wheels 1871 | 46 619 878 324 4 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 123 130 130 240 50 Average Speed 171 | 96 119 135 130 238 240 247 Slowest Speed 1850 | 100 130 190 130 240 240 1850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 3 99 75 65 73 20 52 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 63 | . 10 28 9 . . 16 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 63 | . 10 28 9 . . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 3583 | 59 690 1090 348 375 50 971 Wait 111 | . 16 6 3 . . 86 Move 2988 | 49 618 877 323 364 43 714 Hop . | . . . . . . . Pick Up 73 | 4 14 35 . 1 . 19 Fast Attach 26 | 4 2 9 . . . 11 Attach 42 | 2 1 9 . 2 4 24 Detach 11 | . 1 2 . 3 1 4 Swap 32 | . 6 17 2 . . 7 Drop 51 | . 2 27 . 5 . 17 Fire 243 | . 30 106 19 . 2 86 Melee . | . . . . . . . Ram 3 | . . 2 1 . . . Kick . | . . . . . . . Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 15) 618 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Discovered new exit (range 16) 936 | -10/Materials | Entered another Materials area 936 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1312 | -9/Materials | Build established: Gunner 1349 | -9/Materials | Discovered new exit (range 11) 1495 | -9/Materials | Discovered new exit (range 16) 2045 | -9/Materials | Core integrity fell below 50% 2186 | -9/Materials | Discovered new exit (range 14) 2510 | -9/Materials | Discovered new exit (range 6) 2555 | -9/Materials | Entered Mines 2719 | -9/Mines | Discovered new exit (range 11) 2904 | -9/Mines | Escorted by a lone wolf Derelict 2920 | -9/Mines | Learned Materials interactive machine intel 3038 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3039 | -9/Mines | Discovered new exit (range 5) 3044 | -9/Mines | Entered Exiles 3044 | -9/Exiles | Accompanied by 1 ally 3103 | -9/Exiles | Met 8R-AWN 3143 | -9/Exiles | Met EX-HEX 3314 | -9/Exiles | Met EX-DEC 3341 | -9/Exiles | Build established: Mutant 3455 | -9/Exiles | Met EX-BIN 3489 | -9/Exiles | Aligned with FarCom system 3491 | -9/Exiles | Given EX-Vault access code 3559 | -9/Exiles | Opened EX-Vault 3649 | -9/Exiles | Found AWS/Thermal 3733 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3889 | -9/Exiles | Discovered new exit (range 14) 3921 | -9/Exiles | Left Exiles lab with AWS/Thermal 3921 | -9/Exiles | Entered Mines 3972 | -8/Mines | Discovered new exit (range 8) 4036 | -8/Mines | Entered Materials 4036 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4037 | -8/Materials | Loaded intel: 19 interactive machine locations 4322 | -8/Materials | Build established: Scavenger-Skirmisher 5233 | -8/Materials | Discovered new exit (range 7) 5376 | -8/Materials | Destroyed 9 combat bots 6036 | -8/Materials | First assault squad dispatched 6114 | -8/Materials | Core integrity fell below 50% 6171 | -8/Materials | Core integrity fell below 20% 6185 | -8/Materials | Lost 17 parts (1p7n3u6w) 6255 | -8/Materials | Released all parts (5) 6270 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06255_ Released Huge Storage Unit. 06255_ Imp. Assault Rifle crushed and broken. 06255_ Released Hrd. Medium Armor Plating. 06255_ Hrd. Medium Armor Plating crushed and broken. 06255_ Released EM Shotgun. 06255_ EM Shotgun crushed and broken. 06255_ Acquired 25 matter. 06256_ Acquired Aluminum Leg. 06258_ K-01 Serf collects debris. 06259_ Acquired Aluminum Leg. 06260_ Acquired 26 matter. 06262_ K-01 Serf collects debris. 06263_ Acquired Aluminum Leg. 06264_ Acquired 54 matter. 06264_ K-01 Serf collects debris. 06267_ Slug penetrates Wall. 06267_ Acquired Aluminum Leg. 06267_ K-01 Serf collects debris. 06269_ Acquired Lgt. Nuclear Core. 06270_ Penetrated by Slug. 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[ #?????# #?????????????????# """" #?#% | | / # #?????#####?????????????????# """" #?# | | # ] #???????????????????????????# """" #?#! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 45 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideResetChainsword Manual? 0 Play Time 01:06:34 Cumulative 14.1 hours Start 2022.04.20 @ 20:11:54 End 2022.04.20 @ 22:51:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: e50f5576-bf04-4602-a782-16ab611d7a16