Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 18:19:14 Player: Nebula avali Result: Destroyed by 4K-5UK(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (386) 386 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 1309 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 78/100 System Corruption 0% Temperature Cool (15) Movement Walking (130) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (2+2) ---- Scrap Engine (+) Large Storage Unit Structural Scanner (+) > --- WEAPON (2) ------- Subdweller Machine Gun Makeshift Hammer > --- INVENTORY (15) --- Light Treads Spiked Treads Wheel Wheel Core Shielding Medium Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Assault Rifle Light Assault Rifle Dirty Datajack (16) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Scrap Engine Large Storage Unit Structural Scanner > --- WEAPON ----------- Subdweller Machine Gun Makeshift Hammer > --- INVENTORY -------- Light Treads Spiked Treads Wheel Wheel Core Shielding Medium Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Assault Rifle Light Assault Rifle Dirty Datajack [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cargo Legs Leg Cargo Legs Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Core Shielding Weapon Subdweller Machine Gun Energy Gun Small Laser Ballistic Gun Subdweller Machine Gun Launcher Subdweller Shrapnel Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | . 2 11 8 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 1 | . . 1 . Treads . | . . . . Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device 2 | . . . 2 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 15 | . . 10 5 Energy Gun 6 | . . 5 1 Energy Cannon . | . . . . Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . 7 1 Power 2 | . . 1 1 Propulsion . | . . . . Utility . | . . . . Weapon 6 | . . 6 . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 68 | . 97 70 60 Engine 4 | . 14 3 2 Leg 15 | . 28 18 11 Device 1 | . . . 3 Storage 11 | . 14 12 11 Protection 11 | . 11 12 11 Energy Gun 6 | . 28 8 . Ballistic Gun 8 | . . 6 12 Launcher 3 | . . 9 . Impact Weapon 4 | . . . 8 Naked Turns . | . . . . Heaviest Build 33 | 10 26 33 30 Greatest Support 55 | 20 20 55 55 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 13 15 15 Most Carried 15 | . 13 15 14 Average Carried 11 | . 10 13 10 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 13 14 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 681 | 200 . 373 108 Remotely . | . . . . Salvage Created 502 | . . 322 180 Parts 29 | . . 24 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 12 | . . 11 1 Guns 9 | . . 8 1 AOE 3 | . . 3 . Classes Destroyed 4 | . . 2 2 Recycler 2 | . . . 2 Swarmer 4 | . . 4 . Sentry 1 | . . . 1 Subdweller 7 | . . 7 . Best Kill Streak 4 | . . 4 1 Combat Bots Only 4 | . . 4 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 163 | . . 132 31 Missed 70 | . . 60 10 Damage Taken 1480 | . . 1189 291 Core 273 | . . 200 73 Absorbed by Shields . | . . . . Redirected to Shielding 49 | . . 37 12 Core Remaining (%) 100 | 100 . . . Volleys Fired 80 | . . 72 8 Largest 2 | . . 2 1 Hottest 90 | . . 90 30 Shots Fired 125 | . . 117 8 Gun 113 | . . 105 8 Cannon . | . . . . Launcher 12 | . . 12 . Special . | . . . . Kinetic 62 | . . 54 8 Thermal 13 | . . 13 . Explosive 7 | . . 7 . Electromagnetic 43 | . . 43 . Robot Hit Streak 16 | . . 16 10 Robot Miss Streak 2 | . . 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 88 | . . 74 14 Core Hits 27 | . . 22 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 3 | . . 3 . Melee Attacks 16 | . . . 16 Impact 12 | . . . 12 Slashing . | . . . . Piercing 4 | . . . 4 Sneak Attacks 4 | . . . 4 Combat Hostiles 2 | . . . 2 Follow-up Attacks . | . . . . Damage Inflicted 1640 | . . 1291 349 Guns 998 | . . 855 143 Cannons . | . . . . Explosions 436 | . . 436 . Melee 206 | . . . 206 Ramming . | . . . . Kinetic 797 | . . 654 143 Thermal 101 | . . 101 . Explosive 244 | . . 244 . Electromagnetic 292 | . . 292 . Impact 194 | . . . 194 Slashing . | . . . . Piercing 12 | . . . 12 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 81 | . . 35 46 Projectiles . | . . . . Explosions 35 | . . 35 . Melee 46 | . . . 46 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 88 | . . 88 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 264 | . . 264 34 Average Temperature 93 | . . 145 16 Received Heat Transfer 740 | . . 662 78 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 518 | . . 518 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 696 | . 30 . 696 Initial 696 | . . . 696 Average 322 | . 14 . 402 Maximum Alert Level 2 | . . . 2 Low Security (%) 29 | . 100 . 11 Level 1 28 | . . . 35 Level 2 42 | . . . 53 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 3 75 3 Peak Tracking Total 3 | . 2 3 1 Tactical Retreats 8 | . . 7 1 Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 7 | . . 1 6 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . . 9 18 Successful 21 | . . 9 12 Failed 6 | . . . 6 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 12 | . . . 12 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . . . 8 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . . 9 6 Record 13 | . . 8 5 Derelict Proto ID Bank 1 | . . 1 . Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . . . 6 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Monitor 2 | . . . 2 Recyclers 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4248 | . 592 1397 2259 Spaces Moved 2622 | 1 214 783 1624 Core . | . . . . Treads . | . . . . Legs 2622 | 1 214 783 1624 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 130 130 Average Speed 139 | 120 165 150 130 Slowest Speed 190 | 120 190 190 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 2 29 35 99 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . . . 9 Terrain Destroyed 111 | . . 102 9 Melee 8 | . . . 8 Projectile 1 | . . . 1 AOE 102 | . . 102 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 3099 | . 453 888 1758 Wait 329 | . 230 7 92 Move 2619 | . 213 782 1624 Hop . | . . . . Pick Up 15 | . 7 6 2 Fast Attach 4 | . 1 2 1 Attach 16 | . . 9 7 Detach 12 | . . 7 5 Swap 1 | . 1 . . Drop 7 | . 1 3 3 Fire 80 | . . 72 8 Melee 16 | . . . 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 7) 593 | -10/Materials | Entered Subcaves 1164 | -10/Subcaves | Visited 4L-MR0's lab 1184 | -10/Subcaves | Found Cargo Legs 1185 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1241 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1906 | -10/Subcaves | Core integrity fell below 50% 1919 | -10/Subcaves | Discovered new exit (range 10) 1990 | -10/Subcaves | Entered Recycling 2368 | -7/Recycling | Discovered new exit (range 5) 2450 | -7/Recycling | Core integrity fell below 20% 4208 | -7/Recycling | Scanned before Scraplab entrance 4235 | -7/Recycling | Discovered new exit (range 11) 4239 | -7/Recycling | Entered Scraplab 4244 | -7/Recycling | Angered Scraplab inhabitants 4245 | -7/Recycling | Found Prototype Device 4245 | -7/Recycling | Identified Scrap Engine 4249 | -7/Recycling | Destroyed by 4K-5UK(j) with Overtuned Pulse Rifle Last Messages --------------- SEP-R was a crucial breakthrough, with it we were finally able to sometimes create new components that are better than the sum of their inputs! >>Record! "SEP-X" The current SE iteration seems stable enough to serve as a potential candidate for mass production, though additional study is required to determine how to best ensure reliably beneficial outputs. The latest prototype is currently still unable to survive for long as a standalone component, requiring a connection to a complete system to keep the subatomizers in check. Do not extract SEP-X from this machine for transport or external testing unless prepared to protect it from degradation. >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! 04245_ Acquired Prototype Device. 04245_ Identified Scrap Engine. 04247_ ZC-D92(j): "Defend the Scraplab!" 04248_ Supplies damaged. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????###########???????????????????? | | ??????????????????##"""""""#" ##????????????????? | | ????????????######## " X " ##j##????????????????? | | ???????????######### @ c ##????????????????? | | ???????????### + ##????????????????? | | ???????????## #####j ##????????????????? | | ???????????### ##### c ""##????????????????? | | ???????????### ##?##"& "& X ""##????????????????? | | ?????????##### #####"""""""" ##????????????????? | | ?????????#######################????????????????? | | ?????????## ##############????????????????# | | ?????????## ##????????????????############# | | ?????????## ##????????????????############# | | ?????????## ##????????????????## | | ?????????#####+###########??????????## | | ?????????##### ###########??????????## | | ????????????## ##??????###### | | ????????###### ##??????# # | | ????????####### ##??????# # | | ????######"""## #/ /######??????# # | | ????######"Y"## #///######??????# # | | ????## ######?????????## # | | ????## ##### ########????## #########+## | | ????## # #????## | | ????## # #????## ##+##+##### | | ????## # #????## # % % # " | | ????## # #????## # % # "" | | ????## r # #????## # + " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainRecyclingDrivehammer Manual? 0 Play Time 00:27:23 Cumulative 68.4 hours Start 2024.07.14 @ 17:50:20 End 2024.07.14 @ 18:19:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 116 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 55 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32644599-bd6a-498a-9e69-cea9f6b97509