Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.15 @ 17:09:28 Player: Shadow Pussy wanter Result: Destroyed by as-93851 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (297) 297 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 782 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (20) Movement Rolling (105) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Shotgun > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Matter Pod (31) Improved Terrain Scanner Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Particle Gun Shotgun Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Improved Heat Sink Improved Terrain Scanner Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Particle Gun Shotgun Shotgun Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 9 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . 2 . Leg 2 | 2 . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 94 85 Engine 14 | . 14 14 Treads 26 | . 27 9 Device 1 | . 1 . Storage 14 | . 14 14 Protection 7 | . 7 4 Energy Gun 5 | . 5 . Ballistic Gun 22 | . 22 23 Naked Turns . | . . . Heaviest Build 57 | 13 57 57 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | 4 2 2 Average Overweight (x) 1 | 1 . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 19 20 Most Carried 20 | 8 20 20 Average Carried 14 | 4 15 20 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 471 | 264 189 18 Remotely . | . . . Salvage Created 519 | 90 429 . Parts 33 | 10 23 . Haulers Intercepted . | . . . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 7 | . 7 . Guns 7 | . 7 . Classes Destroyed 4 | 2 2 . Worker 1 | . 1 . Tunneler 2 | 2 . . Recycler 3 | 1 2 . Grunt 7 | . 7 . Best Kill Streak 3 | 2 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 911 | . 301 610 Core 257 | . 84 173 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 31 | 4 27 . Largest 2 | 2 2 . Hottest 70 | 70 70 . Shots Fired 62 | 8 54 . Gun 62 | 8 54 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 39 | 4 35 . Thermal 23 | 4 19 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 5 6 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 39 | 5 34 . Core Hits 29 | 4 25 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 503 | 58 440 5 Guns 498 | 58 440 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . . 5 Kinetic 297 | 9 288 . Thermal 201 | 49 152 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 287 | 40 287 4 Average Temperature 102 | 19 116 3 Received Heat Transfer 272 | . 192 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 666 | 148 518 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 142 | 15 142 . Initial 9 | . 9 . Average 53 | 5 63 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 7 24 Peak Tracking Total 23 | . 3 23 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1009 | 151 828 30 Spaces Moved 389 | 76 297 16 Core 30 | 30 . . Treads 285 | . 280 5 Legs 63 | 46 17 . Wheels 11 | . . 11 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 105 Average Speed 215 | 156 233 155 Slowest Speed 260 | 250 260 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 6 43 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 501 | 97 385 19 Wait 30 | 4 26 . Move 387 | 75 296 16 Hop . | . . . Pick Up 24 | 8 16 . Fast Attach 10 | 6 4 . Attach 1 | . 1 . Detach 2 | . 2 . Swap 6 | . 4 2 Drop 9 | . 9 . Fire 31 | 4 27 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 152 | -11/Junkyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 4) 980 | -10/Materials | Entered Mines 981 | -10/Mines | Assembled infested the area 986 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1004 | -10/Mines | Core integrity fell below 50% 1010 | -10/Mines | Core integrity fell below 20% 1010 | -10/Mines | Destroyed by as-93851 with Assembled F-torch Last Messages --------------- 00985_ S-10 Pest destroyed. 00985_ HV Slug penetrates Wall. 00986_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00987_ 9U-RF7(h) knocked back. 00987_ S-10 Pest suffers critical hit (Destroy). 00987_ S-10 Pest destroyed. 00989_ HV Slug penetrates Wall. 00992_ Slammed into S-10 Pest. 00993_ 9U-RF7(h) destroyed. 00994_ S-10 Pest destroyed. 00999_ Acquired 18 matter. 00999_ Lgt. Armor Plating destroyed. 01006_ Knocked back. 01006_ as-42043 destroyed. 01009_ Shotgun destroyed. 01010_ Hvy. Ion Engine destroyed. 01010_ System corrupted by crushing effect (+1). 01010_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????###??????????????? | | ????????????????# ##?????????????? | | ???????????????# #?????????????? | | ?????????????## #?????????????? | | ??? ???????### #?????????????? | | ???? ?????## #??????????????? | | ????? ????# #??????????????? | | ?????# ???# ##?????????????? | | ?????# ?## #?????????????? | | ?????# ##@ a #?????????????? | | ?????# aaa ##?????????????? | | ?????# a ##??????????????? | | ?????# a##a##???????????????? | | ?????## aa#? #????????????????? | | ??????## ## a#? ????????????????? | | ???????###?# =#? ##???????????????? | | ???????????#% #? ##?##????????????? | | ??????????##a=## #????????????? | | ??????????#"=a%[#?????????????????? | | ??????????#" = #?????????????????? | | ??????????## a%a##????????????????? | | ??????????# ### ##???????????? | | ??????????# #???????????? | | ??????????## #??????????? | | ???????????## ?????? | | ????????????## ???? | | ?????????????# ##### ???? | | ?????????????# """ #??????????? | | ?????????????## """ #??????????? | | ??????????????## """ #??????????? | | ???????????????# """ ##??????????? | | ???????????????? ?? ???????????? | | ???????????????? ???? ??????????? | | ???????????????? ?????#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterSurgeRecalibrator Manual? 0 Play Time 00:05:34 Cumulative 133.4 hours Start 2023.06.15 @ 17:04:44 End 2023.06.15 @ 17:09:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3393257-836e-43ea-944b-55157ccb56e2