Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.07 @ 01:18:40

Player: Runia

Result: Self-destructed

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (9)        1800
Robots Destroyed (180)     900
Value Destroyed (4374)     4374
Prototype IDs (25)         500
Alien Tech Used (0)        0
Bonus (346)                346
              TOTAL SCORE: 9420

 Bonus
-------
High Alert Combat Kills    346

 Cogmind 
---------
Core Integrity             301/700
Matter                     139/300
Energy                     99/100
System Corruption          15%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -7/Waste

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (5) ------
               (None)
>          --- WEAPON (3) -------
     Heavy Pick
>          --- INVENTORY (5) ----
           Myomer Leg
  Advanced Myomer Leg
  Advanced Myomer Leg
  Improved Utility Shielding
           AS-neutralizer No. 17b

 Peak State 
------------
>               --- POWER ------------
          Micro Nuclear Core
>               --- PROPULSION -------
                Gravmag System
         Combat Antigrav System
         Combat Antigrav System
         Combat Antigrav System
>               --- UTILITY ----------
   Experimental Heat Sink
  High-capacity Storage Unit
       Improved Terrain Scan Processor
       Hardened Medium Armor Plating
                System Purifier
>               --- WEAPON -----------
      Precision Beam Rifle
       Advanced Beam Rifle
          Heavy Pick
>               --- INVENTORY --------
       Advanced Myomer Leg
       Advanced Myomer Leg
        Armored Wheel
   Experimental Sensor Array
       Improved Terrain Scanner
   Experimental Targeting Computer
       Advanced Weapon Cycler
                Transmission Jammer
       Improved Utility Shielding
       Hardened Medium Armor Plating
       Hardened Medium Armor Plating
       Advanced Component Analysis Suite
                AS-neutralizer No. 17b
                EM Pulse Cannon
          Heavy Ion Cannon
                8R-AWN's Boregun
                8R-AWN's Boregun
                Grenade Launcher
                Grenade Launcher
                Rocket Launcher
[Rating: 78]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Reinforced Fission Core
  Reactor                  Cold Fusion Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Advanced Myomer Leg
  Wheel                    Armored Wheel
  Hover Unit               Combat Antigrav System
Utility                    High-capacity Storage Unit
  Device                   Experimental Heat Sink
  Storage                  High-capacity Storage Unit
  Processor                Improved Terrain Scan Processor
  Hackware                 Hacking Suite
  Protection               Hardened Medium Armor Plating
Weapon                     Improved Assault Rifle
  Energy Gun               Advanced Beam Rifle
  Energy Cannon            EM Pulse Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Plasma Cutter
  Piercing Weapon          Heavy Pick

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was 
Slots Evolved              6    | .   .   .   2   .   .   .   2   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   2   .   .   
  Utility                  3    | .   .   .   2   .   .   .   .   1   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   1   .   
Parts Attached             198  | 2   16  4   29  7   38  2   40  52  8   
  Power                    14   | .   1   .   5   .   3   .   1   3   1   
    Engine                 8    | .   1   .   5   .   1   .   .   1   .   
    Core                   5    | .   .   .   .   .   1   .   1   2   1   
    Reactor                1    | .   .   .   .   .   1   .   .   .   .   
  Propulsion               54   | 2   4   1   9   1   7   .   11  14  5   
    Treads                 26   | 2   4   1   9   1   4   .   3   2   .   
    Leg                    12   | .   .   .   .   .   2   .   8   2   .   
    Wheel                  6    | .   .   .   .   .   1   .   .   5   .   
    Hover                  10   | .   .   .   .   .   .   .   .   5   5   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   
  Utility                  65   | .   3   1   6   4   17  .   13  20  1   
    Device                 30   | .   .   .   .   .   8   .   6   15  1   
    Storage                6    | .   2   .   2   1   1   .   .   .   .   
    Processor              2    | .   .   .   .   .   1   .   .   1   .   
    Hackware               2    | .   .   .   .   .   2   .   .   .   .   
    Protection             25   | .   1   1   4   3   5   .   7   4   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   
  Weapon                   65   | .   8   2   9   2   11  2   15  15  1   
    Energy Gun             16   | .   1   .   .   .   .   .   9   6   .   
    Energy Cannon          2    | .   .   .   .   .   .   .   .   2   .   
    Ballistic Gun          27   | .   6   1   7   1   8   1   3   .   .   
    Ballistic Cannon       2    | .   1   .   1   .   .   .   .   .   .   
    Launcher               9    | .   .   1   1   .   2   1   3   1   .   
    Special Weapon         2    | .   .   .   .   1   1   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        7    | .   .   .   .   .   .   .   .   6   1   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  17   | .   .   .   2   .   10  .   4   1   .   
Parts Lost                 25   | .   2   .   3   .   7   .   3   1   9   
  Power                    3    | .   .   .   .   .   1   .   1   .   1   
  Propulsion               6    | .   .   .   1   .   2   .   .   1   2   
  Utility                  9    | .   1   .   1   .   2   .   .   .   5   
  Weapon                   7    | .   1   .   1   .   2   .   2   .   1   
  Highest Loss Streak      8    | .   2   .   2   .   7   .   2   1   8   
Average Slot Usage (%)     95   | .   89  97  93  97  98  100 97  99  46  
  Engine                   6    | .   14  14  11  11  5   .   .   1   .   
  Core                     2    | .   .   .   .   .   3   .   3   5   4   
  Reactor                  1    | .   .   .   .   .   1   11  5   .   .   
  Treads                   15   | .   28  28  22  22  9   .   7   4   .   
  Leg                      8    | .   .   .   .   .   9   22  26  14  .   
  Wheel                    1    | .   .   .   .   .   2   .   .   3   .   
  Hover                    1    | .   .   .   .   .   .   .   .   6   12  
  Device                   5    | .   .   .   .   .   4   11  15  14  3   
  Storage                  14   | .   14  14  20  22  16  11  9   7   4   
  Processor                1    | .   .   .   .   .   1   .   .   6   4   
  Protection               13   | .   5   11  17  20  18  22  10  8   3   
  Energy Gun               5    | .   .   .   .   .   .   .   14  17  4   
  Ballistic Gun            14   | .   26  27  21  11  21  20  3   .   .   
  Launcher                 1    | .   .   .   .   11  .   1   .   .   .   
  Piercing Weapon          1    | .   .   .   .   .   .   .   .   4   7   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   
Heaviest Build             83   | 11  28  35  68  67  79  64  83  77  71  
  Greatest Support         108  | 40  40  42  42  43  72  72  108 93  48  
  Greatest Overweight (x)  16   | .   .   .   1   1   5   .   1   6   16  
  Average Overweight (x)   1    | .   .   .   .   1   2   .   .   2   .   
Largest Inventory Capacity 20   | 8   15  15  20  20  20  20  20  20  20  
  Average Capacity         18   | 8   11  15  18  20  20  20  20  20  14  
  Most Carried             20   | 5   12  15  20  20  20  20  20  20  20  
  Average Carried          17   | 3   6   12  17  18  18  20  19  19  14  
  Final Capacity           20   | 8   15  15  20  20  20  20  20  20  5   
  Final Carried            20   | 1   12  12  17  20  20  20  20  20  5   

 Class Distribution 
--------------------
 69% | Mutant
 24% | Scavenger-Mutant
  4% | Scavenger-Tank

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
           Mutant | -9/Exiles
 Scavenger-Mutant | -8/Mines
 Scavenger-Mutant | -8/Materials
           Mutant | -7/Factory
           Mutant | -7/Waste

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   
-----------                Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  
Matter Collected           4181 | 200  415  54   1052 187  786  82   893  512  .    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    
Salvage Created            6269 | .    682  24   1322 103  585  124  1918 1511 .    
  Parts                    438  | .    36   9    110  20   86   6    90   81   .    
Haulers Intercepted        16   | .    2    .    6    .    .    .    5    3    .    
Recyclers Shooed           7    | .    .    1    2    .    .    1    2    1    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was 
Combat Hostiles Destroyed  119  | .   15  3   25  13  5   3   35  20  .   
  Melee                    6    | .   .   .   .   .   .   .   .   6   .   
  Guns                     74   | .   15  .   25  .   1   1   23  9   .   
  Cannons                  1    | .   .   .   .   .   .   .   .   1   .   
  AOE                      38   | .   .   3   .   13  4   2   12  4   .   
Classes Destroyed          16   | .   3   1   5   .   3   .   2   2   .   
  Worker                   14   | .   .   1   5   1   .   .   6   1   .   
  Builder                  8    | .   .   .   2   .   .   .   3   3   .   
  Tunneler                 2    | .   .   .   1   .   .   .   .   1   .   
  Hauler                   16   | .   2   .   6   .   .   .   5   3   .   
  Recycler                 9    | .   .   .   1   .   .   1   3   4   .   
  Turret                   1    | .   .   .   .   .   1   .   .   .   .   
  Watcher                  6    | .   .   .   3   .   .   .   2   1   .   
  Swarmer                  37   | .   3   3   8   11  .   .   8   4   .   
  Grunt                    50   | .   12  .   8   2   .   3   17  8   .   
  Brawler                  2    | .   .   .   .   .   .   .   2   .   .   
  Duelist                  2    | .   .   .   .   .   .   .   2   .   .   
  Sentry                   19   | .   .   .   9   .   .   .   6   4   .   
  Hunter                   2    | .   .   .   .   .   .   .   .   2   .   
  Programmer               2    | .   .   .   .   .   .   .   .   2   .   
  Zionite                  7    | .   .   .   .   .   7   .   .   .   .   
  Assembled                4    | .   .   .   .   .   4   .   .   .   .   
Best Kill Streak           18   | .   3   4   6   4   6   3   18  6   .   
  Combat Bots Only         9    | .   3   3   6   4   4   3   9   4   .   
Max Kills in Single Turn   4    | .   1   2   1   4   2   2   4   2   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   2   .   4   1   2   3   2   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   
Uniques/NPCs Destroyed     4    | .   .   .   .   .   4   .   .   .   .   
  8R-AWN (-9/Exiles)
  EX-BIN (-9/Exiles)
  EX-HEX (-9/Exiles)
  EX-DEC (-9/Exiles)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  
Damage Taken               7171  | .    670  15   1314 244  1353 248  1591 1397 339  
  Core                     1034  | .    115  6    152  10   191  32   129  157  242  
  Absorbed by Shields      .     | .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         57    | 100  .    51   .    .    .    3    76   .    .    
Volleys Fired              454   | .    69   5    118  13   80   12   120  37   .    
  Largest                  3     | .    2    2    2    1    2    2    2    3    .    
  Hottest                  187   | .    70   40   50   30   60   46   122  187  .    
Shots Fired                876   | .    133  8    234  13   149  16   227  96   .    
  Gun                      814   | .    129  6    233  .    137  8    215  86   .    
  Cannon                   12    | .    4    .    1    .    .    .    .    7    .    
  Launcher                 45    | .    .    2    .    13   7    8    12   3    .    
  Special                  5     | .    .    .    .    .    5    .    .    .    .    
  Kinetic                  583   | .    125  6    234  .    137  8    73   .    .    
  Thermal                  243   | .    8    .    .    .    5    .    142  88   .    
  Explosive                45    | .    .    2    .    13   7    8    12   3    .    
  Electromagnetic          5     | .    .    .    .    .    .    .    .    5    .    
  Robot Hit Streak         18    | .    14   5    9    2    18   4    17   13   .    
  Robot Miss Streak        7     | .    3    1    7    2    7    1    5    3    .    
  Penetration Max          1     | .    .    .    .    .    1    .    .    .    .    
  Secondary Targets        7     | .    2    .    3    .    .    .    2    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    .    .    .    1    .    .    
Shots Hit Robots           619   | .    88   5    159  5    99   10   159  94   .    
  Core Hits                330   | .    41   4    72   15   41   11   89   57   .    
  Critical Kills           12    | .    .    .    1    .    8    .    3    .    .    
  Critical Parts Destroyed 10    | .    .    .    2    .    6    .    2    .    .    
  Critical Strikes         41    | .    .    .    3    .    15   .    13   10   .    
    Burn                   14    | .    .    .    .    .    .    .    7    7    .    
    Destroy                24    | .    .    .    3    .    15   .    6    .    .    
    Puncture               3     | .    .    .    .    .    .    .    .    3    .    
Melee Attacks              93    | .    .    .    .    .    .    .    .    84   9    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    
  Piercing                 93    | .    .    .    .    .    .    .    .    84   9    
  Sneak Attacks            8     | .    .    .    .    .    .    .    .    8    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           14555 | .    815  203  2371 1052 1921 406  4666 3121 .    
  Guns                     8780  | .    815  34   2371 .    1527 63   2859 1111 .    
  Cannons                  109   | .    .    .    .    .    .    .    .    109  .    
  Explosions               4099  | .    .    169  .    1052 390  343  1794 351  .    
  Melee                    1525  | .    .    .    .    .    .    .    .    1525 .    
  Ramming                  38    | .    .    .    .    .    .    .    13   25   .    
  Kinetic                  5599  | .    748  34   2371 .    1527 63   856  .    .    
  Thermal                  3212  | .    67   .    .    .    4    .    2003 1138 .    
  Explosive                4099  | .    .    169  .    1052 390  343  1794 351  .    
  Electromagnetic          82    | .    .    .    .    .    .    .    .    82   .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    
  Piercing                 1525  | .    .    .    .    .    .    .    .    1525 .    
Highest Corruption         15    | .    .    .    2    2    2    .    2    8    15   
  Average Corruption       2     | .    .    .    2    2    1    .    2    3    8    
  Corruption Purged        10    | .    .    .    .    .    2    .    .    8    .    
  Effects                  100   | .    .    .    33   14   15   .    8    25   5    
    Message Errors         32    | .    .    .    10   6    7    .    2    4    3    
    Matter Fused           6     | .    .    .    .    .    .    .    .    6    .    
    Heat Flow Errors       23    | .    .    .    9    1    3    .    1    9    .    
    Energy Discharges      12    | .    .    .    8    2    2    .    .    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      20    | .    .    .    6    5    .    .    5    4    .    
    Data Loss (major)      1     | .    .    .    .    .    .    .    .    1    .    
    Misfires               1     | .    .    .    .    .    .    .    .    1    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    1    
    Weapon Failures        3     | .    .    .    .    .    3    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    
Overflow Damage            259   | .    .    .    .    17   21   .    56   165  .    
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    
  Explosions               103   | .    .    .    .    17   21   .    56   9    .    
  Melee                    156   | .    .    .    .    .    .    .    .    156  .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      403   | .    .    .    .    91   53   42   187  30   .    
  Shots                    14    | .    .    .    .    3    2    2    6    1    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    
Targets Rammed             2     | .    .    .    .    .    .    .    1    1    .    
  Kicked                   2     | .    .    .    .    .    .    .    1    1    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    
Highest Temperature        314   | .    222  20   278  226  178  10   209  314  .    
  Average Temperature      64    | .    65   10   52   69   51   3    49   113  .    
  Received Heat Transfer   1766  | .    339  .    405  27   20   99   486  390  .    
  Effects                  1     | .    .    .    .    .    .    .    .    1    .    
    Interference           1     | .    .    .    .    .    .    .    .    1    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    
  Parts Melted             27    | .    .    .    .    .    .    .    15   12   .    
  Heat Transferred         7436  | .    185  .    .    .    36   .    4477 2738 .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was 
Peak Influence             816  | .   252 141 423 339 .   146 816 583 219 
  Initial                  236  | .   .   66  54  164 .   .   56  236 204 
  Average                  249  | .   85  91  170 186 .   83  372 439 179 
Maximum Alert Level        3    | .   1   .   2   1   .   .   3   2   1   
  Low Security (%)         49   | 100 95  100 68  65  .   100 22  .   46  
  Level 1                  23   | .   4   .   26  34  .   .   24  26  53  
  Level 2                  26   | .   .   .   5   .   .   .   51  73  .   
  Level 3                  .    | .   .   .   .   .   .   .   1   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          28   | .   4   .   7   .   .   .   4   13  .   
  Investigation            14   | .   3   .   3   .   .   .   .   8   .   
  Extermination            3    | .   .   .   .   .   .   .   .   3   .   
  Reinforcement            9    | .   1   .   4   .   .   .   2   2   .   
  Assault                  2    | .   .   .   .   .   .   .   2   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   1   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   1   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was 
Distress Signals           10   | .   1   .   5   .   .   .   3   1   .   
Communications Jammed      5    | .   .   .   .   .   .   .   .   5   .   
  Distress Signals         5    | .   .   .   .   .   .   .   .   5   .   
Times Spotted              220  | .   31  3   54  14  18  4   56  33  7   
  Peak Tracking Total      12   | .   4   3   5   4   12  3   8   5   5   
  Tactical Retreats        13   | .   .   .   5   1   3   .   2   .   2   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was 
Traps Triggered            7    | .   .   .   4   .   .   .   1   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   3   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was 
Machines Disabled          35   | .   .   .   3   3   17  4   3   5   .   
  Max in Single Turn       3    | .   .   .   1   2   2   2   1   3   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   1   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was 
Machines Accessed          42   | .   9   1   11  .   1   .   5   15  .   
  Terminals                19   | .   6   .   7   .   .   .   1   5   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   3   .   
  Repair Stations          8    | .   1   .   2   .   .   .   2   3   .   
  Recycling Units          6    | .   2   .   1   .   .   .   1   2   .   
  Scanalyzers              3    | .   .   .   1   .   .   .   1   1   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   1   .   
Total Hacks                126  | .   26  1   31  .   1   .   22  45  .   
  Successful               77   | .   18  1   22  .   1   .   16  19  .   
  Failed                   49   | .   8   .   9   .   .   .   6   26  .   
    Catastrophic           10   | .   .   .   1   .   .   .   .   9   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   
  Manual                   31   | .   7   .   12  .   .   .   2   10  .   
  Terminals                67   | .   22  .   22  .   .   .   4   19  .   
  Fabricators              7    | .   .   .   .   .   .   .   .   7   .   
  Repair Stations          27   | .   2   .   6   .   .   .   12  7   .   
  Recycling Units          9    | .   2   .   1   .   .   .   2   4   .   
  Scanalyzers              12   | .   .   .   2   .   .   .   4   6   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   2   .   
Terminal Hacks             33   | .   13  1   11  .   1   .   3   4   .   
  Record                   1    | .   .   .   .   .   1   .   .   .   .   
  Robot Analysis           2    | .   2   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   1   .   .   .   .   .   1   1   .   
  Open Door                1    | .   .   1   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   1   .   .   .   .   1   .   
  Machine Index            1    | .   1   .   .   .   .   .   .   .   .   
  Terminal Index           2    | .   1   .   1   .   .   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   1   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   2   .   .   .   .   .   .   
  Unreport Threat          5    | .   2   .   1   .   .   .   2   .   .   
  Locate Traps             3    | .   .   .   2   .   .   .   .   1   .   
  Transport Status         2    | .   1   .   1   .   .   .   .   .   .   
  Hauler Manifests         3    | .   2   .   1   .   .   .   .   .   .   
  Registered Components    1    | .   1   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   2   .   1   .   .   .   .   1   .   
Fabricator Hacks           4    | .   .   .   .   .   .   .   .   4   .   
  Network Status           1    | .   .   .   .   .   .   .   .   1   .   
  Load Schematic           2    | .   .   .   .   .   .   .   .   2   .   
  Build                    1    | .   .   .   .   .   .   .   .   1   .   
Repair Station Hacks       19   | .   2   .   6   .   .   .   9   2   .   
  Scan Component           11   | .   1   .   3   .   .   .   5   2   .   
  Repair                   8    | .   1   .   3   .   .   .   4   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   .   .   1   .   
  Report Inventory         1    | .   .   .   .   .   .   .   .   1   .   
Scanalyzer                 9    | .   .   .   2   .   .   .   4   3   .   
  Insert Component         4    | .   .   .   1   .   .   .   2   1   .   
  Analyze                  5    | .   .   .   1   .   .   .   2   2   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   1   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   1   .   
Unauthorized Hacks         10   | .   3   .   3   .   .   .   .   4   .   
  Terminals                6    | .   1   .   2   .   .   .   .   3   .   
    Track                  2    | .   .   .   .   .   .   .   .   2   .   
    Assimilate             3    | .   1   .   2   .   .   .   .   .   .   
    Botnet                 1    | .   .   .   .   .   .   .   .   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   2   .   1   .   .   .   .   1   .   
    Mask                   1    | .   .   .   .   .   .   .   .   1   .   
    Tunnel                 3    | .   2   .   1   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   
Hacking Detections         34   | .   5   .   10  .   .   .   5   14  .   
  Full Trace Events        7    | .   .   .   .   .   .   .   .   7   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   1   .   
    Corruption             1    | .   .   .   .   .   .   .   .   1   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   3    | .   .   .   1   .   .   .   2   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   2   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   64   | .   .   .   .   .   .   .   .   64  .   
  Total Part Build Rating  16   | .   .   .   .   .   .   .   .   16  .   
Parts Repaired             8    | .   1   .   3   .   .   .   4   .   .   
  Time                     438  | .   26  .   108 .   .   .   304 .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           4    | .   .   .   1   .   .   .   2   1   .   
  Part Schematics Acquired 3    | .   .   .   1   .   .   .   2   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  
--------                   Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was 
Total Allies               3    | .   1   .   2   .   .   .   .   .   .   
  Largest Group            1    | .   1   1   1   .   .   .   .   .   .   
  Highest-Rated Group      10   | .   10  10  10  .   .   .   .   .   .   
  Highest-Rated Ally       10   | .   10  10  10  .   .   .   .   .   .   
Total Orders               1    | .   .   .   1   .   .   .   .   .   .   
  STAY                     1    | .   .   .   1   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was 
Robot Analysis Total       2    | .   2   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   2   .   2   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  
Turns Passed               11618 | 5    1186 344  2758 1488 1743 202  1441 2293 158  
Spaces Moved               5220  | 1    576  211  1046 598  749  142  628  1151 118  
  Core                     70    | .    .    .    .    .    .    .    .    .    70   
  Treads                   2595  | 1    576  211  1046 598  163  .    .    .    .    
  Legs                     1670  | .    .    .    .    .    349  142  628  551  .    
  Wheels                   832   | .    .    .    .    .    237  .    .    592  3    
  Hover                    53    | .    .    .    .    .    .    .    .    8    45   
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 160  160  152  152  240  120  120  120  63   50   
  Average Speed            171   | 160  160  153  208  240  181  120  123  143  96   
  Slowest Speed            850   | 160  160  160  240  240  260  120  190  190  850  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    1    
Exploration Rate (%)       58    | 2    87   44   78   97   79   36   45   33   88   
  Regions Visited          9
    Branch Regions         4
  Pre-discovered Areas     4     | .    2    .    1    .    1    .    .    .    .    
  Known Exits Taken        1     | .    .    .    1    .    .    .    .    .    .    
  Unknown Exits Taken      7     | 1    1    1    .    1    1    1    1    .    .    
Scrap Searched             3     | .    .    1    .    2    .    .    .    .    .    
Spaces Dug                 42    | .    .    .    .    .    .    .    .    33   9    
Terrain Destroyed          415   | .    .    19   .    123  41   18   139  66   9    
  Melee                    42    | .    .    .    .    .    .    .    .    33   9    
  Projectile               10    | .    .    .    .    .    5    .    5    .    .    
  AOE                      362   | .    .    19   .    123  35   18   134  33   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   
---------                  Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  
Total                      6966 | 7    724  224  1413 640  974  156  1134 1552 142  
  Wait                     770  | .    45   .    158  11   56   1    297  199  3    
  Move                     5212 | .    575  210  1045 597  748  141  628  1151 117  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    
  Pick Up                  108  | .    13   2    31   7    27   .    19   8    1    
  Fast Attach              44   | .    2    1    5    .    5    .    15   11   5    
  Attach                   36   | 2    2    .    6    3    12   .    9    2    .    
  Detach                   3    | .    .    .    .    .    1    .    1    1    .    
  Swap                     118  | .    12   3    18   4    21   2    16   39   3    
  Drop                     126  | 5    6    3    32   5    24   .    29   19   3    
  Fire                     454  | .    69   5    118  13   80   12   120  37   .    
  Melee                    93   | .    .    .    .    .    .    .    .    84   9    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    
  Kick                     1    | .    .    .    .    .    .    .    .    1    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            1    | .    .    .    .    .    .    .    .    .    1    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines
-9/Materials (discovered 4 exits: *Mat x2 / *Min x2)
-9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio])
-9/Exiles
-8/Mines
-8/Materials
-7/Factory (discovered 3 exits: [*Fac] / *Low x2)
-7/Waste (discovered 1 exit: [*Fac])

 History 
---------
  Turn | Location      | Event
     6 | -11/Scrapyard | Discovered new exit (range 0)
     6 | -11/Scrapyard | Entered Materials
   240 | -10/Materials | Discovered new exit (range 5)
   315 | -10/Materials | Build established: Mutant
   472 | -10/Materials | Discovered new exit (range 15)
   508 | -10/Materials | Discovered new exit (range 13)
   606 | -10/Materials | Repaired Assault Rifle
   721 | -10/Materials | Discovered new exit (range 8)
   979 | -10/Materials | Discovered new exit (range 13)
  1192 | -10/Materials | Entered Mines
  1192 | -10/Mines     | Accompanied by 1 ally
  1237 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
  1331 | -10/Mines     | Learned location of 1 exit from Materials
  1340 | -10/Mines     | Learned 2 Materials zone layouts
  1482 | -10/Mines     | Discovered new exit (range 8)
  1523 | -10/Mines     | Assembled infested the area
  1536 | -10/Mines     | Entered Materials
  1536 | -9/Materials  | Accompanied by 1 ally
  1536 | -9/Materials  | Evolved 2 slots: Utility x2
  1537 | -9/Materials  | Identified exit to Mines
  2989 | -9/Materials  | Discovered new exit (range 16)
  3083 | -9/Materials  | Repaired Hrd. Medium Armor Plating
  3481 | -9/Materials  | Discovered new exit (range 7)
  4029 | -9/Materials  | Repaired Hrd. Medium Armor Plating
  4062 | -9/Materials  | Repaired Arm. Wheel
  4294 | -9/Materials  | Entered Mines
  4663 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
  4663 | -9/Mines      | Discovered new exit (range 5)
  4716 | -9/Mines      | Discovered new exit (range 5)
  4724 | -9/Mines      | A Derelict revealed a hidden shortcut to a safe place
  4887 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
  5036 | -9/Mines      | Learned Materials interactive machine intel
  5210 | -9/Mines      | Found a damaged Exp. Sensor Array with a note attached
  5213 | -9/Mines      | Learned Materials emergency access door positions
  5239 | -9/Mines      | Found Prototype Device
  5445 | -9/Mines      | Discovered new exit (range 11)
  5782 | -9/Mines      | Entered Exiles
  5849 | -9/Exiles     | Met 8R-AWN
  5885 | -9/Exiles     | Met EX-HEX
  5976 | -9/Exiles     | Met EX-DEC
  5993 | -9/Exiles     | Learned location of Zion (-7)
  6086 | -9/Exiles     | Discovered new exit (range 12)
  6479 | -9/Exiles     | Attacked by the Exiles
  6593 | -9/Exiles     | Core integrity fell below 50%
  6697 | -9/Exiles     | Core integrity fell below 20%
  6702 | -9/Exiles     | Lost 7 parts (1p2n2u2w)
  6705 | -9/Exiles     | Destroyed 8R-AWN
  6710 | -9/Exiles     | Found Prototype Protection
  6728 | -9/Exiles     | Found Prototype Ballistic Gun
  6731 | -9/Exiles     | Found Prototype Ballistic Gun
  6738 | -9/Exiles     | Found Prototype Processor
  6745 | -9/Exiles     | Found Prototype Device
  6765 | -9/Exiles     | Found Prototype Protection
  6767 | -9/Exiles     | Identified 8R-AWN's Armor/TH
  6794 | -9/Exiles     | Identified 8R-AWN's Boregun (x2)
  6797 | -9/Exiles     | Identified Exp. Sensor Array
  6802 | -9/Exiles     | Identified AS-neutralizer No. 17b
  7052 | -9/Exiles     | Build established: Scavenger-Mutant
  7070 | -9/Exiles     | Destroyed EX-BIN
  7076 | -9/Exiles     | Destroyed EX-HEX
  7214 | -9/Exiles     | Destroyed EX-DEC
  7316 | -9/Exiles     | Found Prototype Device
  7316 | -9/Exiles     | Identified System Purifier
  7525 | -9/Exiles     | Entered Mines
  7722 | -8/Mines      | Discovered new exit (range 5)
  7727 | -8/Mines      | Entered Materials
  7727 | -8/Materials  | Evolved 2 slots: Propulsion x2
  7729 | -8/Materials  | Loaded intel: 19 interactive machine locations
  7760 | -8/Materials  | Identified Exp. Targeting Computer
  8357 | -8/Materials  | Repaired Adv. Myomer Leg
  8527 | -8/Materials  | First assault squad dispatched
  8627 | -8/Materials  | Destroyed 9 combat bots
  8868 | -8/Materials  | Repaired Adv. Myomer Leg
  8953 | -8/Materials  | Repaired Adv. Weapon Cycler
  8997 | -8/Materials  | Repaired Imp. Utility Shielding
  9068 | -8/Materials  | Discovered new exit (range 14)
  9168 | -8/Materials  | Entered Factory
  9168 | -7/Factory    | Evolved 2 slots: Utility x1, Weapon x1
  9766 | -7/Factory    | Identified exit to Lower Caves
 10000 | -7/Factory    | Discovered new exit (range 12)
 10424 | -7/Factory    | Build established: Mutant
 10639 | -7/Factory    | Fabricated Cmb. Antigrav System?
 11461 | -7/Factory    | Sucked down chute
 11461 | -7/Factory    | Entered Waste
 11476 | -7/Waste      | EMP discharged
 11479 | -7/Waste      | Spotted C-40 Crusher
 11497 | -7/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
 11502 | -7/Waste      | Spotted C-40 Crusher
 11508 | -7/Waste      | Spotted C-40 Crusher
 11511 | -7/Waste      | Spotted C-40 Crusher
 11541 | -7/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
 11546 | -7/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 11557 | -7/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 11560 | -7/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
 11563 | -7/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
 11568 | -7/Waste      | Crushed by falling debris
 11569 | -7/Waste      | Core integrity fell below 50%
 11576 | -7/Waste      | EMP discharged
 11576 | -7/Waste      | System corruption reached 10%
 11594 | -7/Waste      | Lost 8 parts (1p2n4u1w)
 11596 | -7/Waste      | Spotted C-40 Crusher
 11599 | -7/Waste      | Spotted C-40 Crusher
 11617 | -7/Waste      | Discovered new exit (range 10)
 11619 | -7/Waste      | Self-destructed

 Last Messages 
---------------
11558_ 8R-AWN's Boregun crushed.
11558_ EM Pulse Cannon crushed.
11558_ Hvy. Ion Cannon crushed.
11559_ Acquired Cmb. Antigrav System.
11560_ Grenade Launcher crushed.
11560_ Rocket Launcher crushed.
11560_ Imp. Terrain Scanner crushed.
11560_ Hcp. Storage Unit crushed.
11560_ Cmb. Antigrav System crushed.
11560_ Hvy. Pick crushed.
11561_ Acquired Transmission Jammer.
11563_ Transmission Jammer crushed.
11563_ Imp. Terrain Scan Processor crushed.
11563_ Acquired Hvy. Pick.
11566_ ALERT: Foreign system detected. Charging EMP.
11568_ The unstable cave ceiling collapses.
11568_ Crushed by falling debris.
11572_ L 1MXI,B622P&KR1%/JE> LASF|AA:TIE
11576_ System corrupted (+10).
11617_ EXIT=FOUND

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           60
Energy Generation          19
Energy Capacity            310
Matter Stores              450
Matter Capacity            450
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       110
Jamming Range              8
Additional Mass Support    12
Armor Coverage             450
Utility Shielding          66
Weapon Shielding           66
Weapon Cycling             25
Evasion (%)                55
Armor Integrity Analysis   20
Recoil Reduction           2
Offensive Hacking          20

 Item Schematics 
-----------------
 Hrd. Medium Armor Plating | -9/Materials | Scanalyzed
      Cmb. Antigrav System | -8/Materials | Scanalyzed
   Exp. Targeting Computer | -8/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 Cmb. Antigrav System | x2 | -7/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ShadingTachyonInsulator
  Manual?         0
Play Time         01:16:26
  Cumulative      445.5 hours
  Start           2021.11.06 @ 02:20:43
  End             2021.11.07 @ 01:18:40
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          442
  Rogue           442
  Adventurer      0
  Explorer        0
Win Type          -
  Total           8
  Types           7/0/0/1/0/0/0/0/0
Lore%             80
Gallery%          92
Achievement%      69
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          1
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ffd8b594-cb26-4263-9dc0-9f26387e6158