Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 23:43:40 Player: UberDoot Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (2660) 2660 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1026) 1026 TOTAL SCORE: 8351 Bonus ------- High Alert Combat Kills 416 Follower Combat Kills 449 Registered with UFD 300 Friendly Fire -139 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 73/100 System Corruption 21% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Variable Charge Gun > --- INVENTORY (5) ---- Improved Transmission Jammer Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Cooling System Improved Targeting Computer Improved Medium Armor Plating Advanced Shield Generator A0-MCA's Component Scanner > --- WEAPON ----------- Variable Charge Gun Enhanced Force Rifle Autogun Hypervelocity Gauss Cannon > --- INVENTORY -------- Advanced Cooling System Improved Transmission Jammer Authchip [Storage] Enhanced Gauss Cannon [Rating: 93] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Authchip [Storage] Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Slots Evolved 10 | . . . . . 8 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 4 1 . . Weapon 2 | . . . . . 1 1 . . Parts Attached 114 | 7 16 11 10 10 21 24 2 13 Power 11 | 1 1 . 1 2 . 4 . 2 Engine 6 | 1 1 . 1 1 . . . 2 Core 5 | . . . . 1 . 4 . . Reactor . | . . . . . . . . . Propulsion 29 | 2 4 2 3 3 6 5 . 4 Treads 13 | . 3 1 3 1 4 1 . . Leg 7 | 2 1 . . . 1 . . 3 Wheel 8 | . . 1 . 2 1 4 . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 43 | 2 8 5 3 4 7 10 1 3 Device 21 | 1 2 3 1 . 4 7 . 3 Storage 6 | 1 3 . . 2 . . . . Processor 4 | . . . . . 2 2 . . Hackware 1 | . . . . . . . 1 . Protection 11 | . 3 2 2 2 1 1 . . Artifact . | . . . . . . . . . Weapon 31 | 2 3 4 3 1 8 5 1 4 Energy Gun 17 | 1 1 3 3 1 3 2 . 3 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 7 | 1 1 . . . 2 1 1 1 Ballistic Cannon 2 | . . . . . . 2 . . Launcher 4 | . 1 1 . . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 37 | . . 2 1 . 16 6 1 11 Power 5 | . . . 1 . 1 1 . 2 Propulsion 10 | . . 1 . . 5 . . 4 Utility 7 | . . . . . 3 2 . 2 Weapon 15 | . . 1 . . 7 3 1 3 Highest Loss Streak 9 | . . 1 1 . 9 3 1 8 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 90 | . 100 100 99 96 73 66 66 47 Engine 6 | . 14 14 13 5 . . . 2 Core 5 | . . . . 8 5 6 9 3 Treads 18 | . 20 27 28 20 17 2 . . Leg 1 | . 7 . . . . 3 . 7 Wheel 4 | . . . . 7 2 4 11 2 Device 6 | . 10 10 3 . 16 19 11 6 Storage 11 | . 14 14 14 13 5 . . . Processor 1 | . . . . . . 13 11 8 Protection 7 | . 3 3 10 10 5 . . . Energy Gun 21 | . 14 24 28 28 11 6 5 5 Ballistic Gun 3 | . 13 3 . . 3 3 10 4 Peak Build Rating 93 | 7 8 12 13 22 51 93 84 78 Average Rating 22 | 4 7 10 12 16 43 63 79 45 On Entrance 25 | . 7 8 11 13 21 16 75 77 Naked Turns 102 | . . . . . 1 . . 101 Heaviest Build 216 | 15 33 36 36 216 75 52 40 33 Greatest Support 90 | 20 40 40 43 43 90 40 40 45 Greatest Overweight (x) 21 | 3 1 1 . 21 7 4 . 1 Average Overweight (x) 1 | . . . . 3 2 . . . Largest Inventory Capacity 35 | 8 15 15 15 35 20 5 5 5 Average Capacity 15 | 7 11 15 15 19 19 5 5 5 Most Carried 26 | 7 15 15 15 26 20 5 4 4 Average Carried 13 | 5 10 14 14 16 15 4 3 3 Final Capacity 20 | 8 15 15 15 20 5 5 5 5 Final Carried 20 | 7 15 13 15 20 5 4 3 2 Class Distribution -------------------- 67% | Mutant 10% | Hauler-Mutant 6% | Scavenger-Mutant 6% | Tank 3% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Mutant | -5/Factory Scavenger-Scrapper | -5/Waste Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Matter Collected 1973 | 303 369 96 115 50 287 423 . 330 Remotely . | . . . . . . . . . Salvage Created 3268 | 169 538 149 212 . 577 1259 . 364 Parts 176 | 9 36 17 16 . 27 62 . 9 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 5 | . . . 2 . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . 16 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Combat Hostiles Destroyed 61 | . 14 5 2 . 9 23 . 8 Guns 37 | . 13 4 1 . 3 9 . 7 Cannons 8 | . . . . . 3 5 . . AOE 13 | . 1 1 . . 2 9 . . Classes Destroyed 15 | 2 5 1 1 . 3 3 . . Worker 1 | . . . . . . 1 . . Builder 3 | . . . . . 1 2 . . Tunneler 3 | 3 . . . . . . . . Hauler 2 | . 2 . . . . . . . Recycler 6 | 1 1 . 1 . . 3 . . Watcher 4 | . 3 . . . . 1 . . Swarmer 25 | . 9 4 . . . 8 . 4 Cutter 3 | . . . . . . 3 . . Grunt 21 | . 3 . . . 5 9 . 4 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . Sentry 4 | . . . 2 . 1 1 . . Hunter 2 | . . . . . 1 1 . . Programmer 1 | . . . . . 1 . . . Subdweller 3 | . 2 1 . . . . . . Guerrilla 1 | . . 1 . . . . . . Best Kill Streak 15 | 3 3 4 2 . 4 15 . 3 Combat Bots Only 12 | . 3 4 1 . 4 12 . 3 Max Kills in Single Turn 7 | 1 2 2 1 . 1 7 . 2 Gunslinging 1 | . 1 1 . . . . . 1 Exploded 5 | . 1 1 . . 1 5 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Hostile Shots Fired 757 | . 62 95 14 . 281 149 1 155 Missed 236 | . 24 37 5 . 80 41 . 49 Damage Taken 7562 | . 436 526 131 . 2843 1673 35 1918 Core 1741 | . 17 144 42 . 530 165 . 843 Absorbed by Shields 492 | . . . . . . 374 . 118 Regen/Repaired (Parts) 23 | . . . . . 10 . 3 10 Core Remaining (%) 51 | 100 . . . 18 37 . . . Volleys Fired 206 | 11 58 9 11 . 31 56 . 30 Largest 4 | 2 2 2 2 . 3 4 . 3 Hottest 245 | 70 80 120 120 . 168 245 . 174 Shots Fired 450 | 22 112 18 22 . 79 149 . 48 Gun 385 | 22 107 16 22 . 59 111 . 48 Cannon 57 | . . . . . 19 38 . . Launcher 8 | . 5 2 . . 1 . . . Special . | . . . . . . . . . Kinetic 182 | 11 53 2 . . 25 74 . 17 Thermal 204 | 11 54 14 10 . 9 75 . 31 Explosive 8 | . 5 2 . . 1 . . . Electromagnetic 56 | . . . 12 . 44 . . . Robot Hit Streak 14 | 6 10 5 6 . 7 14 . 10 Robot Miss Streak 5 | 1 4 2 3 . 4 5 . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . 1 1 . . . 1 . 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 Shots Hit Robots 281 | 16 74 11 15 . 52 80 . 33 Core Hits 140 | 4 31 8 3 . 27 50 . 17 Critical Kills 5 | . . . . . 1 4 . . Critical Parts Destroyed 9 | . . . . . . 8 . 1 Critical Strikes 29 | 2 7 . . . 2 15 . 3 Burn 11 | 2 7 . . . . . . 2 Destroy 14 | . . . . . 1 12 . 1 Blast 3 | . . . . . . 3 . . Corrupt 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8271 | 213 1092 303 255 . 1610 3913 . 885 Guns 4494 | 213 914 207 255 . 847 1250 . 808 Cannons 927 | . . . . . 392 535 . . Explosions 2731 | . 178 96 . . 365 2092 . . Melee . | . . . . . . . . . Ramming 119 | . . . . . 6 36 . 77 Kinetic 2216 | 126 402 27 . . 462 808 . 391 Thermal 2482 | 87 512 180 141 . 168 977 . 417 Explosive 2654 | . 178 96 . . 288 2092 . . Electromagnetic 800 | . . . 114 . 686 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . . 1 10 20 Average Corruption 10 | . . . . . . 1 6 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . . 1 1 21 Message Errors 1 | . . . . . . . . 1 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . . 3 Data Loss (minor) 4 | . . . . . . 1 . 3 Data Loss (major) 1 | . . . . . . . . 1 Alerts 2 | . . . . . . . . 2 Misdirections 4 | . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 221 | . . . . . . 221 . . Projectiles . | . . . . . . . . . Explosions 221 | . . . . . . 221 . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . 6 . 1 Impact 1 | . . . . . . . . 1 Kinetic 6 | . . . . . . 6 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 216 | . . 39 . . 50 95 . 32 Shots 4 | . . 1 . . 1 2 . . Rammed 17 | . . . . . . 1 . 16 Targets Rammed 18 | . . . . . . 1 . 17 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 493 | 90 172 45 275 . 493 376 211 332 Average Temperature 76 | 42 37 21 128 . 98 109 127 65 Received Heat Transfer 2246 | . 129 198 45 . 1128 231 . 515 Effects 3 | . . . . . 2 . . 1 Shutdowns 2 | . . . . . 1 . . 1 Interference 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . Combat Hostiles 2 | . . . 1 . 1 . . . Parts Fried 5 | . . . 1 . 4 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 7 | 2 3 . . . . 1 . 1 Heat Transferred 5559 | 407 1998 200 175 . 224 1591 . 964 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Peak Influence 1228 | 20 311 . 124 . 302 1228 429 618 Initial 429 | . 13 . 72 . . 84 429 293 Average 195 | 6 144 . 56 . 147 368 426 368 Maximum Alert Level 4 | . 1 . . . 1 4 2 2 Low Security (%) 71 | 100 87 . 100 . 71 60 . . Level 1 17 | . 12 . . . 28 10 . 66 Level 2 6 | . . . . . . 5 100 33 Level 3 2 | . . . . . . 11 . . Level 4 2 | . . . . . . 11 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 2 . . . 3 13 . 4 Investigation 6 | . 2 . . . 1 3 . . Extermination 2 | . . . . . . 1 . 1 Reinforcement 10 | . . . . . 1 6 . 3 Assault 1 | . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Distress Signals 9 | . 1 . . . . 7 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 25 11 2 . 23 37 6 28 Peak Tracking Total 13 | . 4 6 1 . 10 8 6 13 Tactical Retreats 18 | . 6 2 . . 3 2 . 5 Traps | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Traps Triggered 3 | . 1 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Machines Disabled 20 | . . . . . 2 17 . 1 Max in Single Turn 6 | . . . . . 2 6 . 1 Garrison Access 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Machines Accessed 26 | . 8 . 7 3 3 4 . 1 Terminals 17 | . 8 . 5 . 2 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 2 . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 73 | . 24 . 17 17 6 7 . 2 Successful 43 | . 13 . 7 17 2 3 . 1 Failed 29 | . 10 . 10 . 4 4 . 1 Catastrophic 1 | . . . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . Manual 31 | . 14 . 8 . 2 6 . 1 Terminals 44 | . 24 . 13 . 4 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . . . 4 . . 6 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 33 | . 12 . 3 17 . . . 1 Record 17 | . . . . 17 . . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . 2 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 2 | . . . 2 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 6 | . 1 . 1 . 1 3 . . Terminals 3 | . 1 . 1 . 1 . . . Botnet 3 | . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . Recycling Units . | . . . . . . . . . Fedlink 1 | . . . . . . 1 . . Scrapoids 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 8 . 5 . 3 2 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Total Allies 10 | . . . . . . 10 . . Largest Group 10 | . . . . . . 10 . . Highest-Rated Group 472 | . . . . . . 472 . . Highest-Rated Ally 49 | . . . . . . 49 . . Total Orders . | . . . . . . . . . Ally Attacks 123 | . . . . . . 123 . . Total Damage 2413 | . . . . . . 2413 . . Kills 18 | . . . . . . 18 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Robot Analysis Total 4 | . 3 . 1 . . . . . Derelict Logs Recovered 4 | . . . . 4 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Turns Passed 9065 | 138 1290 553 669 4385 767 782 65 416 Spaces Moved 5111 | 76 692 309 380 2350 422 405 86 391 Core 303 | 21 . . . . 70 15 . 197 Treads 3047 | . 510 294 380 1663 186 14 . . Legs 548 | 55 182 . . . . 205 . 106 Wheels 1195 | . . 15 . 687 166 171 86 70 Hover 18 | . . . . . . . . 18 Flight . | . . . . . . . . . Fastest Speed 40 | 50 120 120 160 95 50 50 70 40 Average Speed 157 | 113 149 158 160 183 148 131 70 72 Slowest Speed 395 | 200 190 160 160 395 320 270 70 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 93 24 88 94 13 14 64 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . 5 . . . . Spaces Dug 11 | . . . . . 11 . . . Terrain Destroyed 79 | . 20 20 . . 12 19 . 8 Melee . | . . . . . . . . . Projectile 13 | . . 1 . . 1 3 . 8 AOE 66 | . 20 19 . . 11 16 . . Terrain Rammed 1 | . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Total 5754 | 102 836 357 419 2428 505 545 89 473 Wait 149 | 2 48 15 6 3 19 33 2 21 Move 5104 | 75 691 308 379 2349 421 405 85 391 Hop . | . . . . . . . . . Pick Up 89 | 7 11 5 6 45 10 4 . 1 Fast Attach 57 | 7 2 2 1 7 4 22 1 11 Attach 26 | . . 5 1 1 14 2 1 2 Detach 8 | . . 1 . 2 . 5 . . Swap 31 | . 14 4 8 2 3 . . . Drop 57 | . 12 8 7 19 2 9 . . Fire 206 | 11 58 9 11 . 31 56 . 30 Melee . | . . . . . . . . . Ram 18 | . . . . . 1 1 . 16 Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 13) 322 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 13) 772 | -10/Materials | Discovered new exit (range 5) 994 | -10/Materials | Discovered new exit (range 8) 1024 | -10/Materials | Central database locked down 1024 | -10/Materials | Identified exit to Mines 1088 | -10/Materials | Discovered new exit (range 16) 1139 | -10/Materials | Derelicts attacked the area 1429 | -10/Materials | Entered Subcaves 1609 | -10/Subcaves | Discovered new exit (range 13) 1840 | -10/Subcaves | Build established: Scavenger-Mutant 1918 | -10/Subcaves | Discovered new exit (range 10) 1971 | -10/Subcaves | Core integrity fell below 50% 1982 | -10/Subcaves | Entered Recycling 2371 | -9/Recycling | Discovered new exit (range 5) 2421 | -9/Recycling | Core integrity fell below 20% 2568 | -9/Recycling | Build established: Mutant 2606 | -9/Recycling | Scanned before Scraplab entrance 2634 | -9/Recycling | Entered Scraplab 2647 | -9/Recycling | Discovered new exit (range 3) 2651 | -9/Recycling | Entered Scraptown 3063 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3067 | -9/Scraptown | Learned location of 2 exits from Lower Caves 3071 | -9/Scraptown | Learned Research interactive machine intel 3114 | -9/Scraptown | Visited Assassins FH 3173 | -9/Scraptown | Visited Shadow of the Wyrm 3223 | -9/Scraptown | Visited Cyclists 3251 | -9/Scraptown | Visited Spacefarers 3713 | -9/Scraptown | Visited The Evicted 3771 | -9/Scraptown | Visited Fellowship of the Rings 3841 | -9/Scraptown | Discovered new exit (range 5) 4038 | -9/Scraptown | Visited UFD Registry 4038 | -9/Scraptown | Registered with UFD as "Megabomber" 4079 | -9/Scraptown | Visited A0-MCA Data Center 4089 | -9/Scraptown | Given a B+ rating by A0-MCA 4096 | -9/Scraptown | Found A0-MCA's Component Scanner 4156 | -9/Scraptown | Visited LU-1G1's Boring Crew 4231 | -9/Scraptown | Visited Junk Repository 4283 | -9/Scraptown | Visited Supply Room 4316 | -9/Scraptown | Visited Junk Repository 4347 | -9/Scraptown | Visited Modified Component R&D 4446 | -9/Scraptown | Discovered new exit (range 5) 4612 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4635 | -9/Scraptown | Found DCF Scrap (30 items) 4697 | -9/Scraptown | Visited Scrap Suit Storage 4748 | -9/Scraptown | Visited Curators Association 4803 | -9/Scraptown | Visited Derelict Rescue Squad 4886 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5116 | -9/Scraptown | Found DRS Beacon 5629 | -9/Scraptown | Build established: Hauler-Mutant 5809 | -9/Scraptown | Found Scrap Suit 5814 | -9/Scraptown | Found Scrap Suit 6555 | -9/Scraptown | Build established: Mutant 7036 | -9/Scraptown | Entered Factory 7036 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 7367 | -6/Factory | Build established: Tank 7480 | -6/Factory | Lost 7 parts (2n5w) 7762 | -6/Factory | Released all parts (4) 7764 | -6/Factory | Core integrity fell below 50% 7790 | -6/Factory | Discovered new exit (range 16) 7792 | -6/Factory | Lost 9 parts (1p3n3u2w) 7803 | -6/Factory | Entered another Factory area 7803 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8033 | -5/Factory | Build established: Mutant 8156 | -5/Factory | Scrapoid reinforcements arrived 8292 | -5/Factory | Scrapoids reinforcements arrived? 8365 | -5/Factory | Garrison activated, responded to threat 8417 | -5/Factory | Lost 10 allies 8449 | -5/Factory | Destroyed 12 combat bots 8580 | -5/Factory | Lost 3 parts (1p1u1w) 8585 | -5/Factory | Sucked down chute 8585 | -5/Factory | Entered Waste 8600 | -5/Waste | EMP discharged 8603 | -5/Waste | Spotted C-40 Crusher 8618 | -5/Waste | Spotted C-40 Crusher 8620 | -5/Waste | Spotted C-40 Crusher 8620 | -5/Waste | Spotted C-40 Crusher 8628 | -5/Waste | Spotted C-40 Crusher 8629 | -5/Waste | Spotted C-40 Crusher 8633 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8637 | -5/Waste | Discovered new exit (range 16) 8650 | -5/Waste | System corruption reached 10% 8650 | -5/Waste | Entered Factory 8805 | -5/Factory | Lost 8 parts (1p2n2u3w) 8954 | -5/Factory | Released all parts (12) 8969 | -5/Factory | Core integrity fell below 50% 8989 | -5/Factory | Core integrity fell below 20% 9066 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- reinforcements. 09006_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 09006_ O-16 Technician locks terminal. 09011_ System corrupted: Matter fused (-10). 09021_ Slammed into U-05 Engineer. 09023_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09029_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 09034_ Acquired Linear Gravjet. 09041_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09042_ Linear Gravjet destroyed. 09043_ System corrupted: Matter fused (-8). 09044_ Slammed into W-25 Informer. 09048_ K-01 Serf cleans the Terminal. 09063_ System corrupted: Energy discharge (-20). 09063_ Acquired Variable Charge Gun. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ???????????????????# ]] @ #???????????????????? | | ???????????????????# ]= #???????????????????? | | ???????????????????# #???????????????????? | | ?????????????????? # #???????????????????? | | ?????????????????# ######/####???????????????????? | | ?????????????????# ???# p #????????????????????? | | ?????????????????# ???# #????????????????????? | | ?????????????????# ???# p #????????????????????? | | ?????????????????# ???# #????????????????????? | | ????????????##+### ##?# p #????????????????????? | | ????????????? #?### ###????????????????????? | | ?????????????? #???# #??????????????????????? | | ??????????????? #???# #??????????????????????? | | ????????????????# #???#p#??????????????????????? | | ???????????????## ##??# #????? ???????????????? | | ???????????????# #?## ##??""" ???????????????? | | ???????????????# T ### # """" ???????????????? | | ???????????????+ "" + """" ???????????????? | | ???????????????# ### # """" ???????????????? | | ???????????????# #?#####?? ??????????????? | | ???????????????### ###?????????? #????????????? | | ?????????????????# #?????????????? #????????????? | | ?????????????????# #????????????????#????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 28 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Targeting Accuracy 11 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed GrapheneSurveybotPurifier Manual? 0 Play Time 01:24:11 Cumulative 104.2 hours Start 2025.02.05 @ 15:06:12 End 2025.02.05 @ 23:43:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e823a1e6-8380-4698-ae13-4bdd74c45990