Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 22:21:48 Player: Salivanth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1684) 1684 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3964 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 480/500 Energy 250/265 System Corruption 0% Temperature Cool (26) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Titanium Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Matter Pod Light Armor Plating > --- WEAPON (4) ------- Beam Rifle Heavy Particle Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Matter Pod Medium Reactive Plating > --- WEAPON ----------- Shock Rifle Field Laser Heavy Particle Gun High-powered Shotgun > --- INVENTORY -------- Visual Processing Unit Actuator Array Improved Power Shielding Corruption Screen [Rating: 34] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Hardened Light Armor Plating Device Improved Heat Sink Storage High-capacity Matter Pod Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . 1 . 1 Parts Attached 60 | 5 4 4 12 3 32 Power 8 | 1 . 1 4 . 2 Engine 8 | 1 . 1 4 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 2 . 2 2 9 Treads 4 | . . . . 2 2 Leg 7 | . . . . . 7 Wheel 4 | 2 . . 2 . . Hover 2 | . 2 . . . . Flight . | . . . . . . Utility 12 | . 2 1 1 . 8 Device 4 | . . . 1 . 3 Storage 1 | . . . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . 2 1 . . 3 Artifact . | . . . . . . Weapon 23 | 2 . 2 5 1 13 Energy Gun 10 | 1 . 1 1 . 7 Energy Cannon 4 | . . . 2 . 2 Ballistic Gun 7 | 1 . 1 2 . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 31 | . . 5 2 . 24 Power 4 | . . 1 . . 3 Propulsion 6 | . . 2 . . 4 Utility 6 | . . 1 . . 5 Weapon 15 | . . 1 2 . 12 Highest Loss Streak 7 | . . 5 1 . 7 To Critical Strikes . | . . . . . . Average Backups 3 | . 4 3 3 4 2 Power . | . 1 . . . . Propulsion 1 | . 1 1 1 2 . Utility 1 | . . . 1 2 2 Weapon . | . 1 . . . . Tool/Special . | . . . . . . Unused Backups 9 | . . 1 2 1 5 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . . . . 3 Weapon 3 | . . . . 1 2 Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 89 | . 97 89 96 100 83 Engine 15 | . 14 12 19 22 13 Treads 1 | . . . . . 1 Leg 7 | . . . . . 12 Wheel 6 | . 3 1 22 21 2 Hover 4 | . 24 22 . . . Device 7 | . . . 10 11 8 Storage 5 | . . . . . 8 Protection 11 | . 25 26 11 11 6 Energy Gun 10 | . 14 14 7 . 11 Energy Cannon 4 | . . . 7 11 4 Ballistic Gun 10 | . 14 11 16 15 7 Launcher 2 | . . . . 6 3 Peak Build Rating 34 | 5 11 11 13 14 34 Average Rating 17 | 3 10 9 10 13 22 On Entrance 8 | . 5 11 9 13 14 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 54 | 7 17 18 30 33 54 Greatest Support 40 | 20 20 20 32 32 40 Greatest Overweight (x) 10 | . 2 4 1 1 10 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 3 | . 4 3 3 4 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 1 5 5 . Class Distribution -------------------- 32% | Mutant 27% | Scavenger-Tank 24% | Tank 11% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1535 | 256 35 50 209 . 985 Remotely . | . . . . . . Salvage Created 1799 | 48 68 . 349 . 1334 Parts 111 | 4 10 . 26 . 71 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 40 | 1 3 . 10 . 26 Melee 1 | . . . . . 1 Guns 22 | 1 3 . 6 . 12 Cannons 9 | . . . 4 . 5 AOE 7 | . . . . . 7 Classes Destroyed 13 | 1 2 . 3 . 7 Worker 1 | . . . . . 1 Builder 2 | . . . . . 2 Hauler 1 | . . . . . 1 Recycler 1 | . . . 1 . . Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Watcher 4 | . . . 1 . 3 Swarmer 10 | . 3 . 7 . . Grunt 21 | 1 . . 2 . 18 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 5 | . . . 1 . 4 Hunter 2 | . . . . . 2 Best Kill Streak 6 | 1 3 . 5 . 6 Combat Bots Only 4 | 1 3 . 4 . 4 Max Kills in Single Turn 2 | 1 2 . 1 . 2 Gunslinging 1 | . 1 . . . 1 Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 348 | 1 37 15 51 . 244 Missed 90 | 1 13 . 12 . 64 Hits 258 | . 24 15 39 . 180 Projectile 258 | . 24 15 39 . 180 AOE 15 | . . 15 . . . Critical Strikes 15 | . . . 2 . 13 Damage Taken 4288 | . 247 595 407 . 3039 Core 829 | . 22 194 61 . 552 Absorbed by Shields . | . . . . . . Redirected to Shielding 104 | . . . . . 104 Ignored by Resistances 29 | . . . . . 29 Core Remaining (%) 65 | 100 . 13 . 84 . Volleys Fired 132 | 2 14 6 29 . 81 Largest 4 | 2 2 2 3 . 4 Hottest 193 | 60 60 60 120 . 193 Shots Fired 315 | 4 28 12 65 . 206 Gun 237 | 4 28 12 53 . 140 Cannon 53 | . . . 12 . 41 Launcher 25 | . . . . . 25 Special . | . . . . . . Kinetic 112 | 2 14 6 31 . 59 Thermal 145 | . . 6 34 . 105 Explosive 25 | . . . . . 25 Electromagnetic 33 | 2 14 . . . 17 Robot Hit Streak 9 | 2 5 5 6 . 9 Robot Miss Streak 7 | 2 3 1 7 . 6 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 162 | 2 16 10 30 . 104 Core Hits 107 | 2 6 3 17 . 79 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3796 | 26 225 117 382 . 3046 Guns 1883 | 26 225 117 233 . 1282 Cannons 585 | . . . 149 . 436 Explosions 1113 | . . . . . 1113 Melee 212 | . . . . . 212 Ramming 3 | . . . . . 3 Kinetic 833 | 14 153 73 158 . 435 Thermal 1389 | . . 44 224 . 1121 Explosive 1113 | . . . . . 1113 Electromagnetic 246 | 12 72 . . . 162 Impact 212 | . . . . . 212 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 71 | . . . . . 71 Projectiles . | . . . . . . Explosions 30 | . . . . . 30 Melee 41 | . . . . . 41 Knockbacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 123 | . . . . . 123 Shots 4 | . . . . . 4 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 535 | . 346 195 361 . 535 Average Temperature 149 | . 160 103 154 . 148 Received Heat Transfer 1779 | . 108 . 141 . 1530 Effects 34 | . 3 . 8 . 23 Shutdowns 13 | . . . 3 . 10 Energy Bleed 2 | . 2 . . . . Interference 10 | . . . 5 . 5 Short Circuit 4 | . 1 . . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . 1 . . . 1 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 2791 | . . 100 471 . 2220 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 66 | 100 100 100 100 100 41 Level 1 33 | . . . . . 58 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 382 | 20 100 31 135 34 382 Initial 34 | . 6 31 . 34 . Average 129 | 2 16 7 89 11 198 Influence Increases 1444 | 20 120 . 270 . 1034 Destroy 0b10 Robot/C 800 | 20 60 . 200 . 520 Destroy 0b10 Robot/NC 60 | . 5 . 10 . 45 Destroy Leader 160 | . 10 . 32 . 118 Successful Hack 28 | . . . 28 . . Disable Machine 90 | . 15 . . . 75 Destroy Structure 126 | . . . . . 126 Lose Combat Pursuer 180 | . 30 . . . 150 Influence Decreases 1108 | 10 50 80 180 90 698 Entered New Map 109 | . 4 49 . 56 . Time Decay 739 | 10 46 31 160 34 458 Lost Part 260 | . . . 20 . 240 Squads Dispatched 10 | . 2 . 2 . 6 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 7 | . 1 . 1 . 5 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . . . 1 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | 1 12 2 18 . 49 Peak Tracking Total 6 | 1 6 2 6 . 6 Tactical Retreats 10 | . 1 . 3 . 6 ECM-based Alert Blocks 5 | . . . 5 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . 1 . . . 5 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 8 | . 2 . 4 . 2 Terminals 6 | . 2 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 28 | . 6 . 15 . 7 Successful 15 | . 3 . 8 . 4 Failed 13 | . 3 . 7 . 3 Catastrophic 4 | . 1 . 2 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 6 . 14 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 8 . . Record 9 | . 2 . 7 . . Robot Analysis 1 | . . . 1 . . Reinforcement Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 1 | . . . . . 1 Analyze 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 3 . 1 Full Trace Events 4 | . 1 . 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 689 | . . . 333 132 224 Optics 177 | . . . . . 177 ECM 512 | . . . 333 132 47 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2178 | 68 248 158 342 132 1230 Spaces Moved 1205 | 71 170 112 234 110 508 Core 46 | 21 . 16 . . 9 Treads 68 | . . . . . 68 Legs 347 | . . . . . 347 Wheels 506 | 50 23 5 234 110 84 Hover 238 | . 147 91 . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 100 115 Average Speed 132 | 71 111 114 95 110 174 Slowest Speed 550 | 80 185 250 100 115 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 36 25 34 41 51 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 144 | . . . . . 144 Melee . | . . . . . . Projectile . | . . . . . . AOE 144 | . . . . . 144 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1523 | 84 201 130 301 118 689 Wait 12 | . 3 . . 1 8 Move 1200 | 70 169 111 233 109 508 Hop . | . . . . . . Pick Up 70 | 7 8 4 16 1 34 Fast Attach 1 | . . . . . 1 Attach 38 | 5 2 5 4 . 22 Detach . | . . . . . . Swap 32 | . 2 1 9 6 14 Drop 33 | . 3 3 10 1 16 Fire 132 | 2 14 6 29 . 81 Melee 4 | . . . . . 4 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 69 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Entered Mines 319 | -10/Mines | Met a Derelict bent on vengeance 347 | -10/Mines | Discovered new exit (range 8) 402 | -10/Mines | Learned Materials terminal intel 407 | -10/Mines | Assembled infested the area 435 | -10/Mines | Core integrity fell below 50% 451 | -10/Mines | Core integrity fell below 20% 475 | -10/Mines | Entered Materials 475 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 476 | -9/Materials | Loaded intel: 12 terminal locations 479 | -9/Materials | Lost 5 parts (1p2n1u1w) 808 | -9/Materials | Discovered new exit (range 10) 817 | -9/Materials | Entered Mines 842 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 906 | -9/Mines | Identified exit to Materials 938 | -9/Mines | Build established: Scavenger-Tank 949 | -9/Mines | Entered Materials 949 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1436 | -8/Materials | Lost 3 parts (1u2w) 1714 | -8/Materials | Garrison activated, responded to threat 1724 | -8/Materials | Build established: Tank 1818 | -8/Materials | Core integrity fell below 50% 1830 | -8/Materials | Lost 7 parts (2p1n1u3w) 2062 | -8/Materials | Lost 7 parts (1p2n2u2w) 2067 | -8/Materials | Core integrity fell below 20% 2123 | -8/Materials | Lost 3 parts (1n2w) 2179 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02069_ G-47 Trooper destroyed. 02074_ Acquired Aluminum Leg. 02079_ Acquired Imp. Heat Sink. 02090_ Particle Cannon destroyed. 02090_ Knocked back. 02092_ Aluminum Leg destroyed. 02092_ Acquired 2 matter. 02108_ Connecting with Terminal... 02159_ Acquired Hvy. Particle Gun. 02161_ Y-45 Defender destroyed. 02166_ K-01 Serf collects debris. 02167_ Acquired 28 matter. 02170_ K-01 Serf collects debris. 02171_ Acquired Lgt. Armor Plating. 02172_ Discarded Visual Processing Unit. 02174_ K-01 Serf collects debris. 02175_ Critical hit (Burn: +37). 02175_ Acquired Beam Rifle. 02178_ K-01 Serf collects debris. 02179_ K-01 Serf destroyed. 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