Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.02 @ 02:36:27 Player: woegarden Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (376) 376 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2551 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- 0b10 Decoder Chip [Scout] Hacking Suite Grenade Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Core Shielding Core Shielding > --- WEAPON ----------- Heavy Assault Rifle Mining Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg 0b10 Decoder Chip [Scout] Armor Integrity Analyzer Hacking Suite Improved Light Cannon Grenade Launcher Self-destruct Interrupter [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Storage Medium Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 15 | . 5 6 2 . 2 Power 2 | . . 1 . . 1 Engine 2 | . . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | . 1 2 . . 1 Treads . | . . . . . . Leg 4 | . 1 2 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 2 2 1 . . Device . | . . . . . . Storage 2 | . 1 . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 4 | . 2 1 1 . . Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 3 1 . . 6 Power 3 | . . 1 . . 2 Propulsion 3 | . 1 . . . 2 Utility . | . . . . . . Weapon 4 | . 2 . . . 2 Highest Loss Streak 6 | . 2 1 . . 6 Average Slot Usage (%) 96 | . 97 81 97 100 94 Engine 11 | . 14 10 11 11 9 Leg 22 | . 26 22 22 22 21 Storage 11 | . 14 11 11 11 10 Processor 11 | . 13 11 11 11 10 Protection 16 | . . 5 22 22 21 Energy Gun 3 | . 18 6 . . . Ballistic Gun 8 | . . 4 11 11 10 Launcher 2 | . 9 9 . . . Special Weapon 7 | . . . 8 11 9 Naked Turns 11 | . . . . . 11 Heaviest Build 21 | 13 19 21 19 19 19 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 7 | . 7 8 8 8 7 Most Carried 8 | . 7 8 8 8 8 Average Carried 7 | . 5 7 7 8 7 Final Capacity 8 | 6 8 8 8 8 4 Final Carried 8 | 6 6 8 8 8 4 Class Distribution -------------------- 85% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 375 | 196 78 38 39 24 . Remotely . | . . . . . . Salvage Created 549 | . 416 133 . . . Parts 38 | . 28 10 . . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 11 | . 8 3 . . . Guns 6 | . 3 3 . . . AOE 5 | . 5 . . . . Classes Destroyed 7 | . 6 1 . . . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 7 | . 5 2 . . . Sentry 1 | . . 1 . . . Best Kill Streak 7 | . 7 2 . . . Combat Bots Only 4 | . 4 2 . . . Max Kills in Single Turn 2 | . 2 1 . . . Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1544 | . 407 73 6 . 1058 Core 448 | . 33 . . . 415 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 42 | . 22 15 2 2 1 Largest 2 | . 2 1 2 1 2 Hottest 123 | . 80 65 123 23 123 Shots Fired 51 | . 29 15 3 2 2 Gun 45 | . 25 15 2 2 1 Cannon . | . . . . . . Launcher 4 | . 4 . . . . Special 2 | . . . 1 . 1 Kinetic 10 | . . 5 2 2 1 Thermal 16 | . 4 10 1 . 1 Explosive 4 | . 4 . . . . Electromagnetic 21 | . 21 . . . . Robot Hit Streak 10 | . 10 3 . . . Robot Miss Streak 4 | . 4 3 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 26 | . 21 5 . . . Core Hits 21 | . 17 4 . . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 683 | . 561 110 12 . . Guns 374 | . 266 108 . . . Cannons . | . . . . . . Explosions 293 | . 293 . . . . Melee . | . . . . . . Ramming 16 | . 2 2 12 . . Kinetic 14 | . . 14 . . . Thermal 208 | . 114 94 . . . Explosive 232 | . 232 . . . . Electromagnetic 213 | . 213 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . 1 . . . . Projectiles . | . . . . . . Explosions 1 | . 1 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 37 | . 31 . 6 . . Shots 1 | . 1 . . . . Rammed 1 | . . . 1 . . Targets Rammed 3 | . 1 1 1 . . Kicked 2 | . 1 1 . . . Crushed . | . . . . . . Highest Temperature 90 | . 90 36 5 . 6 Average Temperature 23 | . 31 16 3 . 3 Received Heat Transfer 486 | . 147 33 . . 306 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 433 | . 211 222 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 224 | . 224 141 54 . . Initial 54 | . . 11 54 . . Average 80 | . 100 82 54 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 94 | . 87 100 100 . . Level 1 5 | . 12 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 3 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 12 8 . . 10 Peak Tracking Total 12 | . 3 4 . . 12 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 3 | . 2 . . 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 . . 4 . Successful 5 | . 1 . . 4 . Failed 1 | . 1 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . . 4 . Record 1 | . 1 . . . . Part Schematic 4 | . . . . 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 . Highest-Rated Group 147 | . . . 31 147 . Highest-Rated Ally 38 | . . . 31 38 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2928 | . 498 276 376 1481 297 Spaces Moved 2304 | 1 348 178 297 1227 253 Core 23 | . . . . . 23 Treads . | . . . . . . Legs 2281 | 1 348 178 297 1227 230 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 120 120 50 Average Speed 120 | 120 123 123 120 120 114 Slowest Speed 150 | 120 150 150 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 2 54 31 55 92 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . 37 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . 37 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2411 | . 389 220 312 1234 256 Wait 18 | . 2 8 6 2 . Move 2299 | . 347 177 296 1226 253 Hop . | . . . . . . Pick Up 17 | . 7 6 2 2 . Fast Attach 4 | . 1 2 1 . . Attach 6 | . 3 1 . . 2 Detach 1 | . . 1 . . . Swap 5 | . 1 3 1 . . Drop 16 | . 5 6 3 2 . Fire 42 | . 22 15 2 2 1 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 1 1 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Utility x2 697 | -9/Materials | Discovered new exit (range 18) 723 | -9/Materials | Build established: Scavenger-Mutant 775 | -9/Materials | Entered Mines 784 | -9/Mines | Met a Derelict bent on vengeance 835 | -9/Mines | Received a Mining Laser from a helpful Derelict 889 | -9/Mines | Discovered new exit (range 7) 1136 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1151 | -9/Mines | Entered Zion 1261 | -7/Zion | Discovered new exit (range 11) 1463 | -7/Zion | Visited the Megawrench Repair Shop 1463 | -7/Zion | Megawrench repaired 4 parts 1496 | -7/Zion | Given A8's code to call for help 1635 | -7/Zion | Learned location of Warlord (-4) 1656 | -7/Zion | Learned 4 Factory zone layouts 1867 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2106 | -7/Zion | Imprinted 2108 | -7/Zion | Declared Zion's savior 2609 | -7/Zion | Opened final containment barrier to the Deep Caves 2627 | -7/Zion | Discovered new exit (range 3) 2627 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2632 | -7/Zion | Entered Deep Caves 2632 | -7/Deep Caves | Accompanied by 1 ally 2870 | -7/Deep Caves | Attacked by Z-Imprinter 2904 | -7/Deep Caves | Z-Facility disabled 2918 | -7/Deep Caves | Released all parts (5) 2925 | -7/Deep Caves | Core integrity fell below 50% 2928 | -7/Deep Caves | Core integrity fell below 20% 2929 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 02635_ 1E-T53(M) slips into the shadows. 02862_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02880_ Ion Engine destroyed. 02893_ 29-W6Q(o) destroyed. 02893_ Mining Laser destroyed. 02900_ Aluminum Leg destroyed. 02904_ Z-Facility disabled. 02904_ Hvy. Assault Rifle destroyed. 02910_ Aluminum Leg destroyed. 02915_ Lgt. Ion Engine destroyed. 02918_ Released Aluminum Leg. 02918_ Released Med. Storage Unit. 02918_ Released Core Shielding. 02918_ Released Visual Processing Unit. 02918_ Released Core Shielding. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##????###??????????????? | | ???????????????????????# ###? #?????????????? | | ???????????????????????? # ## ?????????? | | ???????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ??????? | | ????????????????????????## ??????? | | ????????????????????????# ?????? | | ?????????????????????#### ????? | | ?????????????????????# # ???? | | ?????????????????????? "??? | | ???????????????????????# "??? | | ????????????????????????# ""?? | | ???????????????????????## ""?? | | ???????????????????????# ""?? | | ???????????????????????## """? | | ?????????????????????#??# """? | | ????????????????????## # ""? | | ????????????????????# @ """ | | ????????????????????# """ | | ????????????????????# """ | | ????????????????????## """ | | ?????????????????????### """ | | ???????????????????????# """ | | ???????????????????????## """ | | ????????????????????????# """ | | ????????????????????????## """ | | ?????????????????????????# "" | | ?????????????????????????# | | ?????????????????????????# z | | ???????????????????????? !! " | | ???????????????????????? !=] " | | ???????????????????????? ! | | ?????????????????????????? | | ??????????????????????????? | | ???????????????????????????? | | ????????????????????????????? | | ?????????????????????????????? | | ??????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????????????? ### ### | | ?????????????????????????????????#???# ??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps This Is Interesting... Challenges ------------ None Game ------ Seed SlugRemoteCycler Manual? 0 Play Time 00:32:23 Cumulative 66.1 hours Start 2022.03.02 @ 02:01:20 End 2022.03.02 @ 02:36:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 38 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: e0667285-65f8-434b-bb73-644b96ed2eb4