Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 01:06:22 Player: P9H Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (663) 663 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2813 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 66/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner (fused) > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Compact Wheel Heat Sink Medium Matter Pod (100) Machine Analyzer Targeting Computer Utility Shielding Utility Shielding Medium Armor Plating Hardened Medium Armor Plating Assault Rifle Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Experimental Sensor Array Utility Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Minigun Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Ion Engine Wheel Wheel Compact Wheel Medium Matter Pod Machine Analyzer Targeting Computer Utility Shielding Utility Shielding Medium Armor Plating Hardened Medium Armor Plating Heavy EM Pulse Gun Small Laser Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 28 | 4 6 . 2 3 13 Power 7 | 1 1 . 1 2 2 Engine 7 | 1 1 . 1 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 1 1 . . 1 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 1 1 . . 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 4 . 1 . 1 Device 2 | . 1 . 1 . . Storage 3 | . 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 10 | 2 . . . . 8 Energy Gun 4 | 1 . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . . . 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 19 | . 2 . . . 17 Power 5 | . 1 . . . 4 Propulsion 5 | . 1 . . . 4 Utility 2 | . . . . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 13 | . 1 . . . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 87 85 88 91 86 Engine 16 | . 13 14 22 22 15 Wheel 15 | . 24 14 11 13 13 Device 16 | . 7 14 22 22 17 Storage 11 | . 12 14 11 11 9 Protection 1 | . . . . . 7 Energy Gun 11 | . 14 14 11 11 5 Ballistic Gun 11 | . 14 14 11 11 6 Launcher 2 | . . . . . 10 Naked Turns . | . . . . . . Heaviest Build 100 | 6 87 87 93 95 100 Greatest Support 20 | 10 20 10 10 20 20 Greatest Overweight (x) 27 | . 8 8 9 9 27 Average Overweight (x) 6 | . 4 8 9 7 5 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 24 | 5 23 25 25 25 25 Most Carried 24 | 5 8 10 15 17 24 Average Carried 12 | 3 4 9 13 15 20 Final Capacity 25 | 5 25 25 25 25 25 Final Carried 17 | 4 8 10 15 17 15 Class Distribution -------------------- 86% | Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 646 | 205 166 19 . 158 98 Remotely . | . . . . . . Salvage Created 786 | . 272 . . 215 299 Parts 44 | . 15 . . 11 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 13 | . 6 . . . 7 Guns 9 | . 6 . . . 3 AOE 4 | . . . . . 4 Classes Destroyed 10 | . 5 . . 2 3 Builder 4 | . 1 . . 1 2 Tunneler 1 | . . . . 1 . Recycler 3 | . . . . 2 1 Operator 1 | . 1 . . . . Watcher 4 | . 2 . . . 2 Swarmer 3 | . 3 . . . . Grunt 6 | . 3 . . . 3 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Specialist 1 | . . . . . 1 Best Kill Streak 7 | . 3 . . 2 7 Combat Bots Only 4 | . 2 . . . 4 Max Kills in Single Turn 2 | . 1 . . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 172 | . 32 . . . 140 Missed 59 | . 6 . . . 53 Damage Taken 2002 | . 299 . 36 . 1667 Core 612 | . 54 . . . 558 Absorbed by Shields . | . . . . . . Redirected to Shielding 54 | . . . . . 54 Core Remaining (%) 92 | 100 . 78 . 100 . Volleys Fired 61 | . 27 . . 9 25 Largest 3 | . 2 . . 2 3 Hottest 115 | . 60 . . 60 115 Shots Fired 125 | . 54 . . 18 53 Gun 101 | . 54 . . 18 29 Cannon . | . . . . . . Launcher 24 | . . . . . 24 Special . | . . . . . . Kinetic 54 | . 27 . . 9 18 Thermal 39 | . 27 . . 9 3 Explosive 24 | . . . . . 24 Electromagnetic 8 | . . . . . 8 Robot Hit Streak 12 | . 11 . . 12 9 Robot Miss Streak 4 | . 3 . . 2 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 77 | . 36 . . 10 31 Core Hits 45 | . 15 . . 6 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1972 | . 471 . . 123 1378 Guns 817 | . 445 . . 123 249 Cannons . | . . . . . . Explosions 1129 | . . . . . 1129 Melee . | . . . . . . Ramming 26 | . 26 . . . . Kinetic 482 | . 247 . . 91 144 Thermal 252 | . 198 . . 32 22 Explosive 1129 | . . . . . 1129 Electromagnetic 83 | . . . . . 83 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 2 5 . . . Message Errors 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 2 | . . 2 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 18 | . . . . . 18 Projectiles . | . . . . . . Explosions 18 | . . . . . 18 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 233 | . 13 . . . 220 Shots 8 | . . . . . 8 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 181 | . 67 181 . 18 165 Average Temperature 48 | . 34 91 . 7 69 Received Heat Transfer 453 | . 165 . . . 288 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 575 | . 450 . . 75 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 299 | . 229 88 . 20 299 Initial 88 | . . 88 . . 7 Average 80 | . 128 81 . 7 161 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 85 | 100 86 100 100 100 46 Level 1 14 | . 13 . . . 53 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 3 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 17 . . . 16 Peak Tracking Total 7 | . 4 . . . 7 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . . . 4 Max in Single Turn 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1877 | 30 384 431 425 206 401 Spaces Moved 865 | 28 178 214 193 88 164 Core 11 | 10 . . . . 1 Treads . | . . . . . . Legs . | . . . . . . Wheels 854 | 18 178 214 193 88 163 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 200 215 140 140 Average Speed 180 | 69 140 200 215 190 171 Slowest Speed 1400 | 80 200 200 215 215 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 32 47 19 13 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 117 | . . . . . 117 Melee . | . . . . . . Projectile . | . . . . . . AOE 117 | . . . . . 117 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1077 | 37 259 218 204 108 251 Wait 82 | . 38 3 3 2 36 Move 860 | 27 177 213 192 87 164 Hop . | . . . . . . Pick Up 39 | 6 8 2 7 5 11 Fast Attach 3 | 2 1 . . . . Attach 22 | 2 5 . 2 1 12 Detach 1 | . 1 . . . . Swap 3 | . . . . 2 1 Drop 5 | . 1 . . 2 2 Fire 61 | . 27 . . 9 25 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 7) 415 | -10/Materials | Entered Mines 449 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 453 | -10/Mines | Found Prototype Device 505 | -10/Mines | Assembled infested the area 510 | -10/Mines | Assisted by a Guerilla fighting off Assembled 659 | -10/Mines | Discovered new exit (range 14) 711 | -10/Mines | Learned location of 1 exit from Materials 846 | -10/Mines | Entered Materials 846 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 847 | -9/Materials | Identified exit to Materials 847 | -9/Materials | Identified Exp. Sensor Array 1243 | -9/Materials | Discovered new exit (range 12) 1271 | -9/Materials | Entered Mines 1465 | -9/Mines | Discovered exit to Materials (range 8) 1477 | -9/Mines | Entered Materials 1477 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1689 | -8/Materials | Lost 4 parts (1p1n2w) 1864 | -8/Materials | Core integrity fell below 50% 1877 | -8/Materials | Core integrity fell below 20% 1878 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01866_ R-06 Scavenger collects Wheel. 01867_ K-01 Serf collects debris. 01868_ Utility Shielding destroyed. 01868_ Exp. Sensor Array destroyed. 01868_ Mni. Grenade Launcher destroyed. 01868_ Knocked back. 01869_ Sml. Laser destroyed. 01869_ R-06 Scavenger collects Welding Torch. 01871_ G-47 Trooper destroyed. 01871_ Ion Engine destroyed. 01871_ K-01 Serf collects debris. 01871_ R-06 Scavenger collects Particle Gun. 01872_ R-06 Scavenger collects Imp. Heat Sink. 01873_ Acquired 45 matter. 01874_ Penetrated by Slug. 01874_ Knocked back. 01874_ R-06 Scavenger collects Aluminum Leg. 01875_ K-01 Serf collects debris. 01876_ R-06 Scavenger collects Lgt. Ion Engine. 01878_ K-01 Serf collects debris. 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""" """ # ??????? # | | ???????????????????????????? # ??????? # | | ????????????????????????????##########???????##### | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonGrenadeDriver Manual? 0 Play Time 00:18:53 Cumulative 16.2 hours Start 2024.06.19 @ 00:29:50 End 2024.06.19 @ 01:06:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f50ce39-68a1-46fb-b690-32918c0ead2f