Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 17:34:05 Player: Person Guy Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (133) 665 Value Destroyed (5091) 5091 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1328) 1328 TOTAL SCORE: 14464 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 50 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 182/300 Energy 100/100 System Corruption 10% Temperature Cool (1) Movement Flying (30) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Q-thruster (fused) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Dynamic Insulation System Peak State ------------ > --- POWER ------------ Micro Nuclear Core Mini Fusion Reactor > --- PROPULSION ------- Improved Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Precision Matter Filter Improved Weapon Cycler Layered Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Cooled Proton Cannon Improved KE Penetrator Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Mini Fusion Reactor Advanced Heat Sink Layered Medium Armor Plating Relay Coupler [NC] Relay Coupler [Heavy] Phase Gun Advanced Plasma Cannon Heavy Phase Cannon KE Penetrator Heavy Gauss Cannon Heavy Shock Bomb Launcher Improved Remote Datajack [Rating: 96] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Antigrav System Flight Unit Cooled Q-thruster Utility Hacking Suite Device Improved Weapon Cycler Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Slots Evolved 16 | . . . 2 . . . 2 . 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . . Utility 11 | . . . 1 . . . 1 . 2 . 2 2 1 2 . Weapon 2 | . . . . . . . 1 . . . . . 1 . . Parts Attached 138 | . 11 . 21 1 1 1 6 8 12 8 25 24 5 15 . Power 15 | . 2 . 2 . . . . . 1 1 1 2 2 4 . Engine 3 | . 1 . 2 . . . . . . . . . . . . Core 4 | . 1 . . . . . . . 1 1 1 . . . . Reactor 8 | . . . . . . . . . . . . 2 2 4 . Propulsion 35 | . 3 . 9 . . . 3 1 2 5 6 1 2 3 . Treads 19 | . 2 . 5 . . . . . . 5 6 . . 1 . Leg 12 | . 1 . 4 . . . 3 1 2 . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 1 1 . Flight 2 | . . . . . . . . . . . . . 1 1 . Utility 40 | . 3 . 2 1 1 1 1 1 5 2 12 9 . 2 . Device 18 | . . . . . 1 . . . 3 2 8 3 . 1 . Storage 3 | . 1 . . . . . . . 2 . . . . . . Processor 1 | . . . . . . . . . . . . . . 1 . Hackware 9 | . . . 1 . . . 1 . . . 3 4 . . . Protection 9 | . 2 . 1 1 . 1 . 1 . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 48 | . 3 . 8 . . . 2 6 4 . 6 12 1 6 . Energy Gun 9 | . . . 1 . . . 1 1 2 . . 1 . 3 . Energy Cannon 8 | . . . 1 . . . . . . . 2 3 1 1 . Ballistic Gun 19 | . 3 . 6 . . . 1 3 2 . 3 1 . . . Ballistic Cannon 5 | . . . . . . . . . . . 1 4 . . . Launcher 4 | . . . . . . . . 2 . . . . . 2 . Special Weapon 3 | . . . . . . . . . . . . 3 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . 1 . . . 2 . 2 2 . 3 . Parts Lost 42 | . 3 1 3 . . . . 1 1 . 2 20 1 10 . Power 4 | . 1 . 1 . . . . . . . . 1 . 1 . Propulsion 12 | . . 1 2 . . . . . . . . 5 1 3 . Utility 13 | . 1 . . . . . . . . . 2 9 . 1 . Weapon 13 | . 1 . . . . . . 1 1 . . 5 . 5 . Highest Loss Streak 16 | . 1 1 2 . . . . 1 1 . 2 16 1 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 91 91 100 94 88 100 99 91 94 99 89 5 18 4 Engine 5 | . 11 . 8 11 11 11 9 9 . . . . . . . Core 3 | . 1 14 2 . . . . . 6 12 11 6 . . . Treads 16 | . 16 20 22 33 33 33 20 . . 21 22 18 . 2 . Leg 5 | . 11 . 4 . . . 6 26 23 1 . . . . . Device 5 | . . . . . . . . . 6 12 16 15 . . . Storage 7 | . 14 14 11 11 11 11 9 9 7 6 5 4 . . . Hackware 11 | . . . 9 11 11 11 18 18 15 13 21 17 2 . . Protection 6 | . 11 14 11 11 5 . 9 9 7 6 1 5 . . . Energy Gun 2 | . . . . . . . . 8 10 13 1 . . 2 . Energy Cannon 1 | . . . . . . . . . . . 4 4 . . . Ballistic Gun 14 | . 27 28 22 22 22 22 26 17 11 6 5 4 . . . Naked Turns 67 | . . . . . . . . . . . . . 67 . . Heaviest Build 78 | 13 28 28 36 37 37 37 41 45 46 54 68 78 . 49 . Greatest Support 101 | 20 40 40 60 60 60 60 60 51 51 98 101 101 11 80 7 Greatest Overweight (x) 10 | . . 1 10 . . . . . . . 2 3 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | . 12 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | . 10 11 14 13 14 15 14 14 15 15 15 15 5 5 1 Average Carried 10 | . 8 10 10 12 13 14 12 10 13 11 13 12 4 1 1 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 10 11 12 13 14 11 10 13 15 13 15 5 4 1 1 Class Distribution -------------------- 38% | Hacker-Skirmisher 24% | Scavenger-Mutant 23% | Mutant 5% | Sprinter 3% | Scavenger-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Mutant | -3/Research Mutant | -2/Research Sprinter | -2/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Matter Collected 3827 | 198 344 61 472 171 . 78 152 315 351 155 534 824 . 172 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5813 | . 544 45 1090 202 . 175 342 401 474 329 632 1314 . 265 . Parts 304 | . 39 5 71 18 . 8 13 29 10 12 26 59 . 14 . Haulers Intercepted 6 | . . . 2 . . . . . 1 1 . 2 . . . Recyclers Shooed 7 | . . . 2 . . . . . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Combat Hostiles Destroyed 104 | . 15 3 16 12 . 3 5 13 3 4 10 17 . 3 . Guns 89 | . 15 3 16 12 . 3 5 11 3 4 5 10 . 2 . Cannons 10 | . . . . . . . . . . . 3 7 . . . AOE 2 | . . . . . . . . 2 . . . . . . . Classes Destroyed 14 | . 3 . 5 1 . 1 2 2 . . . . . . . Worker 7 | . . . 3 1 . . . . . . . 2 . 1 . Builder 4 | . . . . . . . 1 . . . 2 1 . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . Hauler 6 | . . . 2 . . . . . 1 1 . 2 . . . Recycler 8 | . . . 3 . . . 1 . 3 . . 1 . . . Operator 5 | . 3 . 1 . . . . . . . 1 . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . Swarmer 19 | . 3 3 . 9 . . . 4 . . . . . . . Grunt 57 | . 12 . 11 . . 3 2 6 3 3 7 10 . . . Brawler 1 | . . . . . . . . 1 . . . . . . . Sentry 11 | . . . 5 . . . 2 1 . 1 1 1 . . . Hunter 5 | . . . . . . . 1 . . . . 2 . 2 . Programmer 8 | . . . . . . . . 1 . . 2 4 . 1 . Assembled 3 | . . . . 3 . . . . . . . . . . . Best Kill Streak 6 | . 3 3 5 4 . 3 6 5 5 3 3 4 . 3 . Combat Bots Only 5 | . 3 3 4 3 . 3 2 5 3 3 2 4 . 2 . Max Kills in Single Turn 2 | . 2 1 2 2 . 1 2 2 1 1 2 1 . 1 . Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Hostile Shots Fired 910 | . 104 23 79 30 . 8 40 68 18 23 36 254 35 176 16 Missed 256 | . 27 7 19 6 . 2 5 23 3 6 10 65 15 62 6 Damage Taken 11151 | . 931 126 787 210 . 105 552 515 310 185 561 3501 469 2676 223 Core 2877 | . 149 18 173 . . 34 97 93 . . 16 556 278 1240 223 Absorbed by Shields 2 | . . . . . . . . 2 . . . . . . . Reduced by Siege Mode 50 | . . . . . . . . . . . . . . 50 . Redirected to Shielding 76 | . 54 4 18 . . . . . . . . . . . . Ignored by Resistances 97 | . . . . . . . . . . . 97 . . . . Regen/Repaired (Parts) 257 | . . . . . . . . . . . 257 . . . . Core Remaining (%) 74 | 100 . 33 . . . 48 . 65 100 100 98 51 78 . . Volleys Fired 419 | . 89 9 61 18 . 10 25 35 11 12 34 92 3 20 . Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 3 1 3 . Hottest 216 | . 40 40 48 48 . 48 119 133 148 68 216 196 40 199 . Shots Fired 958 | . 176 18 122 36 . 20 75 84 33 34 95 231 3 31 . Gun 765 | . 176 18 122 36 . 20 75 81 33 34 43 101 . 26 . Cannon 178 | . . . . . . . . . . . 52 121 3 2 . Launcher 6 | . . . . . . . . 3 . . . . . 3 . Special 9 | . . . . . . . . . . . . 9 . . . Kinetic 738 | . 176 18 122 36 . 20 73 49 12 12 63 157 . . . Thermal 192 | . . . . . . . 2 32 21 22 32 62 . 21 . Explosive 1 | . . . . . . . . 1 . . . . . . . Electromagnetic 18 | . . . . . . . . 2 . . . 3 3 10 . Robot Hit Streak 22 | . 7 7 12 8 . 8 22 7 11 10 9 17 4 6 . Robot Miss Streak 5 | . 4 4 4 3 . 1 5 4 2 1 5 4 . 1 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 12 | . 5 . 1 4 . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . . . . . Shots Hit Robots 585 | . 99 10 82 21 . 17 48 39 22 27 49 147 3 21 . Core Hits 261 | . 45 4 37 17 . 7 13 24 12 13 24 55 . 10 . Critical Kills 8 | . . . . . . . . 2 . 2 2 2 . . . Critical Parts Destroyed 9 | . 2 . . . . . 1 . . . 1 5 . . . Critical Strikes 27 | . 2 . . . . . 1 3 2 3 7 9 . . . Burn 5 | . . . . . . . . 1 2 1 . 1 . . . Meltdown 2 | . . . . . . . . . . . 2 . . . . Destroy 15 | . 2 . . . . . 1 2 . 2 1 7 . . . Blast 5 | . . . . . . . . . . . 4 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12565 | . 923 101 1280 363 . 286 755 859 474 575 1508 4653 26 762 . Guns 8251 | . 910 101 1233 357 . 286 750 734 465 575 547 1810 . 483 . Cannons 3783 | . . . . . . . . . . . 855 2825 23 80 . Explosions 404 | . . . . . . . . 119 . . 86 . . 199 . Melee . | . . . . . . . . . . . . . . . . Ramming 127 | . 13 . 47 6 . . 5 6 9 . 20 18 3 . . Kinetic 8360 | . 910 101 1233 357 . 286 750 451 74 202 816 3180 . . . Thermal 3573 | . . . . . . . . 283 391 373 586 1380 . 560 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 505 | . . . . . . . . 119 . . 86 75 23 202 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . 4 4 . . . . . 2 . . 2 9 6 10 10 Average Corruption 5 | . 3 4 . . . . . 1 . . 1 6 4 6 10 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 66 | . 27 2 . . . . . 6 . . 3 2 3 7 16 Message Errors 21 | . 9 1 . . . . . 3 . . 1 1 1 . 5 Matter Fused 14 | . 8 1 . . . . . 1 . . 1 . . . 3 Heat Flow Errors 8 | . 2 . . . . . . 1 . . . . 1 2 2 Energy Discharges 8 | . 1 . . . . . . . . . . 1 1 1 4 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . 4 . . . . . . . . . 1 . . 2 2 Misfires 2 | . 2 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . 2 . . . . . . Overflow Damage 74 | . . . . . . . . . . . 10 54 . 10 . Projectiles 59 | . . . . . . . . . . . 5 54 . . . Explosions 10 | . . . . . . . . . . . . . . 10 . Melee 5 | . . . . . . . . . . . 5 . . . . Knockbacks 16 | . 1 . . . . . . . . . 3 12 . . . Impact 1 | . 1 . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . 3 11 . . . Secondary 1 | . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 139 | . . . . . . . . . . . 43 . 1 95 . Shots 4 | . . . . . . . . . . . 1 . . 3 . Rammed 18 | . 2 . 11 2 . . 1 . . . 1 . 1 . . Targets Rammed 28 | . 2 . 12 2 . 1 1 1 2 . 1 5 1 . . Kicked 7 | . . . . . . . . 1 2 . . 4 . . . Crushed 3 | . . . 1 . . 1 . . . . . 1 . . . Highest Temperature 406 | . 127 8 23 48 . 29 212 406 9 19 405 378 71 255 200 Average Temperature 82 | . 19 4 6 15 . 13 81 114 6 5 136 97 48 101 89 Received Heat Transfer 2207 | . 468 . 378 20 . 54 144 126 144 93 234 528 . 9 9 Effects 6 | . . . . . . . . 2 . . 2 . . 2 . Shutdowns 3 | . . . . . . . . 1 . . 2 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . . 2 . Siege Activations 1 | . . . . . . . . . . . . . . 1 . Total Turns 12 | . . . . . . . . . . . . . . 12 . Longest Duration 12 | . . . . . . . . . . . . . . 12 . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . 1 . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Parts Melted 10 | . . . . . . . . 1 2 1 5 1 . . . Heat Transferred 5586 | . . . . . . . . 609 877 703 774 2055 . 568 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Peak Influence 697 | . 161 66 254 208 . 70 266 697 365 204 151 163 35 134 26 Initial 365 | . . 6 25 48 . . 27 172 365 81 1 44 18 19 11 Average 107 | . 63 37 133 114 . 3 109 417 279 94 40 71 27 62 11 Maximum Alert Level 2 | . . . 1 1 . . 1 2 1 1 . . . . . Low Security (%) 83 | . 100 100 74 83 . 100 74 8 32 90 100 100 100 100 100 Level 1 13 | . . . 25 16 . . 25 42 67 9 . . . . . Level 2 3 | . . . . . . . . 49 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 5 . 3 1 . . 3 . . 2 4 7 1 2 . Investigation 7 | . 2 . 2 1 . . 1 . . 1 . . . . . Extermination 6 | . . . . . . . . . . . 1 3 1 1 . Reinforcement 13 | . 3 . 1 . . . . . . 1 3 4 . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Distress Signals 3 | . 2 . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 204 | . 43 3 31 13 . 3 9 15 9 5 11 34 9 13 6 Peak Tracking Total 9 | . 5 3 6 4 . 3 3 5 4 2 4 7 9 7 7 Tactical Retreats 15 | . 2 . 1 1 . . 2 2 2 . 1 2 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Traps Triggered 15 | . 6 . 2 . . . 1 2 . . 3 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . . . Reused 3 | . . . . . . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 4 . . . . . . . Triggered 4 | . . . . . . . . 3 1 . . . . . . Most Traps Carried 4 | . . . . . . . . 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Machines Disabled 11 | . . . . 1 . . . 4 . . 4 1 . 1 . Max in Single Turn 1 | . . . . 1 . . . 1 . . 1 1 . 1 . Garrison Access 3 | . . . . . . . . . 1 . 1 . . 1 . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Machines Accessed 34 | . 3 . 7 1 . . 2 . 3 4 4 5 2 3 . Terminals 23 | . 3 . 6 . . . 1 . 1 2 2 5 2 1 . Fabricators 3 | . . . . . . . . . 1 2 . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . . 2 . Total Hacks 79 | . 9 . 13 1 . . 13 . 8 8 10 11 3 3 . Successful 49 | . 3 . 7 1 . . 10 . 4 5 9 7 1 2 . Failed 30 | . 6 . 6 . . . 3 . 4 3 1 4 2 1 . Catastrophic 3 | . . . 1 . . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 33 | . 9 . 5 . 1 . 10 . . . 2 4 2 . . Terminals 56 | . 9 . 11 . . . 12 . 1 3 5 11 3 1 . Fabricators 10 | . . . . . . . . . 5 5 . . . . . Repair Stations 4 | . . . . . . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 2 . 1 . . 2 . Terminal Hacks 27 | . 1 . 3 1 . . 8 . 1 2 4 6 1 . . Record 2 | . . . . . . . . . . . . 2 . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . Prototype ID Bank 4 | . 1 . 1 . . . 2 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 1 . . . . . Level Access Points 2 | . . . . . . . . . . . 1 . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . . . 1 . . 1 . 1 . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . 1 1 . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 3 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . 1 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 2 . 1 . . 2 . Unlock Access 2 | . . . . . . . 1 . . . . . . 1 . Seal Access 3 | . . . . . . . . . 1 . 1 . . 1 . Coupler Status 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . 2 . 2 . . . 1 . . . . 1 . . . Terminals 6 | . 2 . 2 . . . 1 . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . Operators 5 | . 2 . 2 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 3 . . . 2 . 1 3 3 5 2 2 . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 . . . . . Total Part Build Rating 3 | . . . . . . . . . . 3 . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . Time 41 | . . . . . . . . . . . 41 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . 7 . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . 7 . . . Robot Hacks Applied 7 | . . . . . . . . . . . . 7 . . . overload_power 1 | . . . . . . . . . . . . 1 . . . overwrite_iff 6 | . . . . . . . . . . . . 6 . . . Relay Couplers Released 13 | . . . . . . . . 13 . . . . . . . Machine Destruction 10 | . . . . . . . . 10 . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . Attached 4 | . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Total Allies 7 | . . . . . . . . . . . . 7 . . . Largest Group 2 | . . . . . . . . . . . . 2 . . . Highest-Rated Group 58 | . . . . . . . . . . . . 58 . . . Highest-Rated Ally 58 | . . . . . . . . . . . . 58 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . 14 . . . Total Damage 393 | . . . . . . . . . . . . 393 . . . Kills 1 | . . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Turns Passed 11566 | . 1697 106 1095 730 363 852 329 746 925 457 1531 1326 343 559 507 Spaces Moved 6313 | 1 917 42 454 406 225 415 146 451 713 229 726 568 237 638 145 Core 298 | . . . 4 . . . . . . . . 33 211 50 . Treads 3653 | . 480 42 366 406 225 415 113 . . 211 726 532 . 137 . Legs 1740 | 1 437 . 84 . . . 33 451 713 18 . 3 . . . Wheels . | . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . . . 13 8 . Flight 601 | . . . . . . . . . . . . . 13 443 145 Fastest Speed 30 | 120 120 160 120 160 160 160 130 130 113 113 156 50 40 30 30 Average Speed 133 | 120 140 200 177 160 160 160 153 130 115 152 156 154 50 62 30 Slowest Speed 550 | 120 160 240 550 160 160 160 160 130 130 156 320 385 60 160 30 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 85 9 37 85 62 82 18 37 23 6 17 13 9 22 5 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . . 1 . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 . 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . Spaces Dug 12 | . . . . . . . . . . . 10 2 . . . Terrain Destroyed 91 | . . . . . . . . 12 . . 26 43 . 10 . Melee . | . . . . . . . . . . . . . . . . Projectile 71 | . . . . . . . . 1 . . 26 43 . 1 . AOE 20 | . . . . . . . . 11 . . . . . 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Fac Fac Res Res Gar Total 8780 | . 1178 51 624 454 228 586 206 554 794 315 1064 887 460 771 608 Wait 1625 | . 134 . 33 21 1 156 15 34 23 54 231 172 207 81 463 Move 6296 | . 916 41 453 405 224 414 146 450 713 228 725 567 236 633 145 Hop 2 | . . . . . . . . . . . . . . 2 . Pick Up 151 | . 17 1 25 4 1 1 7 11 18 7 31 13 3 12 . Fast Attach . | . . . . . . . . . . . . . . . . Attach 113 | . 9 . 18 1 . 1 5 4 11 8 20 16 5 15 . Detach 9 | . . . 1 . . . . . 1 . . 1 3 3 . Swap 26 | . 2 . 3 . 1 . 1 4 2 . 5 8 . . . Drop 103 | . 9 . 18 3 1 3 6 6 14 6 17 13 2 5 . Fire 419 | . 89 9 61 18 . 10 25 35 11 12 34 92 3 20 . Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 . . Kick 6 | . . . . . . . . 1 1 . . 4 . . . Crush 20 | . 2 . 12 2 . 1 1 . . . 1 1 . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 3) 685 | -10/Materials | Discovered new exit (range 7) 1358 | -10/Materials | Core integrity fell below 50% 1698 | -10/Materials | Entered Mines 1713 | -10/Mines | Learned Materials stockpile data 1760 | -10/Mines | Discovered new exit (range 15) 1804 | -10/Mines | Entered Materials 1804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2327 | -9/Materials | Discovered new exit (range 6) 2335 | -9/Materials | Build established: Scavenger-Mutant 2622 | -9/Materials | Discovered new exit (range 11) 2899 | -9/Materials | Entered Mines 3087 | -9/Mines | Learned Materials stockpile data 3247 | -9/Mines | Met a Derelict shopkeep closing up shop 3326 | -9/Mines | Discovered new exit (range 12) 3333 | -9/Mines | Assembled infested the area 3605 | -9/Mines | Discovered new exit (range 6) 3622 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3622 | -9/Mines | Discovered new exit (range 5) 3629 | -9/Mines | Entered Exiles 3669 | -9/Exiles | Met 8R-AWN 3693 | -9/Exiles | Met EX-HEX 3741 | -9/Exiles | Met EX-BIN 3764 | -9/Exiles | Aligned with FarCom system 3765 | -9/Exiles | Given EX-Vault access code 3812 | -9/Exiles | Opened EX-Vault 3826 | -9/Exiles | Found Prototype Device 3827 | -9/Exiles | Identified Chronowheel 3827 | -9/Exiles | Activated Chronowheel 3862 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3917 | -9/Exiles | Met EX-DEC 3971 | -9/Exiles | Discovered new exit (range 14) 3992 | -9/Exiles | Entered Mines 4798 | -8/Mines | Core integrity fell below 50% 4828 | -8/Mines | Discovered new exit (range 9) 4844 | -8/Mines | Entered Materials 4844 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5034 | -8/Materials | Garrison activated, responded to threat 5173 | -8/Materials | Identified exit to Garrison 5173 | -8/Materials | Entered Garrison 5207 | -8/Garrison | Installed Relay Interface Framework 5391 | -8/Garrison | Build established: Hacker-Skirmisher 5527 | -8/Garrison | Triggered checkpoint 5685 | -8/Garrison | Garrison Relay disabled 5837 | -8/Garrison | Discovered new exit (range 11) 5869 | -8/Garrison | Triggered checkpoint 5882 | -8/Garrison | Garrison Relay disabled 5919 | -8/Garrison | Entered Factory 5919 | -7/Factory | Evolved 2 slots: Utility x2 6007 | -7/Factory | Discovered new exit (range 11) 6389 | -7/Factory | Identified exit to DSF 6746 | -7/Factory | Cargo convoy interrupted 6838 | -7/Factory | Discovered new exit (range 4) 6844 | -7/Factory | Entered another Factory area 6844 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7069 | -6/Factory | Discovered new exit (range 16) 7259 | -6/Factory | Fabricated Hacking Suite (x1) 7301 | -6/Factory | Entered another Factory area 7301 | -5/Factory | Evolved 2 slots: Utility x2 7917 | -5/Factory | Repaired Med. Treads 7938 | -5/Factory | Repaired Adv. Treads 7981 | -5/Factory | Identified exit to Factory 8794 | -5/Factory | Identified exit to Upper Caves 8794 | -5/Factory | Identified exit to Extension 8832 | -5/Factory | Entered another Factory area 8832 | -4/Factory | Evolved 2 slots: Utility x2 10014 | -4/Factory | Lost 3 parts (3n) 10154 | -4/Factory | Discovered new exit (range 9) 10158 | -4/Factory | Entered Research 10158 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10179 | -3/Research | Lost 16 parts (1p2n8u5w) 10185 | -3/Research | Identified exit to Research 10501 | -3/Research | Entered another Research area 10501 | -2/Research | Evolved 2 slots: Utility x2 10516 | -2/Research | Build established: Mutant 10619 | -2/Research | Found Prototype Processor 10620 | -2/Research | Identified Exp. Signal Interpreter 10948 | -2/Research | Core integrity fell below 50% 10952 | -2/Research | Lost 5 parts (1p1n3w) 11024 | -2/Research | Spotted B-90 Cyclops 11044 | -2/Research | System corruption reached 10% 11045 | -2/Research | Core integrity fell below 20% 11057 | -2/Research | Identified exit to Garrison 11060 | -2/Research | Entered Garrison 11089 | -2/Garrison | Lost 3 parts (1n1u1w) 11254 | -2/Garrison | Build established: Sprinter 11567 | -2/Garrison | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- LOCATION=GARRISON GOAL=ESCAPE 11060_ Receiving FarCom transmissions... 11069_ System corrupted: Energy discharge (-29). 11105_ System corrupted: Heat flow error (+127). 11121_ System corrupted: Energy discharge (-32). 11155_ System corrupted: Matter fused (-5). 11184_ N UEEISXBO&BM0Z>IH S 11219_ PTHNT29VWKBVU=WVVM:N/MM:B Y2C3/2YIM 11240_ System corrupted: Heat flow error (+249). 11286_ System corrupted: Energy discharge (-20). 11315_ System corrupted: Matter fused (-10). 11353_ System corrupted: Component data lost. 11451_ UZ4%EEZOSOV X%A&%X7MHQDYI K:BCOH:1 11479_ System corrupted: Matter fused (-9). 11495_ System corrupted: Energy discharge (-34). 11539_ MZJBE6:TMXKTGJ3E&B KSW%8>0O/YT#< 11558_ Q8 X8QGD 5VCO3:QKTMH Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #?????????????????????#?????????????????? | | ?????# #???????????????????? #??ggg????????????? | | ?????# #################### #?????????????????? | | ?????# h gg #?????????????????? | | ?????# h g #?????????????????? | | ?????# @ g#?????????????????? | | ?????####################### #?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????ll?????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????s??s??????????????????? | | ????????????????????????????ss???????????????????? | | ?????????????????????????????s???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 41 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 450 Resistance: TH 25 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 64 Recoil Reduction 4 Matter Filtering 50 Particle Charging 20 Kinecelleration 30 Offensive Hacking 44 Relay Coupler Types 2 Relay Coupler Value 39 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ H-55 Commando | -8/Materials | Hacked Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingCarbideStick Manual? 0 Play Time 01:21:39 Cumulative 92.0 hours Start 2024.04.21 @ 03:41:33 End 2024.04.21 @ 17:34:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff1c2363-c8e8-4418-acca-3be30e7ab203