Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 21:04:19 Player: NootNoot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (533) 533 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2468 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 30/100 System Corruption 0% Temperature Cool (56) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Transport Network Coupler Targeting Computer Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (138) Weight Redist. System Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- High-capacity Matter Pod Weight Redist. System Power Shielding Beam Rifle Beam Rifle Grenade Launcher Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 28 | 9 2 4 4 9 Power 4 | 2 . . . 2 Engine 4 | 2 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 4 . . 2 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel 4 | 2 . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 2 . 2 Device 1 | . 1 . . . Storage 2 | 1 . . . 1 Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | 2 1 2 2 5 Energy Gun 4 | 1 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 2 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . 1 . . 15 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 8 | . 1 . . 7 Highest Loss Streak 9 | . 1 . . 9 To Critical Strikes . | . . . . . Average Backups 4 | 1 7 7 7 7 Power . | . 1 1 . . Propulsion 1 | . 4 2 1 . Utility . | . . 1 1 3 Weapon 2 | . 2 2 3 3 Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 87 99 88 78 Engine 12 | . 14 14 11 10 Leg 19 | . 28 28 16 . Wheel 7 | . . . 7 26 Device 3 | . 2 7 . . Storage 13 | . 14 14 11 14 Processor 6 | . . 5 11 9 Protection 2 | . . . 9 2 Energy Gun 4 | . 14 6 . . Ballistic Gun 18 | . 14 20 22 14 Peak Build Rating 18 | 6 7 9 14 18 Average Rating 7 | 4 6 8 10 15 On Entrance 7 | . 6 7 9 14 Avg Prop Armor Cover (%) 8 | . . . 8 . Naked Turns . | . . . . . Heaviest Build 31 | 14 14 17 17 31 Greatest Support 50 | 26 20 20 34 50 Greatest Overweight (x) 5 | 1 . . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 8 | 6 8 8 8 8 Average Carried 4 | 1 7 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 7 8 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 729 | 191 147 215 105 71 Remotely . | . . . . . Salvage Created 674 | . 147 168 152 207 Parts 54 | . 13 16 7 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 22 | . 5 5 3 9 Guns 22 | . 5 5 3 9 Classes Destroyed 5 | . 2 1 . 2 Watcher 1 | . . . . 1 Swarmer 13 | . 3 3 . 7 Grunt 4 | . 2 . 1 1 Brawler 1 | . . . . 1 Sentry 4 | . . 2 2 . Best Kill Streak 3 | . 3 3 1 3 Combat Bots Only 3 | . 3 3 1 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 266 | . 41 32 20 173 Missed 88 | . 16 13 4 55 Hits 178 | . 25 19 16 118 Projectile 178 | . 25 19 16 118 Critical Strikes 6 | . 1 . . 5 Damage Taken 2535 | . 287 214 252 1782 Core 714 | . 54 70 30 560 Absorbed by Shields . | . . . . . Redirected to Shielding 19 | . . . 14 5 Core Remaining (%) 80 | 100 . 50 92 . Volleys Fired 69 | . 19 14 11 25 Largest 2 | . 2 2 2 2 Hottest 112 | . 60 60 100 112 Shots Fired 131 | . 38 28 21 44 Gun 128 | . 38 28 20 42 Cannon . | . . . . . Launcher 2 | . . . . 2 Special 1 | . . . 1 . Kinetic 98 | . 19 23 20 36 Thermal 15 | . 3 5 1 6 Explosive 2 | . . . . 2 Electromagnetic 16 | . 16 . . . Robot Hit Streak 9 | . 6 3 9 7 Robot Miss Streak 6 | . 5 6 2 3 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 64 | . 19 10 13 22 Core Hits 38 | . 9 7 6 16 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 1 1 Burn 1 | . . . . 1 Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1151 | . 283 134 209 525 Guns 964 | . 281 121 209 353 Cannons . | . . . . . Explosions 158 | . . . . 158 Melee . | . . . . . Ramming 29 | . 2 13 . 14 Kinetic 733 | . 144 101 209 279 Thermal 127 | . 33 20 . 74 Explosive 158 | . . . . 158 Electromagnetic 104 | . 104 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . . . 6 Projectiles . | . . . . . Explosions 6 | . . . . 6 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 46 | . . . . 46 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 6 | . 1 4 . 1 Kicked 5 | . 1 4 . . Crushed . | . . . . . Highest Temperature 93 | . 93 . 8 84 Average Temperature 38 | . 51 . 2 36 Received Heat Transfer 1122 | . 129 45 84 864 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 384 | . 75 50 . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 156 | . 60 107 55 156 Initial 29 | . . 15 29 14 Average 18 | . 35 18 17 89 Influence Increases 787 | . 120 155 130 382 Destroy 0b10 Robot/C 440 | . 100 100 60 180 Destroy 0b10 Robot/NC 5 | . . . . 5 Destroy Leader 102 | . 20 10 30 42 Successful Hack 13 | . . . 9 4 Destroy Structure 17 | . . . 1 16 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 195 | . . 45 30 120 Influence Decreases 691 | . 80 120 170 321 Entered New Map 92 | . . 25 46 21 Time Decay 439 | . 70 95 124 150 Lost Part 160 | . 10 . . 150 Squads Dispatched 4 | . . . 1 3 Investigation 3 | . . . 1 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 10 8 5 29 Peak Tracking Total 11 | . 5 3 2 11 Tactical Retreats 6 | . . 2 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . . . 3 2 Terminals 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 20 | . . . 12 8 Successful 8 | . . . 5 3 Failed 12 | . . . 7 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . . . 12 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 6 | . . . 5 1 Emergency Access Points 1 | . . . . 1 Alert Level 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 2 2 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2 | . . . . 2 T.N.C. 2 | . . . . 2 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2761 | 1327 196 583 344 311 Spaces Moved 1229 | 206 112 437 236 238 Core 16 | 9 . . . 7 Treads . | . . . . . Legs 732 | 27 112 437 156 . Wheels 481 | 170 . . 80 231 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 86 50 Average Speed 107 | 92 120 120 108 91 Slowest Speed 300 | 120 120 120 190 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 15 19 60 20 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 17 | . . . 1 16 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 16 | . . . . 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2534 | 1339 135 470 299 291 Wait 1161 | 1117 . . 36 8 Move 1225 | 205 111 436 235 238 Hop . | . . . . . Pick Up 20 | 8 2 4 4 2 Fast Attach 12 | 3 1 2 3 3 Attach 18 | 3 1 2 3 9 Detach 6 | . . 3 . 3 Swap 5 | 3 . . 2 . Drop 12 | . . 5 5 2 Fire 69 | . 19 14 11 25 Melee . | . . . . . Ram 1 | . . . . 1 Kick 5 | . 1 4 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 1328 | -11/Scrapyard | Entered Materials 1329 | -10/Materials | Build established: Mutant 1362 | -10/Materials | Discovered new exit (range 10) 1524 | -10/Materials | Entered Mines 1966 | -10/Mines | Discovered new exit (range 9) 2107 | -10/Mines | Entered Materials 2107 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2444 | -9/Materials | Discovered new exit (range 5) 2451 | -9/Materials | Entered another Materials area 2451 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2682 | -8/Materials | Lost 6 parts (2p2n2w) 2752 | -8/Materials | Core integrity fell below 50% 2758 | -8/Materials | Core integrity fell below 20% 2762 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02745_ Beam Rifle destroyed. 02746_ M-13 Machinist repairs G-47 Trooper. 02747_ The unstable cave ceiling collapses. 02748_ Critical hit (Burn: +37). 02749_ Penetrated by Slug. 02750_ The unstable cave ceiling collapses. 02752_ Penetrated by Slug. 02754_ Med. Storage Unit destroyed. 02756_ U-05 Engineer builds a Wall. 02756_ U-05 Engineer lays Concrete. 02756_ Beam Rifle destroyed. 02756_ Critical hit (Burn: +37). 02757_ U-05 Engineer lays Concrete. 02759_ M-13 Machinist repairs G-47 Trooper. 02759_ U-05 Engineer lays Concrete. 02760_ U-05 Engineer builds a Wall. 02760_ Critical hit (Burn: +37). 02760_ U-05 Engineer lays Concrete. 02762_ Mining Laser destroyed. 02762_ U-05 Engineer lays Concrete. 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