Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 19:12:02 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (1620) 1620 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3255 Bonus ------- None Cogmind --------- Core Integrity 203/400 Matter 258/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- Improved Medium Laser Grenade Launcher > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Cooling System Terrain Scanner Medium Armor Plating Medium Armor Plating Medium Armor Plating System Shield Assault Rifle Improved Assault Rifle Grenade Launcher Datajack Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite System Shield > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Improved Heat Sink Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating System Shield Improved Medium Laser Assault Rifle Grenade Launcher Grenade Launcher Datajack Heavy Flail Heavy Flail [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Hackware System Shield Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 50 | 6 12 32 . Power 8 | 1 3 4 . Engine 8 | 1 3 4 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 6 . Treads 9 | 2 1 6 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device 2 | . 2 . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware 2 | . . 2 . Protection . | . . . . Artifact . | . . . . Weapon 27 | 2 6 19 . Energy Gun 7 | . 2 5 . Energy Cannon . | . . . . Ballistic Gun 11 | 2 1 8 . Ballistic Cannon . | . . . . Launcher 7 | . 3 4 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 4 | . . 4 . Parts Lost 8 | . 2 6 . Power 5 | . 2 3 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 95 . Engine 10 | . 13 8 . Treads 30 | . 28 32 . Device 5 | . 12 . . Storage 12 | . 14 11 . Hackware 11 | . . 21 . Energy Gun 10 | . 11 10 . Ballistic Gun 12 | . 14 9 . Launcher 1 | . 1 1 . Peak Build Rating 21 | 6 8 21 . Average Rating 12 | 4 7 17 . On Entrance 8 | . 6 8 19 Naked Turns . | . . . . Heaviest Build 37 | 13 17 37 . Greatest Support 60 | 40 40 60 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 . Average Capacity 11 | 6 8 14 . Most Carried 15 | 2 8 15 . Average Carried 10 | 1 5 14 . Final Capacity 15 | 8 8 15 15 Final Carried 15 | 2 8 15 15 Class Distribution -------------------- 52% | Hacker-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1393 | 174 534 685 . Remotely . | . . . . Salvage Created 2671 | . 1284 1387 . Parts 170 | . 83 87 . Haulers Intercepted 6 | . 2 4 . Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 50 | . 23 27 . Guns 35 | . 19 16 . AOE 13 | . 4 9 . Classes Destroyed 11 | . 8 3 . Worker 8 | . 6 2 . Builder 4 | . 4 . . Hauler 6 | . 2 4 . Recycler 4 | . 1 3 . Mechanic 1 | . . 1 . Operator 2 | . 2 . . Watcher 4 | . 2 2 . Swarmer 17 | . 6 11 . Grunt 23 | . 17 6 . Duelist 1 | . . 1 . Sentry 9 | . . 9 . Best Kill Streak 7 | . 7 5 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 3 | . 2 3 . Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 225 | . 94 131 . Missed 64 | . 26 38 . Damage Taken 2020 | . 763 1257 . Core 368 | . 171 197 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 277 | . 62 215 . Core Remaining (%) 65 | 100 31 . . Volleys Fired 208 | . 107 101 . Largest 2 | . 2 2 . Hottest 112 | . 60 112 . Shots Fired 403 | . 212 191 . Gun 392 | . 210 182 . Cannon . | . . . . Launcher 11 | . 2 9 . Special . | . . . . Kinetic 233 | . 128 105 . Thermal 59 | . . 59 . Explosive 11 | . 2 9 . Electromagnetic 100 | . 82 18 . Robot Hit Streak 17 | . 11 17 . Robot Miss Streak 4 | . 4 4 . Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 267 | . 136 131 . Core Hits 120 | . 63 57 . Critical Kills . | . . . . Critical Parts Destroyed 3 | . 2 1 . Critical Strikes 7 | . 2 5 . Burn 4 | . . 4 . Destroy 2 | . 2 . . Smash 1 | . . 1 . Melee Attacks 7 | . . 7 . Impact 7 | . . 7 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4859 | . 2238 2621 . Guns 3664 | . 1814 1850 . Cannons . | . . . . Explosions 1070 | . 422 648 . Melee 120 | . . 120 . Ramming 5 | . 2 3 . Kinetic 1951 | . 950 1001 . Thermal 937 | . 222 715 . Explosive 848 | . 200 648 . Electromagnetic 998 | . 864 134 . Impact 120 | . . 120 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 152 | . 55 97 . Projectiles . | . . . . Explosions 85 | . 55 30 . Melee 67 | . . 67 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . 29 25 . Shots 2 | . 1 1 . Rammed 5 | . 1 4 . Targets Rammed 5 | . 1 4 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 148 | . 36 148 . Average Temperature 25 | . 13 34 . Received Heat Transfer 825 | . 336 489 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 7 | . 6 1 . Impact Corruptions 3 | . . 3 . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 2213 | . 400 1813 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 5 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 394 | . 383 394 . Initial 121 | . . 98 121 Average 186 | . 211 175 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 54 | 100 41 63 . Level 1 45 | . 58 36 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 7 2 . Investigation 7 | . 5 2 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 32 31 . Peak Tracking Total 4 | . 3 4 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts 2 | . . 2 . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . . 2 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 22 | . 8 14 . Terminals 14 | . 5 9 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 4 | . 2 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 75 | . 26 49 . Successful 43 | . 13 30 . Failed 30 | . 12 18 . Catastrophic 4 | . 1 3 . Database Lockouts 2 | . 1 1 . Manual 56 | . 18 38 . Terminals 58 | . 20 38 . Fabricators . | . . . . Repair Stations 9 | . 4 5 . Recycling Units 4 | . 2 2 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 17 | . 6 11 . Robot Analysis 8 | . 4 4 . Prototype ID Bank 2 | . 1 1 . Alert Level 2 | . . 2 . Unreport Threat 3 | . 1 2 . Locate Traps 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 3 4 . Scan Component 4 | . 2 2 . Repair 3 | . 1 2 . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 4 11 . Terminals 11 | . 2 9 . Botnet 5 | . 2 3 . Operators 1 | . . 1 . Skim 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Tunnel 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 6 9 . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 2 . Time 65 | . 26 39 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 8 | . 4 4 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3273 | 96 1417 1760 . Spaces Moved 1420 | 57 570 793 . Core 5 | 5 . . . Treads 1415 | 52 570 793 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 159 | 150 160 160 . Slowest Speed 160 | 160 160 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 5 95 81 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 6 | . 2 4 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 88 | . 30 58 . Melee 3 | . . 3 . Projectile . | . . . . AOE 85 | . 30 55 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2007 | 64 865 1078 . Wait 263 | . 162 101 . Move 1417 | 56 569 792 . Hop . | . . . . Pick Up 35 | 2 10 23 . Fast Attach 17 | 6 2 9 . Attach 6 | . 2 4 . Detach . | . . . . Swap 28 | . 8 20 . Drop 19 | . 4 15 . Fire 208 | . 107 101 . Melee 7 | . . 7 . Ram . | . . . . Kick . | . . . . Crush 5 | . 1 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . 2 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Discovered new exit (range 9) 830 | -10/Materials | Central database locked down 983 | -10/Materials | Discovered new exit (range 16) 1067 | -10/Materials | Repaired Assault Rifle 1229 | -10/Materials | Core integrity fell below 50% 1354 | -10/Materials | Discovered new exit (range 16) 1440 | -10/Materials | Discovered new exit (range 10) 1514 | -10/Materials | Entered another Materials area 1514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1630 | -9/Materials | Repaired Lgt. Treads 1815 | -9/Materials | Discovered new exit (range 14) 1847 | -9/Materials | Build established: Hacker-Mutant 2068 | -9/Materials | Repaired Lgt. Treads 2095 | -9/Materials | Discovered new exit (range 3) 2512 | -9/Materials | Learned Storage security intel 2529 | -9/Materials | Central database locked down 2587 | -9/Materials | Learned 2 Storage zone layouts 2786 | -9/Materials | Discovered new exit (range 15) 2806 | -9/Materials | Loaded intel: 8 trap records 2871 | -9/Materials | Learned location of Zion (-7) 3156 | -9/Materials | Discovered new exit (range 5) 3255 | -9/Materials | Discovered new exit (range 8) 3274 | -9/Materials | Entered Mines 3274 | -9/Mines | Self-destructed Last Messages --------------- >>Force(Tunnel) DISCOVERED[-1/Access] 03179_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. 03219_ G-34 Mercenary destroyed. 03222_ Atomic Centrifuge disabled. 03225_ K-01 Serf collects debris. 03232_ K-01 Serf cleans the Atomic Centrifuge. 03234_ G-34 Mercenary destroyed. 03235_ K-01 Serf collects debris. 03238_ Acquired 45 matter. 03239_ K-01 Serf collects debris. 03240_ Acquired 38 matter. 03242_ K-01 Serf cleans the Atomic Centrifuge. 03245_ K-01 Serf collects debris. 03249_ Processing Tank disabled. 03255_ EXIT=FOUND 03257_ W-16 Scout suffers critical hit (Burn). LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# #### ##???????????????? | | ???????????????????????# @ #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????## #????????????? | | ????????????????????????# ##### ### #????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyMicroMinigun Manual? 0 Play Time 00:19:32 Cumulative 195.9 hours Start 2024.11.24 @ 18:52:30 End 2024.11.24 @ 19:12:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 95 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53b44276-9f3e-4468-b703-1ea8a8d48da8