Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 04:10:19 Player: Trione Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (160) 800 Value Destroyed (6800) 6800 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3034) 3034 TOTAL SCORE: 15074 Bonus ------- High Alert Combat Kills 612 Follower Combat Kills 400 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -78 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 288/290 System Corruption 12% Temperature Cool (0) Movement Rolling (100) Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Compact Wheel Armored Huge Wheel > --- UTILITY (7) ------ Improved Cooling System Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Layered Light Armor Plating Hacking Suite Relay Coupler [Sentry] (23) > --- WEAPON (2) ------- Gatling Laser Plasma Cannon > --- INVENTORY (5) ---- Medium Reactive Plating Relay Coupler [Sentry] (25) Advanced Assault Cannon Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Layered Light Armor Plating Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Powered Hammer > --- INVENTORY -------- Micro Nuclear Core High-capacity Matter Pod Plasma Cannon Advanced Assault Cannon Remote Datajack [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Utility Improved Targeting Computer Device Improved Heat Sink Storage Humpback Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . Utility 5 | . . . 2 . . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 221 | 7 8 3 14 2 2 15 32 38 3 9 17 . 51 20 Power 13 | 1 2 . 1 . . 1 4 . . 1 . . 2 1 Engine 10 | 1 2 . 1 . . 1 2 . . 1 . . 1 1 Core 3 | . . . . . . . 2 . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 49 | 2 1 1 3 . . 1 9 13 1 . 1 . 17 . Treads 9 | . . . . . . . 4 3 . . . . 2 . Leg 5 | . . . . . . . . . . . . . 5 . Wheel 31 | 2 1 1 3 . . 1 5 9 1 . 1 . 7 . Hover 4 | . . . . . . . . 1 . . . . 3 . Flight . | . . . . . . . . . . . . . . . Utility 50 | 1 2 . 4 . 2 1 8 7 . 1 7 . 12 5 Device 9 | . . . . . . . 2 1 . . . . 5 1 Storage 7 | 1 2 . 1 . 1 . 1 . . . 1 . . . Processor 7 | . . . 1 . . . 1 . . . 3 . 2 . Hackware 8 | . . . . . . . . 3 . . . . 2 3 Protection 19 | . . . 2 . 1 1 4 3 . 1 3 . 3 1 Artifact . | . . . . . . . . . . . . . . . Weapon 109 | 3 3 2 6 2 . 12 11 18 2 7 9 . 20 14 Energy Gun 29 | 2 3 1 2 . . 4 5 3 . 1 1 . 4 3 Energy Cannon 18 | . . . . . . . . 6 1 1 1 . 4 5 Ballistic Gun 16 | 1 . . 2 1 . 2 3 2 . 1 3 . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 2 Launcher 25 | . . 1 2 . . 5 2 5 1 4 1 . 4 . Special Weapon 3 | . . . . 1 . . . . . . . . . 2 Impact Weapon 9 | . . . . . . . . . . . 2 . 5 2 Slashing Weapon 5 | . . . . . . 1 1 2 . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 2 . 1 . . . 3 . Corrupted Parts 2 | . . . . . . . . 2 . . . . . . System Corruption 4 | . . . . . . . . 4 . . . . . . Parts Lost 55 | . 1 2 1 . . 4 12 6 . 2 16 . 11 . Power 5 | . . . . . . 1 3 . . . 1 . . . Propulsion 19 | . . 1 1 . . 1 4 4 . . 2 . 6 . Utility 16 | . . . . . . 1 1 1 . 1 9 . 3 . Weapon 15 | . 1 1 . . . 1 4 1 . 1 4 . 2 . Highest Loss Streak 15 | . 1 2 1 . . 3 3 3 . 2 15 . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 99 100 95 87 86 88 84 89 90 92 93 92 Engine 8 | . 13 14 11 11 11 10 4 9 9 9 7 7 5 7 Treads 4 | . . . . . . . 2 18 . . . . 1 . Leg 1 | . . . . . . . . . . . . . 7 . Wheel 17 | . 28 28 21 22 22 21 22 7 23 27 22 15 9 15 Device 2 | . . . . . . . 6 2 . . . . 4 4 Storage 10 | . 26 28 22 22 19 11 9 9 9 9 8 7 5 . Processor 11 | . . . 1 11 11 11 11 9 9 3 8 23 23 23 Hackware 4 | . . . . . . . . 6 9 9 7 7 8 14 Protection 9 | . . . 19 11 9 10 9 9 9 13 19 15 7 10 Energy Gun 8 | . 13 20 17 19 11 9 12 7 . 4 5 7 3 5 Energy Cannon 3 | . . . . . . . . 5 14 11 2 . 5 3 Ballistic Gun 2 | . 14 7 4 1 . 6 3 1 . . 2 . 2 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 227 | 12 49 49 94 96 215 217 222 225 223 223 227 21 49 49 Greatest Support 66 | 26 26 32 32 26 26 26 66 63 36 36 36 24 44 44 Greatest Overweight (x) 13 | . 4 1 3 3 8 8 10 13 9 6 6 . 2 1 Average Overweight (x) 2 | . . 1 1 3 3 8 6 4 6 6 4 . . . Largest Inventory Capacity 35 | 8 20 20 25 25 35 35 35 35 35 35 35 5 5 5 Average Capacity 23 | 7 16 20 20 25 27 35 35 35 35 35 30 5 5 5 Most Carried 35 | 5 17 16 24 25 28 26 34 35 35 35 35 3 5 5 Average Carried 21 | 2 10 15 19 24 25 25 26 33 34 33 28 2 4 4 Final Capacity 35 | 8 20 20 25 25 35 35 35 35 35 35 5 5 5 5 Final Carried 35 | 4 16 14 24 25 26 22 34 35 34 34 2 3 5 5 Class Distribution -------------------- 52% | Hauler-Mutant 31% | Mutant 13% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Matter Collected 3935 | 264 269 45 366 38 . 234 554 630 80 204 123 . 719 409 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6580 | 95 396 6 220 209 . 445 1289 1260 99 181 148 . 1605 627 Parts 291 | 1 24 2 17 8 . 23 51 69 8 7 2 . 62 17 Haulers Intercepted 10 | . 2 . 3 . . . 2 . 1 . . . 2 . Recyclers Shooed 4 | . . . . 1 . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Combat Hostiles Destroyed 129 | . 8 3 7 3 . 15 21 28 2 6 6 . 21 9 Guns 46 | . 7 . 1 3 . 1 14 7 . . . . 8 5 Cannons 24 | . . . . . . . . 7 . 3 1 . 9 4 AOE 54 | . 1 3 6 . . 14 4 13 2 3 4 . 4 . Classes Destroyed 15 | 1 4 . . . . 1 3 2 . . 3 . 1 . Worker 6 | . 1 . . . . 1 1 . . . 1 . 2 . Tunneler 1 | . . . . . . . . . . . 1 . . . Hauler 10 | . 2 . 3 . . . 2 . 1 . . . 2 . Recycler 13 | 1 . . . 1 . 1 3 . . . 1 . 6 . Operator 2 | . . . . . . . 1 . . . . . 1 . Watcher 3 | . . . . . . . . . . . . . 3 . Swarmer 35 | . 3 3 6 . . 6 . 6 . 3 . . 4 4 Grunt 61 | . 5 . 1 3 . 7 15 11 2 2 . . 12 3 Duelist 3 | . . . . . . 2 . 1 . . . . . . Sentry 13 | . . . . . . . 4 6 . . . . 2 1 Demolisher 2 | . . . . . . . . . . . 2 . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 3 | . . . . . . . . 1 . 1 . . 1 . Programmer 6 | . . . . . . . . 3 . . . . 2 1 Assembled 4 | . . . . . . . . . . . 4 . . . Best Kill Streak 8 | 1 4 3 6 3 . 4 5 8 3 3 4 . 8 2 Combat Bots Only 8 | . 4 3 6 3 . 3 5 8 2 3 4 . 4 2 Max Kills in Single Turn 4 | 1 1 2 3 1 . 4 1 2 2 3 4 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 2 3 . . 3 1 2 1 3 4 . 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Damage Taken 7437 | . 311 32 165 100 . 557 1872 1046 23 151 961 . 2030 189 Core 1385 | . 98 . 70 32 . 108 250 109 9 . 267 . 359 83 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 60 . . . 47 . . . 33 . . . . Volleys Fired 431 | 3 38 2 22 12 . 17 93 64 2 26 10 . 81 61 Largest 2 | 2 2 1 2 2 . 2 2 2 1 2 2 . 2 2 Hottest 160 | 60 60 30 80 100 . 63 121 126 30 118 118 . 140 160 Shots Fired 696 | 6 74 2 40 21 . 22 160 88 2 39 14 . 154 74 Gun 481 | 6 74 . 37 18 . 13 152 36 . 12 5 . 102 26 Cannon 153 | . . . . . . . . 34 . 22 8 . 49 40 Launcher 51 | . . 2 3 . . 9 8 18 2 5 1 . 3 . Special 11 | . . . . 3 . . . . . . . . . 8 Kinetic 159 | 3 38 . 3 7 . 7 41 11 . 1 2 . 40 6 Thermal 329 | . . . 16 5 . 2 100 10 . 20 5 . 111 60 Explosive 48 | . . 2 3 . . 9 8 18 2 5 1 . . . Electromagnetic 152 | 3 36 . 18 9 . 4 11 49 . 13 6 . 3 . Robot Hit Streak 32 | 5 12 4 6 6 . 9 19 23 3 12 4 . 32 15 Robot Miss Streak 7 | 1 7 1 3 2 . 2 3 2 . . 3 . 3 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 2 | . . . . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . Shots Hit Robots 513 | 5 43 1 25 12 . 12 129 88 1 9 14 . 120 54 Core Hits 282 | 2 21 2 13 6 . 26 55 56 4 11 10 . 50 26 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . 1 . 3 . Critical Strikes 15 | . 1 . . . . . 4 3 . . 1 . 5 1 Burn 8 | . . . . . . . 4 2 . . . . 2 . Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . . . 1 . Corrupt 2 | . 1 . . . . . . 1 . . . . . . Smash 3 | . . . . . . . . . . . 1 . 2 . Melee Attacks 78 | . . . . . . . 2 32 . . 11 . 29 4 Impact 29 | . . . . . . . . . . . 11 . 14 4 Slashing 34 | . . . . . . . 2 32 . . . . . . Piercing 15 | . . . . . . . . . . . . . 15 . Sneak Attacks 10 | . . . . . . . 1 . . . 3 . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14241 | 46 479 213 553 181 . 1182 2521 3247 182 436 706 . 3374 1121 Guns 5625 | 46 447 . 301 173 . 131 1924 498 . 36 94 . 1425 550 Cannons 2500 | . . . . . . . . 629 . 137 125 . 1038 571 Explosions 4470 | . 32 213 247 . . 1051 543 1252 182 263 184 . 503 . Melee 1625 | . . . . . . . 46 868 . . 303 . 408 . Ramming 21 | . . . 5 8 . . 8 . . . . . . . Kinetic 1670 | 22 166 . 21 76 . 73 485 196 . . 34 . 597 . Thermal 5305 | . 32 . 117 11 . 230 1466 98 . 82 61 . 2087 1121 Explosive 3613 | . . 213 247 . . 843 429 1252 182 263 184 . . . Electromagnetic 2007 | 24 281 . 163 86 . 36 87 833 . 91 124 . 282 . Impact 601 | . . . . . . . . . . . 303 . 298 . Slashing 914 | . . . . . . . 46 868 . . . . . . Piercing 110 | . . . . . . . . . . . . . 110 . Highest Corruption 12 | . . . . . . . . 4 4 4 . 7 12 12 Average Corruption 7 | . . . . . . . . 3 4 4 . 7 9 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 179 | . . . . . . . . 29 4 26 . 3 88 29 Message Errors 40 | . . . . . . . . 3 . 7 . . 21 9 Matter Fused 37 | . . . . . . . . 9 1 9 . 1 15 2 Heat Flow Errors 13 | . . . . . . . . 1 1 1 . . 10 . Energy Discharges 23 | . . . . . . . . 6 . 1 . 2 8 6 Parts Rejected 3 | . . . . . . . . . 1 . . . 2 . Parts Fused 2 | . . . . . . . . . . . . . 2 . Data Loss (minor) 27 | . . . . . . . . 6 1 5 . . 11 4 Data Loss (major) 15 | . . . . . . . . 3 . 1 . . 8 3 Misfires 7 | . . . . . . . . 1 . 1 . . 4 1 Alerts 4 | . . . . . . . . . . . . . 2 2 Misdirections 2 | . . . . . . . . . . . . . 1 1 Weapon Failures 6 | . . . . . . . . . . 1 . . 4 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 574 | . 14 47 . . . 21 25 72 . . 145 . 247 3 Projectiles 46 | . . . . . . . . . . . 18 . 25 3 Explosions 179 | . 14 47 . . . 21 25 72 . . . . . . Melee 349 | . . . . . . . . . . . 127 . 222 . Knockbacks 3 | . . . . . . . . . . . 3 . . . Impact 2 | . . . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 320 | . 33 . 2 4 . 144 74 27 . . 36 . . . Shots 9 | . 1 . . . . 4 1 2 . . 1 . . . Rammed 4 | . . . 2 1 . . 1 . . . . . . . Targets Rammed 4 | . . . 2 1 . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 502 | 40 93 . 225 137 . 32 294 310 137 351 134 . 310 502 Average Temperature 79 | 26 35 . 78 43 . 12 97 90 67 75 45 . 66 138 Received Heat Transfer 2179 | . 72 . 18 72 . 90 900 306 9 81 76 . 531 24 Effects 10 | . . . 1 . . . . 1 . 1 . . . 7 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . 1 . . . . . . Interference 2 | . . . . . . . . . . 1 . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . 1 . . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . Parts Fried 8 | . . . . . . . . 4 . 1 1 . 2 . Impact Corruptions 11 | . . . . . . . . . . . 7 . 4 . Robots Melted 5 | . . . . . . . 3 . . . . . . 2 Combat Hostiles 3 | . . . . . . . 3 . . . . . . . Parts Melted 22 | . . . . . . . 7 2 . . . . 8 5 Heat Transferred 10548 | . . . 275 25 . 300 3356 333 . 148 111 . 3740 2260 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Peak Influence 1381 | 5 231 151 260 127 . 279 359 1381 859 794 466 81 325 649 Initial 672 | . 3 17 58 51 . . 89 182 672 558 416 57 56 75 Average 338 | 1 101 81 171 56 . 146 206 685 790 704 388 64 131 379 Maximum Alert Level 4 | . 1 . 1 . . 1 1 4 3 3 2 . 1 2 Low Security (%) 45 | 100 86 100 54 100 . 91 41 3 . . 15 100 76 32 Level 1 20 | . 13 . 45 . . 8 58 11 . . 4 . 23 23 Level 2 19 | . . . . . . . . 50 28 31 80 . . 43 Level 3 11 | . . . . . . . . 16 71 68 . . . . Level 4 3 | . . . . . . . . 17 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 . . . 4 . . . 1 . 6 . Investigation 3 | . . . 1 . . . . . . . 1 . 1 . Extermination 2 | . . . . . . . . . . . . . 2 . Reinforcement 8 | . 1 . . . . . 4 . . . . . 3 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Distress Signals 6 | . 2 . 1 . . . . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 196 | . 20 5 16 3 . 14 25 29 6 5 11 5 35 22 Peak Tracking Total 7 | . 6 3 6 3 . 3 4 7 4 3 4 5 5 6 Tactical Retreats 9 | . . . . . . . 1 1 . . . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Traps Triggered 15 | . 2 . 1 . . . . 1 . 3 2 . 6 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Machines Disabled 28 | . 1 . 1 . . 3 1 4 . 2 1 . 10 5 Max in Single Turn 4 | . 1 . 1 . . 1 1 1 . 1 1 . 4 1 Garrison Relay 8 | . . . . . . . . 4 . 1 . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Machines Accessed 35 | . 6 . 4 . . . 6 3 1 2 1 . 10 2 Terminals 30 | . 6 . 4 . . . 4 3 . 2 1 . 8 2 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . 1 . Total Hacks 68 | . 14 . 7 . . . 12 5 1 4 3 . 20 2 Successful 39 | . 9 . 5 . . . 7 2 1 2 1 . 10 2 Failed 29 | . 5 . 2 . . . 5 3 . 2 2 . 10 . Catastrophic 3 | . . . 1 . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 42 | . 12 . 6 . . . 8 1 . . 2 . 13 . Terminals 62 | . 14 . 7 . . . 9 5 . 4 3 . 18 2 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . 1 . Terminal Hacks 16 | . 2 . 2 . . . 1 2 . 2 . . 5 2 Record 1 | . . . . . . . 1 . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . 1 . Terminal Index 3 | . 1 . 1 . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . . . 1 . Unauthorized Hacks 18 | . 7 . 3 . . . 3 . . . 1 . 4 . Terminals 18 | . 7 . 3 . . . 3 . . . 1 . 4 . Track 5 | . 3 . . . . . 1 . . . . . 1 . Botnet 12 | . 4 . 2 . . . 2 . . . 1 . 3 . Operators 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 . 2 . . . 5 3 . 1 1 . 8 . Full Trace Events 1 | . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Used RIF Installer 3 | . . . . . . . . 1 . 2 . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . . . . . . . 3 parse_system 1 | . . . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released 34 | . . . . . . . . 14 . 4 . . . 16 Machine Destruction 31 | . . . . . . . . 14 . 4 . . . 13 Programmers 3 | . . . . . . . . . . . . . . 3 Attached 5 | . . . . . . . . 2 . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Total Allies 11 | . . 3 . . . . . 2 . . . . . 6 Largest Group 3 | . . 3 3 . . . . 2 2 2 . . . 3 Highest-Rated Group 124 | . . 40 40 . . . . 51 51 51 . . . 124 Highest-Rated Ally 62 | . . 16 16 . . . . 31 31 31 . . . 62 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 103 | . . 21 26 . . . . 1 5 2 . . . 48 Total Damage 1968 | . . 232 240 . . . . 47 105 41 . . . 1303 Kills 23 | . . 2 5 . . . . . 4 . . . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Turns Passed 11692 | 62 850 131 673 442 451 586 1495 2196 198 1089 500 76 2297 646 Spaces Moved 6362 | 40 693 107 474 290 304 252 604 619 89 534 253 84 1602 417 Core 1 | 1 . . . . . . . . . . . . . . Treads 350 | . . . . . . . 7 333 . . . . 10 . Legs 612 | . . . . . . . . . . . . . 612 . Wheels 5399 | 39 693 107 474 290 304 252 597 286 89 534 253 84 980 417 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 115 135 135 210 165 168 180 180 90 90 90 100 Average Speed 151 | 93 102 109 119 135 146 210 184 301 193 180 160 90 113 102 Slowest Speed 560 | 100 140 115 145 135 210 210 400 560 225 180 180 90 260 115 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 93 30 36 65 67 73 50 61 12 62 7 83 39 42 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . Spaces Dug 37 | . . . . 3 . . 1 11 . 3 3 . 16 . Terrain Destroyed 307 | . 3 21 9 3 . 81 56 52 12 12 11 . 47 . Melee 20 | . . . . . . . 1 . . . 3 . 16 . Projectile 3 | . . . . 3 . . . . . . . . . . AOE 284 | . 3 21 9 . . 81 55 52 12 12 8 . 31 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Total 7556 | 56 766 118 544 316 314 283 824 792 114 622 308 84 1869 546 Wait 236 | 2 8 7 3 4 . . 53 6 14 24 12 . 68 35 Move 6350 | 39 692 106 473 289 303 251 604 617 89 532 253 83 1602 417 Hop . | . . . . . . . . . . . . . . . Pick Up 113 | 4 17 . 19 4 2 . 29 16 2 3 4 1 10 2 Fast Attach 55 | 6 4 . 2 . 1 . 4 2 2 1 3 . 28 2 Attach 54 | 1 2 2 1 . 1 4 16 11 1 2 6 . 6 1 Detach 25 | 1 . . . . 3 . 4 7 1 1 . . 5 3 Swap 113 | . 2 1 11 2 . 11 12 26 . 6 8 . 17 17 Drop 67 | . 3 . 11 3 4 . 6 8 3 2 1 . 23 3 Fire 431 | 3 38 2 22 12 . 17 93 64 2 26 10 . 81 61 Melee 78 | . . . . . . . 2 32 . . 11 . 29 4 Ram 4 | . . . 2 1 . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 2 . 24 . . . . Rewire 4 | . . . . 1 . . . 1 . 1 . . . 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 4) 579 | -10/Materials | Discovered new exit (range 13) 591 | -10/Materials | Discovered new exit (range 7) 699 | -10/Materials | Discovered new exit (range 4) 913 | -10/Materials | Entered Mines 920 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1030 | -10/Mines | Discovered new exit (range 11) 1044 | -10/Mines | Entered Materials 1044 | -9/Materials | Accompanied by 3 allies 1044 | -9/Materials | Evolved 2 slots: Utility x2 1455 | -9/Materials | Discovered new exit (range 8) 1717 | -9/Materials | Entered Mines 1762 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1892 | -9/Mines | Found a hidden stash of uninstalled traps 1934 | -9/Mines | Discovered new exit (range 7) 2012 | -9/Mines | Learned location of Storage (-7) 2152 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2154 | -9/Mines | Discovered new exit (range 5) 2159 | -9/Mines | Entered Exiles 2193 | -9/Exiles | Met 8R-AWN 2215 | -9/Exiles | Met EX-HEX 2265 | -9/Exiles | Met EX-DEC 2348 | -9/Exiles | Met EX-BIN 2587 | -9/Exiles | Discovered new exit (range 14) 2610 | -9/Exiles | Entered Mines 2799 | -8/Mines | Build established: Hauler-Mutant 3070 | -8/Mines | Lost 3 parts (1p1u1w) 3177 | -8/Mines | Core integrity fell below 50% 3177 | -8/Mines | Discovered new exit (range 6) 3196 | -8/Mines | Entered Materials 3196 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3439 | -8/Materials | Lost 3 parts (1p1n1w) 3935 | -8/Materials | Lost 3 parts (1n2w) 4231 | -8/Materials | Discovered new exit (range 16) 4691 | -8/Materials | Identified exit to Garrison 4691 | -8/Materials | Entered Garrison 4767 | -8/Garrison | Triggered checkpoint 4802 | -8/Garrison | Garrison Relay disabled 4950 | -8/Garrison | Triggered checkpoint 4995 | -8/Garrison | Triggered checkpoint 5062 | -8/Garrison | Lost 3 parts (2n1u) 5089 | -8/Garrison | Core integrity fell below 50% 5343 | -8/Garrison | Learned Materials security intel 5431 | -8/Garrison | Discovered new exit (range 10) 5512 | -8/Garrison | Triggered checkpoint 5583 | -8/Garrison | Installed Relay Interface Framework 5617 | -8/Garrison | Garrison Relay disabled 6181 | -8/Garrison | Destroyed 8 combat bots 6198 | -8/Garrison | Triggered checkpoint 6404 | -8/Garrison | Triggered checkpoint 6494 | -8/Garrison | Garrison Relay disabled 6678 | -8/Garrison | Discovered new exit (range 14) 6721 | -8/Garrison | Rescued a captive Derelict 6723 | -8/Garrison | Rescued a captive Derelict 6842 | -8/Garrison | Garrison Relay disabled 6887 | -8/Garrison | Entered Materials 6887 | -8/Materials | Accompanied by 2 allies 7079 | -8/Materials | Identified exit to Garrison 7085 | -8/Materials | Entered Garrison 7085 | -8/Garrison | Accompanied by 2 allies 7397 | -8/Garrison | Triggered checkpoint 7431 | -8/Garrison | Garrison Relay disabled 7562 | -8/Garrison | Triggered checkpoint 7661 | -8/Garrison | Discovered new exit (range 12) 7670 | -8/Garrison | Discovered new exit (range 44) 7670 | -8/Garrison | Discovered new exit (range 62) 7670 | -8/Garrison | Discovered new exit (range 16) 7838 | -8/Garrison | Triggered checkpoint 8094 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 8131 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 8174 | -8/Garrison | Entered Factory 8174 | -7/Factory | Evolved 2 slots: Utility x2 8175 | -7/Factory | Identified exit to Storage 8655 | -7/Factory | Lost 15 parts (1p2n8u4w) 8674 | -7/Factory | Sucked down chute 8674 | -7/Factory | Entered Waste 8689 | -7/Waste | EMP discharged 8707 | -7/Waste | Spotted C-40 Crusher 8708 | -7/Waste | Spotted C-40 Crusher 8709 | -7/Waste | Spotted C-40 Crusher 8712 | -7/Waste | Spotted C-40 Crusher 8721 | -7/Waste | Spotted C-40 Crusher 8739 | -7/Waste | Discovered new exit (range 13) 8739 | -7/Waste | Spotted C-40 Crusher 8750 | -7/Waste | Entered Factory 9180 | -7/Factory | Build established: Scavenger-Mutant 9332 | -7/Factory | Discovered new exit (range 10) 9514 | -7/Factory | System corruption reached 10% 9598 | -7/Factory | Core integrity fell below 50% 9638 | -7/Factory | Lost 3 parts (2n1u) 10325 | -7/Factory | Core integrity fell below 20% 10419 | -7/Factory | Lost 3 parts (2n1w) 10785 | -7/Factory | Discovered new exit (range 15) 10799 | -7/Factory | Identified exit to Lower Caves 10801 | -7/Factory | Build established: Hacker-Mutant 11047 | -7/Factory | Identified exit to Garrison 11047 | -7/Factory | Entered Garrison 11110 | -7/Garrison | Triggered checkpoint 11142 | -7/Garrison | Found embedded Infiltrators 11150 | -7/Garrison | Garrison Relay disabled 11184 | -7/Garrison | Build established: Mutant 11254 | -7/Garrison | Triggered checkpoint 11479 | -7/Garrison | Garrison Relay disabled 11497 | -7/Garrison | Triggered checkpoint 11531 | -7/Garrison | Garrison Relay disabled 11549 | -7/Garrison | Discovered new exit (range 4) 11553 | -7/Garrison | Identified exit to Factory 11682 | -7/Garrison | Triggered checkpoint 11693 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11584_ Acquired 1 matter. 11586_ Acquired 34 matter. 11588_ Dropped Imp. Deuterium Engine. 11590_ Acquired 10 matter. 11602_ System corrupted: FCS attempts to trigger Plasma Cannon. 11602_ System corrupted: Plasma Cannon misfires. 11630_ System corrupted: Component data lost. 11642_ Connecting with Garrison Terminal... 11658_ System corrupted: Component data lost. 11668_ Acquired 3 matter. 11669_ Acquired 7 matter. 11673_ System corrupted: Energy discharge (-104). 11682_ Beams of light sweep through the air. An alarm sounds. 11686_ C-30 ARC bursts open, deploying its payload. 11686_ S-27 Virus unfolds itself. 11686_ BN-LF0(x) destroyed. 11687_ S-27 Virus destroyed. 11690_ System corrupted: Gatling Laser failed to cycle. 11691_ Trooper 4a destroyed. 11692_ GICN0E,&M&TPIW68#NP36IP6X Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# #? | | ??????+?????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | +???????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ???????????????????????###################### #? | | +??????????????????????# ## | | ???????????????????????# " | | ??????????????????????## + | | ?????????+????????????#T #######++############## | | ??????????????????????## #?????# #????????????? | | ???????????????????????# ####### #????????????? | | ?????????????+?????????+ ; #????????????? | | ???????????????????????#s ####### #????????????? | | ??????+??????????####+?#%s #?????# #????????????? | | ?????????????#???# C ?#= #?????# #????????????? | | ????????????## ## ## ####??# #????????????? | | ?????????+??# s=%! ;;=#### #????????????? | | ??????????? %%[% #????????????? | | ??????????? = %* * #????????????? | | ????????????# ## ##% %;;########????????????? | | ????????????# ## ##[ g###???????????????????? | | ????????????" @=%%#???????????????????? | | ????????????" =%*#???????????????????? | | ????????????" *%%####????????????????? | | ????????????" [%=%= #????????????????? | | ????????????#^^^## !!;# #### #????????????????? | | ????????????#% ## =%]## #??# #??????????+?????? | | ??????????? !! #### #######??????????? | | ??+???????? %! % =%; #??????????? | | ???????+????# !% [% *######### #??????????? | | ?????????????# !##""""## *[= #??????????+?????+??? | | ?????????????# ????????# ###???????????????????? | | ?????????????#?????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????+?????????# #???????????????+?????? | | ???????????????????????# ########??????????????? | | ?????????+?????????????# +??????????????? | | ???????????????????????# ###### #??????????????? | | ???????????????????????# #????# #??????????????? | | ?????????+?????????????# #????# #??????????????? | | ???????????????????????# ###### ###+###########+ | | ???????????????????????# = | | ???????????????????????# *%! | | ???????????????????????# =%[=* * | | ???????????????????????########## ###+########### | | ????????????????????????????????# #?????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 30 Relay Coupler Types 2 Relay Coupler Value 48 Trap Extractor Capacity 4 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Hvy. Pick | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyLobotomyPick Manual? 0 Play Time 01:25:39 Cumulative 1225.5 hours Start 2023.03.05 @ 02:46:51 End 2023.03.05 @ 04:10:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 450 Adventurer 0 Explorer 0 Win Type - Total 26 Types 13/2/7/0/0/0/4/0/0 Lore% 89 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1220a6ec-708c-4f1c-8471-d00f489fe366