Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 22:01:41 Player: Eggpie Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3537) 3537 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 7937 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 98 Friendly Fire -70 Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 93/100 System Corruption 1% Temperature Cool (21) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Improved Heavy Armor Plating Recalibrator Phase Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Advanced Targeting Computer Energy Filter Heavy Armor Plating Corruption Screen > --- WEAPON ----------- Heavy Ion Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Trap Scanner Machine Analyzer Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Improved Power Shielding Improved Utility Shielding Reactive Plating EM Disruption Field Improved Shield Generator Component Analysis Suite System Restoration Module Recalibrator Advanced Plasma Cannon Remote Datajack [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . . 1 . 1 1 2 Weapon 1 | . . . 1 . . . . Parts Attached 94 | 5 9 . 10 2 22 21 25 Power 18 | 1 2 . . 1 7 4 3 Engine 10 | 1 2 . . . 5 1 1 Core 8 | . . . . 1 2 3 2 Reactor . | . . . . . . . . Propulsion 21 | 2 1 . 3 . 4 6 5 Treads 12 | . . . 3 . 4 3 2 Leg . | . . . . . . . . Wheel 3 | 2 1 . . . . . . Hover 2 | . . . . . . 1 1 Flight 4 | . . . . . . 2 2 Utility 29 | 1 2 . 2 1 5 5 13 Device 14 | . 1 . 1 1 2 3 6 Storage 3 | 1 1 . . . 1 . . Processor 7 | . . . 1 . 1 1 4 Hackware 1 | . . . . . 1 . . Protection 4 | . . . . . . 1 3 Artifact . | . . . . . . . . Weapon 26 | 1 4 . 5 . 6 6 4 Energy Gun 12 | 1 . . 5 . 5 . 1 Energy Cannon 5 | . . . . . . 2 3 Ballistic Gun 3 | . 2 . . . . 1 . Ballistic Cannon 2 | . . . . . . 2 . Launcher 2 | . 2 . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 5 | . . . 2 . . 3 . Parts Lost 38 | . 2 . 1 . 10 2 23 Power 3 | . . . . . 2 . 1 Propulsion 12 | . 1 . 1 . 2 1 7 Utility 11 | . . . . . 1 . 10 Weapon 12 | . 1 . . . 5 1 5 Highest Loss Streak 12 | . 2 . 1 . 7 1 12 To Critical Strikes . | . . . . . . . . Average Backups 14 | 1 3 7 9 10 16 18 10 Power . | . . . . . . . . Propulsion 1 | . . . 1 2 2 . . Utility 10 | . 1 4 6 6 12 13 8 Weapon 2 | 1 . 2 1 1 1 2 1 Tool/Special . | . . . . . . . . Unused Backups 27 | . . . 5 1 12 2 7 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 21 | . . . 4 . 10 1 6 Weapon 3 | . . . 1 . 1 . 1 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 94 | . 96 100 96 100 97 96 68 Engine 9 | . 14 14 11 2 10 9 1 Core 5 | . . . . 8 6 4 8 Treads 16 | . . . 16 22 17 19 9 Wheel 2 | . 26 28 4 . . . . Device 11 | . 12 14 11 11 9 14 6 Storage 8 | . 14 14 11 11 9 7 3 Processor 10 | . . . 10 11 13 7 14 Hackware 3 | . . . . . 3 6 . Energy Gun 15 | . 9 . 30 33 21 7 2 Energy Cannon 1 | . . . . . . 4 7 Ballistic Gun 1 | . 9 . . . . 1 . Ballistic Cannon 1 | . . . . . . 5 . Launcher 1 | . 9 28 1 . . . . Special Melee Weapon 1 | . . . . . 3 . . Peak Build Rating 54 | 5 7 7 23 26 39 47 54 Average Rating 33 | 2 6 7 21 25 34 42 40 On Entrance 18 | . 5 7 7 23 26 36 45 Naked Turns . | . . . . . . . . Heaviest Build 107 | 10 22 22 25 25 67 83 107 Greatest Support 66 | 32 32 26 46 46 46 66 63 Greatest Overweight (x) 3 | . . . 2 . 2 3 2 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 Average Capacity 16 | 5 8 10 10 10 19 20 13 Most Carried 20 | 4 7 7 10 10 20 20 19 Average Carried 15 | 2 3 7 9 9 17 19 10 Final Capacity 20 | 8 10 10 10 10 20 20 5 Final Carried 20 | 2 7 7 10 10 20 20 5 Class Distribution -------------------- 40% | Mutant 37% | Gunner 15% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1518 | 225 422 . 85 50 230 363 143 Remotely . | . . . . . . . . Salvage Created 4456 | . 734 . 354 261 1905 802 400 Parts 232 | . 41 . 24 16 88 44 19 Haulers Intercepted 9 | . 2 . 3 . 3 1 . Recyclers Shooed 5 | . 3 . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 79 | . 11 . 4 6 35 18 5 Guns 59 | . 5 . 4 6 34 10 . Cannons 12 | . . . . . . 8 4 AOE 7 | . 6 . . . 1 . . Classes Destroyed 12 | . 7 . 2 . 1 1 1 Worker 5 | . 1 . 1 . 2 1 . Builder 8 | . 2 . . . 2 2 2 Hauler 9 | . 2 . 3 . 3 1 . Recycler 4 | . 2 . . . 1 . 1 Operator 1 | . 1 . . . . . . Watcher 9 | . 2 . 2 . 4 1 . Swarmer 12 | . . . 3 . 9 . . Grunt 51 | . 11 . . 6 16 15 3 Brawler 1 | . . . . . . . 1 Sentry 12 | . . . 1 . 9 1 1 Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 10 | . 10 . 6 3 10 4 7 Combat Bots Only 6 | . 4 . 3 3 6 4 4 Max Kills in Single Turn 2 | . 2 . 2 2 2 1 2 Gunslinging 1 | . . . 1 1 1 . . Exploded 2 | . 2 . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 657 | . 52 . 29 9 192 110 265 Missed 187 | . 14 . 13 1 48 32 79 Hits 470 | . 38 . 16 8 144 78 186 Melee 1 | . . . . . . . 1 Projectile 469 | . 38 . 16 8 144 78 185 Critical Strikes 17 | . . . . . 6 6 5 Actively Blocked 1 | . . . . . . . 1 Damage Taken 6815 | . 514 . 148 105 1985 940 3123 Core 1502 | . 95 . 18 30 344 155 860 Absorbed by Shields 346 | . . . . . . 260 86 Redirected to Shielding 203 | . . . . . . . 203 Regen/Repaired (Parts) 135 | . . . . . 124 11 . Core Remaining (%) 72 | 100 . 62 . 88 37 77 . Volleys Fired 226 | . 51 . 14 6 82 46 27 Largest 3 | . 2 . 3 3 3 3 3 Hottest 261 | . 60 . 150 150 212 182 261 Shots Fired 548 | . 102 . 42 18 209 127 50 Gun 421 | . 86 . 42 18 209 55 11 Cannon 110 | . . . . . . 71 39 Launcher 16 | . 16 . . . . . . Special 1 | . . . . . . 1 . Kinetic 88 | . 43 . . . . 45 . Thermal 217 | . . . . . 89 78 50 Explosive 16 | . 16 . . . . . . Electromagnetic 226 | . 43 . 42 18 120 3 . Robot Hit Streak 17 | . 10 . 10 5 17 12 13 Robot Miss Streak 6 | . 3 . 6 2 6 3 2 Penetration Max . | . . . . . . . . Secondary Targets 13 | . 3 . 1 1 8 . . Max Gunslinging Chain 2 | . 1 . 1 1 2 . . Shots Hit Robots 383 | . 61 . 21 12 159 93 37 Core Hits 232 | . 38 . 12 8 84 72 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 1 . . . 2 1 . Burn 3 | . . . . . 2 1 . Corrupt 1 | . 1 . . . . . . Melee Attacks 5 | . . . . . 5 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9714 | . 1616 . 409 242 3300 2313 1834 Guns 5708 | . 710 . 409 216 2999 1164 210 Cannons 2027 | . . . . . . 1149 878 Explosions 1967 | . 906 . . 26 301 . 734 Melee . | . . . . . . . . Ramming 12 | . . . . . . . 12 Kinetic 1100 | . 346 . . . . 754 . Thermal 5323 | . 268 . . 26 1830 1532 1667 Explosive 793 | . 638 . . . . . 155 Electromagnetic 2486 | . 364 . 409 216 1470 27 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 1 6 1 Average Corruption 3 | . . . . . 1 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked 3 | . . . . . . . 3 Effects 34 | . . . . . 3 31 . Message Errors 9 | . . . . . 1 8 . Matter Fused 5 | . . . . . . 5 . Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 8 | . . . . . 1 7 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . 1 2 . Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 174 | . 41 . . . 12 65 56 Projectiles 81 | . . . . . . 65 16 Explosions 93 | . 41 . . . 12 . 40 Melee . | . . . . . . . . Knockbacks 12 | . . . . . . 12 . Impact . | . . . . . . . . Kinetic 10 | . . . . . . 10 . Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 144 | . 73 . . . . . 71 Shots 6 | . 5 . . . . . 1 Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 483 | . 2 . 132 140 341 423 483 Average Temperature 125 | . 2 . 42 69 95 128 213 Received Heat Transfer 2836 | . 240 . 18 60 873 436 1209 Effects 16 | . . . . . . 3 13 Shutdowns 9 | . . . . . . 1 8 Energy Bleed 1 | . . . . . . . 1 Interference 5 | . . . . . . 2 3 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . 2 . 1 1 4 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 12 | . . . . . 6 3 3 Heat Transferred 9361 | . 300 . . 50 3966 3015 2030 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . 4 . . 1 4 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Maximum Alert Level 2 | . 1 . . . 2 1 1 Low Security (%) 61 | 100 74 100 100 100 32 69 98 Level 1 21 | . 25 . . . 26 30 1 Level 2 17 | . . . . . 41 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 542 | . 309 104 82 74 542 247 200 Initial 231 | . . 104 20 13 1 231 92 Average 198 | . 119 79 26 33 306 177 73 Influence Increases 2993 | . 451 . 140 144 1303 531 424 Destroy 0b10 Robot/C 1700 | . 220 . 80 120 820 360 100 Destroy 0b10 Robot/NC 180 | . 50 . 30 . 60 25 15 Destroy Leader 426 | . 38 . 30 20 234 84 20 Allied During Kill 48 | . . . . . 48 . . Trap Triggered on 0b10 10 | . . . . . 10 . . Successful Hack 156 | . 12 . . . 61 43 40 Disable Machine 165 | . 60 . . . 45 15 45 Destroy Structure 128 | . 71 . . 4 10 4 39 Lose Combat Pursuer 180 | . . . . . 15 . 165 Influence Decreases 2920 | . 182 215 158 176 798 851 540 Entered New Map 600 | . . 165 34 23 3 278 97 Time Decay 1891 | . 162 50 124 153 635 553 214 Lost Part 369 | . 20 . . . 100 20 229 Lost Ally 60 | . . . . . 60 . . Squads Dispatched 26 | . 2 . . . 10 6 8 Investigation 11 | . 1 . . . 4 2 4 Extermination 2 | . . . . . . 2 . Reinforcement 10 | . 1 . . . 3 2 4 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced 4 | . . . . . . 2 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 11 | . 3 . . . 5 2 1 Communications Jammed 1 | . . . . . . . 1 Distress Signals 1 | . . . . . . . 1 Times Spotted 131 | . 15 . 8 6 49 21 32 Peak Tracking Total 13 | . 5 . 5 3 7 4 13 Tactical Retreats 5 | . . . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 4 | . . . 1 . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts 1 | . . . . . 1 . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . 1 . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 11 | . 4 . . . 3 1 3 Max in Single Turn 2 | . 1 . . . 1 1 2 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 26 | . 2 . . . 11 9 4 Terminals 16 | . 2 . . . 7 5 2 Fabricators 3 | . . . . . . 2 1 Repair Stations 3 | . . . . . 2 1 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 1 1 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 109 | . 9 . . . 48 42 10 Successful 64 | . 5 . . . 31 23 5 Failed 44 | . 4 . . . 16 19 5 Catastrophic 8 | . . . . . 3 4 1 Database Lockouts 1 | . . . . . 1 . . Manual . | . . . . . . . . Terminals 67 | . 9 . . . 34 19 5 Fabricators 6 | . . . . . . 3 3 Repair Stations 14 | . . . . . 8 6 . Recycling Units . | . . . . . . . . Scanalyzers 20 | . . . . . 4 14 2 Garrison Access 2 | . . . . . 2 . . Terminal Hacks 33 | . 5 . . . 20 6 2 Record 11 | . 1 . . . 10 . . Part Schematic 4 | . . . . . . 2 2 Prototype ID Bank 5 | . 1 . . . 3 1 . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Recycling Unit Index 1 | . . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 3 | . . . . . 3 . . Reinforcement Status 1 | . . . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 4 | . . . . . . 2 2 Network Status 1 | . . . . . . 1 . Load Schematic 2 | . . . . . . 1 1 Build 1 | . . . . . . . 1 Repair Station Hacks 10 | . . . . . 7 3 . Scan Component 6 | . . . . . 4 2 . Repair 4 | . . . . . 3 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 16 | . . . . . 3 12 1 Insert Component 8 | . . . . . 1 6 1 Analyze 8 | . . . . . 2 6 . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 2 . . . 10 8 4 Full Trace Events 10 | . 1 . . . 3 2 4 Feedback Events 2 | . . . . . . . 2 Corruption 2 | . . . . . . . 2 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . . . . . 7 2 Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 53 | . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired 4 | . . . . . 3 1 . Time 250 | . . . . . 114 136 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 5 . Part Schematics Acquired 5 | . . . . . . 5 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . 3 1 . Non-combat 3 | . . . . . 3 . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 5 | . . . . . 4 1 . parse_system 3 | . . . . . 2 1 . no_distress 2 | . . . . . 2 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 79 | . . . . 79 79 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 23 | . . . . . 23 . . Total Damage 295 | . . . . . 295 . . Kills 6 | . . . . . 6 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Active Infowar (turns) 185 | . . . . . . . 185 Machine Analysis 185 | . . . . . . . 185 Jamming 37 | . . . . . . . 37 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 5639 | 42 363 118 343 322 2362 1604 485 Spaces Moved 2238 | 32 185 110 168 177 777 540 249 Core 70 | 4 . . . . . . 66 Treads 1672 | . . . 118 177 777 540 60 Legs . | . . . . . . . . Wheels 373 | 28 185 110 50 . . . . Hover 112 | . . . . . . . 112 Flight 11 | . . . . . . . 11 Fastest Speed 35 | 50 90 90 90 160 160 240 35 Average Speed 192 | 93 94 90 141 160 234 247 129 Slowest Speed 400 | 100 100 90 240 160 320 400 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . . 3 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 47 30 16 38 67 17 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 126 | . 66 . . 4 10 4 42 Melee . | . . . . . . . . Projectile 8 | . . . . . . 4 4 AOE 118 | . 66 . . 4 10 . 38 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 3106 | 43 271 128 246 204 1140 709 365 Wait 351 | . 10 19 24 16 186 59 37 Move 2227 | 31 184 109 167 176 776 539 245 Hop 1 | . . . . . . . 1 Pick Up 108 | 7 13 . 15 1 43 20 9 Fast Attach 16 | . . . 5 . 1 6 4 Attach 58 | 5 4 . 6 . 16 6 21 Detach 4 | . . . . . . 1 3 Swap 33 | . 5 . 1 2 9 12 4 Drop 71 | . 4 . 14 3 21 20 9 Fire 226 | . 51 . 14 6 82 46 27 Melee 5 | . . . . . 5 . . Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . 1 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 9) 406 | -10/Materials | Entered Mines 441 | -10/Mines | Met a Derelict bent on vengeance 490 | -10/Mines | Learned Materials trap positions 518 | -10/Mines | Discovered new exit (range 7) 524 | -10/Mines | Entered Materials 524 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 525 | -9/Materials | Loaded intel: 24 trap records 568 | -9/Materials | Discovered new exit (range 16) 757 | -9/Materials | Discovered new exit (range 6) 863 | -9/Materials | Build established: Gunner 867 | -9/Materials | Entered Mines 973 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 977 | -9/Mines | Found Prototype Device 1035 | -9/Mines | Assembled infested the area 1057 | -9/Mines | Escorted by a lone wolf Derelict 1077 | -9/Mines | Learned location of Storage (-9) 1138 | -9/Mines | Discovered new exit (range 9) 1189 | -9/Mines | Entered Materials 1189 | -8/Materials | Accompanied by 3 allies 1189 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1190 | -8/Materials | Identified exit to Factory 1194 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1546 | -8/Materials | Repaired Shock Rifle 1585 | -8/Materials | Repaired Shock Rifle 2030 | -8/Materials | Repaired Shock Rifle 2183 | -8/Materials | Discovered exit to Factory (range 15) 2304 | -8/Materials | Central database locked down 2413 | -8/Materials | Garrison activated, responded to threat 2444 | -8/Materials | Core integrity fell below 50% 2465 | -8/Materials | Lost 7 parts (2p2n1u2w) 2897 | -8/Materials | Build established: Mutant 2940 | -8/Materials | Identified Exp. Sensor Array 3551 | -8/Materials | Entered Factory 3551 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3979 | -7/Factory | Build established: Gunner 4385 | -7/Factory | Identified exit to Lower Caves 4472 | -7/Factory | Build established: Scavenger-Gunner 4625 | -7/Factory | Repaired Broken Exp. Sensor Array? 5077 | -7/Factory | Discovered new exit (range 8) 5155 | -7/Factory | Entered another Factory area 5155 | -6/Factory | Evolved 2 slots: Utility x2 5319 | -6/Factory | Lost 4 parts (2n1u1w) 5502 | -6/Factory | Lost 12 parts (3n6u3w) 5504 | -6/Factory | Fabricated Imp. Launcher Guidance Computer? 5592 | -6/Factory | Core integrity fell below 50% 5632 | -6/Factory | Core integrity fell below 20% 5640 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05609_ T-07 Excavator distress signal jammed. 05611_ Imp. Power Shielding destroyed. 05617_ Mic. Nuclear Core destroyed. 05619_ >> Machine Analyzer network decryption results: 05619_ Repair Station x1 05619_ S-27 Virus suffers critical hit (Burn). 05619_ Slug penetrates Wall. 05624_ Acquired Adv. Signal Interpreter. 05625_ S-27 Virus destroyed. 05626_ Acquired VTOL Module. 05628_ Dropped Gyrokinetic Inverter. 05630_ VTOL Module destroyed. 05632_ Slammed into S-27 Virus. 05636_ Slug penetrates Subcomponent Replicator. 05637_ Dropped Fission Core. [Achievement: Cya!] 05639_ Cld. VTOL Module destroyed. 05640_ Slammed into G-50 Soldier. 05640_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????####### ###########??? ??? | | ???????????????????#s s # ??? ??? | | ???????????????????#s"""g# ######## ?? | | ???????????????????# """h#g # ! # ??? | | ???????????????????#h"""g@ g + ! # ??? | | ???????????????????#g "" #g # # #??? | | ??????????????""???# ="" ####### # " F" # #??? | | ??????????????"""??# *%[ #?????# #?"""" # #??? | | ???????????????R"??#######?????# #?###### #### | | ??????????????"""??????????#####/######## # | | ???????????????????????????# # # | | ??????????""""""???????????# # # | | ??????????""""""???????????# """ # # | | ??????????""""""???????????# """"" # # | | ??????????""""""???????????# """"" # # | | ???????????????????????????# / / | | ???????????????????????????# """ # # | | ???????????????????????????# """ # # | | ???????????????????????????/ "S ! # # | | ???????????????????????????# """ # #! | | ???????????????????????????# "" # # | | ???????????????????????????#* # #### | | ???????????????????????????############## #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????#^ ??? | | ????????????????????????????????????????# ?? | | ????????????????????????????????????????# """ [?? | | ????????????????????????????????????????# """ [! | | ????????????????????????????????????????# """ [! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 30 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 51 Targeting Accuracy 16 Recoil Reduction 3 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Gauss Cannon | -7/Factory | Hacked Hvy. Armor Plating | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Corruption Screen | -7/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Launcher Guidance Computer | x2 | -6/Factory | Preloaded Repaired ---------- Shock Rifle | 18% | -8/Materials Shock Rifle | 34% | -8/Materials Shock Rifle | 21% | -8/Materials Exp. Sensor Array | 62% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed PropulsionElectronFilter Manual? 0 Play Time 01:02:51 Cumulative 28.7 hours Start 2025.05.17 @ 17:09:12 End 2025.05.17 @ 22:01:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 18 Adventurer 0 Explorer 6 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1bef9cd-0cd3-4fa3-aa07-b58bce60f780