Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:30:29 Player: Nathan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (285) 285 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 2372 Bonus ------- Pacifist 200 Follower Combat Kills 7 Cogmind --------- Core Integrity 358/550 Matter 285/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ ECM Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Medium Storage Unit Sensor Array Advanced Targeting Computer Reaction Control System Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Heavy EM Pulse Gun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Hardened Light Armor Plating Device Sensor Array Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 37 | 5 4 5 14 9 Power 5 | 1 . 1 2 1 Engine 5 | 1 . 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 2 3 7 5 Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel 5 | . . 1 4 . Hover 2 | . . . . 2 Flight 9 | . 2 2 2 3 Utility 8 | 1 1 1 2 3 Device 4 | . 1 . 1 2 Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 5 | 1 1 . 3 . Energy Gun 3 | . 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . . 9 9 2 Power 4 | . . 2 1 1 Propulsion 10 | . . 5 4 1 Utility 3 | . . 1 2 . Weapon 3 | . . 1 2 . Highest Loss Streak 9 | . . 9 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 50 | . 68 55 50 43 Engine 8 | . 14 9 7 8 Leg 3 | . 5 . 5 . Wheel 8 | . . . 14 . Flight 8 | . 19 22 . 18 Device 3 | . 2 9 1 8 Hackware 1 | . . . . 7 Protection 5 | . . 1 9 . Energy Gun 7 | . 14 11 8 . Ballistic Gun 3 | . 5 . 5 . Naked Turns 50 | . . 8 42 . Heaviest Build 18 | 10 12 8 18 6 Greatest Support 40 | 20 20 10 40 13 Greatest Overweight (x) 2 | . 2 . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 5 | 5 5 5 4 5 Average Carried 2 | 3 4 3 2 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 5 5 1 3 5 Class Distribution -------------------- 70% | Mutant 29% | Sprinter Dominant Class ---------------- Sprinter | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 522 | 218 . 67 167 70 Remotely . | . . . . . Salvage Created 375 | . . . 375 . Parts 31 | . . . 31 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 10 | . . . 10 . Guns 10 | . . . 10 . Classes Destroyed 5 | . . . 5 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Swarmer 3 | . . . 3 . Grunt 6 | . . . 6 . Sentry 1 | . . . 1 . Best Kill Streak 7 | . . . 7 . Combat Bots Only 6 | . . . 6 . Max Kills in Single Turn 2 | . . . 2 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 275 | . 3 94 138 40 Missed 111 | . . 49 40 22 Damage Taken 1999 | . 23 639 1047 290 Core 727 | . 7 214 314 192 Absorbed by Shields . | . . . . . Core Remaining (%) 44 | 100 . 11 21 . Volleys Fired 24 | . . 1 23 . Largest 2 | . . 1 2 . Hottest 90 | . . 50 90 . Shots Fired 39 | . . 1 38 . Gun 39 | . . 1 38 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 12 | . . . 12 . Thermal 1 | . . 1 . . Explosive . | . . . . . Electromagnetic 26 | . . . 26 . Robot Hit Streak 5 | . . . 5 . Robot Miss Streak 3 | . . 1 3 . Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 21 | . . . 21 . Core Hits 15 | . . . 15 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 381 | . . . 381 . Guns 342 | . . . 342 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 39 | . . . 39 . Kinetic 129 | . . . 129 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 213 | . . . 213 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . 1 . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 28 | . . . 28 . Kicked 26 | . . . 26 . Crushed . | . . . . . Highest Temperature 183 | . . 10 183 . Average Temperature 50 | . . 6 53 . Received Heat Transfer 460 | . . 76 357 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 371 | . 15 72 371 182 Initial 72 | . . 5 . 72 Average 139 | . 3 37 200 112 Maximum Alert Level 1 | . . . 1 . Low Security (%) 74 | 100 100 100 54 100 Level 1 25 | . . . 45 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 2 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 4 21 29 15 Peak Tracking Total 12 | . 6 12 8 7 Tactical Retreats 9 | . . 2 5 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 2 . . 3 Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 3 . . 10 Successful 7 | . 1 . . 6 Failed 6 | . 2 . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 12 | . 2 . . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . . 6 Patrol Status 1 | . . . . 1 Investigation Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Registered Components 1 | . . . . 1 Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 45 | . . 45 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 20 | . . 20 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 875 | 56 47 104 490 178 Spaces Moved 1140 | 40 91 265 365 379 Core 140 | 5 . 37 98 . Treads . | . . . . . Legs 136 | 35 6 . 95 . Wheels 181 | . . 9 172 . Hover 6 | . . . . 6 Flight 677 | . 85 219 . 373 Fastest Speed 30 | 50 32 32 50 30 Average Speed 59 | 111 39 36 100 34 Slowest Speed 195 | 120 195 80 190 60 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . 3 . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 28 65 39 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1282 | 49 103 268 439 423 Wait 27 | . . 1 . 26 Move 1124 | 39 90 258 364 373 Hop 6 | . . 3 . 3 Pick Up 20 | 5 4 . 4 7 Fast Attach 24 | 5 1 1 11 6 Attach 12 | . 3 4 2 3 Detach . | . . . . . Swap 1 | . . . 1 . Drop 16 | . 5 . 6 5 Fire 24 | . . 1 23 . Melee . | . . . . . Ram 2 | . . . 2 . Kick 26 | . . . 26 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 57 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 12) 104 | -10/Materials | Entered Mines 152 | -10/Mines | Learned location of Storage (-7) 158 | -10/Mines | Assembled infested the area 163 | -10/Mines | Assisted by a Guerilla fighting off Assembled 179 | -10/Mines | Core integrity fell below 50% 197 | -10/Mines | Core integrity fell below 20% 206 | -10/Mines | Learned 4 Materials zone layouts 206 | -10/Mines | Discovered new exit (range 3) 208 | -10/Mines | Entered Materials 208 | -9/Materials | Evolved 2 slots: Propulsion x2 209 | -9/Materials | Identified exit to Mines 219 | -9/Materials | Lost 9 parts (2p5n1u1w) 461 | -9/Materials | Build established: Mutant 631 | -9/Materials | Core integrity fell below 50% 682 | -9/Materials | Discovered new exit (range 15) 698 | -9/Materials | Entered another Materials area 698 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 865 | -8/Materials | Discovered new exit (range 10) 876 | -8/Materials | Self-destructed Last Messages --------------- >>Enumerate(Patrols) Retrieving latest reported positions... Found 5 active patrol squads. Downloaded coordinate data. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. K-01 Serf collects debris. EXIT=FOUND Lgt. Ion Engine destroyed. Knocked back. K-01 Serf destroyed. S-10 Pest destroyed. Dropped VTOL Module. Dropped Imp. Flight Unit. Dropped VTOL Module. Acquired Hover Unit. Sensor Array severed. Acquired Hover Unit. Hover Unit severed. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | # # #???????????????????????????????????? | | # ##########???????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #??????????????????????!?????????????????????? | | + ####?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # ###+####????????????????##????????????????????? | | # # #???????????????? ????????????????????? | | + + #??????????????? ?????????????????????? | | ## # !#??????????????? ??????????????????????? | | ?# # """ #?????????????? #??????????????????????? | | ?# # """ #???????#######+###????????????????????? | | ?# # """ #???????# #????????????????????? | | ?# ########???????# """ #????????????????????? | | ?# #??????????????# * r""" #????????????????????? | | ?# #??????????????# """ #????????????????????? | | ##+#####??????????# === #????????????????????? | | # #??????????# =c= #????????????????????? | | # #??????????# =!= c #????????????????????? | | # #???????#### = @ #????????????????????? | | # #???????# #+########+##??????????????? | | # #???????# ???????????? | | # #??????## ???????????? | | ######+######## = ???????????? | | [% =% #+#############????????????? | | * * # ?????????????????????? | | ######+########## # #?????????????????? | | ???? #????????# # ##?????????????????? | | ?? ?????????# # [ #??????????????????? | | ?# ?????????# # /// #??????????????????? | | ?# ??????????# # /// ???????????????????? | | ?+ """??????????+ # /// #??????????????????? | | ?# """??????????# # #??????????????????? | | ?# """??????????# < ###########??????????????????? | | ?#??????????????# #????????????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperAutogunBeam Manual? 0 Play Time 00:19:31 Cumulative 6.5 hours Start 2024.04.03 @ 19:15:29 End 2024.04.03 @ 19:30:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 12 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 84877665-c866-4c48-9fbb-d71b9c80838b