Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 10:38:52 Player: lepire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1093) 1093 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (243) 243 TOTAL SCORE: 3131 Bonus ------- High Alert Combat Kills 43 Entered Garrisons 200 Cogmind --------- Core Integrity 176/400 Matter 14/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Garrison Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (10) --- Wheel Structural Scanner Seismic Detector Light Armor Plating Scatter Rocket Array Mining Laser Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Scatter Rocket Array > --- INVENTORY -------- Light Treads Wheel Structural Scanner Seismic Detector Light Armor Plating Enhanced Autogun Mining Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Scatter Rocket Array Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 32 | 7 2 13 10 . Power 4 | 1 . 2 1 . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor 1 | . . . 1 . Propulsion 8 | 2 . 3 3 . Treads 4 | . . 1 3 . Leg 2 | 2 . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 2 5 . Device 2 | 1 . 1 . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . . 1 4 . Artifact . | . . . . . Weapon 10 | 2 1 6 1 . Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | 1 . 5 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 3 2 . Parts Lost 6 | . . . 2 4 Power . | . . . . . Propulsion 4 | . . . 2 2 Utility 2 | . . . . 2 Weapon . | . . . . . Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Backups 6 | 1 4 6 7 6 Power . | . 1 1 . . Propulsion 1 | . 1 1 1 1 Utility 1 | . 1 1 2 3 Weapon 2 | . 1 3 2 2 Tool/Special . | . . . . . Unused Backups 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 96 98 97 Engine 7 | . 14 11 1 . Reactor 3 | . . . 9 11 Treads 10 | . . 6 17 12 Leg 7 | . 28 8 . . Wheel 4 | . . 6 4 8 Device 15 | . 14 20 11 . Storage 11 | . 14 11 11 11 Protection 13 | . . 9 21 20 Energy Gun 2 | . 11 1 . . Ballistic Gun 18 | . 14 18 21 16 Special Weapon 1 | . 2 2 . . Peak Build Rating 26 | 7 7 16 25 26 Average Rating 14 | 4 7 11 21 24 On Entrance 10 | . 7 7 16 24 Naked Turns . | . . . . . Heaviest Build 44 | 14 19 24 44 43 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 10 | . . 2 2 10 Average Overweight (x) . | . . 1 . 3 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 3 5 8 10 7 Average Carried 6 | 1 4 6 7 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 7 | 3 5 7 7 6 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1450 | 279 16 341 814 . Remotely . | . . . . . Salvage Created 2043 | 105 29 396 1339 174 Parts 156 | 6 3 31 97 19 Haulers Intercepted 7 | . . 1 6 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 35 | . . 4 21 10 Guns 16 | . . 4 12 . AOE 19 | . . . 9 10 Classes Destroyed 10 | 2 1 6 1 . Worker 7 | . . 1 6 . Builder 3 | . . 2 1 . Tunneler 1 | 1 . . . . Hauler 7 | . . 1 6 . Recycler 5 | 1 . 2 2 . Operator 1 | . . 1 . . Watcher 4 | . 1 1 2 . Swarmer 15 | . . 3 8 4 Grunt 10 | . . . 5 5 Sentry 10 | . . 1 8 1 Best Kill Streak 7 | 1 1 4 7 5 Combat Bots Only 6 | . . 3 6 5 Max Kills in Single Turn 7 | 1 1 1 7 5 Gunslinging . | . . . . . Exploded 6 | . . . 6 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 157 | . . 26 73 58 Missed 52 | . . 7 25 20 Hits 105 | . . 19 48 38 Projectile 105 | . . 19 48 38 Critical Strikes 2 | . . . 1 1 Damage Taken 1708 | . . 242 738 728 Core 224 | . . 44 90 90 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 97 | . . . 97 . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 127 | 3 11 42 63 8 Largest 2 | 2 2 2 2 2 Hottest 120 | 60 120 120 75 75 Shots Fired 234 | 6 16 71 125 16 Gun 208 | 6 8 59 123 12 Cannon . | . . . . . Launcher 6 | . . . 2 4 Special 20 | . 8 12 . . Kinetic 196 | 3 5 53 123 12 Thermal 32 | 3 11 18 . . Explosive 6 | . . . 2 4 Electromagnetic . | . . . . . Robot Hit Streak 16 | 2 1 16 12 14 Robot Miss Streak 10 | 1 3 2 10 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 145 | 4 2 45 83 11 Core Hits 83 | 2 2 16 46 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3428 | 55 23 597 1955 798 Guns 2169 | 55 23 546 1413 132 Cannons . | . . . . . Explosions 1208 | . . . 542 666 Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 2104 | 43 23 493 1413 132 Thermal 113 | 12 . 101 . . Explosive 1208 | . . . 542 666 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . 8 10 4 Message Errors 9 | . . 5 2 2 Matter Fused 4 | . . . 3 1 Heat Flow Errors 3 | . . 2 1 . Energy Discharges 3 | . . . 3 . Parts Fused 1 | . . . . 1 Data Loss (major) 1 | . . 1 . . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 65 | . . 4 23 38 Projectiles 4 | . . 4 . . Explosions 61 | . . . 23 38 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 371 | . . . 82 289 Shots 16 | . . . 3 13 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 237 | . 86 203 237 37 Average Temperature 38 | . 44 40 38 10 Received Heat Transfer 360 | . . 84 189 87 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | 25 . 225 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 2 | . . . 2 2 Low Security (%) 82 | 100 100 100 63 . Level 1 14 | . . . 36 46 Level 2 2 | . . . . 53 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 532 | 5 17 70 400 532 Initial 251 | . . . 5 251 Average 75 | 1 . 9 151 393 Influence Increases 1322 | 10 28 177 806 301 Destroy 0b10 Robot/C 700 | . . 80 420 200 Destroy 0b10 Robot/NC 140 | 10 5 40 85 . Destroy Leader 152 | . 2 24 126 . Successful Hack 80 | . 17 12 51 . Destroy Structure 160 | . 4 6 79 71 Lose Combat Pursuer 90 | . . 15 45 30 Influence Decreases 810 | 10 28 162 434 176 Entered New Map 146 | . . . 10 136 Time Decay 604 | 10 28 162 404 . Lost Part 60 | . . . 20 40 Squads Dispatched 5 | . 2 1 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 6 | . 1 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 2 13 26 17 Peak Tracking Total 9 | . 2 3 9 9 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 5 | . . . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 14 | . 2 3 9 . Terminals 11 | . 2 2 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 40 | . 7 8 25 . Successful 20 | . 3 5 12 . Failed 20 | . 4 3 13 . Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 11 | . 6 . 5 . Terminals 33 | . 7 6 20 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 15 | . 3 3 9 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . 1 . 1 . Open Door 3 | . . . 3 . Level Access Points 1 | . 1 . . . Locate Traps 3 | . . 1 2 . Hauler Manifests 1 | . . 1 . . Registered Components 3 | . 1 1 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 2 7 . Full Trace Events 2 | . 1 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 80 | . . . 80 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 2617 | 13 361 1301 814 128 Optics 147 | . . . 19 128 Structural 1152 | . . 1136 16 . Seismic 2469 | 13 361 1301 794 . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2906 | 92 361 1301 1024 128 Spaces Moved 1508 | 71 261 658 456 62 Core 24 | 22 . . . 2 Treads 302 | . . 11 279 12 Legs 532 | 49 261 222 . . Wheels 650 | . . 425 177 48 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 110 115 125 Average Speed 135 | 98 120 130 155 156 Slowest Speed 550 | 120 120 240 240 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . 2 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 32 31 63 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 17 | . 8 9 . . Terrain Destroyed 240 | . 8 10 92 130 Melee . | . . . . . Projectile 18 | . 8 10 . . AOE 222 | . . . 92 130 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 2116 | 83 275 996 688 74 Wait 406 | . . 265 141 . Move 1505 | 70 260 657 456 62 Hop . | . . . . . Pick Up 10 | 3 1 4 2 . Fast Attach 13 | 7 . 2 4 . Attach 2 | . . . 1 1 Detach 2 | . . . 2 . Swap 37 | . 3 19 12 3 Drop 13 | . . 6 7 . Fire 127 | 3 11 42 63 8 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage (discovered 2 exits: [*Rec] / Gar) -9/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Utility x2 1230 | -9/Materials | Build established: Scavenger-Mutant 1638 | -9/Materials | Discovered new exit (range 13) 1755 | -9/Materials | Entered Storage 1770 | -9/Storage | Learned location of Armory (-3) 2105 | -9/Storage | Found Prototype Launcher 2263 | -9/Storage | Identified Scatter Rocket Array 2544 | -9/Storage | Build established: Mutant 2586 | -9/Storage | Used back door to open Recycling access 2586 | -9/Storage | Discovered new exit (range 4) 2687 | -9/Storage | Repaired Cold Fusion Reactor 2779 | -9/Storage | Identified exit to Garrison 2779 | -9/Storage | Entered Garrison 2808 | -9/Garrison | Triggered checkpoint 2873 | -9/Garrison | Triggered checkpoint 2897 | -9/Garrison | Core integrity fell below 50% 2907 | -9/Garrison | Self-destructed Last Messages --------------- 02835_ An alarm sounds. 02839_ G-34 Mercenary destroyed. 02843_ Triggered Fusion Bomb Trap. 02843_ An explosion rips through the floor. 02843_ Lgt. Treads destroyed. 02848_ The unstable cave ceiling collapses. 02852_ System corrupted: Hrd. Light Armor Plating fused. 02852_ The unstable cave ceiling collapses. 02870_ System corrupted: Matter fused (-7). Garrison Door activated. 02884_ Hrd. Light Armor Plating destroyed. 02885_ G-34 Mercenary destroyed. 02891_ The unstable cave ceiling collapses. 02893_ Critical hit (Burn: +37). Garrison Door activated. 02895_ Wheel destroyed. 02899_ Slug penetrates Reinforced Barrier. 02901_ The unstable cave ceiling collapses. 02906_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????### #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ??????????????????????###################### #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #### # ######## #??# | | ??????????????????????# #??# ###### # # | | ??????????????????????# #??# = # | | ??????????????????????# #??## # # | | ?????????????##???????# #??# # # ## | | ????????????## ####??# #??# # # # # | | ????????????? ?# #??# ###### ## | | ??????# ## ## # # h ## ## ### ##???# #? | | ???? Y # = #???# ##? | | ???? # # #???#######?? | | ???? s # ##???????????? | | ??????# # ## # # ???????????? | | ????? ????# ???# ## ### # #??????????? | | ?????????# s @=%# # # #??????????? | | ?????????# *### #??????????? | | ?????????# s #?### #??????????? | | ?????????# s g #????######??????????? | | ?????????### ## g## ###????????????????????? | | ???????????# ?# ?# ??????????????????????? | | ???????????# ? ^^ ? ??????????????????????? | | ???????????# ?? ?????????????????????? | | ???????????# ? ##?????????????????????? | | ???????????## ## "?## ##??????????????????????? | | ????????????# ?# ???# #???????????????????????? | | ????????????#????#????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cold Fusion Reactor | 35% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlMultireflexFilter Manual? 0 Play Time 00:33:32 Cumulative 54.2 hours Start 2025.09.10 @ 14:00:08 End 2025.09.11 @ 10:38:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 34 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8764ead-6e3a-459d-90e9-2ae612f38903