Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 11:12:11 Player: AshCrow Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1264) 1264 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8140) 8140 TOTAL SCORE: 12949 Bonus ------- Follower Combat Kills 40 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2900 Entered Garrisons 200 Cogmind --------- Core Integrity 0/525 Matter 225/700 Energy 898/900 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VTOL Module Structural Scanner Advanced Targeting Computer High-powered Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Signal Interpreter Improved Targeting Computer Layered Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Angular Momentum Engine Light Treads Medium Matter Pod Weight Redist. System Structural Scanner Transport Network Coupler Improved Propulsion Shielding Hacking Suite Assault Rifle Assault Rifle Light Assault Rifle High-powered Shotgun High-powered Shotgun Grenade Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 2 1 . . Weapon 1 | . . . . . 1 . Parts Attached 45 | 6 8 8 3 3 8 9 Power 7 | 1 2 . . 1 2 1 Engine 4 | 1 1 . . . 2 . Core 3 | . 1 . . 1 . 1 Reactor . | . . . . . . . Propulsion 10 | 2 . 3 2 . 2 1 Treads 9 | 2 . 3 2 . 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 14 | 1 3 2 1 1 2 4 Device 4 | . 1 1 . . 1 1 Storage 2 | 1 1 . . . . . Processor 5 | . 1 . 1 1 1 1 Hackware 2 | . . 1 . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 14 | 2 3 3 . 1 2 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 1 3 . 1 2 3 Ballistic Cannon 1 | . 1 . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 1 . 1 2 . Parts Lost 25 | . . 1 3 . 2 19 Power 4 | . . . 1 . . 3 Propulsion 8 | . . . 2 . 1 5 Utility 5 | . . . . . 1 4 Weapon 8 | . . 1 . . . 7 Highest Loss Streak 7 | . . 1 1 . 2 7 To Critical Strikes 1 | . . . . . . 1 Average Backups 9 | 2 7 7 7 9 12 13 Power . | . . . . . 1 1 Propulsion . | 1 1 . . . . . Utility 4 | . 3 5 4 3 5 6 Weapon 3 | . 2 1 3 5 5 4 Tool/Special . | . . . . . . . Unused Backups 16 | . 6 . . . . 10 Power 2 | . 1 . . . . 1 Propulsion 5 | . 3 . . . . 2 Utility 6 | . . . . . . 6 Weapon 3 | . 2 . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 99 99 94 94 94 70 Engine 3 | . 12 . . . 5 1 Core 5 | . 1 11 5 4 6 5 Treads 24 | . 28 32 26 28 25 14 Device 12 | . 8 15 18 15 12 5 Storage 9 | . 14 11 9 7 6 5 Processor 9 | . 4 . 8 13 15 15 Hackware 4 | . . 6 9 7 4 . Protection 1 | . . . . . . 5 Ballistic Gun 18 | . 26 21 16 15 16 12 Peak Build Rating 57 | 6 22 28 31 40 54 57 Average Rating 30 | 4 15 26 28 36 45 43 On Entrance 25 | . 6 22 27 28 40 54 Avg Prop Armor Cover (%) 3 | . . . . 6 . 1 Naked Turns . | . . . . . . . Heaviest Build 54 | 14 30 32 33 36 51 54 Greatest Support 90 | 40 40 60 60 80 90 90 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 14 Most Carried 15 | 5 8 10 9 12 15 15 Average Carried 9 | 3 7 7 7 9 12 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 5 8 10 8 12 15 5 Class Distribution -------------------- 49% | Mutant 29% | Scavenger-Mutant 11% | Scavenger-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 1683 | 172 304 324 421 . 73 389 Remotely . | . . . . . . . Salvage Created 1438 | . 261 290 340 . 110 437 Parts 101 | . 19 22 27 . 5 28 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 39 | . 6 7 8 . 3 15 Guns 35 | . 4 6 7 . 3 15 AOE 3 | . 2 . 1 . . . Classes Destroyed 10 | . 5 1 4 . . . Worker 3 | . 2 . 1 . . . Builder 2 | . . . 2 . . . Tunneler 1 | . . . 1 . . . Hauler 2 | . 1 . 1 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Swarmer 24 | . 3 2 4 . 2 13 Grunt 8 | . 3 2 3 . . . Sentry 6 | . . 3 . . 1 2 Specialist 1 | . . . 1 . . . Best Kill Streak 7 | . 3 3 5 . 2 7 Combat Bots Only 7 | . 3 3 4 . 2 7 Max Kills in Single Turn 3 | . 2 1 2 . 1 3 Gunslinging 2 | . . . . . . 2 Exploded 1 | . 1 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 450 | . 29 61 47 . 61 252 Missed 132 | . 6 21 12 . 23 70 Hits 318 | . 23 40 35 . 38 182 Projectile 318 | . 23 40 35 . 38 182 AOE 1 | . . . . . 1 . Critical Strikes 5 | . . 2 . . . 3 Damage Taken 4042 | . 326 486 347 . 422 2461 Core 692 | . 16 104 35 . 5 532 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 93 74 95 100 . . Volleys Fired 162 | . 34 26 45 . 11 46 Largest 3 | . 2 2 2 . 3 3 Hottest 79 | . 50 43 43 . 79 79 Shots Fired 276 | . 62 47 71 . 25 71 Gun 264 | . 54 47 67 . 25 71 Cannon 5 | . 5 . . . . . Launcher 7 | . 3 . 4 . . . Special . | . . . . . . . Kinetic 269 | . 59 47 67 . 25 71 Thermal . | . . . . . . . Explosive 7 | . 3 . 4 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 8 13 14 . 5 10 Robot Miss Streak 5 | . 5 5 2 . 2 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 1 . . . 4 Max Gunslinging Chain 2 | . 1 1 . . . 2 Shots Hit Robots 175 | . 23 38 48 . 15 51 Core Hits 83 | . 14 12 23 . 7 27 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . . 1 Critical Strikes 3 | . . 1 . . . 2 Destroy 3 | . . 1 . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2982 | . 386 510 949 . 243 894 Guns 2630 | . 303 510 687 . 243 887 Cannons . | . . . . . . . Explosions 345 | . 83 . 262 . . . Melee . | . . . . . . . Ramming 7 | . . . . . . 7 Kinetic 2630 | . 303 510 687 . 243 887 Thermal . | . . . . . . . Explosive 345 | . 83 . 262 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . 7 . . 13 . . Average Corruption 9 | . 7 . . 13 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . 5 . . 1 . . Message Errors 2 | . 2 . . . . . Matter Fused 2 | . 1 . . 1 . . Heat Flow Errors 1 | . 1 . . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 79 | . 76 . . . . 3 Shots 3 | . 3 . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 305 | . 134 20 305 . 24 13 Average Temperature 80 | . 34 7 183 . 9 9 Received Heat Transfer 780 | . 78 204 81 . 90 327 Effects 3 | . . . 3 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 199 | . 77 150 100 199 72 193 Initial 72 | . . 26 55 . 72 21 Average 69 | . 26 60 51 138 24 146 Influence Increases 1372 | . 227 255 254 209 71 356 Destroy 0b10 Robot/C 800 | . 120 140 160 20 60 300 Destroy 0b10 Robot/NC 50 | . 20 . 30 . . . Destroy Leader 144 | . 32 40 22 10 10 30 Allied During Kill 7 | . . . . 7 . . Successful Hack 45 | . 5 . 14 . . 26 Disable Machine 15 | . 15 . . . . . Destroy Structure 34 | . 20 . 13 . 1 . Lose Combat Pursuer 105 | . 15 75 15 . . . Miscellaneous 172 | . . . . 172 . . Influence Decreases 1185 | . 164 187 385 60 189 200 Entered New Map 200 | . . 37 76 . 77 10 Time Decay 733 | . 164 140 279 60 90 . Lost Part 232 | . . 10 30 . 2 190 Lost Ally 20 | . . . . . 20 . Squads Dispatched 7 | . 1 . 4 1 1 . Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 2 . 1 . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 3 | . . 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 8 15 14 . 4 27 Peak Tracking Total 10 | . 3 4 4 . 2 10 Tactical Retreats 6 | . 1 4 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 10 | . 1 2 2 1 2 2 Terminals 8 | . 1 2 2 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 16 | . 2 4 3 3 2 2 Successful 8 | . 1 1 2 . 2 2 Failed 8 | . 1 3 1 3 . . Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 10 | . 2 4 1 3 . . Terminals 14 | . 2 4 3 3 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 1 1 2 . . 2 Level Access Points 1 | . . . 1 . . . Branch Access Points 2 | . . 1 1 . . . Emergency Access Points 1 | . . . . . . 1 Zone Layout 1 | . 1 . . . . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 1 . 1 . . Full Trace Events 2 | . . 1 . 1 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 1 . Highest-Rated Group 96 | . . . . 96 32 . Highest-Rated Ally 32 | . . . . 32 32 . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . 3 1 . Total Damage 142 | . . . . 108 34 . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 76 | . 11 . . . 5 60 Average Entertainment 4 | . 9 3 1 . 5 6 Good Acts 21 | . . 2 3 11 . 5 Bad Acts 19 | . 2 2 2 7 1 5 Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Active Infowar (turns) 1623 | . . 168 605 156 311 383 Sensors 1048 | . . 168 605 156 119 . Structural 193 | . . . . . 159 34 Machine Analysis 827 | . . . . 133 311 383 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 2859 | 84 579 457 634 156 311 638 Spaces Moved 1279 | 46 264 179 223 90 159 318 Core 36 | 2 . . . . . 34 Treads 1243 | 44 264 179 223 90 159 284 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 162 162 50 Average Speed 160 | 155 160 160 162 162 162 158 Slowest Speed 240 | 160 160 160 163 163 163 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 11 | . . . . 7 4 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 41 18 20 4 6 43 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 38 | . 22 . 16 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 38 | . 22 . 16 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 1811 | 56 360 298 422 99 186 390 Wait 267 | . 29 80 148 3 4 3 Move 1271 | 45 263 178 222 89 158 316 Hop . | . . . . . . . Pick Up 31 | 5 12 2 . 3 4 5 Fast Attach 18 | 6 2 1 1 1 2 5 Attach 15 | . 1 2 3 2 2 5 Detach 3 | . 1 . . . . 2 Swap 28 | . 7 9 3 1 5 3 Drop 14 | . 11 . . . . 3 Fire 162 | . 34 26 45 . 11 46 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 8) 292 | -10/Materials | Prayed at D.C.S.S. Altar Unit 316 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 14) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 792 | -9/Materials | X0-1V1 sent you to a vault 1084 | -9/Materials | Discovered new exit (range 10) 1113 | -9/Materials | Identified exit to Mines 1121 | -9/Materials | Entered another Materials area 1121 | -8/Materials | Evolved 2 slots: Utility x2 1178 | -8/Materials | Garrison activated, responded to threat 1279 | -8/Materials | Build established: Scavenger-Mutant 1356 | -8/Materials | EM resistance permanently improved by X0-1V1 (+10%; -100 max core) 1440 | -8/Materials | Identified exit to Factory 1755 | -8/Materials | Entered Factory 1755 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1780 | -7/Factory | Sight range permanently improved by X0-1V1 (+1; -150 max core) 1785 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 1788 | -7/Factory | X0-1V1 sent you to a vault 1799 | -7/Factory | X0-1V1 foreshadows a heat wave 1806 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 1814 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 1836 | -7/Factory | X0-1V1 released a cloud of subatomizers 1838 | -7/Factory | System corruption reached 10% 1894 | -7/Factory | Discovered new exit (range 8) 1905 | -7/Factory | Identified exit to Factory 1911 | -7/Factory | Entered another Factory area 1911 | -6/Factory | Accompanied by 1 ally 1911 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2087 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 2203 | -6/Factory | Allied Derelicts emerged from ambush trap array 2218 | -6/Factory | Identified exit to Garrison 2222 | -6/Factory | Entered Garrison 2227 | -6/Garrison | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 2288 | -6/Garrison | Triggered checkpoint 2329 | -6/Garrison | Discovered new exit (range 5) 2329 | -6/Garrison | X0-1V1 whisked you away to safety 2342 | -6/Garrison | Destroyed 7 combat bots 2362 | -6/Garrison | Identified exit to Factory 2384 | -6/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+1) 2393 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2465 | -6/Garrison | Lost 7 parts (2p3n2w) 2607 | -6/Garrison | Discovered exit to Factory (range 23) 2607 | -6/Garrison | Discovered exit to Factory (range 27) 2607 | -6/Garrison | Discovered exit to Factory (range 64) 2702 | -6/Garrison | Build established: Mutant 2704 | -6/Garrison | X0-1V1 sent you into danger 2763 | -6/Garrison | Lost 6 parts (1n2u3w) 2780 | -6/Garrison | Heavy support dispatched to Factory 2806 | -6/Garrison | Triggered checkpoint 2831 | -6/Garrison | Core integrity fell below 50% 2835 | -6/Garrison | Triggered checkpoint 2851 | -6/Garrison | Core integrity fell below 20% 2853 | -6/Garrison | X0-1V1 sent hostile S-27 Virus (x3) 2860 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02835_ Beams of light sweep through the air. An alarm sounds. 02837_ Acquired 53 matter. 02840_ Adv. Targeting Computer destroyed. 02843_ Acquired 56 matter. 02844_ Acquired 51 matter. 02844_ Critical hit (Burn: +37). 02849_ Dropped Flak Gun. 02853_ Connecting with Garrison Terminal... >>Access(Emergency) Found 46 emergency access points. Map updated. 02853_ X0-1V1 uses Touch of Redecoration! Garrison Terminal sparks and implodes. 02853_ Garrison Terminal disabled. 02853_ X0-1V1: "Some new friends to play with." S-27 Virus form resolidifies at new position. 02856_ Slammed into S-27 Virus. 02860_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????############?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ????????????????????#"""=!!*"""#?????????????????? | | ????????????????????#"" ""#?????????????????? | | ????????????????????#"! # # !"#?????????????????? | | ????????????????????#"! # # ]"#?????????????????? | | ????????????????????#"! # # ]"#?????????????????? | | ????????????????????#"= # # ="#?????????????????? | | ????????????????????#"[ # # ="#?????????????????? | | ????????????????????#"= # # ="#?????????????????? | | ????????????????????#"" # # ""#?????????????????? | | ????????????????????### + + ###?????????????????? | | ??????????????????????### ###??#####????????????? | | ????????????????????????# #????# #????????????? | | ????????????????????????#++###### #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# ##########????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# #??#######????????????? | | #######?????????????????# #??#"""""#????????????? | | #?????????????????# ##### ###???????????? | | #?????????????????# + + #???????????? | | #?????????????????# ## ###### #???????????? | | ### #??????????###????# ## #????# #???????????? | | ??# #??????##### ######s ## #????# #???????????? | | ??# #??????# s ## #????# ###?????????? | | ### #??????# s ## ###### " #?????????? | | #??????# ###+##### ## + " #?????????? | | ### #??????# #?# #???# ######### " #?????????? | | ??# #??????# ### ##### ######### ###?????????? | | ??# #??????# [/ + #???????????? | | ??#^^^######## ##### ###^^###########???????????? | | ??# ## ## #???# #?#^^#?????????????????????? | | ??# ## ## ##??# #?# #?????????????????????? | | ### [ [ ####+### #?????????????????????? | | + ==* #?????????????????????? | | ### *%=*== #?????????????????????? | | ??# ## [##[*[###########?????????????????????? | | ### ## ##%= ###?????????????????????????????? | | + % #?????????????????????????????? | | # != #?????????????????????????????? | | # ! ! #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 1290 Matter Stores 277 Matter Capacity 700 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveInterceptPod Manual? 0 Play Time 01:10:28 Cumulative 74.9 hours Start 2026.10.15 @ 08:04:40 End 2026.10.15 @ 11:12:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 119 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29d6a287-aa87-4944-aec3-a469e08f40c6