Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.26 @ 20:48:57 Player: DaddyWalrus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (417) 2085 Value Destroyed (21367) 21367 Prototype IDs (52) 1040 Alien Tech Used (6) 1200 Bonus (13402) 13402 TOTAL SCORE: 47494 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5843 Follower Combat Kills 464 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Scanned by Researcher 1000 Met Sigix 2000 Friendly Fire -905 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 95/100 System Corruption 40% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Relay Coupler [Brawler] (25) > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (4) ---- Long-range Terrain Scanner Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Experimental Heat Sink Experimental Coolant Injector Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Phase Shifter Centrium Heavy Armor Plating > --- WEAPON ----------- EMDS EMDS > --- INVENTORY -------- Quantum Reactor Biometal Leg Enhanced Biometal Leg Advanced Matter Compressor Experimental Phase Shifter EM Dispersion Field Relay Coupler [Sentry] High-powered Tractor Beam Subatomic Replicator Gamma Rifle HERF Cannon Fusion Bomb Launcher Advanced Remote Datajack Enhanced Force Lance Sigix Containment Pod [Rating: 180] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon KE Penetrator Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Slots Evolved 16 | . . 2 . . . 2 . 2 . . 2 . 2 . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Utility 11 | . . 2 . . . 1 . 1 . . 1 . 1 . . 2 . 1 . 2 . . Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Parts Attached 706 | 7 9 27 5 8 . 20 17 31 41 24 2 40 33 24 67 34 38 36 32 24 178 9 Power 50 | 1 1 2 . . . 3 . 2 1 3 . 3 2 1 1 1 2 7 4 5 11 . Engine 14 | 1 1 2 . . . 1 . . 1 2 . 3 1 1 1 . . . . . . . Core 7 | . . . . . . 2 . 2 . 1 . . 1 . . . 1 . . . . . Reactor 29 | . . . . . . . . . . . . . . . . 1 1 7 4 5 11 . Propulsion 114 | 2 2 3 1 2 . 3 1 4 5 4 1 8 3 6 11 5 6 5 . 6 36 . Treads 72 | 1 1 3 1 . . 3 1 4 4 4 1 2 . 3 11 5 6 5 . 6 11 . Leg 39 | . . . . 2 . . . . 1 . . 6 3 3 . . . . . . 24 . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Utility 212 | 2 . 7 2 4 . 4 3 11 10 4 1 8 17 8 26 9 10 11 10 9 51 5 Device 103 | . . . . . . 3 1 7 5 1 . 5 13 2 16 4 3 3 6 3 29 2 Storage 20 | 2 . 2 . 3 . . . . . . . . . . 4 . . 2 2 2 3 . Processor 22 | . . 1 . . . . . 1 . 1 . . 1 2 1 2 2 2 . 2 4 3 Hackware 20 | . . . . . . . . . 3 1 . 2 1 2 . . 1 2 1 1 6 . Protection 46 | . . 4 2 1 . 1 2 3 2 1 1 1 2 2 5 3 4 2 1 1 8 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 330 | 2 6 15 2 2 . 10 13 14 25 13 . 21 11 9 29 19 20 13 18 4 80 4 Energy Gun 41 | . . . . . . 1 . 2 1 . . 3 1 1 . 1 8 6 7 3 7 . Energy Cannon 23 | . . . . . . . . . . 1 . 1 2 2 4 . 1 . . . 12 . Ballistic Gun 156 | 2 4 13 1 2 . 8 8 9 16 7 . 10 3 3 12 7 5 2 5 . 39 . Ballistic Cannon 17 | . . . . . . . . . . 1 . . 2 1 3 5 3 1 1 . . . Launcher 17 | . . 2 1 . . . 3 . 3 . . . . . 1 . . 1 1 . 5 . Special Weapon 44 | . 2 . . . . 1 1 2 3 3 . 4 3 1 5 2 2 2 4 1 8 . Impact Weapon 9 | . . . . . . . . 1 2 1 . 3 . 1 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Piercing Weapon 20 | . . . . . . . . . . . . . . . 3 4 1 1 . . 7 4 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 . . . 1 . 1 . 1 . . 2 . 3 1 . 1 . . 14 2 Parts Lost 125 | . 1 6 3 . . 3 . 10 18 1 . 14 3 2 6 . 2 6 6 4 38 2 Power 8 | . 1 1 . . . . . 1 . . . 1 . . . . . . . . 4 . Propulsion 30 | . . 2 1 . . 1 . 3 5 . . 6 . . 1 . 1 . . 1 9 . Utility 41 | . . 1 2 . . 1 . 3 5 1 . 2 1 . 3 . . 3 2 3 12 2 Weapon 46 | . . 2 . . . 1 . 3 8 . . 5 2 2 2 . 1 3 4 . 13 . Highest Loss Streak 13 | . 1 5 1 . . 2 . 4 11 1 . 8 1 2 2 . 2 3 3 3 13 2 Average Slot Usage (%) 91 | . 100 93 99 73 88 89 90 90 90 92 93 91 88 93 93 94 98 95 88 93 89 22 Engine 4 | . 14 10 11 11 11 4 9 . 4 3 6 6 4 2 4 4 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 5 9 9 8 7 . Treads 15 | . 14 21 21 15 . 17 18 22 21 22 26 10 . 9 22 21 21 15 9 11 7 . Leg 3 | . . . . 6 22 . . . . . . 14 23 13 . . . . . . 7 . Device 7 | . . . . . . 8 9 12 9 7 . 4 11 5 6 5 9 11 11 16 12 1 Storage 10 | . 28 22 22 18 11 9 9 7 7 7 6 6 5 5 5 10 10 9 11 13 8 . Processor 12 | . . 5 11 11 11 9 9 7 5 . 6 6 5 10 11 20 21 24 19 18 22 12 Hackware 4 | . . . . . . . . . 5 15 20 14 5 11 8 3 . 1 5 4 2 7 Protection 5 | . . 10 11 10 11 9 9 7 7 7 6 6 5 4 4 6 9 3 1 1 3 . Energy Gun 2 | . . . . . . . . 4 2 . . 2 . 1 . 1 7 8 7 7 1 . Energy Cannon 1 | . . . . . . . . . . . . 3 4 7 7 . . . . . . . Ballistic Gun 14 | . 26 21 21 . 22 26 25 17 19 21 20 11 13 8 12 10 8 5 6 8 12 . Ballistic Cannon 1 | . . . . . . . . . . . . . 2 1 1 6 4 2 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 16 16 49 49 75 22 27 27 32 34 40 35 40 53 53 89 102 115 112 112 111 148 9 Greatest Support 133 | 20 20 40 40 60 60 60 56 76 78 70 88 96 108 108 106 102 101 130 130 130 133 3 Greatest Overweight (x) 14 | . 1 1 1 14 . . . . . . . . . 1 . 1 1 1 . 1 4 2 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 8 8 16 16 32 24 24 24 24 24 24 24 24 24 24 24 16 16 16 16 16 16 4 Average Capacity 18 | 6 8 13 16 20 24 24 24 24 24 24 24 24 24 24 22 16 16 16 16 16 15 4 Most Carried 24 | 6 8 16 16 23 22 24 24 24 24 24 23 24 24 24 24 16 16 16 16 16 16 4 Average Carried 18 | 4 7 11 15 17 21 23 23 22 22 23 22 23 23 23 22 15 15 15 15 15 14 3 Final Capacity 24 | 8 8 16 16 24 24 24 24 24 24 24 24 24 24 24 16 16 16 16 16 16 4 4 Final Carried 24 | 6 8 16 16 21 22 23 24 24 23 24 23 24 24 24 16 16 16 16 16 16 3 3 Class Distribution -------------------- 28% | Bothacker-Gunner 21% | Scavenger-Gunner 12% | Bothacker-Tank 10% | Mutant 9% | Scavenger-Mutant 3% | Bothacker-Mutant 3% | Hauler-Skirmisher 3% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Tank | -5/Factory Bothacker-Gunner | -5/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Bothacker-Gunner | -3/Research Bothacker-Gunner | -3/Garrison Bothacker-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Matter Collected 19196 | 278 388 613 314 56 . 626 358 1059 899 634 . 1098 811 754 1513 1155 1249 857 848 297 5252 137 Remotely 386 | . . . . . . . . . . . . . . . . . . . . . 386 . Salvage Created 21713 | 79 403 910 158 . . 545 318 1244 637 505 . 776 1211 272 1719 1141 1033 1328 1149 316 7865 104 Parts 1051 | 4 39 71 . . . 38 13 56 34 22 . 23 67 20 94 44 51 76 44 22 330 3 Haulers Intercepted 6 | . . . . . . . . 1 . 1 . . . . 3 . . . . . . 1 Recyclers Shooed 8 | . 1 1 . . . . . . . 1 . . . . 2 . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Combat Hostiles Destroyed 359 | . 14 23 14 . . 11 8 20 20 8 . 14 16 7 30 15 27 21 20 4 87 . Melee 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Guns 266 | . 14 21 13 . . 11 6 20 16 8 . 10 9 4 9 5 20 13 15 4 68 . Cannons 60 | . . . . . . . . . . . . 2 5 3 20 6 7 8 5 . 4 . AOE 20 | . . 2 1 . . . 2 . 4 . . 1 2 . 1 . . . . . 7 . Classes Destroyed 22 | 1 5 2 1 . . . . 5 . 1 . 1 . . . 1 . 1 . . 4 . Worker 16 | . 1 1 . . . . . 2 . 1 . . 2 . 3 2 . . . . 4 . Builder 10 | . . . . . . . . 1 . . . . 2 . 3 . . . . 1 3 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . . . . 1 . 1 . . . . 3 . . . . . . 1 Recycler 18 | 1 . 1 . . . 1 . 4 . . . . 3 . 1 1 . 1 . . 5 . Operator 5 | . 2 1 . . . 1 . . . . . . 1 . . . . . . . . . Watcher 12 | . 2 . . . . 1 . 1 . . . . 2 . 1 . 2 . . . 3 . Swarmer 89 | . 9 9 . . . 3 . . 10 . . 2 5 4 15 . 17 5 5 . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 130 | . 5 8 . . . 6 5 11 8 3 . 9 6 . 2 5 3 3 15 . 41 . Brawler 9 | . . . . . . . . 1 . . . . . . . . . 1 . . 7 . Duelist 5 | . . . . . . . . . . . . . . . . . . 1 1 . 3 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Sentry 35 | . . 6 . . . 2 3 2 1 3 . 2 1 1 3 4 5 2 . . . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 20 | . . . . . . . . . . 1 . . . 2 . 2 . 2 . 2 11 . Programmer 42 | . . . . . . . . 3 1 1 . . 4 . 10 3 . 7 . 2 11 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 4 | . . . . . . . . . . . . . . . . 1 3 . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Assembled 16 | . . . 14 . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 15 | 1 3 8 11 . . 4 2 5 6 2 . 4 9 4 5 5 7 5 5 3 15 1 Combat Bots Only 12 | . 3 8 11 . . 3 2 4 6 2 . 4 5 4 5 5 7 5 5 2 12 . Max Kills in Single Turn 5 | 1 1 3 2 . . 1 1 2 2 1 . 1 5 1 3 1 3 1 2 1 3 1 Gunslinging 2 | . . 1 1 . . . . . . . . . . . . . 2 . 1 . 1 . Exploded 2 | . . 2 1 . . . 1 . 2 . . 1 2 . 1 . . . . . 2 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Damage Taken 35179 | . 552 950 828 . . 692 546 1586 2775 693 . 2046 1116 965 1825 1348 1882 1929 2171 590 12313 372 Core 3229 | . 72 80 143 . . 60 47 125 219 42 . 261 79 50 293 41 66 109 127 22 1090 303 Absorbed by Shields 1201 | . . . . . . . . . . . . 5 . . . . . 167 567 462 . . Reduced by Siege Mode 314 | . . . . . . . . . . . . . . . . . . 19 171 17 107 . Core Remaining (%) 70 | 100 71 . . . 44 . 80 . . 44 . 69 . . 57 . 90 . 81 . . . Volleys Fired 1019 | 2 97 61 34 . . 33 24 66 45 40 . 45 50 28 84 37 46 48 50 19 210 . Largest 4 | 2 2 2 2 . . 3 3 3 3 3 . 3 4 4 4 4 4 4 4 4 4 . Hottest 376 | 40 120 50 53 . . 100 100 128 140 74 . 188 219 152 218 206 376 348 284 229 233 . Shots Fired 2987 | 4 190 116 69 . . 97 70 192 121 111 . 121 163 86 286 132 174 160 150 69 676 . Gun 2438 | 4 184 115 68 . . 96 63 189 110 107 . 97 92 61 143 81 123 121 112 67 605 . Cannon 439 | . . . . . . . . . . . . 18 61 22 134 47 50 35 26 . 46 . Launcher 25 | . . 1 1 . . . 6 . 3 . . . . . 3 . . . 1 . 10 . Special 85 | . 6 . . . . 1 1 3 8 4 . 6 10 3 6 4 1 4 11 2 15 . Kinetic 2276 | 4 184 115 68 . . 96 63 143 101 107 . 82 120 49 161 113 121 79 80 34 556 . Thermal 551 | . 6 . . . . 1 1 46 9 . . 33 33 34 116 15 52 77 58 33 37 . Explosive 14 | . . 1 1 . . . 6 . 3 . . . . . . . . . 1 . 2 . Electromagnetic 69 | . . . . . . . . . . . . . . . 3 . . . . . 66 . Robot Hit Streak 65 | 2 11 23 11 . . 16 13 16 22 43 . 16 7 16 37 15 31 35 65 26 57 . Robot Miss Streak 7 | 1 6 6 2 . . 2 2 7 7 6 . 7 4 3 3 2 2 2 2 1 3 . Penetration Max 2 | . . . . . . . . . . . . 1 1 . 1 1 1 1 . . 2 . Secondary Targets 58 | . . 6 7 . . 2 1 2 5 . . 2 . 2 . . 9 . 2 1 19 . Max Gunslinging Chain 2 | . . 1 1 . . 1 1 1 1 . . 1 . 1 . . 2 . 1 1 1 . Shots Hit Robots 2139 | 2 100 83 44 . . 71 50 147 90 85 . 94 80 57 188 113 131 113 119 54 516 2 Core Hits 945 | 2 32 47 24 . . 31 25 70 64 24 . 38 42 16 68 41 52 46 53 14 255 1 Critical Hits 126 | . 3 . . . . 2 . 3 . 1 . 1 1 1 3 12 8 3 1 . 86 1 Critical Kills 51 | . . . . . . 1 . 2 . . . . . . 2 3 3 1 . . 39 . Critical Parts Destroyed 65 | . 3 . . . . 1 . 1 . 1 . 1 1 1 . 8 3 1 1 . 42 1 Melee Attacks 48 | . . . . . . . . 1 2 1 . 4 . 1 5 14 2 4 . . 8 6 Impact 11 | . . . . . . . . 1 2 1 . 4 . 1 2 . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Piercing 36 | . . . . . . . . . . . . . . . 3 14 2 4 . . 7 6 Sneak Attacks 14 | . . . . . . . . . . . . 1 . . . 7 2 . . . 2 2 Combat Hostiles 4 | . . . . . . . . . . . . 1 . . . 3 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51254 | 31 1038 1127 588 . . 961 927 2159 1605 1158 . 1737 1931 1070 5129 3126 3890 3390 2860 1397 16802 328 Guns 36161 | 31 1036 973 518 . . 961 667 2124 1219 1140 . 1258 822 673 1777 1558 2529 2466 2183 1397 12829 . Cannons 9293 | . . . . . . . . . . . . 353 765 397 3213 742 1069 886 677 . 1191 . Explosions 3561 | . . 136 45 . . . 260 . 386 . . . 344 . 113 . . . . . 2277 . Melee 1966 | . . . . . . . . . . . . 126 . . . 826 292 . . . 394 328 Ramming 273 | . 2 18 25 . . . . 35 . 18 . . . . 26 . . 38 . . 111 . Kinetic 32116 | 31 1036 973 518 . . 961 667 1212 1109 1140 . 1009 1012 352 2231 1961 2284 1500 1562 628 11930 . Thermal 12422 | . . . . . . . . 912 110 . . 602 919 718 2759 339 1314 1852 1298 769 830 . Explosive 2321 | . . 136 45 . . . 260 . 386 . . . . . . . . . . . 1494 . Electromagnetic 2156 | . . . . . . . . . . . . . . . 113 . . . . . 2043 . Impact 126 | . . . . . . . . . . . . 126 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1840 | . . . . . . . . . . . . . . . . 826 292 . . . 394 328 Highest Corruption 40 | . . 7 7 7 7 . . 4 5 5 . . 5 5 12 . . 2 2 8 39 40 Average Corruption 8 | . . 6 7 7 7 . . 2 4 5 . . 4 5 9 . . 1 2 7 16 39 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 645 | . . 36 34 17 8 . . 15 25 33 . . 21 20 114 . . 8 18 10 256 30 Message Errors 119 | . . 10 13 1 1 . . 1 9 7 . . 4 3 26 . . 1 9 5 26 3 Matter Fused 84 | . . 5 9 3 3 . . 2 4 3 . . 3 6 19 . . . . . 25 2 Heat Flow Errors 50 | . . 2 1 3 . . . 2 . 6 . . . . 10 . . 2 3 . 17 4 Energy Discharges 58 | . . 4 4 6 3 . . 1 2 1 . . 1 2 8 . . 4 . 2 19 1 Parts Rejected 5 | . . 1 . . . . . . . . . . . . 4 . . . . . . . Data Loss (minor) 46 | . . 6 1 3 1 . . 1 1 6 . . 3 3 6 . . 1 2 . 11 1 Data Loss (major) 18 | . . 1 . 1 . . . . 1 3 . . 1 . 4 . . . . . 7 . Misfires 21 | . . 2 2 . . . . . 3 . . . 2 . 4 . . . . . 8 . Alerts 5 | . . . . . . . . . . . . . . . 1 . . . . . 3 1 Misdirections 54 | . . . . . . . . . . . . . . . 6 . . . . . 31 17 Targeting Errors 154 | . . 4 3 . . . . 8 4 6 . . 6 5 23 . . . 2 2 90 1 Weapon Failures 31 | . . 1 1 . . . . . 1 1 . . 1 1 3 . . . 2 1 19 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 463 | . . . . . . . . . . . . 111 10 2 127 62 . 18 . . 133 . Projectiles 174 | . . . . . . . . . . . . 9 10 2 127 8 . 18 . . . . Explosions 125 | . . . . . . . . . . . . . . . . . . . . . 125 . Melee 164 | . . . . . . . . . . . . 102 . . . 54 . . . . 8 . Knockbacks 32 | . . . 1 . . . . 1 . . . 1 1 1 1 12 . 3 11 . . . Impact 4 | . . . 1 . . . . 1 . . . 1 . . . . . 1 . . . . Kinetic 24 | . . . . . . . . . . . . . 1 1 1 10 . 2 9 . . . Secondary 4 | . . . . . . . . . . . . . . . . 2 . . 2 . . . Self-Inflicted Damage 127 | . . . . . . . . . 58 . . . . . . . . . . . 69 . Shots 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 . Rammed 24 | . 1 2 2 . . . . 8 . 2 . . . . 2 . . 2 . . 5 . Targets Rammed 28 | . 1 2 2 . . . . 10 . 2 . . . . 4 . . 2 . . 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . Highest Temperature 299 | . 40 218 128 238 . 16 . 257 257 299 . 255 243 79 281 245 129 294 193 . 163 161 Average Temperature 66 | . 12 21 37 109 . 9 . 67 90 80 . 86 91 35 100 68 27 59 57 . 61 77 Received Heat Transfer 5567 | . 150 306 80 . . 333 270 411 993 165 . 753 186 18 45 141 219 62 427 . 972 36 Siege Activations 12 | . . . . . . . . . . . . . . . . . . 2 3 1 6 . Total Turns 299 | . . . . . . . . . . . . . . . . . . 12 140 23 124 . Longest Duration 70 | . . . . . . . . . . . . . . . . . . 8 70 23 34 . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Parts Fried 25 | . . . . . . . . . . . . 4 . . . . . . . . 21 . Impact Corruptions 4 | . . . . . . . . . . . . 2 . . . . . 1 . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 46 | . . . . . . . . 3 . . . 4 2 3 6 1 1 5 7 2 12 . Heat Transferred 18731 | . . . . . . . . 2050 224 . . 1275 1274 1053 3860 518 1683 2109 2314 1118 1253 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Peak Influence 1883 | 5 315 328 127 . 2 242 447 428 685 391 19 451 565 406 387 556 1063 882 1178 710 1883 1213 Initial 1100 | . 3 17 127 . . 6 81 234 272 359 19 13 236 35 202 163 305 597 628 662 306 1100 Average 458 | 2 59 127 55 . . 93 263 252 526 153 19 217 284 250 295 299 778 762 935 621 1035 1159 Maximum Alert Level 5 | . 1 1 . . . 1 2 2 2 1 . 2 2 2 1 2 3 3 4 3 5 4 Low Security (%) 30 | 100 91 82 100 . 100 97 39 23 . 59 100 49 34 33 6 22 . . . . . . Level 1 29 | . 8 17 . . . 2 24 73 21 40 . 38 52 51 93 56 7 . . . 12 . Level 2 14 | . . . . . . . 36 3 78 . . 11 13 15 . 20 32 11 4 91 14 . Level 3 17 | . . . . . . . . . . . . . . . . . 60 88 76 8 28 . Level 4 6 | . . . . . . . . . . . . . . . . . . . 19 . 32 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . 11 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 3 1 . . . 3 . 5 . 4 . . 4 . 6 8 . 5 . 3 32 2 Investigation 5 | . 1 . . . . 1 . . . 1 . . . . . 1 . . . . 1 . Extermination 24 | . . . . . . . . 2 . 1 . . 2 . 5 3 . 3 . 1 7 . Reinforcement 21 | . 2 1 . . . 2 . 1 . 2 . . 1 . 1 . . . . 1 8 2 Assault 22 | . . . . . . . . . . . . . 1 . . 2 . 2 . 1 16 . Garrison 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Distress Signals 19 | . 4 4 1 . . 1 . 1 . 1 . . . . . 2 2 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 607 | . 35 32 22 . 1 16 8 31 32 16 . 23 24 14 36 21 33 31 35 6 175 16 Peak Tracking Total 20 | . 5 9 20 . 1 4 4 7 14 3 . 7 6 4 6 5 5 5 9 3 15 13 Tactical Retreats 41 | . 1 . 5 . . . 1 1 2 1 . 6 1 2 2 . 3 2 3 1 9 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Traps Triggered 20 | . 2 5 . . . . 1 1 . . . 3 . . 1 2 1 . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . . 19 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Machines Disabled 31 | . . 1 . . . 1 1 . 2 . . 3 6 1 4 1 1 . 1 . 8 1 Max in Single Turn 5 | . . 1 . . . 1 1 . 1 . . 1 5 1 1 1 1 . 1 . 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Garrison Relay 9 | . . . . . . . 1 . 2 . . 3 . 1 . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Machines Accessed 45 | . 5 4 . 2 1 2 . 3 . 5 1 . 3 . 2 4 . 3 . 1 5 4 Terminals 28 | . 4 3 . . 1 1 . 2 . 4 . . 1 . 1 1 . 1 . 1 5 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . . . . . . . . . . 1 . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Garrison Access 8 | . . . . . . 1 . 1 . . 1 . 1 . . 1 . 2 . . . 1 Total Hacks 83 | . 12 7 . 6 1 4 . 6 . 11 1 . 6 . 3 7 . 5 . 1 7 6 Successful 49 | . 8 4 . 6 1 2 . 3 . 6 1 . 4 . 2 5 . 2 . . 3 2 Failed 34 | . 4 3 . . . 2 . 3 . 5 . . 2 . 1 2 . 3 . 1 4 4 Catastrophic 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 11 6 . 1 . 2 . 4 . 9 . . 2 . 1 3 . 3 . 1 2 5 Terminals 56 | . 11 6 . . 1 2 . 5 . 9 . . 2 . 1 3 . 3 . 1 7 5 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 1 . . . . . . . . . . 3 . . 1 . . . . . . Scanalyzers 4 | . . . . . . . . . . 2 . . . . . 2 . . . . . . Garrison Access 9 | . . . . . . 2 . 1 . . 1 . 1 . . 1 . 2 . . . 1 Terminal Hacks 17 | . 3 . . 6 1 . . 1 . 2 . . 1 . . . . . . . 3 . Record 9 | . . . . 5 1 . . 1 . . . . . . . . . . . . 2 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . 2 . . . . . . . . 2 . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 . . . . . . . . . . 1 . . 1 . . . . . . Report Inventory 4 | . 1 1 . . . . . . . . . . 1 . . 1 . . . . . . Scanalyzer 4 | . . . . . . . . . . 2 . . . . . 2 . . . . . . Insert Component 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Analyze 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Garrison Access Hacks 8 | . . . . . . 1 . 1 . . 1 . 1 . . 1 . 2 . . . 1 Unlock Access 6 | . . . . . . 1 . 1 . . 1 . 1 . . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Unauthorized Hacks 14 | . 4 3 . . . 1 . 1 . 2 . . 1 . . 1 . . . . . 1 Terminals 14 | . 4 3 . . . 1 . 1 . 2 . . 1 . . 1 . . . . . 1 Botnet 14 | . 4 3 . . . 1 . 1 . 2 . . 1 . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 3 . . 1 2 . 3 . 5 1 . 3 . 2 2 . 2 . 1 5 3 Full Trace Events 4 | . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Matter 146 | . . . . . . . . . . . . . . . 146 . . . . . . . Time 73 | . . . . . . . . . . . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Used RIF Installer 6 | . . . . . . . 1 . 1 . . 1 . 1 . . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 57 | . . . . . . . . 1 6 3 . 6 4 3 5 2 1 3 9 2 12 . Non-combat 10 | . . . . . . . . 1 . 2 . . 4 . 2 . . . . . 1 . Combat 47 | . . . . . . . . . 6 1 . 6 . 3 3 2 1 3 9 2 11 . Robot Hacks Applied 63 | . . . . . . . . 2 6 3 . 6 6 3 6 2 1 3 10 2 13 . parse_system 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . no_distress 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . 2 . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . 1 . . . . . . . purge_threat 4 | . . . . . . . . . . . . . 2 . 1 . . . . . 1 . reprogram_traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . block_reporting 1 | . . . . . . . . . . . . . 1 . . . . . . . . . relay_feed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . overload_power 14 | . . . . . . . . . 5 . . 3 1 . . . . . 4 . 1 . reboot_system 12 | . . . . . . . . . . . . . . 2 3 2 . 2 . 2 1 . overwrite_iff 16 | . . . . . . . . . 1 1 . . . . . . . 1 6 . 7 . formatsys_high 7 | . . . . . . . . . . 1 . 3 . 1 . . 1 . . . 1 . Relay Couplers Released 40 | . . . . . . . 4 . 6 . . 11 . 4 . . 3 . 5 . 7 . Machine Destruction 33 | . . . . . . . 4 . 6 . . 11 . 4 . . 3 . 5 . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Attached 20 | . . . . . . . . . 3 1 . 2 1 2 . . 1 2 1 1 6 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Total Allies 25 | . . . . . . . . . 1 2 . 3 . 1 . . 1 1 6 . 10 . Largest Group 2 | . . . . . . . . . 1 2 . 1 . 1 . . 1 1 2 . 2 . Highest-Rated Group 116 | . . . . . . . . . 16 55 . 41 . 41 . . 115 42 60 . 116 . Highest-Rated Ally 115 | . . . . . . . . . 16 29 . 41 . 41 . . 115 42 40 . 69 . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 107 | . . . . . . . . . 5 4 . 18 . 14 . . 9 . 14 . 43 . Total Damage 2688 | . . . . . . . . . 73 58 . 338 . 418 . . 877 . 321 . 603 . Kills 12 | . . . . . . . . . 1 . . 1 . 5 . . 1 . 3 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Turns Passed 21862 | 117 1160 1052 802 583 200 683 662 936 740 979 200 1216 862 698 2573 851 1560 1029 1178 605 2938 238 Spaces Moved 11540 | 65 794 467 380 390 198 281 313 392 352 488 122 756 599 400 1299 376 779 443 548 308 1417 373 Core 673 | 1 . . . 1 . . . . . . . . . . . . . . . . 298 373 Treads 7963 | 51 164 447 380 223 . 269 313 392 352 488 122 266 . 220 1299 376 779 443 548 308 523 . Legs 2241 | . . . . 166 198 12 . . . . . 490 599 180 . . . . . . 596 . Wheels 663 | 13 630 20 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 180 90 90 90 160 160 152 152 160 60 105 105 152 152 162 158 165 151 50 50 Average Speed 141 | 142 104 168 180 143 90 157 160 160 155 158 160 123 105 135 155 156 168 166 165 158 126 51 Slowest Speed 750 | 160 160 180 180 750 90 160 160 163 165 160 160 160 105 180 160 176 182 182 165 177 240 150 Overloaded Moves 12 | . . . . . . . . . . . . 12 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 4 98 54 78 62 46 25 28 12 59 17 4 68 16 56 25 8 64 17 48 10 92 21 Regions Visited 22 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . 1 . 1 . 1 1 . 1 . 1 1 . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 51 | . 5 . . . . 1 19 1 . 1 . . 1 . 9 2 . 5 . . 7 . Terrain Destroyed 363 | . 5 6 5 . . 1 52 1 14 1 . . 27 2 40 34 12 23 30 1 109 . Melee 16 | . . . . . . . . 1 . 1 . . . . 5 2 . 4 . . 3 . Projectile 180 | . 5 . . . . 1 . . . . . . 18 2 35 32 12 19 7 1 48 . AOE 167 | . . 6 5 . . . 52 . 14 . . . 9 . . . . . 23 . 58 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Gar Res Qua Sec Total 15017 | 84 940 630 431 416 219 461 424 567 463 636 127 951 748 507 1671 538 933 629 737 383 2113 409 Wait 784 | . 20 33 . . 21 88 28 27 3 44 3 33 16 15 114 47 8 61 72 16 125 10 Move 11521 | 64 793 466 379 389 197 281 312 392 351 487 121 755 599 399 1298 376 777 442 547 307 1416 373 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 319 | 9 10 22 7 10 1 17 9 20 13 15 1 22 20 16 44 7 16 8 14 7 30 1 Fast Attach 233 | 6 . 4 . 3 . 6 3 7 5 6 . 6 12 8 24 8 15 10 7 14 83 6 Attach 163 | 1 1 8 3 3 . 5 . 12 18 2 2 11 6 5 13 5 7 11 9 4 33 4 Detach 89 | . . 1 . 4 . 1 . 1 3 2 . . 4 2 4 4 10 9 5 2 32 5 Swap 314 | . 8 15 2 2 . 9 14 12 18 16 . 23 15 11 30 21 16 15 16 6 65 . Drop 437 | 2 10 18 4 5 . 21 15 19 5 21 . 17 26 22 51 18 32 19 17 8 106 1 Fire 1019 | 2 97 61 34 . . 33 24 66 45 40 . 45 50 28 84 37 46 48 50 19 210 . Melee 48 | . . . . . . . . 1 2 1 . 4 . 1 5 14 2 4 . . 8 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . 1 2 2 . . . . 10 . 2 . . . . 4 . . 2 . . 5 . Escape Stasis 5 | . . . . . . . . . . . . . . . . . 2 . . . . 3 Rewire 38 | . . . . . . . . . . . . 35 . . . 1 2 . . . . . Trap 19 | . . . . . . . 19 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Discovered new exit (range 3) 780 | -10/Materials | Discovered new exit (range 15) 1013 | -10/Materials | Discovered new exit (range 16) 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Utility x2 1362 | -9/Materials | Discovered new exit (range 9) 1721 | -9/Materials | Discovered new exit (range 15) 1725 | -9/Materials | Build established: Scavenger-Mutant 2029 | -9/Materials | Discovered new exit (range 12) 2169 | -9/Materials | Destroyed 8 combat bots 2195 | -9/Materials | Lost 5 parts (2n1u2w) 2330 | -9/Materials | Entered Mines 2346 | -9/Mines | Met a Derelict bent on vengeance 2436 | -9/Mines | Assembled infested the area 2548 | -9/Mines | Destroyed 11 combat bots 2562 | -9/Mines | Core integrity fell below 50% 2739 | -9/Mines | Learned Materials interactive machine intel 2923 | -9/Mines | Discovered new exit (range 11) 3026 | -9/Mines | Discovered new exit (range 9) 3125 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3125 | -9/Mines | Discovered new exit (range 5) 3132 | -9/Mines | Entered Exiles 3193 | -9/Exiles | Met 8R-AWN 3222 | -9/Exiles | Met EX-HEX 3365 | -9/Exiles | Met EX-DEC 3406 | -9/Exiles | Learned location of Zion (-6) 3458 | -9/Exiles | Met EX-BIN 3484 | -9/Exiles | Aligned with FarCom system 3485 | -9/Exiles | Given EX-Vault access code 3527 | -9/Exiles | Opened EX-Vault 3540 | -9/Exiles | Found Lightpack 2.0 3550 | -9/Exiles | Found Potential Leg 3553 | -9/Exiles | Found Potential Leg 3575 | -9/Exiles | Found Modified TNC 3595 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3614 | -9/Exiles | Build established: Hauler-Mutant 3700 | -9/Exiles | Discovered new exit (range 15) 3715 | -9/Exiles | Stole three prototypes: Potential Leg, Lightpack 2.0, Modified TNC 3715 | -9/Exiles | Entered Mines 3909 | -8/Mines | Discovered new exit (range 8) 3915 | -8/Mines | Entered Materials 3915 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3916 | -8/Materials | Loaded intel: 19 interactive machine locations 4458 | -8/Materials | Discovered new exit (range 8) 4470 | -8/Materials | Build established: Hauler-Skirmisher 4598 | -8/Materials | Identified exit to Garrison 4598 | -8/Materials | Entered Garrison 4736 | -8/Garrison | Triggered checkpoint 4793 | -8/Garrison | Garrison Relay disabled 5170 | -8/Garrison | Triggered checkpoint 5225 | -8/Garrison | Discovered new exit (range 12) 5239 | -8/Garrison | Build established: Scavenger-Skirmisher 5253 | -8/Garrison | Installed Relay Interface Framework 5260 | -8/Garrison | Entered Factory 5260 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5262 | -7/Factory | FarCom data flow suspended 5293 | -7/Factory | Assembled infested ambush trap array 5361 | -7/Factory | Lost 3 parts (1p2u) 5475 | -7/Factory | Lost 4 parts (1n1u2w) 5780 | -7/Factory | Build established: Scavenger-Gunner 5939 | -7/Factory | Garrison activated, responded to threat 6091 | -7/Factory | Garrison activated, responded to threat 6103 | -7/Factory | Lost 3 parts (2n1w) 6142 | -7/Factory | Build established: Bothacker-Gunner 6196 | -7/Factory | Identified exit to Garrison 6196 | -7/Factory | Entered Garrison 6306 | -7/Garrison | Triggered checkpoint 6410 | -7/Garrison | Lost 11 parts (3n2u6w) 6469 | -7/Garrison | Garrison Relay disabled 6522 | -7/Garrison | Triggered checkpoint 6584 | -7/Garrison | Discovered new exit (range 10) 6630 | -7/Garrison | Triggered checkpoint 6671 | -7/Garrison | Lost 3 parts (1n1u1w) 6686 | -7/Garrison | Garrison Relay disabled 6788 | -7/Garrison | Triggered checkpoint 6839 | -7/Garrison | Lost 4 parts (1n2u1w) 6898 | -7/Garrison | Discovered new exit (range 14) 6928 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6936 | -7/Garrison | Entered Factory 7394 | -7/Factory | Build established: Bothacker-Tank 7534 | -7/Factory | Core integrity fell below 50% 7872 | -7/Factory | Discovered new exit (range 5) 7914 | -7/Factory | Identified exit to Factory 7915 | -7/Factory | Entered another Factory area 7915 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8107 | -6/Factory | Identified exit to Garrison 8115 | -6/Factory | Entered Garrison 8144 | -6/Garrison | Triggered checkpoint 8246 | -6/Garrison | Garrison Relay disabled 8360 | -6/Garrison | Triggered checkpoint 8642 | -6/Garrison | Triggered checkpoint 8681 | -6/Garrison | Lost 8 parts (1p4n1u2w) 8985 | -6/Garrison | Discovered new exit (range 14) 8998 | -6/Garrison | Identified exit to Factory 9064 | -6/Garrison | Triggered checkpoint 9110 | -6/Garrison | Garrison Relay disabled 9240 | -6/Garrison | Triggered checkpoint 9256 | -6/Garrison | Garrison Relay disabled 9308 | -6/Garrison | Discovered exit to Factory (range 9) 9326 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 9331 | -6/Garrison | Entered Factory 9331 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9463 | -5/Factory | Found Hvy. Insulated Plating 9467 | -5/Factory | Found Hvy. Insulated Plating 9631 | -5/Factory | First assault squad dispatched 10089 | -5/Factory | Discovered new exit (range 5) 10094 | -5/Factory | Identified exit to Factory 10193 | -5/Factory | Identified exit to Garrison 10193 | -5/Factory | Entered Garrison 10454 | -5/Garrison | Triggered checkpoint 10464 | -5/Garrison | Spotted B-75 Beast 10482 | -5/Garrison | Allies destroyed B-75 Beast 10547 | -5/Garrison | Build established: Bothacker-Gunner 10608 | -5/Garrison | Discovered new exit (range 13) 10666 | -5/Garrison | Triggered checkpoint 10700 | -5/Garrison | Garrison Relay disabled 10810 | -5/Garrison | Triggered checkpoint 10854 | -5/Garrison | Discovered new exit (range 12) 10873 | -5/Garrison | Identified exit to Factory 10884 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 10891 | -5/Garrison | Entered Factory 11168 | -5/Factory | Build established: Botlord-Gunner 11901 | -5/Factory | Build established: Bothacker-Gunner 11989 | -5/Factory | Fabricated Adv. Treads? 12212 | -5/Factory | System corruption reached 10% 13021 | -5/Factory | Discovered exit to Factory (range 13) 13464 | -5/Factory | Entered another Factory area 13464 | -4/Factory | Evolved 2 slots: Utility x2 14121 | -4/Factory | Garrison activated, responded to threat 14235 | -4/Factory | Spotted B-86 Titan 14242 | -4/Factory | First assault squad dispatched 14256 | -4/Factory | Destroyed B-86 Titan 14315 | -4/Factory | Identified exit to Garrison 14315 | -4/Factory | Entered Garrison 14380 | -4/Garrison | Spotted B-86 Titan 14387 | -4/Garrison | Triggered checkpoint 14431 | -4/Garrison | Destroyed B-86 Titan 14459 | -4/Garrison | Destroyed 7 combat bots 14660 | -4/Garrison | Triggered checkpoint 14798 | -4/Garrison | Triggered checkpoint 14828 | -4/Garrison | Garrison Relay disabled 15021 | -4/Garrison | Found Fusion Bomb Launcher 15086 | -4/Garrison | Triggered checkpoint 15210 | -4/Garrison | Triggered checkpoint 15290 | -4/Garrison | Discovered new exit (range 14) 15409 | -4/Garrison | Build established: Scavenger-Gunner 15415 | -4/Garrison | Spotted B-86 Titan 15415 | -4/Garrison | Spotted B-86 Titan 15443 | -4/Garrison | Assimilated Titan 7a with formatsys_high 15467 | -4/Garrison | Destroyed B-86 Titan 15779 | -4/Garrison | Discovered new exit (range 16) 15816 | -4/Garrison | Identified exit to Research 15828 | -4/Garrison | Expanded RIF knowledge: Hotswap 15861 | -4/Garrison | Destroyed Titan 7a 15875 | -4/Garrison | Entered Research 15875 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16453 | -3/Research | Build established: Bothacker-Gunner 16558 | -3/Research | Lost 3 parts (1u2w) 16625 | -3/Research | First assault squad dispatched 16697 | -3/Research | Spotted B-86 Titan 16805 | -3/Research | Found Unknown Launcher 16805 | -3/Research | Identified Gamma Bomb Array 16810 | -3/Research | Found Enh. Force Lance 16893 | -3/Research | Identified exit to Garrison 16904 | -3/Research | Entered Garrison 16929 | -3/Garrison | Triggered checkpoint 17104 | -3/Garrison | Triggered checkpoint 17372 | -3/Garrison | Lost 3 parts (2u1w) 17558 | -3/Garrison | Triggered checkpoint 17730 | -3/Garrison | Discovered new exit (range 13) 17786 | -3/Garrison | Triggered checkpoint 18044 | -3/Garrison | Discovered new exit (range 11) 18064 | -3/Garrison | Identified exit to Research 18076 | -3/Garrison | Expanded RIF knowledge: Command Fork 18082 | -3/Garrison | Entered Research 18082 | -2/Research | Evolved 2 slots: Utility x2 18233 | -2/Research | Found Fusion Bomb Launcher 18554 | -2/Research | Lost 3 parts (1n2u) 18582 | -2/Research | First assault squad dispatched 18648 | -2/Research | Discovered new exit (range 15) 18685 | -2/Research | Identified exit to Quarantine 18687 | -2/Research | Entered Quarantine 18688 | -2/Quarantine | Build established: Scavenger-Gunner 18907 | -2/Quarantine | Found Alien Artifact 18907 | -2/Quarantine | Identified Terrabomb 18907 | -2/Quarantine | Used Terrabomb 19068 | -2/Quarantine | Scanned by Researcher 19295 | -2/Quarantine | Destroyed 12 combat bots 19399 | -2/Quarantine | Found Alien Artifact 19399 | -2/Quarantine | Identified Phase Redirector 19543 | -2/Quarantine | Found Prototype Device 19543 | -2/Quarantine | Identified Exp. Focal Shield 19547 | -2/Quarantine | Lost 3 parts (2p1u) 19557 | -2/Quarantine | Found Prototype Ballistic Gun 19557 | -2/Quarantine | Identified Multirail 19753 | -2/Quarantine | System corruption reached 10% 19769 | -2/Quarantine | Found Hvy. Reflective Plating 19774 | -2/Quarantine | Found Prototype Energy Gun 19775 | -2/Quarantine | Identified Enh. Gamma Rifle 19985 | -2/Quarantine | First assault squad dispatched 20143 | -2/Quarantine | Found Alien Artifact 20143 | -2/Quarantine | Identified Subatomic Replicator 20585 | -2/Quarantine | Found Prototype Protection 20585 | -2/Quarantine | Identified Centrium Heavy Armor Plating 20648 | -2/Quarantine | Found Alien Slashing Weapon 20648 | -2/Quarantine | Identified Sigix Broadsword 20799 | -2/Quarantine | Met incapacitated Sigix Warrior 20799 | -2/Quarantine | Lockdown squad dispatched 20817 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 20839 | -2/Quarantine | Unlocked Sigix quarantine chamber 20905 | -2/Quarantine | Spotted Lightning 20924 | -2/Quarantine | Spotted Lightning 20926 | -2/Quarantine | Spotted Lightning 20947 | -2/Quarantine | Destroyed Lightning 20964 | -2/Quarantine | Found EM Dispersion Field 20967 | -2/Quarantine | Lost 3 parts (3w) 21008 | -2/Quarantine | Destroyed Lightning 21043 | -2/Quarantine | Found Exp. Targeting Computer 21045 | -2/Quarantine | Destroyed Lightning 21113 | -2/Quarantine | Found Exp. Phase Shifter 21134 | -2/Quarantine | Found Exp. Phase Shifter 21149 | -2/Quarantine | Found EMDS 21225 | -2/Quarantine | Found EMDS 21238 | -2/Quarantine | Found Prototype Launcher 21238 | -2/Quarantine | Identified Com. Tesla Bomb Launcher 21278 | -2/Quarantine | High security lockdown imminent 21340 | -2/Quarantine | System corruption reached 30% 21357 | -2/Quarantine | Destroyed 11 combat bots 21358 | -2/Quarantine | High security lockdown engaged 21384 | -2/Quarantine | Lost 5 parts (3u2w) 21424 | -2/Quarantine | Spotted Striker 21432 | -2/Quarantine | Cryocooling Duct disabled 21436 | -2/Quarantine | Cryocooling Duct disabled 21447 | -2/Quarantine | Ambient heat levels rising (+20) 21451 | -2/Quarantine | Ambient heat levels rising (+20) 21452 | -2/Quarantine | Core integrity fell below 50% 21493 | -2/Quarantine | Lost 13 parts (1p4n4u4w) 21501 | -2/Quarantine | Found Alien Artifact 21509 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 21509 | -2/Quarantine | Warped through subspace 21581 | -2/Quarantine | Spotted Fortress 21622 | -2/Quarantine | Discovered new exit (range 6) 21624 | -2/Quarantine | Identified exit to Section 7 21625 | -2/Quarantine | Entered Section 7 21647 | -2/Section 7 | Found Alien Artifact 21647 | -2/Section 7 | Identified Integrated Dissipator 21647 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21753 | -2/Section 7 | Build established: Mutant 21797 | -2/Section 7 | Spotted B-90 Cyclops 21798 | -2/Section 7 | Core integrity fell below 20% 21848 | -2/Section 7 | Scanned by Researcher 21863 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- [Achievement: Signature Confirmed] 21848_ K-01 Serf collects debris. 21849_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7016. 21849_ Slug penetrates Wall. 21849_ Maneuvering Thrusters destroyed. 21850_ Relay Coupler [Sentry] destroyed. 21852_ Acquired 68 matter. 21852_ K-01 Serf collects debris. 21852_ Held in stasis. 21852_ C-65 Expert is analyzing... 21854_ Acquired 10 matter. 21856_ Held in stasis. 21856_ C-65 Expert is analyzing... 21857_ K-01 Serf collects debris. 21860_ Held in stasis. 21860_ C-65 Expert is analyzing... 21862_ K-01 Serf collects debris. [Achievement: Punisher] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###+#######???????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? !!= "???????????????? | | ??????????????????????? !! ????????????????? | | ???????????????????????# != ????????????????? | | ???????????????????????# ???????????????? | | ???????????????????????# """ "???????????????? | | ???????????????????????# " " "???????????????? | | ???????????????????????# """?????????????????? | | ???????????????????????# !k ???????????????????? | | ???????????????????????#/w=*?????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#/#??????????????????????? | | #?????????????###########p##?????????????????????? | | #?????????????# #?????????????????????? | | #?????????????# "" """ g #?????????????????????? | | #?????????????#""" """ #?????????????????????? | | #??????????????"T """ = #?????????????????????? | | #??????????????""" """ /?????????????????????? | | #?????????????# "" """Y #?????????????????????? | | #???"" ???????# c !#?????????????????????? | | +??? ????###+######+#########????????????????? | | #???"" # ???????????? | | #???"" / ???????????? | | #???"" #[! ???????????? | | #?? /%= ????????????? | | # * #[ ###################????????????? | | / # # """""???????????????????????? | | ############## # """"""???????????????????????? | | #??????# # + """""???????????????????????? | | #??????# # # ???????????????????? | | ######## # # ?????????????????? | | # # #? #????????????????? | | # # #?########## ##????????????????? | | """" # # #??????????????????????????????? | | """"" + # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 120 Energy Generation 46 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Power Amplification 30 EM Shielding 3 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 22 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 4 Relay Coupler Types 69 Relay Coupler Value 3 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Lyr. Heavy Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -5/Factory Alien Tech Used ----------------- Terrabomb Phase Redirector Subatomic Replicator Sigix Broadsword High-powered Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Gun Specialist Overachiever Punisher Signature Confirmed Challenges ------------ None Game ------ Seed ReflectiveSpikedBeamcaster Manual? 0 Play Time 06:25:30 Cumulative 132.2 hours Start 2021.12.26 @ 12:28:05 End 2021.12.26 @ 20:48:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83dd265b-ec95-4211-ad57-3375fa215bf0