Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.19 @ 19:10:45 Player: CrossedViper Result: Destroyed by WY-NUN(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (170) 850 Value Destroyed (5015) 5015 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (1736) 1736 TOTAL SCORE: 13821 Bonus ------- High Alert Combat Kills 888 Follower Combat Kills 242 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -294 Cogmind --------- Core Integrity 0/850 Matter 202/300 Energy 15/100 System Corruption 0% Temperature Cool (9) Movement Hovering (150) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Combat Antigrav System > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Experimental Optical Array Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer > --- WEAPON (2) ------- Power Maul > --- INVENTORY (16) --- Combat Gravmag System Combat Gravmag System Makeshift Terrain Scanner Experimental Targeting Computer Experimental Melee Analysis Suite Improved Target Analyzer Advanced Particle Charger Kinecellerator Advanced ECM Suite Propulsion Shielding Thermal Defense Suite Experimental System Shield AS-neutralizer No. 17b Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Optical Array Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Weapon Cycler Makeshift Armor Plating AS-neutralizer No. 17b > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Combat Gravmag System Combat Gravmag System Makeshift Terrain Scanner Experimental Targeting Computer Experimental Melee Analysis Suite Improved Target Analyzer Advanced Particle Charger Kinecellerator Microactuators Advanced ECM Suite Propulsion Shielding Improved Propulsion Shielding Thermal Defense Suite Experimental System Shield Long-range Missile Launcher Power Maul [Rating: 104] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . Utility 6 | . . . 2 . . . 2 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 158 | . 9 2 15 1 31 2 27 23 4 6 . 9 14 3 8 4 Power 18 | . . 1 3 . 4 . 1 1 . 2 . 1 3 2 . . Engine 11 | . . 1 3 . 3 . 1 . . 1 . . 1 1 . . Core 7 | . . . . . 1 . . 1 . 1 . 1 2 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 24 | . 3 . 2 . 4 . 7 7 . . . . . . 1 . Treads 20 | . 3 . 2 . 4 . 7 4 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 3 . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . Utility 65 | . 3 . 6 . 11 . 10 6 2 3 . 6 9 1 5 3 Device 23 | . . . . . 3 . 3 2 . 1 . 3 7 1 1 2 Storage 13 | . 3 . 4 . 3 . 2 1 . . . . . . . . Processor 4 | . . . . . . . . . . . . . 1 . 3 . Hackware 2 | . . . . . . . 1 1 . . . . . . . . Protection 23 | . . . 2 . 5 . 4 2 2 2 . 3 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | . 3 1 4 1 12 2 9 9 2 1 . 2 2 . 2 1 Energy Gun 3 | . . . 1 . 2 . . . . . . . . . . . Energy Cannon 12 | . . . . . . . 3 6 1 . . 1 1 . . . Ballistic Gun 20 | . 3 . 2 . 8 1 3 . 1 . . . . . 2 . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . Launcher 12 | . . 1 1 1 2 1 3 3 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 . . 1 Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 6 . 1 1 . 1 . . 1 . 2 . Parts Lost 43 | . 1 . 1 . 6 . 6 5 . 1 . 4 6 3 . 10 Power 8 | . . . . . 1 . . . . . . 1 3 1 . 2 Propulsion 8 | . 1 . 1 . 1 . 1 2 . . . . . . . 2 Utility 14 | . . . . . 2 . 3 1 . . . 1 2 1 . 4 Weapon 13 | . . . . . 2 . 2 2 . 1 . 2 1 1 . 2 Highest Loss Streak 10 | . 1 . 1 . 6 . 4 2 . 1 . 3 2 3 . 10 Average Slot Usage (%) 87 | . 99 100 97 100 79 88 84 91 87 85 84 87 79 75 82 93 Engine 8 | . 14 14 11 11 11 11 9 6 . 5 7 5 1 5 6 4 Core 1 | . . . . . . . . . 7 1 . 1 7 2 6 4 Treads 15 | . 27 28 21 22 22 22 18 19 . . . . . . . . Hover 6 | . . . . . . . . 3 23 23 23 23 20 20 20 19 Device 5 | . . . . . . . 6 14 15 15 15 15 17 13 12 10 Storage 20 | . 27 28 31 33 16 22 18 15 15 15 15 15 13 13 13 13 Processor 1 | . . . . . . . . . . . . . . 6 8 20 Protection 8 | . . . 10 11 10 11 12 7 9 8 7 17 8 6 6 7 Energy Gun 2 | . . . 2 11 6 . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 5 12 13 7 7 4 2 . . . Ballistic Gun 7 | . 28 17 18 . 7 12 8 . . . . . . . 1 11 Launcher 3 | . . 10 1 10 4 9 4 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 175 | 13 27 27 63 64 175 117 118 121 75 81 66 83 86 72 74 78 Greatest Support 90 | 20 40 40 40 40 40 40 40 90 90 90 90 90 90 90 90 90 Greatest Overweight (x) 4 | . . . 1 1 4 2 2 2 . . . . . 1 1 1 Average Overweight (x) . | . . . . 1 2 2 2 . . . . . . . . . Largest Inventory Capacity 50 | . 12 12 22 22 44 30 50 36 16 16 16 16 16 16 16 16 Average Capacity 21 | . 11 12 18 22 27 30 30 28 16 16 16 16 16 16 16 16 Most Carried 31 | . 12 11 22 22 31 30 30 30 15 16 14 16 16 16 16 16 Average Carried 19 | . 7 9 16 22 21 29 27 23 13 13 14 15 15 15 15 15 Final Capacity 30 | 6 12 12 22 22 30 30 30 16 16 16 16 16 16 16 16 16 Final Carried 30 | 6 9 10 22 22 30 30 26 15 14 14 14 16 16 15 16 14 Class Distribution -------------------- 55% | Hauler-Mutant 22% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Matter Collected 6033 | 200 370 117 548 109 795 141 907 531 95 435 . 200 310 952 217 106 Remotely 175 | . . . . . . . . . . . . . 175 . . . Salvage Created 6490 | . 554 35 857 . 667 37 1789 982 239 183 . 101 383 425 132 106 Parts 350 | . 36 6 60 . 73 12 75 47 5 9 . 2 19 5 . 1 Haulers Intercepted 12 | . 2 . 5 . . . 3 1 . . . . 1 . . . Recyclers Shooed 5 | . 1 . 3 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 4 7 . 3 . 22 6 . Prevented 1 | . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Combat Hostiles Destroyed 121 | . 10 4 14 2 8 6 35 26 3 5 . 2 3 3 . . Melee 6 | . . . . . . . . . . . . 1 3 2 . . Guns 32 | . 10 1 7 . 3 . 11 . . . . . . . . . Cannons 24 | . . . . . . . 8 7 3 5 . 1 . . . . AOE 58 | . . 3 7 2 5 6 16 19 . . . . . . . . Classes Destroyed 21 | . 7 . 3 1 2 . 4 . . 1 . . . 3 . . Worker 9 | . 1 . 2 . . 1 2 1 . . . . 2 . . . Builder 10 | . . . 1 . . . 4 4 . . . . 1 . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . Hauler 12 | . 2 . 5 . . . 3 1 . . . . 1 . . . Recycler 4 | . 1 . 2 . . . 1 . . . . . . . . . Operator 5 | . 1 . . . . . 2 1 . . . . 1 . . . Turret 1 | . . . . . 1 . . . . . . . . . . . Watcher 5 | . 2 . 2 . . . . . . . . . 1 . . . Swarmer 22 | . 3 4 5 . . 6 . . . 4 . . . . . . Grunt 59 | . 7 . 5 . . . 23 19 2 . . . 3 . . . Brawler 5 | . . . 1 . . . 2 1 1 . . . . . . . Duelist 2 | . . . . . . . 1 . . . . 1 . . . . Protector 2 | . . . . . . . 1 1 . . . . . . . . Sentry 8 | . . . 3 . . . 5 . . . . . . . . . Hunter 10 | . . . . . . . 3 5 . 1 . 1 . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . Zionite 8 | . . . . . 8 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . Samaritan 4 | . . . . . . . . . . 2 . . . 2 . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . Assembled 9 | . . . . 2 7 . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 4 3 6 1 7 4 6 5 3 4 . 1 2 2 . . Combat Bots Only 7 | . 4 3 5 1 7 3 5 4 3 4 . 1 1 2 . . Max Kills in Single Turn 4 | . 2 3 3 1 3 4 4 3 1 1 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 1 3 3 4 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Damage Taken 10500 | . 545 58 369 85 1130 105 2158 1311 159 221 . 1039 1002 628 . 1690 Core 1611 | . 115 7 41 . 125 . 190 179 . . . 97 160 202 . 495 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 51 . . . 58 65 . . . . 60 . . . . Volleys Fired 426 | . 51 4 53 9 70 5 111 56 13 25 . 12 2 . . 15 Largest 2 | . 2 2 2 1 2 1 2 2 2 2 . 2 1 . . 2 Hottest 158 | . 46 46 68 33 60 33 136 136 136 136 . 158 90 . . 60 Shots Fired 747 | . 102 6 100 9 131 5 198 83 26 39 . 23 2 . . 23 Gun 465 | . 102 4 94 . 128 . 114 . . . . . . . . 23 Cannon 209 | . . . . . . . 64 55 26 39 . 23 2 . . . Launcher 73 | . . 2 6 9 3 5 20 28 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 448 | . 102 4 88 . 97 . 114 . . 11 . 9 . . . 23 Thermal 220 | . . . . . 31 . 64 55 26 28 . 14 2 . . . Explosive 73 | . . 2 6 9 3 5 20 28 . . . . . . . . Electromagnetic 6 | . . . 6 . . . . . . . . . . . . . Robot Hit Streak 18 | . 12 4 13 4 13 . 13 18 7 11 . 14 1 . . 2 Robot Miss Streak 6 | . 4 1 4 1 6 . 4 2 1 2 . 1 1 . . 5 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Autonomous 31 | . . . . . 31 . . . . . . . . . . . Shots Hit Robots 569 | . 70 3 63 4 98 . 127 53 19 29 . 30 35 20 3 15 Core Hits 335 | . 27 5 38 4 44 7 94 67 8 10 . 6 13 5 . 7 Critical Hits 40 | . 1 . 1 . 12 . 5 6 2 3 . 4 1 . . 5 Critical Kills 14 | . 1 . . . 5 . 3 3 . . . . . . . 2 Critical Parts Destroyed 23 | . . . 1 . 6 . 2 3 2 3 . 4 1 . . 1 Melee Attacks 111 | . . . . . . . . . . . . 14 45 32 13 7 Impact 45 | . . . . . . . . . . . . . 2 23 13 7 Slashing 66 | . . . . . . . . . . . . 14 43 9 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . . . . 11 5 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 1 2 . . Damage Inflicted 19861 | . 975 224 1816 296 2247 461 4056 4085 393 588 . 764 1903 1248 394 411 Guns 5068 | . 975 36 933 . 1956 . 1000 . . . . . . . . 168 Cannons 3112 | . . . . . . . 818 840 393 588 . 442 31 . . . Explosions 7465 | . . 185 862 296 239 454 2206 3223 . . . . . . . . Melee 4079 | . . . . . . . . . . . . 322 1872 1248 394 243 Ramming 137 | . . 3 21 . 52 7 32 22 . . . . . . . . Kinetic 4625 | . 975 36 829 . 1275 . 1000 . . 155 . 187 . . . 168 Thermal 3837 | . . . . . 681 . 1204 840 393 433 . 255 31 . . . Explosive 7079 | . . 185 862 296 239 454 1820 3223 . . . . . . . . Electromagnetic 104 | . . . 104 . . . . . . . . . . . . . Impact 1914 | . . . . . . . . . . . . . 148 1129 394 243 Slashing 2165 | . . . . . . . . . . . . 322 1724 119 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . . . . . . . . . . Average Corruption 1 | . . . 1 1 1 1 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 13 | . . . 1 5 5 2 . . . . . . . . . . Message Errors 7 | . . . 1 2 3 1 . . . . . . . . . . Energy Discharges 3 | . . . . 2 1 . . . . . . . . . . . Data Loss (minor) 3 | . . . . 1 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1741 | . . . 81 39 15 40 37 109 . 32 . 10 494 484 400 . Projectiles 87 | . . . . . . . 1 . . 32 . 10 . . 44 . Explosions 320 | . . . 81 39 15 40 36 109 . . . . . . . . Melee 1334 | . . . . . . . . . . . . . 494 484 356 . Knockbacks 13 | . . . . . . . 1 . . . . 3 1 5 . 3 Impact 10 | . . . . . . . 1 . . . . . 1 5 . 3 Kinetic 3 | . . . . . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 387 | . . . . 50 . 61 219 57 . . . . . . . . Shots 12 | . . . . 2 . 2 6 2 . . . . . . . . Rammed 24 | . . 1 6 . 11 1 4 1 . . . . . . . . Targets Rammed 25 | . . 1 7 . 11 1 4 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 309 | . 126 6 18 . 4 . 279 4 309 110 . 225 20 . 1 247 Average Temperature 69 | . 47 4 5 . 1 . 93 4 157 55 . 114 15 . 1 45 Received Heat Transfer 2538 | . 261 . 132 . . . 660 408 63 . . 231 297 . . 486 Effects 3 | . . . . . . . 2 . . . . 1 . . . . Interference 3 | . . . . . . . 2 . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . 1 . . . . . . . . . . 5 . . Impact Corruptions 38 | . . . . . . . . . . . . . 3 22 12 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . 1 . 10 . 1 2 1 1 . . . . . . Heat Transferred 6098 | . . . . . 888 . 1780 1517 703 777 . 383 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Peak Influence 1073 | . 129 170 656 213 . 109 908 1073 . . . . 743 . . . Initial 391 | . . 31 . 213 . . . 391 . . . . 114 . . . Average 285 | . 39 40 461 69 . 36 467 649 . . . . 418 . . . Maximum Alert Level 3 | . . . 2 1 . . 3 3 . . . . 3 . . . Low Security (%) 50 | . 100 100 7 69 . 100 20 . . . . . 27 . . . Level 1 13 | . . . 14 30 . . 27 . . . . . 15 . . . Level 2 26 | . . . 78 . . . 28 73 . . . . 51 . . . Level 3 9 | . . . . . . . 24 26 . . . . 5 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 . 4 . . . 7 15 . . . . 7 . . . Investigation 14 | . 2 . 1 . . . 3 5 . . . . 3 . . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . . Reinforcement 13 | . 1 . 3 . . . 3 5 . . . . 1 . . . Assault 6 | . . . . . . . 1 3 . . . . 2 . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . 2 3 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Distress Signals 6 | . 1 . 2 . . . 2 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 250 | . 19 4 30 4 26 3 48 52 3 5 . 18 23 12 . 3 Peak Tracking Total 11 | . 5 3 6 1 9 3 7 11 3 4 . 6 5 8 . 3 Tactical Retreats 35 | . . . 2 1 6 . 2 8 . . . 6 8 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Traps Triggered 9 | . 1 . 2 . . . 2 2 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Machines Disabled 37 | . 2 . 3 . 9 1 14 6 . . . . 1 1 . . Max in Single Turn 5 | . 1 . 2 . 2 1 5 1 . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Machines Accessed 41 | . 9 . 4 . 2 . 11 5 . 1 3 . 6 . . . Terminals 21 | . 6 . 3 . . . 6 2 . . . . 4 . . . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . . Total Hacks 122 | . 27 . 13 . 2 . 25 13 . 1 24 . 17 . . . Successful 74 | . 19 . 2 . 2 . 15 3 . 1 24 . 8 . . . Failed 47 | . 7 . 11 . . . 10 10 . . . . 9 . . . Catastrophic 5 | . . . 1 . . . 2 2 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 51 | . 15 . 11 . 1 . 14 . . . . . 10 . . . Terminals 61 | . 22 . 11 . . . 12 5 . . . . 11 . . . Fabricators 8 | . . . . . . . . 5 . . . . 3 . . . Repair Stations 6 | . 3 . . . . . 3 . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . Scanalyzers 8 | . . . . . . . 8 . . . . . . . . . Garrison Access 7 | . . . . . . . 1 3 . . . . 3 . . . Terminal Hacks 42 | . 10 . 2 . 2 . 2 1 . 1 24 . . . . . Record 12 | . . . . . 1 . . . . . 11 . . . . . Part Schematic 11 | . 1 . . . . . . . . . 10 . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . . 3 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 7 . . . . . 4 . . . . . 5 . . . Terminals 10 | . 5 . . . . . 2 . . . . . 3 . . . Track 2 | . 2 . . . . . . . . . . . . . . . Botnet 7 | . 3 . . . . . 2 . . . . . 2 . . . Operators 1 | . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . 2 . . . Broadcast 1 | . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 6 . 4 . . . 9 5 . . . . 6 . . . Full Trace Events 8 | . . . 2 . . . . 4 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . 2 . . . 10 . . . . . Parts Built 4 | . . . . . . . . 2 . . . . 2 . . . Matter 468 | . . . . . . . . 256 . . . . 212 . . . Time 170 | . . . . . . . . 64 . . . . 106 . . . Total Part Build Rating 28 | . . . . . . . . 16 . . . . 12 . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . . . Time 127 | . 32 . . . . . 95 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Total Allies 6 | . . 3 . . . . 2 . . . . 1 . . . . Largest Group 3 | . . 3 3 1 1 . 2 . . . . 1 . . . . Highest-Rated Group 94 | . . 40 40 16 16 . 32 . . . . 94 . . . . Highest-Rated Ally 94 | . . 16 16 16 16 . 16 . . . . 94 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 72 | . . 5 42 10 . . 10 . . . . 5 . . . . Total Damage 912 | . . 43 499 95 . . 89 . . . . 186 . . . . Kills 17 | . . 1 11 3 . . 1 . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Turns Passed 15760 | . 1144 920 1054 1303 2272 1197 2519 878 294 676 57 388 940 968 872 278 Spaces Moved 10428 | 1 610 566 499 594 960 590 1067 448 354 847 80 413 1028 952 1126 293 Core . | . . . . . . . . . . . . . . . . . Treads 5187 | . 583 566 499 594 960 590 1067 328 . . . . . . . . Legs 28 | 1 27 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 5213 | . . . . . . . . 120 354 847 80 413 1028 952 1126 293 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 72 | 120 120 160 160 180 180 200 200 72 72 72 72 72 72 72 72 72 Average Speed 130 | 120 158 160 172 180 203 200 200 151 72 72 72 72 72 87 72 73 Slowest Speed 240 | 120 160 160 180 180 240 200 200 200 72 72 72 72 76 150 146 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 91 96 67 99 88 89 77 17 50 75 68 56 21 82 86 31 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 7 | . 2 . . 1 1 . 1 . . . 1 . . . 1 . Known Exits Taken 6 | . 1 . 1 . . . . 1 . . . . 1 1 1 . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 1 . 1 1 1 1 . . . . Scrap Searched 16 | . . 1 . 2 . 2 . . 1 1 . 2 . 3 4 . Spaces Dug 96 | . . . 8 8 . 47 30 . . . . . . . 3 . Terrain Destroyed 451 | . . 21 44 62 31 47 133 105 . 2 . 2 . . 3 1 Melee 3 | . . . . . . . . . . . . . . . 3 . Projectile 15 | . . . . . 10 . . . . 2 . 2 . . . 1 AOE 433 | . . 21 44 62 21 47 133 105 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Total 11858 | . 699 574 606 820 1196 603 1275 566 378 882 79 464 1165 1047 1174 330 Wait 474 | . 1 . 2 215 45 . 37 11 1 . . 9 65 63 14 11 Move 10409 | . 609 565 498 593 955 589 1066 448 353 846 79 412 1027 951 1125 293 Hop 2 | . . . . . 2 . . . . . . . . . . . Pick Up 128 | . 16 1 19 1 44 3 12 11 1 2 . 5 7 . 6 . Fast Attach 37 | . 2 . 4 . 5 . 8 1 . . . 3 7 2 5 . Attach 70 | . 4 . 1 . 20 2 9 14 3 4 . 4 3 1 3 2 Detach 13 | . . . . . 6 . . . 2 2 . 1 1 . 1 . Swap 52 | . 3 2 10 1 6 . 10 9 1 2 . 2 4 . . 2 Drop 114 | . 13 1 12 1 32 3 18 16 3 1 . 2 5 . 7 . Fire 426 | . 51 4 53 9 70 5 111 56 13 25 . 12 2 . . 15 Melee 108 | . . . . . . . . . . . . 14 44 30 13 7 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 24 | . . 1 7 . 11 1 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Identified exit to Mines 141 | -10/Materials | Central database locked down 141 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 3) 882 | -10/Materials | Discovered new exit (range 5) 896 | -10/Materials | Repaired Autogun? 1145 | -10/Materials | Entered Mines 1171 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1175 | -10/Mines | Met a Derelict bent on vengeance 1185 | -10/Mines | Learned Materials emergency access door positions 1332 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1492 | -10/Mines | Discovered new exit (range 7) 2065 | -10/Mines | Entered Materials 2065 | -9/Materials | Accompanied by 3 allies 2065 | -9/Materials | Evolved 2 slots: Utility x2 2278 | -9/Materials | Identified exit to Mines 2783 | -9/Materials | Build established: Hauler-Mutant 2794 | -9/Materials | Discovered new exit (range 15) 3119 | -9/Materials | Entered Mines 3119 | -9/Mines | Accompanied by 1 ally 3120 | -9/Mines | Learned location of Storage (-7) 3122 | -9/Mines | Assembled infested the area 4316 | -9/Mines | Discovered new exit (range 3) 4355 | -9/Mines | Discovered new exit (range 6) 4406 | -9/Mines | Learned Materials garrison access intel 4413 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4415 | -9/Mines | Discovered new exit (range 5) 4422 | -9/Mines | Entered Exiles 4422 | -9/Exiles | Accompanied by 1 ally 4466 | -9/Exiles | Met 8R-AWN 4498 | -9/Exiles | Met EX-HEX 4550 | -9/Exiles | Met EX-BIN 4574 | -9/Exiles | Met EX-DEC 4673 | -9/Exiles | Learned location of Zion (-6) 4914 | -9/Exiles | Aligned with FarCom system 4916 | -9/Exiles | Given EX-Vault access code 4962 | -9/Exiles | Opened EX-Vault 4979 | -9/Exiles | Found AWS/Thermal 4998 | -9/Exiles | Found Firepult 5047 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5402 | -9/Exiles | Attacked by the Exiles 5461 | -9/Exiles | Destroyed 7 combat bots 5588 | -9/Exiles | Destroyed 8R-AWN 5607 | -9/Exiles | Lost 6 parts (1p1n2u2w) 5611 | -9/Exiles | Found Prototype Ballistic Gun 5613 | -9/Exiles | Identified 8R-AWN's Boregun 5616 | -9/Exiles | Found 8R-AWN's Boregun 5986 | -9/Exiles | Destroyed EX-HEX 5988 | -9/Exiles | Destroyed EX-DEC 5995 | -9/Exiles | Destroyed EX-BIN 6193 | -9/Exiles | DAS Turret deployed 6525 | -9/Exiles | Found Prototype Protection 6534 | -9/Exiles | Found Prototype Processor 6539 | -9/Exiles | Found Prototype Device 6540 | -9/Exiles | Identified AS-neutralizer No. 17b 6624 | -9/Exiles | Discovered new exit (range 14) 6694 | -9/Exiles | Entered Mines 7249 | -8/Mines | Discovered new exit (range 6) 7589 | -8/Mines | Discovered new exit (range 8) 7891 | -8/Mines | Entered Materials 7891 | -8/Materials | Evolved 2 slots: Utility x2 7892 | -8/Materials | Loaded intel: 1 garrison access location 8069 | -8/Materials | Discovered new exit (range 16) 8781 | -8/Materials | Discovered new exit (range 9) 9336 | -8/Materials | Repaired Broken Cmb. Antigrav System? 9626 | -8/Materials | Lost 4 parts (1n1u2w) 9891 | -8/Materials | First assault squad dispatched 10274 | -8/Materials | Identified 8R-AWN's Armor/EX 10410 | -8/Materials | Entered Factory 10410 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10416 | -7/Factory | Garrison activated, responded to threat 10528 | -7/Factory | Discovered new exit (range 6) 10810 | -7/Factory | First assault squad dispatched 11068 | -7/Factory | Fabricated Cmb. Antigrav System? 11221 | -7/Factory | Identified exit to Storage 11221 | -7/Factory | Identified exit to Lower Caves 11288 | -7/Factory | Entered Lower Caves 11333 | -7/Lower Caves | Learned Factory terminal intel 11466 | -7/Lower Caves | Build established: Scavenger-Mutant 11555 | -7/Lower Caves | Discovered new exit (range 14) 11582 | -7/Lower Caves | Entered another Lower Caves area 11764 | -7/Lower Caves | Found Prototype Device 11815 | -7/Lower Caves | Identified Heart of Steel 12069 | -7/Lower Caves | Discovered new exit (range 13) 12102 | -7/Lower Caves | Build established: Mutant 12224 | -7/Lower Caves | Discovered new exit (range 15) 12258 | -7/Lower Caves | Entered Data Miner 12258 | -7/Data Miner | Discovered new exit (range 6) 12272 | -7/Data Miner | Met Data Miner 12289 | -7/Data Miner | Identified Exp. Targeting Computer 12293 | -7/Data Miner | Learned location of Section 7 (-3) 12293 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12300 | -7/Data Miner | Received God Mode back door access code from Data Miner 12315 | -7/Data Miner | Entered Proximity Caves 12327 | -6/Proximity Caves | Escorted by Enhanced Grunt 12491 | -6/Proximity Caves | Lost 3 parts (1u2w) 12685 | -6/Proximity Caves | Build established: Scavenger-Mutant 12694 | -6/Proximity Caves | Discovered new exit (range 10) 12703 | -6/Proximity Caves | Entered Factory 12703 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12704 | -6/Factory | Loaded intel: 20 terminal locations 12735 | -6/Factory | Spotted B-75 Beast 12982 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 13104 | -6/Factory | Local fabrication network quarantined 13192 | -6/Factory | Discovered new exit (range 4) 13403 | -6/Factory | First assault squad dispatched 13422 | -6/Factory | Incoming assault squad redirected 13430 | -6/Factory | Incoming assault squad redirected 13446 | -6/Factory | Incoming investigation squad redirected 13638 | -6/Factory | Identified exit to Lower Caves 13643 | -6/Factory | Entered Lower Caves 13645 | -6/Lower Caves | Ambushed by wild Derelicts 13718 | -6/Lower Caves | Lost 3 parts (1p1u1w) 13844 | -6/Lower Caves | Encountered a Warlord checkpoint 13990 | -6/Lower Caves | Build established: Mutant 14007 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14265 | -6/Lower Caves | Discovered new exit (range 12) 14485 | -6/Lower Caves | Build established: Scavenger-Mutant 14610 | -6/Lower Caves | Identified exit to Zion 14611 | -6/Lower Caves | Entered Zion 14632 | -6/Zion | Discovered new exit (range 16) 14804 | -6/Zion | Learned 8 Factory zone layouts 14971 | -6/Zion | Learned location of Warlord (-4) 14993 | -6/Zion | Given A8's code to call for help 15008 | -6/Zion | Received a hallucinogenic algorithm 15261 | -6/Zion | Discovered new exit (range 4) 15263 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15264 | -6/Zion | Identified exit to Deep Caves 15348 | -6/Zion | Found Prototype Processor 15348 | -6/Zion | Identified Exp. Melee Analysis Suite 15359 | -6/Zion | Found Prototype Hackware 15361 | -6/Zion | Found Exp. Melee Analysis Suite 15483 | -6/Zion | Entered Deep Caves 15709 | -6/Deep Caves | Attacked by Z-Imprinter 15720 | -6/Deep Caves | Core integrity fell below 50% 15749 | -6/Deep Caves | Core integrity fell below 20% 15761 | -6/Deep Caves | Destroyed by WY-NUN(z) with Zionite Laser-S Last Messages --------------- 15711_ Z-Imprinter suffers critical hit. 15711_ Destroyed Prototype Reactor. 15711_ HV Slug penetrates Z-Imprinter. 15719_ Neutrino Core destroyed. 15720_ HV Slug penetrates Z-Imprinter. 15722_ Imp. Propulsion Shielding destroyed. 15722_ HV Slug penetrates Z-Imprinter. 15725_ 8R-AWN's Boregun destroyed. 15728_ Adv. Weapon Cycler destroyed. 15728_ HV Slug penetrates Wall. 15732_ 8R-AWN's Boregun destroyed. 15738_ Z-Imprinter knocked back. 15745_ Cmb. Antigrav System destroyed. 15747_ Mak. Armor Plating destroyed. 15747_ Z-Imprinter knocked back. 15751_ Cmb. Antigrav System destroyed. 15753_ Microactuators destroyed. 15757_ Destroyed Prototype Protection. 15757_ Z-Imprinter system corrupted by crushing effect. 15757_ Z-Imprinter knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????########??? | | ??????????????????????????????????????## ##?? | | ?????????????????##??????????????????## ??# | | ?????????? ##?### #??????######?????# ???# | | ????????? ## # ????### ##????# #???? | | ????????? ##### #????# #???? | | ???????? ????## #???# | | ???????? ????# ##?## | | ??????? #????# ### | | ??????? #????# | | ???????" ##???## | | ???????" ####### ##### | | ???????" ##???## | | ?????""" ##??#### | | ????? ##??## # | | ??????"" ########???# | | ??????"" ###?????###### | | ?????""" ##??????## | | ??"""""" #??????## * [ ## | | ??" " " ##?????# ### | | ??"" o #?????# *# #?# | | ??" #?????# ## ### | | ??""o #?????## ## ## | | ??"" ##??????####### | | ???""" I z ##?????????### | | ?"""""""o @ #????????## | | " z #????????# | | ??? """ ;#????????# | | ????"""" ;##???????# ## | | ?????"""" ;;#??????# ### | | ????""""" ;#??????# #??# | | ????""""" #??????## ##### | | ???""""" #???????##### # | | ?? """ ;;??????????# | | " ; ?????????# | | """"""""o ;###????????# | | ???""" #??????????## | | #???????????## # | | #???????????##### | | #???????????????? | | #??????????????? | | #??????????????? | | #??????????????? | | ##### #??????????????? | | ###????### #### #??????????????? | | #?????????######??## ##??????????????? | | ? ###????????????????????## ###???????????????? | | ?##??????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 33 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 1000 Resistance: EX 90 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 12 Armor Integrity Analysis 66 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cmb. Antigrav System | -8/Materials | Scanalyzed Imp. Armor Integrity Analyzer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory Cmb. Gravmag System | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentBombActivator Manual? 0 Play Time 01:33:53 Cumulative 323.5 hours Start 2021.02.19 @ 17:23:40 End 2021.02.19 @ 19:10:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 253 Adventurer 0 Explorer 7 Win Type - Total 11 Types 3/1/7/0/0/0/0/0/0 Lore% 78 Gallery% 93 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a047d04-f26e-401f-bba5-49b626f4593a