Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 17:56:10 Player: Tel Result: Destroyed by as-96729 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (570) 570 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2355 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Heavy Hammer > --- INVENTORY (15) --- Light Ion Engine Nuclear Core Fission Core Fission Core Large Matter Pod (150) Light Armor Plating Light Armor Plating AWS/Thermal Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Heavy Hammer > --- INVENTORY -------- Nuclear Core Fission Core Fission Core Wheel Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Chronowheel AWS/Thermal Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 5 7 4 . 4 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 1 . . 1 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 1 . . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | . 3 1 . 2 Device . | . . . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 2 1 . 2 Artifact . | . . . . . Weapon 8 | 2 3 3 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 1 . 6 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 3 | . . 1 . 2 Weapon . | . . . . . Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Backups 12 | 1 10 14 14 13 Power 1 | . 1 . 2 3 Propulsion 1 | . . 1 1 . Utility 4 | . 3 5 4 4 Weapon 5 | . 3 8 5 5 Tool/Special . | . . . . . Unused Backups 22 | . 8 . 4 10 Power 5 | . 2 . . 3 Propulsion 1 | . . . 1 . Utility 8 | . 4 . 1 3 Weapon 6 | . 1 . 1 4 Tool/Special 2 | . 1 . 1 . Average Slot Usage (%) 96 | . 92 100 100 95 Engine 13 | . 14 14 14 13 Wheel 27 | . 28 28 28 24 Storage 13 | . 12 14 14 14 Protection 12 | . 9 14 14 13 Energy Gun 1 | . 3 . . . Ballistic Gun 10 | . 23 8 . . Launcher 8 | . . 10 14 14 Impact Weapon 7 | . . 8 14 14 Peak Build Rating 14 | 5 12 11 14 14 Average Rating 11 | 3 9 10 12 13 On Entrance 8 | . 5 11 11 13 Naked Turns . | . . . . . Heaviest Build 34 | 9 34 34 32 34 Greatest Support 26 | 26 26 26 26 26 Greatest Overweight (x) 8 | . 1 1 1 8 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 Most Carried 15 | 4 15 15 15 15 Average Carried 13 | 1 10 14 14 14 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 2 15 15 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 751 | 225 250 161 20 95 Remotely . | . . . . . Salvage Created 855 | . 362 345 39 109 Parts 50 | . 25 17 3 5 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 21 | . 7 6 2 6 Melee 3 | . . . . 3 Guns 8 | . 6 2 . . AOE 9 | . 1 4 2 2 Classes Destroyed 9 | . 5 2 . 2 Worker 4 | . 3 1 . . Builder 4 | . . 2 . 2 Tunneler 1 | . . . . 1 Hauler 2 | . 2 . . . Recycler 2 | . . 2 . . Operator 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 12 | . 4 6 2 . Assembled 6 | . . . . 6 Best Kill Streak 4 | . 4 4 2 4 Combat Bots Only 3 | . 3 2 2 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 77 | . 25 15 6 31 Missed 17 | . 5 5 1 6 Hits 60 | . 20 10 5 25 Melee 10 | . . . . 10 Projectile 50 | . 20 10 5 15 Damage Taken 1078 | . 254 155 56 613 Core 253 | . 88 28 22 115 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 47 | . 24 13 2 8 Largest 2 | . 2 2 1 1 Hottest 60 | . 53 60 30 30 Shots Fired 78 | . 46 21 2 9 Gun 57 | . 45 12 . . Cannon . | . . . . . Launcher 21 | . 1 9 2 9 Special . | . . . . . Kinetic 57 | . 45 12 . . Thermal . | . . . . . Explosive 21 | . 1 9 2 9 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 9 2 1 Robot Miss Streak 2 | . 2 2 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 57 | . 30 14 1 12 Core Hits 41 | . 16 16 3 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 16 | . . 5 . 11 Impact 16 | . . 5 . 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . . 5 . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2475 | . 679 956 101 739 Guns 599 | . 441 158 . . Cannons . | . . . . . Explosions 1008 | . 238 416 101 253 Melee 868 | . . 382 . 486 Ramming . | . . . . . Kinetic 599 | . 441 158 . . Thermal 106 | . 106 . . . Explosive 902 | . 132 416 101 253 Electromagnetic . | . . . . . Impact 868 | . . 382 . 486 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 446 | . 70 134 . 242 Projectiles . | . . . . . Explosions 103 | . 70 . . 33 Melee 343 | . . 134 . 209 Knockbacks 3 | . . 2 . 1 Impact 3 | . . 2 . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 201 | . 74 28 . 99 Shots 5 | . 1 1 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 27 | . 10 27 8 19 Average Temperature 10 | . 4 13 5 13 Received Heat Transfer 176 | . 54 72 30 20 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 1 . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 7 | . . 5 . 2 Impact Corruptions 10 | . . 5 . 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 129 | . 129 99 . 36 Initial 22 | . . 22 . . Average 32 | . 51 32 . 1 Influence Increases 671 | . 325 219 40 87 Destroy 0b10 Robot/C 300 | . 140 120 40 . Destroy 0b10 Robot/NC 70 | . 30 25 . 15 Destroy Leader 54 | . 24 30 . . Successful Hack 58 | . 58 . . . Disable Machine 45 | . 30 15 . . Destroy Structure 144 | . 43 29 . 72 Influence Decreases 635 | . 268 276 40 51 Entered New Map 35 | . . 35 . . Time Decay 563 | . 268 231 40 24 Lost Part 37 | . . 10 . 27 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 11 6 3 8 Peak Tracking Total 3 | . 3 2 2 2 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 4 | . 2 1 1 . Max in Single Turn 2 | . 2 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 6 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 22 . 1 . Successful 13 | . 12 . 1 . Failed 10 | . 10 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 8 | . 7 . 1 . Terminals 20 | . 20 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 8 . 1 . Record 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2386 | 57 743 711 456 419 Spaces Moved 1970 | 52 597 602 421 298 Core 5 | 3 . . . 2 Treads . | . . . . . Legs . | . . . . . Wheels 1965 | 49 597 602 421 296 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 105 95 Average Speed 104 | 87 103 105 105 109 Slowest Speed 450 | 90 105 105 105 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 4 92 97 63 48 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 12 | . . . . 12 Terrain Destroyed 206 | . 57 44 1 104 Melee . | . . . . . Projectile . | . . . . . AOE 206 | . 57 44 1 104 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2199 | 63 684 649 436 367 Wait 86 | . 17 25 . 44 Move 1966 | 51 596 601 420 298 Hop . | . . . . . Pick Up 40 | 7 25 1 6 1 Fast Attach 1 | . 1 . . . Attach 12 | 5 3 1 . 3 Detach 1 | . 1 . . . Swap 8 | . 4 3 . 1 Drop 21 | . 13 . 7 1 Fire 47 | . 24 13 2 8 Melee 16 | . . 5 . 11 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 108 | -10/Materials | Identified exit to Mines 154 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 801 | -10/Materials | Entered Mines 970 | -10/Mines | Learned 2 Materials zone layouts 980 | -10/Mines | Discovered exit to Materials (range 7) 1154 | -10/Mines | Discovered exit to Materials (range 15) 1231 | -10/Mines | Identified exit to Exiles 1249 | -10/Mines | Learned location of Zion (-7) 1341 | -10/Mines | Received a Mining Laser from a helpful Derelict 1435 | -10/Mines | Discovered new exit (range 11) 1456 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1512 | -10/Mines | Entered Exiles 1512 | -10/Exiles | Accompanied by 1 ally 1565 | -10/Exiles | Met 8R-AWN 1581 | -10/Exiles | Met EX-HEX 1622 | -10/Exiles | Met EX-BIN 1637 | -10/Exiles | Aligned with FarCom system 1638 | -10/Exiles | Given EX-Vault access code 1665 | -10/Exiles | Opened EX-Vault 1672 | -10/Exiles | Found AWS/Thermal 1696 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1710 | -10/Exiles | Exiles lab attacked by MAIN.C 1829 | -10/Exiles | Found Chronowheel 1864 | -10/Exiles | Core integrity fell below 50% 1953 | -10/Exiles | Discovered new exit (range 15) 1968 | -10/Exiles | Left Exiles lab with AWS/Thermal 1968 | -10/Exiles | Entered Mines 1968 | -9/Mines | Discovered new exit (range 7) 1982 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2029 | -9/Mines | Discovered new exit (range 9) 2150 | -9/Mines | Assembled infested the area 2300 | -9/Mines | Core integrity fell below 20% 2346 | -9/Mines | Lost 3 parts (2n1u) 2387 | -9/Mines | Destroyed by as-96729 with Assembled Heavy Rifle Last Messages --------------- 02368_ Wheel destroyed. 02370_ Lgt. Armor Plating destroyed. 02374_ Imp. Ion Engine destroyed. 02376_ The unstable cave ceiling collapses. 02378_ as-93632 destroyed. 02379_ The unstable cave ceiling collapses. 02379_ U-05 Engineer lays Concrete. 02380_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 02380_ System corrupted: Mni. Grenade Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] 02380_ Destroyed Mining Laser. 02380_ T-07 Excavator destroyed. 02380_ U-05 Engineer destroyed. 02380_ R-06 Scavenger collects Welding Torch. 02383_ The unstable cave ceiling collapses. 02384_ Acquired Lgt. Ion Engine. 02385_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????######????? | | ????????????????###???????????????????##"%!%##???? | | ???????????????# ##??????????????????#!!!*[|#???? | | ?????????????## ##?????????????????#![ //#???? | | ?????????????# #???????######???### =!###??? | | ????????????## #???????# #???# ##++## #??? | | ???????????## #????????# ????# #??? | | ???????##### ##????????# ????# #??? | | ??????## ##?????????# ????# < #??? | | ####### ##??????????# ????# #??? | | """ ####????????## ##???### ######??? | | """ #????????# ##????# #???????? | | ####### """ ### #????????# #??### ######??? | | ??????## ##?# #???????## #### #??? | | ???????## #??# #???????# """#??? | | ????????### ##??# #???????# ##### """#??? | | ??????????# ##???# #???????# #???# """#??? | | ??????????# #????# #??????## ###?# """#??? | | ??????????# ###??# #??????# ### #??? | | ??????????# # ## #??????# ## #??? | | ??????????# ######## ###########??? | | ???????????# ## ## < #????????????? | | ?????????### # # ## % #????????????? | | ????????## % ## ## #???????????? | | ????????# @ #### #??????????? | | ????????# # ! ###??? #??????????? | | ????????# [ ####?????# ##??????????? | | ????????# ] #####?????????####???????????? | | ????????# # ?????????????????????????????? | | ??####### #?# ????????????????????????????? | | ??# #?#[= ???????????????????????????? | | ??# ##?#%[ #??????????????????????????? | | ### ##########??#! * ##??????????????????????????? | | #??????????? !%##???????????????????????????? | | #####??????????? =#????????????????????????????? | | ???????????????? ##????????????????????????????? | | ???????????????? #?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | #??????????????? ??????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed DisruptionThrowingSplitter Manual? 0 Play Time 00:20:05 Cumulative 1.4 hours Start 2025.05.23 @ 17:36:21 End 2025.05.23 @ 17:56:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 4 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4b0b09e6-f500-4741-abfa-b7897633575b