Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2023.12.23 @ 23:42:57 Player: f3-rnm Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (220) 1100 Value Destroyed (6381) 6381 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (1965) 1965 TOTAL SCORE: 19486 Bonus ------- High Alert Combat Kills 1424 Follower Combat Kills 316 Met Data Miner 300 Friendly Fire -75 Cogmind --------- Core Integrity 0/1600 Matter 200/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Transmission Jammer ECM Suite Shock Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Diametric Drive Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Machine Analyzer Improved Reaction Control System Improved Cloaking Device Improved Utility Shielding Improved Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun RU-N14's Throwing Claymores > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Advanced Matter Compressor Improved Transmission Jammer ECM Suite Neutron Missile Launcher Shock Maul Shock Maul [Rating: 127] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . . . 2 . . . . 2 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . 1 . 1 1 . . . . . . 1 . . . . 1 . . 1 . . . Utility 11 | . . 1 . 1 1 . . . . . . . . . . . 1 2 2 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 184 | 6 1 32 17 27 13 . 4 . 1 2 1 4 1 . . 2 16 18 16 4 6 9 4 Power 24 | 1 . 6 2 1 1 . . . 1 . . 3 . . . . 1 . 5 1 1 1 . Engine 11 | 1 . 6 2 1 . . . . . . . 1 . . . . . . . . . . . Core 11 | . . . . . 1 . . . 1 . . 2 . . . . 1 . 3 1 1 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Propulsion 58 | 2 . 12 7 12 6 . . . . . . 1 . . . . 7 3 3 . 2 1 2 Treads 31 | 2 . 11 7 11 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 26 | . . 1 . 1 6 . . . . . . 1 . . . . 7 3 3 . 2 1 1 Utility 56 | 1 1 5 3 5 5 . 4 . . 2 . . . . . . 6 11 6 2 1 3 1 Device 22 | . . 1 1 1 2 . 1 . . 1 . . . . . . 2 8 3 1 . . 1 Storage 5 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . Processor 7 | . . 1 . 1 . . . . . . . . . . . . . 1 1 . 1 2 . Hackware 5 | . . . . . 1 . . . . . . . . . . . 2 . 1 1 . . . Protection 17 | . . 2 2 3 1 . 3 . . 1 . . . . . . 2 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . 9 5 9 1 . . . . . 1 . 1 . . 2 2 4 2 1 2 4 1 Energy Gun 4 | 1 . 3 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . 1 1 5 . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . 4 2 . . . . . . . . . . . . . . . 1 . . 1 . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 2 1 . . . . . . . . . . . . . 1 . . 1 . . Special Weapon 8 | . . . . . . . . . . . 1 . 1 . . 2 1 1 1 1 . . . Impact Weapon 11 | . . . . 2 1 . . . . . . . . . . . 1 2 . . 1 3 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 6 1 1 . . 1 . . . 1 1 . . . . 1 4 1 1 2 2 . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Lost 51 | . . 2 2 7 . . . . 2 . . . 1 1 . 1 4 3 5 1 5 8 9 Power 12 | . . 2 . 1 . . . . 1 . . . 1 . . . 2 . 1 1 1 2 . Propulsion 18 | . . . . 2 . . . . . . . . . . . . 1 2 2 . 4 4 3 Utility 19 | . . . 2 3 . . . . 1 . . . . 1 . 1 1 1 2 . . 2 5 Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . . 1 1 2 . . . . 1 . . . 1 1 . 1 3 2 4 1 5 6 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 93 99 94 82 92 92 92 91 88 92 92 86 81 80 80 75 84 90 91 89 60 26 Engine 6 | . 14 10 10 8 1 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 5 7 7 7 7 7 7 13 6 6 6 6 4 5 3 3 3 3 . Treads 19 | . 28 32 32 34 3 . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . 31 38 38 38 38 38 38 39 40 40 40 40 33 31 28 30 31 14 3 Device 7 | . . 1 11 9 7 7 7 7 7 11 15 13 13 8 6 5 4 13 12 13 13 11 4 Storage 8 | . 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 4 4 4 3 . Processor 2 | . . 5 . 4 . . . . . . . . . . . . . 2 6 4 4 9 9 Hackware 3 | . . . . . 3 7 7 7 7 7 7 6 6 6 6 6 8 10 10 14 14 11 6 Protection 8 | . . 10 11 9 15 15 15 15 14 7 7 6 6 6 6 6 9 7 8 8 8 6 . Energy Gun 2 | . 14 8 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 2 11 10 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 14 10 10 1 . . . . . . . . . . . . . . 2 4 1 . . Impact Weapon 1 | . . . . . 3 7 7 7 7 7 7 6 6 6 6 6 5 5 4 3 2 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 14 19 44 45 48 44 24 24 24 25 24 24 29 37 24 23 23 24 26 49 49 54 35 5 Greatest Support 86 | 40 40 66 66 86 82 25 25 25 25 25 25 30 30 25 25 25 32 43 55 50 54 43 20 Greatest Overweight (x) 2 | . . . 2 . 1 . . . . . . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 11 | 6 9 11 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 15 | 5 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Average Carried 11 | 2 4 11 14 14 10 9 9 10 9 9 9 9 9 10 10 9 9 9 9 9 9 6 4 Final Capacity 15 | 8 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 3 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 9 10 10 9 10 10 5 4 Class Distribution -------------------- 55% | Mutant 17% | Sprinter 13% | Hacker-Sprinter 6% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Matter Collected 3127 | 229 83 706 533 744 52 . 21 93 84 20 10 . 45 . . 15 135 108 137 83 22 . 7 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7621 | . 171 1626 1820 1806 52 . 21 54 19 . 20 . 49 . . 239 617 651 309 92 75 . . Parts 391 | . 17 107 112 96 . . . 5 . . . . 2 . . 3 13 13 15 2 6 . . Haulers Intercepted 23 | . . 4 6 5 1 . . . . . . . . . . . 2 4 1 . . . . Recyclers Shooed 10 | . . 7 2 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 1 1 . . . 2 2 . 2 . . . . . . . Prevented 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Combat Hostiles Destroyed 157 | . 5 27 37 44 . . . 2 1 . 3 . 2 . . 12 6 5 7 1 5 . . Melee 4 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . Guns 36 | . 5 19 9 3 . . . . . . . . . . . . . . . . . . . Cannons 58 | . . 3 18 33 . . . . . . . . 1 . . 1 2 . . . . . . AOE 55 | . . 5 10 5 . . . . . . 3 . . . . 11 4 5 7 . 5 . . Classes Destroyed 17 | . 4 7 3 . . . . 2 . . . . . . . 1 . . . . . . . Worker 22 | . . 2 5 3 . . . . . . . . . . . . 6 3 1 2 . . . Builder 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . . 4 6 5 1 . . . . . . . . . . . 2 4 1 . . . . Recycler 6 | . . 3 1 . . . . . . . . . . . . . 1 1 . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . 1 1 1 . . 1 . . . . . . . . . 1 1 . . . . . Watcher 8 | . 2 1 1 . . . . . . . . . . . . . 2 . 2 . . . . Swarmer 49 | . 4 7 2 6 . . . . 1 . 3 . 2 . . 3 4 5 7 . 5 . . Grunt 63 | . 1 11 20 28 . . . . . . . . . . . 3 . . . . . . . Brawler 5 | . . . 2 . . . . . . . . . . . . 3 . . . . . . . Duelist 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . Protector 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . Sentry 25 | . . 9 6 8 . . . . . . . . . . . 1 . . . 1 . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 6 12 7 1 . 1 2 1 . 3 . 2 . . 9 6 8 9 2 5 . . Combat Bots Only 10 | . 3 6 10 6 . . . 2 1 . 3 . 2 . . 9 6 5 7 1 5 . . Max Kills in Single Turn 7 | . 1 2 4 3 1 . 1 1 1 . 3 . 1 . . 3 3 7 3 2 4 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 3 3 . . . . . . 3 . . . . 3 3 5 3 . 4 . . Melee 1 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Hostile Shots Fired 1092 | . 33 141 105 184 8 . 27 2 23 . 13 24 44 3 . 33 68 71 30 17 32 46 188 Missed 490 | . 9 48 37 59 3 . 20 1 11 . 5 15 30 2 . 14 38 53 14 14 17 21 79 Damage Taken 9809 | . 204 1235 990 1970 94 . 49 22 184 . 115 70 129 20 . 372 546 441 350 109 296 558 2055 Core 2720 | . 9 107 72 201 30 . 5 . 45 . 33 16 51 . . 110 220 134 64 . 22 98 1503 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 365 | . . . . . 10 . 9 . 19 . 26 3 10 . . 32 49 78 69 . 31 29 . Regen/Repaired (Parts) 213 | . . 71 . . . . . . . 94 . . . . . . . . . . 48 . . Core Remaining (%) 83 | 100 96 . 55 63 . . . . . . 83 . . . . 79 78 88 95 . 98 . . Volleys Fired 394 | . 19 104 98 145 . . . . . . 2 . 1 . . 13 3 1 4 2 2 . . Largest 2 | . 2 2 2 2 . . . . . . 1 . 1 . . 1 1 1 1 2 1 . . Hottest 128 | . 70 83 91 128 . . . . . . . . . . . . . . . 40 . . . Shots Fired 691 | . 38 196 183 244 . . . . . . 2 . 1 . . 13 3 1 4 4 2 . . Gun 330 | . 38 181 85 24 . . . . . . . . . . . . . . . 2 . . . Cannon 315 | . . 11 90 214 . . . . . . . . . . . . . . . . . . . Launcher 18 | . . 4 8 6 . . . . . . . . . . . . . . . . . . . Special 28 | . . . . . . . . . . . 2 . 1 . . 13 3 1 4 2 2 . . Kinetic 303 | . 19 100 85 97 . . . . . . . . . . . . . . . 2 . . . Thermal 305 | . 19 55 90 141 . . . . . . . . . . . . . . . . . . . Explosive 46 | . . 4 8 6 . . . . . . 2 . 1 . . 13 3 1 4 2 2 . . Electromagnetic 37 | . . 37 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 3 14 16 23 . . . . . . 4 . 5 . . 6 2 3 . 3 1 . . Robot Miss Streak 6 | . 5 5 3 6 . . . . . . . . . . . 2 1 . 3 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 508 | . 16 133 118 183 1 . 1 3 1 . 1 . 2 . . 9 19 14 2 4 1 . . Core Hits 353 | . 9 70 74 142 . . . 1 . . 2 . 1 . . 21 8 7 9 4 5 . . Critical Kills 5 | . . . 1 3 . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 9 | . . . . . . . . . . . . . 1 . . . 3 3 1 1 . . . Critical Strikes 20 | . . 1 1 3 . . . . . . . . 1 . . 4 3 3 1 3 . . . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Smash 9 | . . . . . . . . . . . . . 1 . . . 3 3 1 1 . . . Sever 5 | . . . . . . . . . . . . . . . . 4 . . . 1 . . . Melee Attacks 165 | . . . . 3 4 . 15 5 10 . . 4 1 . . . 47 28 10 18 7 4 9 Impact 165 | . . . . 3 4 . 15 5 10 . . 4 1 . . . 47 28 10 18 7 4 9 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 1 . . 1 . . . . . . . . 9 6 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20047 | . 213 2431 3626 4681 68 . 69 137 57 . 428 . 67 . . 2487 1824 1862 1187 260 650 . . Guns 3146 | . 213 1869 763 281 . . . . . . . . . . . . . . . 20 . . . Cannons 4987 | . . 119 1374 3494 . . . . . . . . . . . . . . . . . . . Explosions 8361 | . . 443 1483 906 . . . . . . 386 . . . . 2148 526 761 965 138 605 . . Melee 2943 | . . . . . 68 . 69 137 57 . . . 33 . . . 1220 1068 222 69 . . . Ramming 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Kinetic 3349 | . 62 979 763 1525 . . . . . . . . . . . . . . . 20 . . . Thermal 4514 | . 151 685 1374 2250 . . . . . . . . . . . . . 54 . . . . . Explosive 8076 | . . 212 1483 906 . . . . . . 386 . . . . 2148 526 707 965 138 605 . . Electromagnetic 555 | . . 555 . . . . . . . . . . . . . . . . . . . . . Impact 2943 | . . . . . 68 . 69 137 57 . . . 33 . . . 1220 1068 222 69 . . . Slashing 604 | . . . . . . . . . . . 42 . 34 . . 339 78 33 . 33 45 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . 3 3 . . . . . . . . . . . . 1 . . . 1 1 . . Average Corruption 2 | . . 1 3 . . . . . . . . . . . . 1 . . . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 42 | . . 13 27 . . . . . . . . . . . . . . . . . 2 . . Message Errors 15 | . . 3 10 . . . . . . . . . . . . . . . . . 2 . . Matter Fused 7 | . . 3 4 . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1578 | . . . 32 53 48 . 19 40 33 . 37 . 33 . . 112 503 363 275 . 30 . . Projectiles 68 | . . . 16 2 . . . . . . . . . . . 35 . . . . 15 . . Explosions 335 | . . . 16 51 . . . . . . 37 . . . . 77 22 40 77 . 15 . . Melee 1175 | . . . . . 48 . 19 40 33 . . . 33 . . . 481 323 198 . . . . Knockbacks 31 | . . . . 26 . . . . . . . . . . . . 2 3 . . . . . Impact 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . . Kinetic 23 | . . . . 23 . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . 107 14 107 . . . . . . . . . . . . . . . . . . . Shots 5 | . . 3 1 1 . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 63 255 199 51 35 35 44 50 162 4 4 . . . . 24 33 2 27 3 336 . . Average Temperature 30 | . 24 49 81 34 14 15 15 19 52 2 2 . . . . 10 13 1 10 1 148 . . Received Heat Transfer 2277 | . 12 384 327 927 . . 12 . 36 . . 24 12 9 . 39 174 18 42 . 9 36 216 Effects 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 27 | . . . . . 2 . 3 . . . . . . . . . 13 8 1 . . . . Impact Corruptions 40 | . . . . . 2 . 2 1 1 . . . 1 . . . 19 10 4 . . . . Robots Melted 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . 2 7 7 . . . . . . . . . . . . . . . . . . . Heat Transferred 8299 | . 444 1458 2434 3913 . . . . . . . . . . . . . 50 . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Peak Influence 1191 | . 120 549 1149 1191 562 211 496 . . . . 142 . . . . 769 1034 861 794 782 717 589 Initial 504 | . . 26 213 408 504 196 147 . . . . 72 . . . . 151 364 423 483 362 468 400 Average 530 | . 64 310 701 855 516 205 302 . . . . 111 . . . . 444 678 700 599 612 594 475 Maximum Alert Level 4 | . . 2 4 4 2 1 2 . . . . . . . . . 3 3 3 3 3 3 2 Low Security (%) 14 | 100 100 14 . . . 37 11 . . . . 100 . . . . 27 . . . . . . Level 1 23 | . . 66 17 . . 62 66 . . . . . . . . . 20 21 . . 16 . . Level 2 33 | . . 18 39 30 100 . 22 . . . . . . . . . 30 27 38 87 51 93 100 Level 3 24 | . . . 38 53 . . . . . . . . . . . . 20 51 61 12 32 6 . Level 4 3 | . . . 3 16 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 1 3 16 9 2 . 1 . . . . 1 . . . 1 4 6 1 2 . 4 2 Investigation 17 | . . 1 5 1 . . 1 . . . . . . . . . 1 2 1 1 . 2 2 Extermination 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Reinforcement 18 | . 1 2 4 3 2 . . . . . . 1 . . . . . 2 . 1 . 2 . Assault 8 | . . . 4 1 . . . . . . . . . . . 1 1 1 . . . . . Garrison 8 | . . . 3 4 . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Distress Signals 12 | . . 2 2 4 . . . . . . . . . . . . . 2 . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 427 | . 13 39 56 61 4 6 7 3 18 . 6 7 4 5 . 15 37 43 17 11 25 32 18 Peak Tracking Total 14 | . 5 6 10 6 4 6 6 2 9 . 6 6 3 7 . 10 9 14 8 7 13 12 9 Tactical Retreats 55 | . 1 1 5 . . . 3 . 6 . 2 . 1 3 . . 9 8 2 2 4 5 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Traps Triggered 16 | . . 3 3 . 3 . . . . . . . . . . . 3 2 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Machines Disabled 20 | . . 2 2 1 . . . . . . . . . . . 2 2 8 . . 3 . . Max in Single Turn 8 | . . 2 1 1 . . . . . . . . . . . 1 1 8 . . 2 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Machines Accessed 59 | . . 4 8 3 3 . 5 1 . . . 2 1 . 4 . 5 8 3 6 3 2 1 Terminals 39 | . . 3 7 3 3 . 2 . . . . 2 . . . . 3 6 1 5 1 2 1 Fabricators 4 | . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . . Repair Stations 4 | . . 1 . . . . . . . . . . . . . . 1 1 . . 1 . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Total Hacks 136 | . . 5 21 5 7 . 10 1 . . . 5 1 . 30 . 11 13 5 9 5 6 2 Successful 73 | . . 5 7 1 2 . 4 1 . . . 1 1 . 30 . 4 4 4 4 4 1 . Failed 63 | . . . 14 4 5 . 6 . . . . 4 . . . . 7 9 1 5 1 5 2 Catastrophic 16 | . . . 1 1 . . 4 . . . . 2 . . . . 1 3 . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . . 2 11 2 5 . 3 . . . . 3 . . . . 3 7 . 4 . 5 2 Terminals 74 | . . 3 15 5 7 . 5 . . . . 5 . . . . 6 10 1 8 1 6 2 Fabricators 8 | . . . . . . . 1 . . . . . . . . . 3 . 3 1 . . . Repair Stations 8 | . . 2 . . . . . . . . . . . . . . 2 1 . . 3 . . Recycling Units 8 | . . . 6 . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 2 1 . 1 . . Terminal Hacks 53 | . . 3 4 1 2 . 1 1 . . . 1 1 . 30 . 1 2 1 3 1 1 . Record 12 | . . . . . . . . . . . . . . . 11 . . . . . . 1 . Part Schematic 14 | . . . . . . . . . . . . . . . 12 . . 1 . 1 . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . . 3 . 1 . . . . . . Open Door 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . 1 . . 1 . . . . . . 1 . . . . . 1 1 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . . . . . . 2 . 2 1 . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Repair Station Hacks 6 | . . 2 . . . . . . . . . . . . . . 1 1 . . 2 . . Scan Component 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Repair 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Refit 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Unauthorized Hacks 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 40 | . . 1 5 2 3 . 4 . . . . 2 . . . . 4 8 2 5 1 2 1 Full Trace Events 12 | . . . 3 1 . . 1 . . . . . . . . . 1 2 1 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . 1 . . 15 . . . . 12 . . 1 . 1 . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 88 | . . . . . . . . . . . . . . . . . 64 . 24 . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . 16 . 6 . . . . Parts Repaired 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Time 46 | . . 26 . . . . . . . . . . . . . . . . . . 20 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Total Allies 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . Largest Group 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . 84 . . . . . . . . . . . . . . . . . . . . Total Damage 954 | . . . 954 . . . . . . . . . . . . . . . . . . . . Kills 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . 2 2 1 2 . 1 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Turns Passed 9672 | 92 598 2114 1465 1625 158 35 208 119 275 202 117 95 107 103 19 115 504 505 267 257 182 292 218 Spaces Moved 13407 | 56 332 1041 683 734 385 146 669 367 802 819 321 373 428 435 80 373 1081 1349 693 692 468 673 407 Core 193 | 10 . . . . . . . . . . . . . . . . . . . . . . 183 Treads 2850 | 46 332 1041 683 734 14 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Flight 10360 | . . . . . 371 146 669 367 802 819 321 373 428 435 80 373 1081 1349 693 692 468 673 220 Fastest Speed 19 | 50 160 160 160 148 23 23 23 23 23 23 23 20 20 23 23 23 20 22 23 27 19 23 34 Average Speed 53 | 140 160 160 160 155 28 23 23 23 23 23 23 20 22 23 23 23 24 27 26 27 21 26 42 Slowest Speed 320 | 160 160 160 320 160 156 23 23 23 23 23 23 20 90 23 23 23 27 34 29 27 27 35 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . 2 . . . . . . 2 . . . 2 4 15 4 8 4 10 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 52 89 88 61 12 84 15 42 88 78 53 9 60 73 68 58 25 38 18 18 42 25 17 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Known Exits Taken 8 | . . 1 . . . . 1 1 . . 1 1 . . . 1 . . . 1 1 . . Unknown Exits Taken 13 | 1 1 . 1 1 . . . . 1 1 . . 1 1 1 . 1 1 1 . . 1 . Scrap Searched 21 | . . . . . . . . 2 8 4 1 . 2 2 . 2 . . . . . . . Spaces Dug 128 | . . 6 . 2 3 . 14 . 8 . . 3 . . . . 28 13 16 17 6 4 8 Terrain Destroyed 482 | . . 40 38 66 3 . 14 . 8 . 11 3 11 . . 81 53 48 42 37 15 4 8 Melee 113 | . . . . 2 3 . 14 . 8 . . 3 . . . . 28 13 7 17 6 4 8 Projectile 9 | . . 2 . . . . . . . . . . . . . 2 1 . 3 1 . . . AOE 360 | . . 38 38 64 . . . . . . 11 . 11 . . 79 24 35 32 19 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Com Total 14873 | 70 361 1298 870 979 431 147 696 392 874 832 361 384 433 437 79 386 1234 1416 749 712 528 770 434 Wait 548 | . 3 70 52 27 14 . 3 21 61 5 37 . 2 3 . . 77 25 13 1 41 83 10 Move 13291 | 55 331 1040 682 733 381 145 668 366 801 818 320 368 427 434 79 368 1073 1321 684 676 460 654 407 Hop 43 | . . . . . 2 . . . . . . 2 . . . 2 3 12 4 7 3 8 . Pick Up 112 | 9 6 23 6 20 5 1 2 . 1 4 . 3 . . . . 10 4 9 2 4 1 2 Fast Attach 57 | . . 11 7 8 2 . 2 . . . . 2 . . . . 5 10 6 2 1 . 1 Attach 78 | 6 1 5 4 7 9 . 1 . 1 1 1 2 1 . . 2 11 3 7 . 3 10 3 Detach 20 | . . . . . 3 . . . . . 1 . 1 . . 1 3 1 2 . 1 6 1 Swap 51 | . . 17 6 12 2 . 1 . . 1 . . . . . . . 5 3 2 2 . . Drop 112 | . 1 28 13 24 9 1 4 . . 3 . 3 . . . . 2 6 7 2 4 4 1 Fire 394 | . 19 104 98 145 . . . . . . 2 . 1 . . 13 3 1 4 2 2 . . Melee 165 | . . . . 3 4 . 15 5 10 . . 4 1 . . . 47 28 10 18 7 4 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 15) 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 873 | -9/Materials | Discovered new exit (range 6) 1096 | -9/Materials | Repaired Assault Rifle 1144 | -9/Materials | Discovered new exit (range 5) 2059 | -9/Materials | Discovered new exit (range 7) 2106 | -9/Materials | Discovered new exit (range 14) 2351 | -9/Materials | Discovered new exit (range 14) 2367 | -9/Materials | Identified exit to Mines 2367 | -9/Materials | Identified exit to Storage 2805 | -9/Materials | Entered Storage 3605 | -9/Storage | First assault squad dispatched 3666 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3669 | -9/Storage | Destroyed 10 combat bots 3709 | -9/Storage | Garrison activated, responded to threat 3748 | -9/Storage | Lost 7 allies 4133 | -9/Storage | Discovered new exit (range 11) 4146 | -9/Storage | Met a pair of Derelict thieves 4211 | -9/Storage | Lost 3 allies 4270 | -9/Storage | Entered Materials 4270 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4434 | -8/Materials | Build established: Scavenger-Mutant 4812 | -8/Materials | Build established: Mutant 4891 | -8/Materials | Garrison activated, responded to threat 5093 | -8/Materials | Discovered new exit (range 8) 5311 | -8/Materials | Garrison activated, responded to threat 5470 | -8/Materials | First assault squad dispatched 5895 | -8/Materials | Entered Factory 5895 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5968 | -7/Factory | Identified exit to Lower Caves 6053 | -7/Factory | Sucked down chute 6053 | -7/Factory | Entered Waste 6062 | -7/Waste | Spotted C-40 Crusher 6065 | -7/Waste | Spotted C-40 Crusher 6065 | -7/Waste | Spotted C-40 Crusher 6065 | -7/Waste | Spotted C-40 Crusher 6070 | -7/Waste | Spotted C-40 Crusher 6073 | -7/Waste | Spotted C-40 Crusher 6078 | -7/Waste | Discovered new exit (range 14) 6088 | -7/Waste | Entered Factory 6219 | -7/Factory | Build established: Sprinter 6222 | -7/Factory | Discovered exit to Lower Caves (range 10) 6267 | -7/Factory | Discovered exit to Lower Caves (range 6) 6296 | -7/Factory | Entered Lower Caves 6297 | -7/Lower Caves | Identified exit to Lower Caves 6342 | -7/Lower Caves | Learned location of Zion (-7) 6346 | -7/Lower Caves | Encountered a Warlord checkpoint 6415 | -7/Lower Caves | Entered another Lower Caves area 6421 | -7/Lower Caves | Discovered new exit (range 10) 6421 | -7/Lower Caves | Learned Factory trap positions 6576 | -7/Lower Caves | Learned Factory emergency access door positions 6688 | -7/Lower Caves | Discovered new exit (range 9) 6690 | -7/Lower Caves | Entered Zion 6693 | -7/Zion | Learned 8 Factory zone layouts 6712 | -7/Zion | Received a hallucinogenic algorithm 6717 | -7/Zion | Discovered new exit (range 9) 6749 | -7/Zion | Given A8's code to call for help 6770 | -7/Zion | Found Prototype Special Weapon 6772 | -7/Zion | Found Prototype Special Weapon 6774 | -7/Zion | Found Prototype Special Weapon 6810 | -7/Zion | Visited the Megawrench Repair Shop 6868 | -7/Zion | Megawrench repaired 9 parts 6892 | -7/Zion | Entered Proximity Caves 6892 | -6/Proximity Caves | Identified exit to Factory 6973 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x3) 7008 | -6/Proximity Caves | Learned Factory terminal intel 7009 | -6/Proximity Caves | Entered Factory 7009 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7010 | -6/Factory | Identified exit to Factory 7011 | -6/Factory | Loaded intel: 82 trap records 7013 | -6/Factory | Loaded intel: 28 terminal locations 7036 | -6/Factory | Identified exit to Lower Caves 7036 | -6/Factory | Identified exit to Extension 7057 | -6/Factory | Discovered exit to Factory (range 7) 7104 | -6/Factory | Entered Lower Caves 7116 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7126 | -6/Lower Caves | Learned Factory terminal intel 7186 | -6/Lower Caves | Spotted B-75 Beast 7202 | -6/Lower Caves | Discovered new exit (range 6) 7211 | -6/Lower Caves | Entered another Lower Caves area 7213 | -6/Lower Caves | Ambushed by wild Derelicts 7216 | -6/Lower Caves | Learned 8 Factory zone layouts 7313 | -6/Lower Caves | Discovered new exit (range 5) 7314 | -6/Lower Caves | Entered Data Miner 7314 | -6/Data Miner | Discovered new exit (range 6) 7319 | -6/Data Miner | Met Data Miner 7323 | -6/Data Miner | Learned location of Section 7 (-2) 7323 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7327 | -6/Data Miner | Received God Mode back door access code from Data Miner 7333 | -6/Data Miner | Entered Proximity Caves 7375 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7389 | -5/Proximity Caves | Learned Factory security intel 7408 | -5/Proximity Caves | Destroyed 9 combat bots 7430 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7444 | -5/Proximity Caves | Discovered exit to Factory (range 9) 7448 | -5/Proximity Caves | Entered Factory 7448 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7451 | -5/Factory | Loaded intel: 23 terminal locations 7453 | -5/Factory | Spotted B-75 Beast 7570 | -5/Factory | Discovered new exit (range 10) 7748 | -5/Factory | First assault squad dispatched 7750 | -5/Factory | Fabricated Q-thruster? 7766 | -5/Factory | Lost 3 parts (1p1n1u) 7821 | -5/Factory | Garrison activated, responded to threat 7941 | -5/Factory | Discovered new exit (range 11) 7952 | -5/Factory | Entered another Factory area 7952 | -4/Factory | Evolved 2 slots: Utility x2 8127 | -4/Factory | Build established: Hacker-Sprinter 8202 | -4/Factory | First assault squad dispatched 8323 | -4/Factory | Identified exit to Upper Caves 8323 | -4/Factory | Identified exit to Armory 8326 | -4/Factory | Discovered new exit (range 9) 8423 | -4/Factory | Found Prototype Launcher 8423 | -4/Factory | Identified Com. Tesla Bomb Launcher 8452 | -4/Factory | Search patrols dispatched 8457 | -4/Factory | Entered Research 8457 | -3/Research | Evolved 2 slots: Utility x2 8478 | -3/Research | Identified exit to Testing 8517 | -3/Research | Destroyed 7 combat bots 8525 | -3/Research | Lost 4 parts (1p2n1u) 8659 | -3/Research | Fabricated Lgt. Nuclear Core? 8705 | -3/Research | Discovered new exit (range 10) 8724 | -3/Research | Entered another Research area 8724 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8728 | -2/Research | Spotted B-90 Cyclops 8772 | -2/Research | Identified exit to Access 8813 | -2/Research | Identified exit to Quarantine 8927 | -2/Research | Spotted B-90 Cyclops 8974 | -2/Research | Search patrols dispatched 8981 | -2/Research | Entered Quarantine 9042 | -2/Quarantine | Found Alien Artifact 9043 | -2/Quarantine | Found Alien Artifact 9102 | -2/Quarantine | Repaired Imp. VTOL Module 9160 | -2/Quarantine | Discovered exit to Access (range 10) 9163 | -2/Quarantine | Entered Access 9163 | -1/Access | Evolved 2 slots: Utility x2 9217 | -1/Access | Lost 6 parts (2p4n) 9370 | -1/Access | Identified Dimensional Node Initializer (x2) 9370 | -1/Access | Initialized slip node 9413 | -1/Access | Search patrols dispatched 9428 | -1/Access | Lost 6 parts (1p3n2u) 9447 | -1/Access | Discovered new exit (range 8) 9455 | -1/Access | Entered Command 9530 | -1/Command | Spotted B-99 Colossus 9587 | -1/Command | Core integrity fell below 50% 9594 | -1/Command | Core integrity fell below 20% 9624 | -1/Command | Lost 9 parts (3n5u1w) 9671 | -1/Command | Incoming investigation squad redirected 9673 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09586_ Penetrated by Slug. 09586_ Slug penetrates Quantum Router. 09586_ Penetrated by Slug. 09586_ Slug penetrates Wall. 09587_ Dropped Hyp. Railgun. 09587_ Critical hit (Burn: +37). 09589_ Penetrated by Slug. 09590_ Slug penetrates Wall. 09592_ Penetrated by Slug. 09593_ Imp. Linear Gravjet destroyed. 09593_ Penetrated by Slug. 09594_ Acquired 3 matter. 09639_ C-30 ARC bursts open, deploying its payload. 09639_ G-73 Enforcer unfolds itself. 09646_ Triggered Alarm Trap. 09646_ An alarm sounds. 09646_ ALERT: Alarm triggered, dispatching investigation squad. 09662_ Knocked back. 09662_ Penetrated by Slug. 09671_ ALERT: Higher priority target reported, redirecting investigation. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ##########??????????????????????????????????????? | | " #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # "" #??????????????????????????????????????? | | # "" #??????????????????????????????????????? | | # T" #######????????????????????????????????? | | # "" # #????????????????????????????????? | | ## "" # #????????????????????????????????? | | ## + #????????????????????????????????? | | # # #????????????????????????????????? | | # # #????????????????????????????????? | | # #?# ###????????????????????????????????? | | # #?# #??????????????????????????????????? | | ##"########?# #?????########?????????????????????? | | #???????# #?????# #?????????????????????? | | #??????## ##????# #?????????????????????? | | #??????# ###### % #?????????????????????? | | #??????# /s #?????????????????????? | | #??????# # #?????????????????????? | | #??????# # @ #?????????????????????? | | #??????# ########?????????????????????? | | #??????# !! #????????????????????????????? | | #??????# !! #????????????????????????????? | | #??????# !! #????????????????????????????? | | #??????# #????????????????????????????? | | #??????# ######???????????????????????? | | #####??????# H [ ?????????????? | | ############ ###### ######?????????????????? | | % #????? #??????????????????????? | | +????? ######??????????????????????? | | #????? #???????????????????????????? | | #????? #???????????????????????????? | | #????? #???????????????????????????? | | ############# #????? #???????????????????????????? | | ???????????# #????? #???????????????????????????? | | ?????????# #????? ????????????????????????????? | | "" #????????# #????? ????????????????????????????? | | """#???????? * ????? ????????????????????????????? | | """#???????? ??????????????????????????????????? | | "" #???????? ??????????????????????????????????? | | #????????###??????????????????????????????????? | | #????????????""???????????????????????????????? | | ####????????????T"???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Power Amplification 20 Additional Mass Support 16 Corruption Block 20 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 46 Item Schematics ----------------- Imp. Propulsion Shielding | -7/Factory | Scanalyzed Arm. Leg | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Spear | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Lgt. Nuclear Core | -4/Factory | Hacked Quantum Capacitor | -2/Research | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Q-thruster | x2 | -5/Factory Lgt. Nuclear Core | x2 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed ServoBlastRefractor Manual? 0 Play Time 01:51:17 Cumulative 133.9 hours Start 2023.12.23 @ 21:48:36 End 2023.12.23 @ 23:42:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 111 Adventurer 36 Explorer 0 Win Type - Total 8 Types 2/0/6/0/0/0/0/0/0 Lore% 54 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85cab734-f410-4282-a922-884f89f0c956