Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 23:00:12 Player: DrTyny Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (880) 880 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2360 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Heat Sink Large Storage Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Autogun > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink Heat Sink Light Armor Plating [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | 6 5 . 14 4 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 . 8 2 Treads 4 | . . . 2 2 Leg 10 | 2 2 . 6 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device . | . . . . . Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 . 4 1 Energy Gun 4 | 1 . . 3 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . . 10 10 Power 3 | . . . 1 2 Propulsion 11 | . . . 4 7 Utility . | . . . . . Weapon 6 | . . . 5 1 Highest Loss Streak 7 | . . . 7 6 To Critical Strikes . | . . . . . Average Backups 7 | 3 7 8 7 11 Power 2 | . 1 3 2 3 Propulsion 1 | 1 2 2 . 3 Utility 1 | . . 1 2 4 Weapon 1 | . 2 2 . . Tool/Special . | . . . . . Unused Backups 13 | . 5 . . 8 Power 5 | . 2 . . 3 Propulsion 3 | . 2 . . 1 Utility 4 | . . . . 4 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 97 100 90 78 Engine 12 | . 13 14 10 9 Treads 2 | . . . 4 10 Leg 29 | . 27 28 33 25 Storage 12 | . 14 14 11 11 Processor 12 | . 12 14 11 11 Energy Gun 3 | . . . 9 6 Ballistic Gun 10 | . 14 14 8 . Launcher 8 | . 13 14 1 . Peak Build Rating 13 | 6 9 9 13 12 Average Rating 8 | 5 7 9 10 9 On Entrance 7 | . 6 9 9 11 Avg Prop Armor Cover (%) 6 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 33 | 12 17 17 33 30 Greatest Support 60 | 20 20 20 40 60 Greatest Overweight (x) 9 | 2 1 . 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 9 | 7 8 8 9 15 Most Carried 13 | 4 8 8 13 13 Average Carried 7 | 3 7 8 7 10 Final Capacity 15 | 8 8 8 15 15 Final Carried 13 | 4 8 8 13 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 935 | 248 306 81 270 30 Remotely . | . . . . . Salvage Created 953 | . 341 . 568 44 Parts 61 | . 22 . 39 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 4 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 31 | . 10 . 17 4 Melee 2 | . . . . 2 Guns 21 | . 5 . 15 1 AOE 7 | . 5 . 2 . Classes Destroyed 9 | . 6 . 2 1 Worker 2 | . 2 . . . Builder 1 | . . . 1 . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 11 | . 3 . 7 1 Grunt 14 | . 7 . 7 . Sentry 3 | . . . 3 . Assembled 3 | . . . . 3 Best Kill Streak 6 | . 5 . 6 3 Combat Bots Only 5 | . 3 . 5 3 Max Kills in Single Turn 3 | . 2 . 3 1 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 244 | . 36 . 121 87 Missed 72 | . 16 . 35 21 Hits 172 | . 20 . 86 66 Melee 8 | . . . . 8 Projectile 164 | . 20 . 86 58 AOE 8 | . . . . 8 Critical Strikes 1 | . 1 . . . Damage Taken 2507 | . 222 . 1119 1166 Core 450 | . 32 . 75 343 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 87 . . Volleys Fired 94 | . 37 . 51 6 Largest 2 | . 2 . 2 1 Hottest 96 | . 50 . 96 56 Shots Fired 144 | . 59 . 79 6 Gun 122 | . 37 . 79 6 Cannon . | . . . . . Launcher 22 | . 22 . . . Special . | . . . . . Kinetic 74 | . 37 . 37 . Thermal 36 | . . . 30 6 Explosive 22 | . 22 . . . Electromagnetic 12 | . . . 12 . Robot Hit Streak 14 | . 8 . 14 5 Robot Miss Streak 3 | . 2 . 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 97 | . 32 . 55 10 Core Hits 55 | . 28 . 24 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | . . . 4 2 Burn 4 | . . . 3 1 Corrupt 1 | . . . 1 . Smash 1 | . . . . 1 Melee Attacks 10 | . . . . 10 Impact 10 | . . . . 10 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2687 | . 1384 7 1013 283 Guns 1149 | . 258 . 817 74 Cannons . | . . . . . Explosions 1318 | . 1122 . 196 . Melee 209 | . . . . 209 Ramming 11 | . 4 7 . . Kinetic 690 | . 258 . 432 . Thermal 528 | . 83 . 371 74 Explosive 1153 | . 1039 . 114 . Electromagnetic 96 | . . . 96 . Impact 209 | . . . . 209 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 56 | . 10 . 8 38 Projectiles . | . . . . . Explosions 18 | . 10 . 8 . Melee 38 | . . . . 38 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 113 | . . . 113 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 2 | . 1 1 . . Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 210 | . 27 . 210 48 Average Temperature 55 | . 10 . 66 25 Received Heat Transfer 582 | . 102 . 300 180 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1421 | . 50 . 1112 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . 1 . . . Low Security (%) 80 | 100 49 100 100 100 Level 1 19 | . 50 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 295 | . 295 74 196 73 Initial 74 | . . 74 . 73 Average 92 | . 160 18 84 27 Influence Increases 931 | . 445 2 464 20 Destroy 0b10 Robot/C 560 | . 200 . 340 20 Destroy 0b10 Robot/NC 40 | . 35 . 5 . Destroy Leader 128 | . 58 . 70 . Successful Hack 2 | . . 2 . . Disable Machine 105 | . 75 . 30 . Destroy Structure 96 | . 77 . 19 . Influence Decreases 931 | . 254 193 276 208 Entered New Map 232 | . . 117 . 115 Time Decay 566 | . 254 76 186 50 Lost Part 133 | . . . 90 43 Squads Dispatched 5 | . 4 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 16 . 21 15 Peak Tracking Total 17 | . 3 . 8 17 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 7 | . 5 . 2 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 3 1 1 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 9 | . 5 2 2 . Successful 6 | . 3 2 1 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 2 . . Record 2 | . . 2 . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1895 | 115 747 326 534 173 Spaces Moved 1258 | 87 520 271 289 91 Core 12 | 10 . . . 2 Treads 62 | . . . 46 16 Legs 1184 | 77 520 271 243 73 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 123 | 117 120 120 129 142 Slowest Speed 500 | 150 190 120 190 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . 4 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 75 53 24 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 113 | . 97 . 16 . Melee . | . . . . . Projectile . | . . . . . AOE 113 | . 97 . 16 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1435 | 96 582 271 374 112 Wait 2 | . 1 . 1 . Move 1254 | 86 519 270 288 91 Hop . | . . . . . Pick Up 26 | 4 10 . 12 . Fast Attach 19 | 6 3 . 10 . Attach 14 | . 2 . 7 5 Detach 1 | . 1 . . . Swap 1 | . . . 1 . Drop 12 | . 8 . 4 . Fire 94 | . 37 . 51 6 Melee 10 | . . . . 10 Ram . | . . . . . Kick 2 | . 1 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 15) 705 | -10/Materials | Discovered new exit (range 8) 863 | -10/Materials | Entered Mines 864 | -10/Mines | Met a Derelict bent on vengeance 1150 | -10/Mines | Discovered new exit (range 10) 1189 | -10/Mines | Entered Materials 1189 | -9/Materials | Evolved 2 slots: Propulsion x2 1455 | -9/Materials | Lost 7 parts (1p3n3w) 1656 | -9/Materials | Central database locked down 1674 | -9/Materials | Discovered new exit (range 16) 1723 | -9/Materials | Entered Mines 1778 | -9/Mines | Assembled infested the area 1827 | -9/Mines | Core integrity fell below 50% 1861 | -9/Mines | Lost 6 parts (1p4n1w) 1895 | -9/Mines | Core integrity fell below 20% 1896 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01865_ as-16287 suffers critical hit (Smash). 01865_ Destroyed Asb. Hover Unit. 01865_ as-16287 system corrupted by crushing effect. 01865_ as-16287 destroyed. 01868_ Acquired 20 matter. 01882_ Destroyed Lgt. Assault Rifle. 01882_ S-10 Pest system corrupted by crushing effect. 01883_ S-10 Pest system terminally corrupted. 01883_ Lgt. Ion Engine fried. 01884_ Acquired 10 matter. 01888_ Imp. Ion Engine destroyed. 01889_ U-05 Engineer lays Concrete. 01889_ Lgt. Treads destroyed. 01890_ U-05 Engineer lays Concrete. 01890_ Lgt. Treads destroyed. 01891_ U-05 Engineer lays Concrete. 01892_ Lgt. Treads destroyed. 01892_ U-05 Engineer lays Concrete. 01893_ U-05 Engineer builds a Wall. 01894_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####???####????????????????????????????? | | ?????????# #?### ##???????????????????????????? | | #????????# ### #???????????????????????????? | | ########## ## #???????????????????????????? | | #???????????????????????????? | | # % % #???????????????????????????? | | ##### ## #???????????????????????????? | | #???# #### ##?????######????????????????? | | ####???## ##??# ####### ##???????????????? | | #???????###???## #???????????????? | | #??????????????## ### #### # #??##???????????? | | ????????????????###### ## ????????????? | | ???????????????????# # #??#???????????? | | ??????????????????## u ## ######??????? | | ??????????????????# ?????? | | ??????????????????# @ d % ?????? | | ??????????????????## d ####????????????? | | ???????????????????# # #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????### ## ##??????????????? | | ?????????????????????#### #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# ##??????????????? | | ???????????????????????# ##???????????????? | | ???????????????????????## #####????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugRagnarokLink Manual? 0 Play Time 00:31:52 Cumulative 4.8 hours Start 2026.10.22 @ 22:59:19 End 2026.11.01 @ 23:00:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7ca1af51-50df-47c8-8c2a-1e15e5a7756f