Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 19:03:06

Player: J1ang-5h1

Result: Destroyed by XY-ARN(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (28)      140
Value Destroyed (818)      818
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1418

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     102/300
Energy                     280/280
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (950) Ox18
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
          Heavy Ion Engine
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
          Light Armor Plating
>               --- WEAPON (2) -------
                Autogun
                Grenade Launcher
>               --- INVENTORY (20) ---
          Heavy Ion Engine
     Subdweller Power Source
        Compact Wheel
     Subdweller Monowheel
     Subdweller Monowheel
          Large Storage Unit
  High-capacity Matter Pod (200)
     Subdweller Optics
     Subdweller Optics
                ECM Suite
     Subdweller Laser
     Subdweller Beam Cannon
                Autogun
                Autogun
                EMP Blaster
                EMP Blaster
                EMP Blaster
                Grenade Launcher
                Scrap Shield Fragment (48)
                Scrap Shield Fragment (45)

 Peak State 
------------
>               --- POWER ------------
          Heavy Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
          Large Storage Unit
       Improved Terrain Scanner
>               --- WEAPON -----------
                Autogun
                Autogun
>               --- INVENTORY --------
          Heavy Ion Engine
                Aluminum Leg
                Aluminum Leg
        Compact Wheel
         Medium Storage Unit
  High-capacity Matter Pod
                Autogun
                Autogun
                EMP Blaster
                EMP Blaster
                EMP Blaster
                EMP Blaster
                Grenade Launcher
[Rating: 15]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Protection               Light Armor Plating
Weapon                     Autogun
  Ballistic Gun            Autogun
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             26   | 2   14  10  
  Power                    3    | .   3   .   
    Engine                 3    | .   3   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | .   6   2   
    Treads                 4    | .   4   .   
    Leg                    4    | .   2   2   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   3   1   
    Device                 1    | 1   .   .   
    Storage                3    | .   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   10   | 1   2   7   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          7    | 1   2   4   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   .   3   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 5    | .   .   5   
  Power                    .    | .   .   .   
  Propulsion               3    | .   .   3   
  Utility                  1    | .   .   1   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     98   | .   99  94  
  Engine                   14   | .   14  14  
  Treads                   18   | .   23  2   
  Leg                      8    | .   4   20  
  Device                   11   | .   14  3   
  Storage                  14   | .   14  14  
  Protection               2    | .   .   10  
  Ballistic Gun            27   | .   27  26  
Naked Turns                .    | .   .   .   
Heaviest Build             57   | 11  55  57  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  5    | .   1   5   
  Average Overweight (x)   .    | .   .   2   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         12   | 8   9   20  
  Most Carried             20   | 7   15  20  
  Average Carried          11   | 6   8   18  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | 6   15  20  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1224 | 250 674 300 
  Remotely                 .    | .   .   .   
Salvage Created            1059 | 101 669 289 
  Parts                    66   | 10  37  19  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | 1   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  22   | .   15  7   
  Guns                     21   | .   15  6   
  AOE                      1    | .   .   1   
Classes Destroyed          7    | 2   4   1   
  Tunneler                 2    | 2   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Watcher                  1    | .   1   .   
  Swarmer                  2    | .   2   .   
  Grunt                    13   | .   13  .   
  Subdweller               7    | .   .   7   
Best Kill Streak           3    | 2   3   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        97   | .    42   55   
  Missed                   15   | .    8    7    
Damage Taken               1424 | .    404  1020 
  Core                     269  | .    59   210  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   92   | .    92   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              112  | 15   49   48   
  Largest                  2    | 2    2    2    
  Hottest                  46   | 40   46   46   
Shots Fired                212  | 30   98   84   
  Gun                      200  | 30   98   72   
  Cannon                   .    | .    .    .    
  Launcher                 12   | .    .    12   
  Special                  .    | .    .    .    
  Kinetic                  200  | 30   98   72   
  Thermal                  .    | .    .    .    
  Explosive                12   | .    .    12   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         18   | 7    14   18   
  Robot Miss Streak        4    | 2    4    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           144  | 17   65   62   
  Core Hits                47   | 6    24   17   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Destroy                1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2034 | 141  957  936  
  Guns                     1808 | 141  957  710  
  Cannons                  .    | .    .    .    
  Explosions               226  | .    .    226  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1808 | 141  957  710  
  Thermal                  .    | .    .    .    
  Explosive                226  | .    .    226  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      2    | .    .    2    
  Shots                    1    | .    .    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        52   | .    52   .    
  Average Temperature      15   | .    15   .    
  Received Heat Transfer   501  | .    216  285  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    .    1    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             228  | 15  228 .   
  Initial                  9    | .   9   .   
  Average                  83   | 10  88  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         97   | 100 96  .   
  Level 1                  2    | .   3   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              32   | .   24  8   
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   9   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                29   | .   29  .   
  Successful               18   | .   18  .   
  Failed                   10   | .   10  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        1    | .   1   .   
  Manual                   17   | .   17  .   
  Terminals                19   | .   19  .   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          7    | .   7   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             9    | .   9   .   
  Robot Analysis           2    | .   2   .   
  Prototype ID Bank        1    | .   1   .   
  Emergency Access Points  2    | .   2   .   
  Terminal Index           1    | .   1   .   
  Locate Traps             2    | .   2   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         6    | .   6   .   
  Terminals                2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          4    | .   4   .   
    Reject                 1    | .   1   .   
    Recyclers              1    | .   1   .   
    Mask                   1    | .   1   .   
    Tunnel                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3039 | 132  2178 729  
Spaces Moved               1549 | 74   1288 187  
  Core                     .    | .    .    .    
  Treads                   1061 | .    1045 16   
  Legs                     488  | 74   243  171  
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  240  
  Average Speed            171  | 120  153  313  
  Slowest Speed            470  | 120  240  470  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       35   | 4    94   7    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    1    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             2    | .    .    2    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          42   | .    .    42   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      42   | .    .    42   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1759 | 92   1409 258  
  Wait                     38   | 1    36   1    
  Move                     1547 | 73   1287 187  
  Hop                      .    | .    .    .    
  Pick Up                  24   | 1    13   10   
  Fast Attach              3    | .    3    .    
  Attach                   5    | 1    1    3    
  Detach                   .    | .    .    .    
  Swap                     18   | 1    10   7    
  Drop                     12   | .    10   2    
  Fire                     112  | 15   49   48   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   24 | -11/Scrapyard | Discovered new exit (range 1)
  133 | -11/Scrapyard | Entered Materials
  190 | -10/Materials | Discovered new exit (range 7)
  305 | -10/Materials | Build established: Mutant
  345 | -10/Materials | Central database locked down
  690 | -10/Materials | Discovered new exit (range 10)
  787 | -10/Materials | Discovered new exit (range 13)
 1148 | -10/Materials | Discovered new exit (range 15)
 1250 | -10/Materials | Repaired Lgt. Treads
 1549 | -10/Materials | Discovered new exit (range 10)
 2311 | -10/Materials | Entered Subcaves
 2473 | -10/Subcaves  | Core integrity fell below 50%
 2751 | -10/Subcaves  | Core integrity fell below 20%
 2898 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 3029 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3029 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3040 | -10/Subcaves  | Destroyed by XY-ARN(R) with Subdweller Laser

 Last Messages 
---------------
02745_ Acquired 21 matter.
02757_ A2-H82(R) destroyed.
02764_ Subatomizers dissect the Disposable Heat
  Sink.
02765_ JP-JN7(R) suffers critical hit (Destroy).
02778_ Subatomizers dissect the Disposable Heat
  Sink.
02778_ Acquired 44 matter.
02789_ Aluminum Leg destroyed.
02791_ JP-JN7(R) destroyed.
02812_ Acquired 34 matter.
A swath of the cavern ceiling suddenly
  collapses.
03030_ 6D-6UF(R): "ARGHSUB!"
03030_ XY-ARN(R): "NAT20!"
03031_ Aluminum Leg destroyed.
03031_ 6D-6UF(R) destroyed.
03035_ XY-ARN(R) affixes Scrap Shield Fragment
  to Scrap Shield.
03038_ The unstable cave ceiling collapses.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FusionAdvancedCloak
  Manual?         0
Play Time         00:25:36
  Cumulative      225.6 hours
  Start           2024.07.21 @ 18:38:18
  End             2024.07.21 @ 19:03:06
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          162
  Rogue           152
  Adventurer      0
  Explorer        10
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             63
Gallery%          72
Achievement%      53
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          1
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ec495ad0-c46d-4661-bfeb-6cc5ef200295