Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 06:17:12 Player: Wyvric Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (144) 720 Value Destroyed (6890) 6890 Prototype IDs (43) 860 Alien Tech Used (8) 1600 Bonus (4801) 4801 TOTAL SCORE: 22971 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 154 Entered DSFs 500 Met Imprinter 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -25 Cogmind --------- Core Integrity 0/1600 Matter 202/300 Energy 180/180 System Corruption 14% Temperature Cool (0) Movement Hovering (120) Ox1 Location -1/Command Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (6) --- Armored Huge Wheel Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Spectral Analyzer Advanced System Restoration Module Advanced Recalibrator > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Light Particle Reactor Advanced System Restoration Module Advanced System Restoration Module Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Gravity Neutralizer Spectral Analyzer Advanced Target Analyzer Advanced Transmission Jammer Advanced Force Field Hacking Suite Improved Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Core Cannon Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Heavy Treads Biometal Heavy Treads Improved Antigrav System Cooled Antigrav System Combat Linear Gravjet Medium Storage Unit Dimensional Node Initializer Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Gamma Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Compact Mass Driver [Rating: 203] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Armored Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Light Armor Plating Artifact Phase Redirector Weapon CR-A16's Pointy Stick Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Compact Mass Driver Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 6 . 2 . . 2 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . 2 . Utility 9 | . . . . . . . 4 . . . . 2 2 . 1 . . . Weapon 5 | . . . . . . . 2 . 2 . . . . . 1 . . . Parts Attached 316 | 6 3 1 13 19 8 1 6 13 10 3 20 15 25 55 41 46 25 6 Power 25 | 1 . . 1 2 1 . . 3 1 1 2 . 1 1 2 5 3 1 Engine 7 | 1 . . 1 2 . . . 3 . . . . . . . . . . Core 5 | . . . . . 1 . . . 1 1 2 . . . . . . . Reactor 13 | . . . . . . . . . . . . . 1 1 2 5 3 1 Propulsion 83 | 2 1 . 6 10 . . . 3 1 1 2 3 6 11 13 13 9 2 Treads 23 | . . . 2 3 . . . 2 . . . 1 2 3 3 6 1 . Leg 11 | 2 1 . . . . . . . . . . . . 1 1 4 2 . Wheel 15 | . . . 4 7 . . . 1 . . . . . . 2 . . 1 Hover 24 | . . . . . . . . . 1 1 . . . 7 7 3 4 1 Flight 10 | . . . . . . . . . . . 2 2 4 . . . 2 . Utility 128 | 1 1 1 1 3 5 . 5 5 6 1 12 7 13 27 17 14 6 3 Device 69 | . . . . . . . 2 1 4 1 5 4 7 17 11 10 4 3 Storage 12 | 1 1 . . 1 . . . . . . 1 . 2 2 2 2 . . Processor 18 | . . . . . 4 . 1 1 1 . 2 1 2 4 1 1 . . Hackware 9 | . . . . . . . . . 1 . 2 1 1 1 3 . . . Protection 19 | . . 1 1 2 1 . 2 3 . . 2 1 1 3 . . 2 . Artifact 1 | . . . . . . . . . . . . . . . . 1 . . Weapon 80 | 2 1 . 5 4 2 1 1 2 2 . 4 5 5 16 9 14 7 . Energy Gun 23 | 1 . . 1 . . . 1 . . . . . 1 8 1 6 4 . Energy Cannon 12 | . . . . . . . . . . . . . . 4 2 3 3 . Ballistic Gun 17 | 1 . . 3 4 1 1 . . . . . . 1 2 4 . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . 1 . 3 . . Launcher 15 | . 1 . 1 . . . . . . . . 5 3 1 2 2 . . Special Weapon 3 | . . . . . 1 . . 1 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . 1 . 4 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 6 . 1 . . . 1 . . 3 . 8 . . Parts Lost 113 | . . . 2 5 1 . . 18 1 . . 2 2 14 13 33 21 1 Power 11 | . . . . 1 . . . 3 . . . . . 1 . 3 3 . Propulsion 31 | . . . . 1 . . . 4 . . . . 1 2 2 10 11 . Utility 37 | . . . . 1 1 . . 7 1 . . 2 1 3 5 10 5 1 Weapon 34 | . . . 2 2 . . . 4 . . . . . 8 6 10 2 . Highest Loss Streak 16 | . . . 1 3 1 . . 16 1 . . 1 2 6 8 12 11 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 85 96 99 98 99 100 78 69 29 43 55 54 68 83 79 73 39 12 Engine 3 | . 14 14 11 11 1 . . 5 . . . . . . . . . . Core 2 | . . . . . 9 11 6 . . 1 5 5 2 . . . . . Reactor 1 | . . . . . . . . . . . . . 1 4 4 3 3 1 Treads 2 | . . . 10 1 . . . 5 . . . . 1 6 4 5 . . Leg 3 | . 28 28 8 . . . . . . . . . . . . 3 3 . Wheel 12 | . . . 25 40 44 44 26 14 . . . . . . . . . 1 Hover 1 | . . . . . . . . . 3 6 4 . . 3 6 . 9 1 Flight 1 | . . . . . . . . . . . 6 9 9 . . . 2 . Device 5 | . . . . . . . 7 5 5 11 7 4 11 9 12 7 7 3 Storage 6 | . 14 14 11 11 11 11 6 5 . . 1 5 4 4 4 4 2 . Processor 7 | . . . . . 1 11 13 12 14 17 11 6 9 12 11 12 4 4 Hackware 8 | . . . . . . . . . 2 5 10 16 17 18 18 18 3 . Protection 3 | . . 11 11 11 9 . 9 11 . . 1 . . . . . . . Energy Gun 3 | . 14 14 4 . . . 5 5 . . . . 1 4 4 4 . . Energy Cannon 1 | . . . . . . . . . . . . . . 2 4 4 2 . Ballistic Gun 5 | . 12 . 12 21 12 18 2 . . . . . 2 3 4 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 2 . 4 . . Launcher 1 | . 1 14 4 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 9 3 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 2 5 4 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 13 20 23 24 94 100 97 112 127 16 17 39 39 115 140 148 155 64 18 Greatest Support 172 | 20 20 20 42 54 44 44 44 44 11 28 28 70 129 129 130 172 78 12 Greatest Overweight (x) 10 | 1 . 1 . 9 2 2 2 10 2 . 1 1 1 1 2 2 4 1 Average Overweight (x) . | . . . . 1 2 2 2 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 25 25 5 5 10 10 25 25 25 25 10 5 Average Capacity 17 | 7 9 10 10 24 25 25 25 24 5 5 6 10 10 21 18 23 8 5 Most Carried 25 | 6 7 10 10 25 25 25 24 25 5 5 10 10 12 24 19 25 10 5 Average Carried 14 | 4 5 8 9 21 24 25 20 22 4 3 6 9 9 16 13 15 6 1 Final Capacity 25 | 8 10 10 10 25 25 25 25 5 5 5 10 10 10 10 10 10 5 5 Final Carried 25 | 4 7 10 10 25 25 25 21 5 5 3 10 10 10 10 10 7 1 5 Class Distribution -------------------- 36% | Hacker-Mutant 32% | Mutant 17% | Scavenger-Mutant 6% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Matter Collected 4386 | 166 . 414 194 399 49 63 . 140 . . 48 179 216 951 383 888 296 . Remotely 39 | . . . . . . . . . . . . . . . . . 39 . Salvage Created 5214 | . 6 136 93 524 . . . 616 125 . 48 141 175 1407 496 1037 410 . Parts 278 | . . 8 8 30 . . . 28 8 . 4 6 12 89 25 48 12 . Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 5 | . . . . 2 . . . . . . . . 1 . 1 . 1 . Parts Field Recycled 25 | . . . . . . . . . . . 10 8 7 . . . . . Retrieved Matter 557 | . . . . . . . . . . . 174 242 141 . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Combat Hostiles Destroyed 110 | . 2 3 6 11 . . . 10 3 . . 8 9 25 10 17 6 . Melee 9 | . . . . . . . . . . . . 1 1 4 . 2 1 . Guns 39 | . . . 2 11 . . . 7 . . . . 1 5 7 5 1 . Cannons 24 | . . . . . . . . . 1 . . . . 12 3 4 4 . AOE 37 | . 2 3 4 . . . . 3 2 . . 7 7 3 . 6 . . Classes Destroyed 15 | . 1 3 . 2 . . . 1 1 . . 1 . 3 1 2 . . Worker 22 | . . 5 . 1 . . . . 2 . 2 1 . . 3 7 1 . Builder 3 | . . . . . . . . . 1 . . . . . 1 1 . . Hauler 1 | . . . . . . . . . . . . . . . . 1 . . Recycler 6 | . . . . 2 . . . . . . . . . . 1 2 1 . Watcher 1 | . . . . . . . . . . . . 1 . . . . . . Swarmer 40 | . 2 . 4 4 . . . . . . . 8 8 5 3 . 6 . Grunt 20 | . . 2 2 5 . . . 3 3 . . . 1 . . 4 . . Researcher 2 | . . . . . . . . . . . . . . 1 . 1 . . Sentry 7 | . . . . 2 . . . 1 . . . . . 3 1 . . . Specialist 6 | . . . . . . . . 6 . . . . . . . . . . Hunter 12 | . . . . . . . . . . . . . . 4 2 6 . . Programmer 20 | . . . . . . . . . . . . . . 13 2 5 . . Q-Series 3 | . . . . . . . . . . . . . . . 2 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 2 6 4 5 . . . 7 6 . 1 4 5 4 5 9 4 . Combat Bots Only 7 | . 2 3 4 5 . . . 7 3 . . 3 5 4 3 4 4 . Max Kills in Single Turn 9 | . 1 3 2 2 . . . 1 2 . 1 3 3 3 2 9 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 2 . . . . 1 1 . . 3 3 3 . 3 . . Melee 1 | . . . . . . . . . . . . 1 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Damage Taken 29438 | . 52 45 616 794 . 138 . 3339 775 . 116 398 597 4787 3580 8856 4710 635 Core 5038 | . 7 15 59 151 . . . 845 569 . . 74 113 326 328 940 1119 492 Absorbed by Shields 302 | . . . . . . . . . 72 . . . . . . 230 . . Reduced by Siege Mode 1215 | . . . . . . . . . . . . . 15 161 255 784 . . Redirected to Core 101 | . . . . . . . . . . . . . . . . 101 . . Redirected to Shielding 27 | . . . 19 8 . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 . 91 . . . 47 . . . . 43 93 . 66 . 4 . . Volleys Fired 358 | . 3 19 13 35 . 2 . 18 4 . . 4 13 66 52 95 34 . Largest 5 | . 1 1 2 2 . 2 . 1 1 . . 1 1 5 5 5 2 . Hottest 398 | . 30 50 43 46 . 66 . 250 . . . 46 81 355 349 398 188 . Shots Fired 620 | . 3 19 24 70 . 4 . 18 4 . . 4 13 155 96 175 35 . Gun 359 | . . 14 22 70 . 4 . 12 . . . . 9 94 60 69 5 . Cannon 224 | . . . . . . . . . . . . . . 60 34 100 30 . Launcher 27 | . 3 5 2 . . . . . . . . 4 4 1 2 6 . . Special 10 | . . . . . . . . 6 4 . . . . . . . . . Kinetic 286 | . . . 22 70 . 4 . . . . . . . 101 37 52 . . Thermal 277 | . . 14 . . . . . 12 . . . . 9 32 57 118 35 . Explosive 34 | . 3 5 2 . . . . 6 4 . . 4 4 1 . 5 . . Electromagnetic 23 | . . . . . . . . . . . . . . 21 2 . . . Robot Hit Streak 31 | . . 3 6 9 . 1 . 7 3 . . . 10 31 17 30 7 . Robot Miss Streak 7 | . 1 2 1 6 . 3 . 7 1 . . . . 3 2 3 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . 2 . . . . . . . . . . 2 1 1 . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . 1 1 1 . Capacitor 19 | . . . . . . . . . . . . . . . . . 19 . Shots Hit Robots 458 | . . 9 21 53 . 1 . 16 1 . 2 2 11 135 74 117 16 . Core Hits 242 | . 3 10 10 22 . . . 21 14 . . 8 16 50 23 50 15 . Critical Kills 9 | . . . . 1 . . . . . . . . . 2 2 3 1 . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . 2 1 3 . . Critical Strikes 28 | . . 1 . 1 . . . . 1 . . 1 . 7 5 11 1 . Burn 1 | . . 1 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . Destroy 15 | . . . . 1 . . . . . . . . . 4 4 5 1 . Blast 6 | . . . . . . . . . . . . . . 1 . 5 . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . Impale 3 | . . . . . . . . . . . . 1 . 1 1 . . . Melee Attacks 141 | . . . . . . . . 4 3 . 8 27 18 65 16 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . 4 . . . . . . . . . . Piercing 137 | . . . . . . . . . 3 . 8 27 18 65 16 . . . Sneak Attacks 3 | . . . . . . . . . . . 2 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 27846 | . 81 449 435 784 . 48 . 1359 1050 . 143 803 1249 5089 3060 12419 864 13 Guns 6244 | . . 100 249 784 . 48 . 850 . . . . 218 1459 1148 1231 157 . Cannons 6398 | . . . . . . . . . . . . . . 1915 1343 2592 548 . Explosions 12780 | . 81 348 176 . . . . 349 973 . . 696 997 294 357 8509 . . Melee 1878 | . . . . . . . . 81 . . 143 107 34 1418 95 . . . Ramming 390 | . . 1 10 . . . . . . . . . . 3 117 87 159 13 Kinetic 4802 | . . . 249 784 . 48 . . . . . . . 1906 562 1253 . . Thermal 15463 | . . 229 . . . . . 850 . . . 301 218 1125 1929 10106 705 . Explosive 4506 | . 81 219 176 . . . . 349 808 . . 395 997 294 214 973 . . Electromagnetic 651 | . . . . . . . . . 165 . . . . 343 143 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 237 | . . . . . . . . 160 77 . . . . . . . . . Piercing 1797 | . . . . . . . . . . . 143 107 34 1418 95 . . . Highest Corruption 19 | . . . . . . . . 1 . 10 10 1 . 19 13 15 13 15 Average Corruption 9 | . . . . . . . . 1 . 10 5 1 . 7 3 13 7 14 Corruption Purged 11 | . . . . . . . . . . . . . . 10 . . . 1 Corruption Blocked 32 | . . . . . . . . . . . . . . 15 . 17 . . Effects 131 | . . . . . . . . 1 . 2 8 . . 38 5 65 7 5 Message Errors 27 | . . . . . . . . . . . 2 . . 8 . 15 1 1 Matter Fused 38 | . . . . . . . . 1 . . 3 . . 8 4 19 2 1 Heat Flow Errors 10 | . . . . . . . . . . 1 1 . . 6 . 1 1 . Energy Discharges 16 | . . . . . . . . . . . . . . 3 . 11 . 2 Parts Rejected 3 | . . . . . . . . . . . . . . 1 1 1 . . Data Loss (minor) 15 | . . . . . . . . . . 1 1 . . 6 . 7 . . Data Loss (major) 4 | . . . . . . . . . . . . . . 3 . . 1 . Misfires 4 | . . . . . . . . . . . . . . 2 . 2 . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . Misdirections 5 | . . . . . . . . . . . 1 . . . . 1 2 1 Weapon Failures 8 | . . . . . . . . . . . . . . . . 8 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1553 | . . 52 30 . . . . . 26 . 63 185 167 231 157 617 25 . Projectiles 280 | . . . . . . . . . . . . . . 94 130 31 25 . Explosions 1017 | . . 52 30 . . . . . 26 . . 149 167 7 . 586 . . Melee 256 | . . . . . . . . . . . 63 36 . 130 27 . . . Knockbacks 21 | . . 1 . . . . . . . . . . . 5 2 13 . . Impact 3 | . . 1 . . . . . . . . . . . . 2 . . . Kinetic 17 | . . . . . . . . . . . . . . 5 . 12 . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 267 | . . 16 4 . . . . . . . . . 40 70 58 65 8 6 Shots 6 | . . 1 . . . . . . . . . . 1 1 . 3 . . Rammed 25 | . . . 2 . . . . . . . . . . 3 2 9 7 2 Targets Rammed 64 | . . 1 2 . . . . . . . . . . 3 2 12 42 2 Kicked 36 | . . 1 . . . . . . . . . . . . . . 35 . Crushed 3 | . . . . . . . . . . . . . . . . 3 . . Highest Temperature 493 | . . 96 64 63 493 3 . 80 . 123 194 . 216 333 486 365 356 . Average Temperature 95 | . . 37 29 22 236 2 . 28 . 58 114 . 100 114 115 88 118 . Received Heat Transfer 2925 | . 9 18 309 375 . 42 . 708 255 . 27 21 60 147 405 468 72 9 Effects 5 | . . . . . 1 . . . . . . . . . 3 1 . . Shutdowns 3 | . . . . . 1 . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . . . . . 1 1 . . Siege Activations 24 | . . . . . . . . . . . . . 1 9 6 8 . . Total Turns 341 | . . . . . . . . . . . . . 19 88 61 173 . . Longest Duration 40 | . . . . . . . . . . . . . 19 37 23 40 . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Parts Fried 6 | . . . . . . . . . . . . . . 6 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . 2 1 . Heat Transferred 7219 | . . 520 . . . . . 1250 . . . 250 333 . 1610 2590 666 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Peak Influence 1149 | . 100 221 327 249 . . 5 264 569 195 235 660 386 436 555 1149 848 578 Initial 600 | . . 39 27 96 . . . 3 98 195 129 27 54 136 12 312 600 536 Average 287 | . 18 91 156 146 . . 4 93 371 188 141 358 192 213 170 639 695 500 Maximum Alert Level 4 | . . 1 1 1 . . . 1 2 . 1 2 1 2 2 4 3 2 Low Security (%) 51 | 100 100 74 56 68 . . 100 91 25 100 82 38 39 38 70 32 . . Level 1 25 | . . 25 43 31 . . . 8 13 . 17 6 60 56 7 16 . . Level 2 12 | . . . . . . . . . 61 . . 55 . 5 22 . 61 100 Level 3 5 | . . . . . . . . . . . . . . . . 16 38 . Level 4 5 | . . . . . . . . . . . . . . . . 34 . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . Squads Dispatched 43 | . . . 1 . . . . 2 5 . . 7 1 6 7 10 4 . Investigation 2 | . . . . . . . . . 1 . . 1 . . . . . . Extermination 15 | . . . . . . . . . . . . 2 1 4 2 4 2 . Reinforcement 17 | . . . 1 . . . . 2 1 . . 4 . 2 2 3 2 . Assault 3 | . . . . . . . . . . . . . . . . 3 . . Garrison 6 | . . . . . . . . . 3 . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Distress Signals 14 | . . 1 3 . . . . . 2 . . 3 1 . 1 3 . . Communications Jammed 18 | . . . . . . . . . . . . . . . . 18 . . Distress Signals 18 | . . . . . . . . . . . . . . . . 18 . . Times Spotted 345 | . 5 4 25 11 . 2 . 22 28 5 6 34 22 39 42 58 39 3 Peak Tracking Total 15 | . 3 2 8 5 . 1 . 6 11 5 3 10 6 5 9 7 15 3 Tactical Retreats 46 | . . . 6 . . 1 . 5 5 . 3 8 3 1 8 . 6 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Traps Triggered 12 | . 1 . . . . . . 1 3 . 1 1 1 . 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Machines Disabled 43 | . . 2 . . . . . 1 4 . . 13 1 2 3 15 2 . Max in Single Turn 8 | . . 2 . . . . . 1 3 . . 8 1 1 2 8 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Machines Accessed 46 | . 1 . 3 . . 1 1 . 4 . 2 10 5 7 2 6 4 . Terminals 42 | . 1 . 3 . . 1 1 . 4 . 2 10 4 6 2 5 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 1 1 . 1 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 171 | . 3 . 9 . . 1 1 . 12 . 8 48 12 32 13 27 5 . Successful 113 | . 1 . 4 . . 1 1 . 7 . 5 34 10 20 8 20 2 . Failed 58 | . 2 . 5 . . . . . 5 . 3 14 2 12 5 7 3 . Catastrophic 9 | . . . . . . . . . 2 . . 2 . 2 . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 100 | . . . 9 . . . . . 7 . 5 34 2 20 5 18 . . Terminals 161 | . 3 . 9 . . 1 1 . 12 . 8 48 10 28 13 24 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . . 2 4 . 3 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 77 | . 1 . 2 . . 1 1 . 5 . 4 26 8 10 4 14 1 . Record 6 | . . . . . . 1 . . . . . 2 . . . 3 . . Part Schematic 3 | . . . . . . . . . . . 1 2 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 1 1 1 . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 1 . Open DSF 2 | . . . . . . . 1 . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . . . 1 . . . . . 1 . . 1 1 1 1 1 . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . Terminal Index 5 | . . . . . . . . . 1 . 1 1 . . 1 1 . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . Alert Level 5 | . . . . . . . . . . . 1 1 . 2 . 1 . . Unreport Threat 11 | . . . . . . . . . . . . 5 1 3 . 2 . . Locate Traps 3 | . . . . . . . . . . . . 2 . . . 1 . . Patrol Status 2 | . . . . . . . . . . . . . 1 . . 1 . . Garrison Status 1 | . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . Recall Extermination 3 | . . . . . . . . . . . . 2 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . Registered Components 2 | . . . . . . . . . . . . 1 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 16 | . 1 . 1 . . . . . 2 . 1 5 2 2 1 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . 1 2 . 1 1 . Insert Component 5 | . . . . . . . . . . . . . 1 2 . 1 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . . . 2 . . . . . 2 . 1 8 1 8 4 5 . . Terminals 31 | . . . 2 . . . . . 2 . 1 8 1 8 4 5 . . Track 10 | . . . . . . . . . . . . 3 . 4 1 2 . . Assimilate 5 | . . . 1 . . . . . . . . 2 . . 1 1 . . Botnet 12 | . . . 1 . . . . . 2 . 1 2 1 3 1 1 . . Disrupt 3 | . . . . . . . . . . . . . . 1 1 1 . . Sabotage 1 | . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 . 3 . . . . . 3 . 2 10 5 6 2 3 3 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 1 2 . 2 . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Total Allies 30 | . . 3 1 2 5 . . . . . . 4 . . . 1 . 14 Largest Group 8 | . . 3 3 2 5 4 . . . . . 3 . . . 1 . 8 Highest-Rated Group 138 | . . 40 40 43 129 109 . . . . . 138 . . . 26 . 117 Highest-Rated Ally 46 | . . 16 16 31 39 39 . . . . . 46 . . . 26 . 15 Total Orders 47 | . . . . . . . . . 10 7 15 6 . . 9 . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . EXPLORE 28 | . . . . . . . . . 10 4 6 3 . . 5 . . . RETURN 18 | . . . . . . . . . . 3 9 3 . . 3 . . . Ally Attacks 82 | . . 2 16 . . 28 . . . . . 11 . . . . . 25 Total Damage 1221 | . . 33 148 . . 402 . . . . . 180 . . . . . 458 Kills 9 | . . 1 4 . . 1 . . . . . 2 . . . . . 1 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 3 . 1 . . . . . . . . . . . . Drone Launches 33 | . . . . . . . . . 11 3 9 5 . . 5 . . . Drone Recoveries 23 | . . . . . . . . . 6 2 9 3 . . 3 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Turns Passed 11988 | 62 176 1071 541 875 1443 569 53 301 252 48 497 562 494 1700 1002 1679 571 92 Spaces Moved 10237 | 43 133 590 460 607 1188 480 38 132 328 64 797 1106 925 934 912 764 619 117 Core 325 | 16 . . . . . . . 20 140 . . . . . . . 68 81 Treads 1295 | . . . 100 5 . . . . . . . 3 10 398 203 576 . . Legs 793 | 27 133 590 . . . . . . . . . . . . . 2 41 . Wheels 2798 | . . . 360 602 1188 480 38 112 . . . . . . 18 . . . Hover 2294 | . . . . . . . . . 188 64 272 . . 372 691 186 485 36 Flight 2732 | . . . . . . . . . . . 525 1103 915 164 . . 25 . Fastest Speed 27 | 50 120 120 80 82 115 115 115 50 50 61 37 37 34 37 27 40 37 50 Average Speed 91 | 105 120 170 98 112 115 115 115 118 63 67 47 38 38 120 76 157 64 65 Slowest Speed 260 | 120 120 190 160 240 115 115 115 240 150 70 117 160 170 250 260 260 250 120 Overloaded Moves 133 | . . . . . . . . . . . . . . . 48 85 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 . . Robots Hopped 19 | . . . . . . . . . . . 1 10 6 1 . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . 4 . . Exploration Rate (%) 48 | 3 41 99 46 93 87 67 1 77 32 75 21 37 29 76 33 69 22 4 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 . . . 1 1 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . . . 1 . . 1 . Scrap Searched 9 | . . 1 . 2 2 4 . . . . . . . . . . . . Spaces Dug 181 | . . . . . . . . . 3 . 6 22 24 56 20 45 5 . Terrain Destroyed 1222 | . 12 50 15 . . . . 101 30 . 6 69 60 73 46 744 16 . Melee 83 | . . . . . . . . . 3 . 6 22 15 27 10 . . . Projectile 86 | . . . . . . . . 3 2 . . . . 18 23 28 12 . AOE 1052 | . 12 50 15 . . . . 98 25 . . 47 45 28 13 715 4 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Res Tes Res Qua Acc Com Total 12030 | 57 145 638 524 732 1271 492 47 228 363 67 902 1179 1013 1283 1139 1078 743 129 Wait 481 | 3 3 19 25 39 38 10 . 47 2 1 25 26 11 85 61 83 3 . Move 10183 | 42 132 589 459 606 1187 479 37 131 328 63 794 1086 913 931 910 763 616 117 Hop 17 | . . . . . . . . . . . 1 9 5 1 . . 1 . Pick Up 215 | 6 3 6 5 24 15 . 2 6 4 . 16 . 9 39 26 45 5 4 Fast Attach 107 | 4 2 1 4 4 5 . . 5 7 1 6 4 9 14 11 10 14 6 Attach 138 | 2 . . 2 7 . . 5 6 2 2 6 11 11 22 14 36 12 . Detach 47 | . . . . . . . 2 1 2 . 4 11 7 5 5 5 5 . Swap 80 | . 1 . 7 8 4 1 1 2 1 . 8 . 5 19 16 7 . . Drop 176 | . 1 3 7 9 22 . . 8 6 . 16 1 12 33 25 22 11 . Fire 358 | . 3 19 13 35 . 2 . 18 4 . . 4 13 66 52 95 34 . Melee 141 | . . . . . . . . 4 3 . 8 27 18 65 16 . . . Ram 13 | . . . 2 . . . . . . . . . . . 2 . 7 2 Kick 36 | . . 1 . . . . . . . . . . . . . . 35 . Crush 15 | . . . . . . . . . . . . . . 3 . 12 . . Escape Stasis 23 | . . . . . . . . . 4 . 18 . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 12) 239 | -10/Materials | Entered Mines 242 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Mutant 343 | -10/Mines | Discovered new exit (range 7) 824 | -10/Mines | Discovered new exit (range 6) 850 | -10/Mines | Learned Materials terminal intel 850 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1310 | -10/Mines | Entered Materials 1310 | -9/Materials | Accompanied by 3 allies 1310 | -9/Materials | Evolved 2 slots: Propulsion x2 1311 | -9/Materials | Loaded intel: 12 terminal locations 1311 | -9/Materials | Discovered new exit (range 6) 1634 | -9/Materials | Discovered new exit (range 17) 1655 | -9/Materials | Identified exit to Mines 1655 | -9/Materials | Identified exit to Storage 1851 | -9/Materials | Entered Mines 2059 | -9/Mines | Discovered new exit (range 9) 2065 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2126 | -9/Mines | Learned Materials garrison access intel 2138 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2140 | -9/Mines | Found Prototype Device 2220 | -9/Mines | Build established: Scavenger-Mutant 2338 | -9/Mines | Core integrity fell below 50% 2342 | -9/Mines | Lost 3 parts (1n1u1w) 2478 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2479 | -9/Mines | Discovered new exit (range 5) 2524 | -9/Mines | Discovered new exit (range 9) 2726 | -9/Mines | Entered Zion 2726 | -7/Zion | Accompanied by 2 allies 2776 | -7/Zion | Led the pair of lost Derelicts to a safe place 2799 | -7/Zion | Discovered new exit (range 9) 2888 | -7/Zion | Found Prototype Energy Gun 2944 | -7/Zion | Found Prototype Special Weapon 2945 | -7/Zion | Identified RU-N14's Throwing Claymores 2948 | -7/Zion | Found RU-N14's Throwing Claymores 2951 | -7/Zion | Found RU-N14's Throwing Claymores 2953 | -7/Zion | Found RU-N14's Throwing Claymores 3026 | -7/Zion | Learned Factory fabricator intel 3108 | -7/Zion | Gained Derelict followers 3384 | -7/Zion | Found CR-A16's Pointy Stick 3935 | -7/Zion | Found Prototype Processor 3936 | -7/Zion | Identified Exp. Core Analyzer 3940 | -7/Zion | Found Prototype Processor 3940 | -7/Zion | Identified Exp. Melee Analysis Suite 3962 | -7/Zion | Found Prototype Processor 3962 | -7/Zion | Identified Exp. Targeting Computer 3969 | -7/Zion | Found Prototype Processor 3969 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3976 | -7/Zion | Found Exp. Core Analyzer 4169 | -7/Zion | Entered Proximity Caves 4169 | -6/Proximity Caves | Accompanied by 4 allies 4243 | -6/Proximity Caves | Build established: Mutant 4359 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4429 | -6/Proximity Caves | Spotted B-75 Beast 4517 | -6/Proximity Caves | Discovered new exit (range 8) 4738 | -6/Proximity Caves | Entered Factory 4738 | -6/Factory | Evolved 6 slots: Utility x4, Weapon x2 4739 | -6/Factory | Loaded intel: 6 fabricator locations 4744 | -6/Factory | Identified Storm Laser 4747 | -6/Factory | Identified exit to DSF 4791 | -6/Factory | Entered DSF 4811 | -6/DSF | Additional patrols routed to DSF 5053 | -6/DSF | Core integrity fell below 50% 5054 | -6/DSF | Sterilization system engaged 5074 | -6/DSF | Ambient heat levels rising (+10) 5080 | -6/DSF | Core integrity fell below 20% 5081 | -6/DSF | Destroyed 7 combat bots 5084 | -6/DSF | Discovered new exit (range 16) 5089 | -6/DSF | Ambient heat levels rising (+10) 5091 | -6/DSF | Identified exit to Factory 5092 | -6/DSF | Entered Factory 5092 | -5/Factory | Evolved 2 slots: Weapon x2 5108 | -5/Factory | Lost 16 parts (2p3n7u4w) 5209 | -5/Factory | Core integrity fell below 50% 5239 | -5/Factory | Identified exit to Upper Caves 5340 | -5/Factory | Discovered new exit (range 15) 5344 | -5/Factory | Sucked down chute 5344 | -5/Factory | Entered Waste 5359 | -5/Waste | EMP discharged 5359 | -5/Waste | System corruption reached 10% 5365 | -5/Waste | Spotted C-40 Crusher 5366 | -5/Waste | Spotted C-40 Crusher 5366 | -5/Waste | Spotted C-40 Crusher 5373 | -5/Waste | Discovered new exit (range 26) 5374 | -5/Waste | Spotted C-40 Crusher 5374 | -5/Waste | Spotted C-40 Crusher 5378 | -5/Waste | Spotted C-40 Crusher 5390 | -5/Waste | Identified exit to Factory 5392 | -5/Waste | Entered Factory 5593 | -5/Factory | Discovered new exit (range 19) 5610 | -5/Factory | Identified exit to Factory 5875 | -5/Factory | Build established: Hacker-Mutant 5889 | -5/Factory | Entered another Factory area 5889 | -4/Factory | Evolved 2 slots: Utility x2 5907 | -4/Factory | Discovered new exit (range 14) 6173 | -4/Factory | Discovered new exit (range 12) 6174 | -4/Factory | Identified exit to Upper Caves 6190 | -4/Factory | Spotted B-86 Titan 6328 | -4/Factory | Discovered new exit (range 9) 6334 | -4/Factory | Allied Derelicts emerged from ambush trap array 6421 | -4/Factory | Discovered new exit (range 13) 6434 | -4/Factory | Search patrols dispatched 6451 | -4/Factory | Identified exit to Research 6451 | -4/Factory | Entered Research 6451 | -3/Research | Evolved 2 slots: Utility x2 6539 | -3/Research | Identified exit to Armory 6539 | -3/Research | Identified exit to Testing 6597 | -3/Research | Spotted B-86 Titan 6945 | -3/Research | Entered Testing 7002 | -3/Testing | Found Prototype Processor 7093 | -3/Testing | Discovered new exit (range 24) 7248 | -3/Testing | System corruption reached 10% 7975 | -3/Testing | Identified Spectral Analyzer 8140 | -3/Testing | Spotted Superbehemoth 8181 | -3/Testing | Scanned by Researcher 8193 | -3/Testing | Found Prototype Energy Cannon 8312 | -3/Testing | Lost 6 parts (1p2n3w) 8425 | -3/Testing | Identified Null Cannon 8470 | -3/Testing | Spotted Striker 8479 | -3/Testing | Spotted Striker 8625 | -3/Testing | Found Prototype Reactor 8640 | -3/Testing | Identified Zero-point Reactor 8645 | -3/Testing | Entered Research 8645 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8767 | -2/Research | Found Prototype Launcher 8770 | -2/Research | Found Prototype Launcher 8772 | -2/Research | Identified Com. Tesla Bomb Launcher (x2) 8773 | -2/Research | Found Com. Tesla Bomb Launcher 9295 | -2/Research | Garrison activated, responded to threat 9362 | -2/Research | Lost 8 parts (2n2u4w) 9382 | -2/Research | Spotted B-90 Cyclops 9418 | -2/Research | Spotted B-90 Cyclops 9540 | -2/Research | Identified exit to Quarantine 9608 | -2/Research | System corruption reached 10% 9647 | -2/Research | Entered Quarantine 9662 | -2/Quarantine | Spotted Alpha 7 9710 | -2/Quarantine | Destroyed Alpha 7 9729 | -2/Quarantine | Found Alien Launcher 9764 | -2/Quarantine | Identified exit to Access 9874 | -2/Quarantine | Lost 3 parts (2n1w) 9894 | -2/Quarantine | Found Alien Artifact 10146 | -2/Quarantine | Found Alien Artifact 10208 | -2/Quarantine | Found Alien Artifact 10211 | -2/Quarantine | Found Alien Artifact 10215 | -2/Quarantine | Found Alien Artifact 10229 | -2/Quarantine | Found Alien Artifact 10232 | -2/Quarantine | Found Alien Artifact 10236 | -2/Quarantine | Found Alien Artifact 10382 | -2/Quarantine | Identified Phase Redirector 10458 | -2/Quarantine | Identified Sigix Terminator 10462 | -2/Quarantine | Fired Sigix Terminator 10492 | -2/Quarantine | Lost 10 parts (1p4n2u3w) 10653 | -2/Quarantine | Found Alien Energy Cannon 10653 | -2/Quarantine | Identified Core Cannon 10665 | -2/Quarantine | Core integrity fell below 50% 10686 | -2/Quarantine | First assault squad dispatched 10690 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 10690 | -2/Quarantine | Warped through subspace 10972 | -2/Quarantine | Cryocooling Duct disabled 10987 | -2/Quarantine | Ambient heat levels rising (+20) 10987 | -2/Quarantine | Non-combat units ordered to evacuate 11091 | -2/Quarantine | Found Alien Artifact 11139 | -2/Quarantine | Identified Subatomic Replicator 11165 | -2/Quarantine | Found Alien Artifact 11165 | -2/Quarantine | Identified Core Reset Matrix 11165 | -2/Quarantine | Identified Dimensional Node Initializer (x3) 11165 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 11165 | -2/Quarantine | Used Core Reset Matrix 11167 | -2/Quarantine | Initialized slip node 11169 | -2/Quarantine | Detected hypermatrix surge 11173 | -2/Quarantine | Warped through subspace 11180 | -2/Quarantine | Warped through subspace 11217 | -2/Quarantine | Core integrity fell below 20% 11249 | -2/Quarantine | Warped through subspace 11314 | -2/Quarantine | Discovered exit to Access (range 9) 11318 | -2/Quarantine | Lost 12 parts (2p3n5u2w) 11326 | -2/Quarantine | Entered Access 11326 | -1/Access | Evolved 2 slots: Propulsion x2 11362 | -1/Access | Found Unknown Device 11362 | -1/Access | Identified Quantum Capacitor 11745 | -1/Access | Lost 11 parts (1p7n3u) 11753 | -1/Access | Spotted B-99 Colossus 11811 | -1/Access | Build established: Mutant 11825 | -1/Access | System corruption reached 10% 11840 | -1/Access | Energy Cycler disabled 11872 | -1/Access | Discovered new exit (range 8) 11878 | -1/Access | Lost 6 parts (1p3n1u1w) 11880 | -1/Access | Core integrity fell below 50% 11897 | -1/Access | Emitted hypermatrix ping 11897 | -1/Access | Entered Command 11898 | -1/Command | Emitted hypermatrix ping 11903 | -1/Command | Assembled emerged from beneath the floor 11910 | -1/Command | Core integrity fell below 20% 11935 | -1/Command | Assembled emerged from beneath the floor 11940 | -1/Command | Lost 3 parts (1n1u1w) 11989 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 11943_ Identified Imp. Gyrokinetic Inverter. 11946_ Acquired Unknown Wheel. 11946_ Identified Arm. Huge Wheel. 11952_ System corrupted: Energy discharge (-6). 11959_ Acquired Lgt. Particle Reactor. 11964_ Acquired Unknown Device. 11964_ Identified Adv. System Restoration Module. 11967_ Acquired Lgt. Particle Reactor. 11968_ Slug penetrates Door. 11968_ Slug penetrates Wall. 11969_ Acquired Adv. System Restoration Module. 11973_ System corrupted: Energy discharge (-54). 11979_ Slug penetrates Wall. 11982_ Penetrated by Slug. 11984_ Slug penetrates Wall. 11985_ Penetrated by Slug. 11987_ Slug penetrates Wall. 11989_ Wall collapses. 11989_ Adv. System Restoration Module purges 1% system corruption (14%). 11989_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#?#?????????????????????????????? | | ?????????????????"" ?????????????????????????????? | | ????????????????? " ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? " ?????????########????????????? | | ?????????????????"""???????? ?????????????? | | ????????????????? " ??????? #??????????????? | | ????????????????? ?????? #??????????????? | | ????????????????? ????? #??????????????? | | ????????????????? ???? #??????????????? | | ?????????????????# ##### ?????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ################## #???????????????????? | | #???????????????????? | | ### #### #### ######### #???????????????????? | | ###/#### #??# #?# #?????????????????????? | | # # #??# #?# @ #?????????????????????? | | / # #??# #?# #?????????????????????? | | # / #?## ### #?????????????????????? | | # ########## % ## #?????????????????????? | | # # + ## #?????????????????????? | | # # # ## #?????????????????????? | | ######## ## ### ##########????????????? | | ???????#" ## #?# + + #????????????? | | ???????#/######### #?# h### #????????????? | | ???????#%######### ####;##/### ! #????????????? | | ?+ %% h% " ! #????????????? | | ??????## ############/######## ! #????????????? | | ??????????????????? ?????# #????????????? | | ????????????????? ???########????????????? | | ??????????????? ?????????????????????? | | ?????????????+ #???????????????????? | | ?????????????# "" "" #???????????????????? | | ?????????????# """" """" #???????????????????? | | ?????????????# """" """" #???????????????????? | | ?????????????# "" ""? #???????????????????? | | ?????????????/ ?? ????#???????????????????? | | ????????????## ???? ????????????????????????? | | ????????????????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Corruption Containment 8 Corruption Block 17 Armor Coverage 1200 Resistance: TH 25 Propulsion Shielding 33 Weapon Cycling 25 Evasion (%) 71 Melee Accuracy 8 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 36 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Sigix Terminator Core Cannon High-powered Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Executioner Challenges ------------ None Game ------ Seed PowerBombBuckler Manual? 0 Play Time 04:39:29 Cumulative 158.8 hours Start 2022.03.21 @ 01:33:42 End 2022.03.21 @ 06:17:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/2/1/1/1/0/0/0/0 Lore% 44 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b25c6f18-5021-4778-b927-56d8b9f4b1d7