Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 23:34:04 Player: Cereal Killer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (25) 5000 Robots Destroyed (330) 1650 Value Destroyed (16552) 16552 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (10607) 10607 TOTAL SCORE: 37569 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4798 Follower Combat Kills 1876 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -367 Cogmind --------- Core Integrity 0/1000 Matter 250/300 Energy 149/150 System Corruption 28% Temperature Cool (20) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (2) --- Antigrav System > --- UTILITY (8) ------ Advanced Targeting Computer Improved Transmission Jammer Advanced System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Energy Well (260) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Weapon Cycler Improved Transmission Jammer Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Linear Accelerator Smartbomb Launcher Thunder Hammer > --- INVENTORY -------- Wheel Wheel Energy Well Matter Compressor Zionite Metafield Generator Hardlight Generator Variable Charge Gun Enhanced Quantum Rifle Molecular Deconstructor [Rating: 94] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Airjet Utility Core Analyzer Device Structural Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Medium Reactive Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Smartbomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Thunder Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 10 | . . . . . 4 . . . . . . 2 . . . . 2 . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . 3 . . . . . . 1 . . . . 2 . . . . . . . . Weapon 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . Parts Attached 356 | 6 4 1 1 . 15 25 5 15 12 31 11 21 12 5 4 11 44 3 6 7 34 3 36 4 40 Power 27 | 1 . . . . 1 . . 1 1 3 2 1 1 1 . 3 2 . . . 3 . 4 . 3 Engine 15 | 1 . . . . 1 . . . . 1 1 1 1 . . 3 2 . . . 1 . 3 . . Core 10 | . . . . . . . . 1 1 2 1 . . 1 . . . . . . . . 1 . 3 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Propulsion 39 | 2 . 1 . . 1 1 2 1 . 2 . 1 1 . . 2 5 . 1 . 5 . 5 . 9 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . Wheel 27 | 2 . 1 . . 1 1 2 1 . 2 . 1 1 . . . 4 . 1 . 3 . 4 . 3 Hover 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 149 | 1 2 . 1 . 6 12 . 8 8 15 4 5 6 3 . 2 20 2 1 3 15 2 13 3 17 Device 98 | . 1 . . . 2 5 . 7 8 12 4 3 4 1 . 2 15 . . 2 7 2 8 3 12 Storage 8 | 1 . . 1 . . . . . . . . . . . . . 1 . . . 2 . 2 . 1 Processor 7 | . . . . . . 1 . . . 1 . . . 1 . . 1 . . . . . . . 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 35 | . 1 . . . 4 6 . 1 . 2 . 2 2 1 . . 3 2 1 1 6 . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | 2 2 . . . 7 12 3 5 3 11 5 14 4 1 4 4 17 1 4 4 11 1 14 1 11 Energy Gun 34 | . . . . . 1 6 2 2 2 2 . 2 . 1 1 . 7 . . . 2 . 4 . 2 Energy Cannon 32 | . 2 . . . 2 . . . . 3 2 6 2 . 2 . 1 . 2 1 4 1 1 . 3 Ballistic Gun 20 | 2 . . . . 3 . . . . 1 . . 1 . 1 4 2 . . . . . 2 . 4 Ballistic Cannon 15 | . . . . . . . . 1 1 . 1 2 1 . . . 2 . 1 1 1 . 2 1 1 Launcher 24 | . . . . . . 4 . 1 . 3 2 4 . . . . 2 1 1 2 3 . 1 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Impact Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . 2 1 1 . . . . . . . . 1 . . . . . 1 . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 1 . . . . . 1 2 . . . . 2 . . 1 11 . 4 . 2 Parts Lost 74 | . . 1 . . . 1 . 2 . 7 . 2 4 . . 2 9 1 2 . 15 . 6 . 22 Power 5 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . 1 Propulsion 19 | . . 1 . . . 1 . 1 . 1 . 1 1 . . 2 2 1 . . 3 . 2 . 3 Utility 21 | . . . . . . . . . . 2 . . 1 . . . . . 1 . 4 . 2 . 11 Weapon 29 | . . . . . . . . . . 3 . 1 2 . . . 7 . 1 . 7 . 1 . 7 Highest Loss Streak 15 | . . 1 . . . 1 . 2 . 1 . 1 4 . . 1 3 1 2 . 15 . 6 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 100 100 100 88 90 90 89 90 93 95 88 94 100 72 99 95 94 98 99 96 6 68 87 65 Engine 4 | . 14 14 14 14 9 9 9 4 . . 1 7 7 5 . 6 6 6 6 6 5 . 3 5 . Core 2 | . . . . . . . . 4 9 7 7 . . 1 7 . . . . . . . 2 5 8 Wheel 13 | . 28 28 28 28 18 15 18 17 18 17 18 14 14 15 15 2 7 7 12 13 12 . 7 11 4 Device 16 | . 2 14 14 14 15 8 9 9 9 15 18 15 19 22 15 15 23 26 24 20 23 6 17 29 18 Storage 7 | . 14 14 14 14 9 9 9 9 9 9 9 7 7 7 7 7 6 6 6 6 5 . 5 5 3 Processor 8 | . . . . . . 7 9 9 9 9 9 7 7 7 15 15 15 13 13 13 12 . . . 3 Protection 7 | . 5 . . . 15 14 9 9 9 9 9 7 8 7 7 7 6 5 6 12 7 . 6 5 3 Energy Gun 5 | . . . . . . 13 18 24 9 7 . . 1 3 . . 6 . . . . . 4 . 3 Energy Cannon 6 | . 17 28 28 28 15 . . . . 2 16 16 14 15 2 15 2 1 2 10 6 . 1 . . Ballistic Gun 3 | . 10 . . . 4 8 . . . . . . 4 7 . 14 7 6 4 . . . 1 10 1 Ballistic Cannon 5 | . . . . . . . . 1 17 10 1 6 6 3 . . 3 13 13 15 12 . 6 . 2 Launcher 1 | . . . . . . 3 2 . . 2 4 2 . . . . . 4 3 . 5 . . 5 2 Peak Build Rating 94 | 6 7 8 8 9 27 41 43 46 47 50 48 61 62 52 51 59 67 60 62 66 77 18 74 87 94 Average Rating 49 | 3 6 7 8 8 18 35 41 44 44 41 47 58 52 51 35 56 55 59 60 63 68 11 50 78 72 On Entrance 39 | . 6 7 8 8 9 25 40 43 46 43 48 48 61 52 51 51 58 60 60 62 66 12 12 74 87 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heaviest Build 157 | 12 17 17 32 32 58 63 57 58 66 78 78 85 91 88 75 82 144 144 152 157 157 3 76 85 152 Greatest Support 40 | 26 26 26 20 20 20 20 24 24 24 24 24 28 28 22 22 40 40 26 26 26 26 3 35 29 37 Greatest Overweight (x) 21 | . . 1 1 1 2 5 2 4 2 5 3 6 7 3 3 7 21 8 8 6 14 . 3 2 5 Average Overweight (x) 2 | . . . . 1 1 2 2 2 2 2 2 2 3 3 2 4 3 7 5 5 4 . 1 2 1 Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 5 10 10 25 Average Capacity 15 | 5 8 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 17 25 25 25 24 5 8 10 11 Most Carried 25 | 5 8 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 24 25 25 25 25 5 10 10 22 Average Carried 15 | 2 7 7 7 11 14 14 14 14 14 14 14 14 14 14 15 14 16 24 24 24 24 4 8 9 8 Final Capacity 25 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 5 5 10 10 5 Final Carried 25 | 3 8 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 24 25 23 25 5 5 10 10 2 Class Distribution -------------------- 37% | Scavenger-Gunner 16% | Mutant 12% | Skirmisher 9% | Gunner 6% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Garrison Mutant | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Infiltrator-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 10127 | 203 69 144 65 . 116 652 . 355 496 1637 342 611 224 93 . 228 1093 139 223 60 478 262 845 830 962 Remotely 395 | . . . . . . . . . . . . . . . . . . . . . . . 395 . . Salvage Created 13408 | . 145 . . 54 127 575 . 1565 360 1261 950 1010 447 189 . 330 1408 443 436 . 424 . 936 1062 1686 Parts 589 | . 14 . . 1 10 31 . 78 23 65 49 50 13 14 . 24 66 13 14 . 16 . 36 3 69 Haulers Intercepted 6 | . . . . . . . . . . 1 2 . . . . . 1 . . . . . 2 . . Recyclers Shooed 6 | . . . . . . . . . . . . 2 . . . . 1 . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . . . . . 5 15 . 16 . 7 22 3 . . . . . Prevented 18 | . . . . . . . . . . . . . . 3 . 6 . 5 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 294 | . 4 . . 3 3 18 . 35 14 40 15 22 10 3 . 5 17 7 10 . 35 . 9 6 38 Melee 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Guns 81 | . 1 . . . 1 12 . 29 1 10 . 1 . 1 . 3 12 2 1 . . . 1 . 6 Cannons 106 | . 3 . . 3 2 2 . . 13 25 8 13 9 2 . 2 . . 7 . 10 . 5 . 2 AOE 87 | . . . . . . 4 . 6 . 5 7 7 . . . . 3 5 . . 24 . 2 6 18 Classes Destroyed 25 | . 3 . . . 1 2 . 2 2 2 4 2 1 . . 1 . . . . 3 . . 1 1 Worker 14 | . . . . . . . . . . . 2 1 . . . . 1 . . . . . 3 . 7 Builder 15 | . 1 . . . . . . . . . 5 2 . . . . 3 . . . . . 2 . 2 Tunneler 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 Hauler 6 | . . . . . . . . . . 1 2 . . . . . 1 . . . . . 2 . . Recycler 10 | . . . . . . . . . . . 1 2 . . . . 3 . . . . . 3 . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 4 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 7 | . . . . . . . . . . . 3 1 . . . . 2 . . . . . . . 1 Swarmer 59 | . 1 . . 3 1 8 . 11 7 13 . . 3 . . . 1 . 2 . . . . . 9 Grunt 97 | . 3 . . . . 7 . 13 2 14 11 12 . . . 2 9 2 1 . . . 6 . 15 Brawler 18 | . . . . . . . . 3 . 1 . 3 . . . . . 2 4 . . . . . 5 Duelist 9 | . . . . . . . . 1 . 3 . 2 . . . . . 1 2 . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 27 | . . . . . 2 1 . 6 4 6 3 . . . . . 2 2 1 . . . . . . Specialist 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Hunter 12 | . . . . . . . . . 1 . 1 1 . . . 3 1 . . . . . 1 . 4 Programmer 15 | . . . . . . 2 . . . . . 2 . 1 . . 3 . . . . . 2 . 5 Heavy 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Behemoth 4 | . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Z-Light 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . Assembled 26 | . . . . . . . . . . . . . . . . . . . . . 26 . . . . Golem 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 22 | . 2 . . 2 2 4 . 7 3 5 9 10 5 1 . 3 3 6 5 . 22 . 6 2 10 Combat Bots Only 22 | . 2 . . 2 2 4 . 7 3 5 4 8 5 1 . 2 3 6 5 . 22 . 4 2 7 Max Kills in Single Turn 9 | . 1 . . 1 1 2 . 4 2 4 4 4 2 1 . 1 2 3 1 . 9 . 2 1 4 Gunslinging 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Exploded 9 | . . . . . . 1 . 4 . 3 2 3 . . . . 2 3 . . 9 . 2 1 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Hostile Shots Fired 1236 | . 16 12 . 5 4 131 . 95 49 122 18 45 30 13 . 42 162 41 22 . 124 6 68 . 231 Missed 338 | . 6 1 . 2 1 31 . 30 17 37 4 13 4 5 . 8 46 14 7 . 44 2 14 . 52 Damage Taken 16293 | . 78 168 . 30 20 1092 . 967 359 1685 170 739 852 136 . 377 1391 336 263 . 2440 23 1091 . 4076 Core 2566 | . 25 29 . 10 . 113 . 70 31 198 37 17 104 42 . 53 137 32 57 . 587 23 62 . 939 Absorbed by Shields 408 | . . . . . . 188 . 8 . . . . . . . . . . . . . . 112 . 100 Redirected to Shielding 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 803 | . . . . . 6 129 . . . 130 43 . 14 . . 97 294 51 32 . 7 . . . . Regen/Repaired (Parts) 474 | . . . . . . . . . 82 . . . . . . . 169 . . 161 . . . 22 40 Core Remaining (%) 52 | 100 . . . 74 . . . . . . 18 . . . . 69 . . . . . 1 . . . Volleys Fired 719 | 1 13 5 . 5 5 72 4 95 30 135 29 44 21 5 . 14 54 9 16 . 34 . 26 32 70 Largest 4 | 2 2 2 . 2 3 3 1 3 3 3 3 4 4 4 . 4 4 4 4 . 4 . 4 1 4 Hottest 326 | 40 120 120 . 120 153 186 75 225 181 269 269 326 326 249 . 249 216 202 181 . 250 . 256 46 230 Shots Fired 1430 | 2 26 10 . 10 12 138 5 187 71 221 54 90 54 14 . 37 135 24 44 . 90 . 70 33 103 Gun 677 | 2 14 . . . 4 120 5 185 22 86 . 5 10 5 . 26 103 6 10 . . . 19 1 54 Cannon 623 | . 12 10 . 10 8 6 . . 49 114 45 71 44 9 . 11 28 15 33 . 84 . 51 . 23 Launcher 123 | . . . . . . 12 . 2 . 21 9 14 . . . . 4 3 1 . 6 . . 32 19 Special 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 574 | 2 14 . . . 4 49 . . 49 104 5 27 18 4 . 23 76 18 37 . 50 . 49 1 44 Thermal 658 | . 12 10 . 10 8 77 5 185 22 93 29 49 26 5 . 7 39 3 . . 28 . 17 . 33 Explosive 119 | . . . . . . 12 . 2 . 21 9 14 . . . . 4 . . . 6 . . 32 19 Electromagnetic 72 | . . . . . . . . . . 3 11 . 10 5 . 7 16 3 7 . 6 . 4 . . Robot Hit Streak 34 | 2 5 2 . 4 4 15 . 20 5 24 18 15 19 12 . 8 34 14 14 . 15 . 11 12 16 Robot Miss Streak 9 | . 3 1 . 3 2 6 . 3 9 6 1 1 1 1 . 3 4 2 2 . 4 . 2 . 5 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 Secondary Targets 10 | . . . . . . 2 . 7 . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Shots Hit Robots 848 | 2 14 4 . 4 7 67 . 109 42 132 24 52 37 10 . 22 101 16 33 . 54 . 52 7 59 Core Hits 852 | 1 5 1 . 3 5 38 . 57 45 149 35 54 14 6 . 15 96 22 29 . 71 . 25 12 169 Critical Kills 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Critical Strikes 29 | . . . . . . 2 . 5 . 5 . 3 3 . . . . . 1 . 3 . 4 . 3 Burn 11 | . . . . . . 2 . 5 . 4 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 8 | . . . . . . . . . . . . 2 3 . . . . . 1 . 2 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 123 | . . . . . . 8 6 21 . 22 . . . . . . 22 . . . . . 25 . 19 Impact 31 | . . . . . . . . . . . . . . . . . 2 . . . . . 10 . 19 Slashing 22 | . . . . . . . . . . 22 . . . . . . . . . . . . . . . Piercing 70 | . . . . . . 8 6 21 . . . . . . . . 20 . . . . . 15 . . Sneak Attacks 12 | . . . . . . . . . . . . . . . . . 3 . . . . . 9 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45563 | 16 210 88 . 76 129 1951 . 2918 948 4706 2472 3996 1132 228 . 504 2838 1300 1008 . 3600 . 2653 6379 8411 Guns 8791 | 16 53 . . . 15 1263 . 2455 235 864 . 90 90 41 . 330 1766 130 208 . . . 263 21 951 Cannons 12284 | . 157 88 . 76 114 45 . . 713 2618 773 1886 1042 187 . 174 390 259 677 . 1703 . 860 . 522 Explosions 22538 | . . . . . . 643 . 463 . 937 1699 2020 . . . . 332 911 123 . 1897 . 616 6358 6539 Melee 1942 | . . . . . . . . . . 287 . . . . . . 350 . . . . . 914 . 391 Ramming 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Kinetic 10723 | 16 53 . . . 15 568 . . 713 2365 105 755 416 33 . 303 1390 358 808 . 1118 . 865 21 821 Thermal 12487 | . 157 88 . 76 114 740 . 2455 235 1083 1336 1221 640 147 . 137 590 480 . . 449 . 836 . 1703 Explosive 17372 | . . . . . . 643 . 463 . 937 976 2020 . . . . 332 . . . 1897 . . 6358 3746 Electromagnetic 3031 | . . . . . . . . . . 34 55 . 76 48 . 64 176 462 200 . 136 . 38 . 1742 Impact 629 | . . . . . . . . . . . . . . . . . . . . . . . 238 . 391 Slashing 287 | . . . . . . . . . . 287 . . . . . . . . . . . . . . . Piercing 1026 | . . . . . . . . . . . . . . . . . 350 . . . . . 676 . . Highest Corruption 28 | . . . . . . 5 5 5 5 5 5 2 2 2 2 2 2 . . . . . 7 7 28 Average Corruption 5 | . . . . . . 4 5 5 5 5 5 2 2 2 2 2 1 . . . . . 4 7 14 Corruption Purged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 401 | . . . . . . 28 4 48 22 81 32 7 8 15 . 12 21 . . . . . 33 12 78 Message Errors 100 | . . . . . . 3 1 13 10 22 13 2 . 4 . 4 3 . . . . . 9 4 12 Matter Fused 82 | . . . . . . 8 . 14 4 15 6 2 . 3 . 1 4 . . . . . 5 4 16 Heat Flow Errors 38 | . . . . . . 2 1 3 1 11 2 2 . 1 . 1 2 . . . . . 4 . 8 Energy Discharges 49 | . . . . . . 4 1 3 1 10 2 . 1 3 . 1 4 . . . . . 10 1 8 Parts Rejected 4 | . . . . . . . . . 1 1 1 . . . . . 1 . . . . . . . . Parts Fused 6 | . . . . . . 1 . . 1 1 . . 1 . . 1 1 . . . . . . . . Data Loss (minor) 37 | . . . . . . 3 . 1 2 9 3 1 2 1 . 2 1 . . . . . 2 2 8 Data Loss (major) 15 | . . . . . . 2 . 3 1 3 2 . . 1 . . . . . . . . . . 3 Misfires 27 | . . . . . . 3 1 6 . 3 2 . 1 1 . 2 1 . . . . . 2 1 4 Alerts 18 | . . . . . . . . 4 . 3 . . 1 1 . . 3 . . . . . . . 6 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Weapon Failures 15 | . . . . . . 2 . 1 1 3 1 . 2 . . . 1 . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1297 | . . . . . . . . 69 2 48 148 42 19 . . . 93 35 4 . 132 . 157 10 538 Projectiles 147 | . . . . . . . . . 2 . . 9 19 . . . 42 15 4 . 37 . 6 . 13 Explosions 815 | . . . . . . . . 69 . 48 148 33 . . . . . 20 . . 95 . 13 10 379 Melee 335 | . . . . . . . . . . . . . . . . . 51 . . . . . 138 . 146 Knockbacks 86 | . . . . . . . . . 13 37 . 3 6 . . . 5 1 3 . 1 . 14 . 3 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kinetic 72 | . . . . . . . . . 13 29 . 3 4 . . . 4 1 3 . 1 . 12 . 2 Secondary 12 | . . . . . . . . . . 8 . . 2 . . . 1 . . . . . 1 . . Self-Inflicted Damage 523 | . . . . . . 25 . . . 90 . 27 . . . . 34 . . . 72 . 119 . 156 Shots 14 | . . . . . . 1 . . . 4 . 1 . . . . 1 . . . 3 . 2 . 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 395 | . 186 225 . 180 159 333 184 271 369 318 265 336 216 127 . 250 125 90 24 . 196 . 395 30 324 Average Temperature 97 | . 87 109 . 73 61 96 41 102 105 81 86 115 124 49 . 114 49 36 17 . 94 . 146 19 102 Received Heat Transfer 3071 | . 6 45 . . . 288 . 447 135 345 45 126 . 45 . 81 234 135 66 . 267 . 206 . 600 Effects 7 | . . . . . . . . 1 . . . 2 . . . 3 . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . . . . 1 . . . . . 2 . 1 . 1 . 9 Combat Hostiles 14 | . . . . . . . . . . . . . 1 . . . . . 2 . 1 . 1 . 9 Parts Fried 9 | . . . . . . . . . . . . . . . . 1 2 1 1 . . . 1 . 3 Impact Corruptions 9 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 5 Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 26 | . . . . . . 2 . 11 . . . 4 1 . . 1 2 1 . . 3 . . . 1 Heat Transferred 20065 | . 333 185 . 148 222 1746 . 6000 500 2511 1183 1463 870 148 . 148 1196 550 . . 762 . 783 . 1317 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Peak Influence 2868 | . 141 69 . 111 220 1182 598 2094 1168 2674 1743 1296 . . . . 506 . . . . . 417 312 2868 Initial 1303 | . . 54 . . 42 143 575 388 1020 477 1303 792 . . . . . . . . . . . 108 78 Average 818 | . 79 45 . 96 81 765 581 1175 922 1407 1519 862 . . . . 125 . . . . . 145 244 1435 Maximum Alert Level 5 | . . . . . 1 4 2 5 4 5 5 4 . . . . 2 . . . . . 2 1 5 Low Security (%) 25 | 100 100 100 . 100 82 1 . . . . . . . . . . 68 . . . . . 60 26 9 Level 1 11 | . . . . . 17 6 . 5 . . . . . . . . 27 . . . . . 33 73 8 Level 2 10 | . . . . . . 38 100 12 . 14 . 4 . . . . 3 . . . . . 6 . 11 Level 3 20 | . . . . . . 34 . 30 91 19 . 86 . . . . . . . . . . . . 5 Level 4 16 | . . . . . . 19 . 24 8 30 74 8 . . . . . . . . . . . . 13 Level 5 13 | . . . . . . . . 26 . 35 25 . . . . . . . . . . . . . 37 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 3 . . . 1 . . . 2 . 3 8 . . . . 11 . 1 . . . 5 . 27 Investigation 11 | . 1 . . . . . . . 2 . 1 1 . . . . 2 . . . . . 1 . 3 Extermination 10 | . . . . . . . . . . . . 1 . . . . 5 . . . . . 1 . 3 Reinforcement 13 | . 2 . . . . . . . . . 1 3 . . . . 1 . . . . . 2 . 4 Assault 20 | . . . . . . . . . . . 1 3 . . . . 1 . 1 . . . 1 . 13 Garrison 7 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 9 | . . . . . . . . . . . 3 1 . . . . 1 . . . . 2 1 . 1 Communications Jammed 54 | . . . . . . . . . . . . . . . . . 10 . . . . . . . 44 Distress Signals 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 Times Spotted 457 | . 8 2 . 2 6 25 1 49 21 44 16 28 10 7 . 4 34 9 19 . 50 6 10 6 100 Peak Tracking Total 21 | . 4 2 . 3 3 7 1 7 4 5 5 7 5 4 . 2 5 9 7 . 21 3 5 5 16 Tactical Retreats 30 | . 1 . . 1 . . . 3 2 . 1 1 . 1 . . 3 . 2 . 1 . . . 14 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 32 | . . . . . . 5 . 9 2 6 . . . . . . 2 . 1 . . . 2 . 5 Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . 1 . . . . . . . . . . . 3 . 3 . . 1 . . . 3 . 2 Most Traps Carried 4 | . . . . 4 4 2 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 93 | . . 1 . 1 . 11 . 8 . 10 7 6 . 1 . . 2 2 1 . 2 . 6 . 35 Max in Single Turn 8 | . . 1 . 1 . 2 . 1 . 2 2 1 . 1 . . 1 1 1 . 1 . 5 . 8 Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Garrison Relay 16 | . . . . . . 4 . 6 . 6 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 62 | . 3 . 2 . 2 2 2 2 11 3 3 4 . 1 4 . 8 . . . . . 7 . 8 Terminals 35 | . 3 . . . 1 2 1 2 8 3 3 1 . . . . 5 . . . . . 3 . 3 Fabricators 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 Repair Stations 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 Recycling Units 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Garrison Access 6 | . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . . 1 . 1 Total Hacks 178 | . 9 . 5 . 6 4 6 3 38 5 10 7 . 1 31 . 27 . . . . . 11 . 15 Successful 100 | . 4 . 5 . 1 1 3 1 23 1 2 3 . 1 31 . 12 . . . . . 3 . 9 Failed 77 | . 4 . . . 5 3 3 2 15 4 8 4 . . . . 15 . . . . . 8 . 6 Catastrophic 13 | . 1 . . . . 1 . . . 2 . . . . . . 2 . . . . . 3 . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 8 . 1 . . . . . 15 . 5 5 . 1 . . 3 . . . . . 2 . 3 Terminals 100 | . 9 . . . 4 4 4 3 33 5 10 1 . . . . 19 . . . . . 3 . 5 Fabricators 12 | . . . . . . . . . . . . . . . . . 6 . . . . . 2 . 4 Repair Stations 9 | . . . . . . . . . 4 . . . . . . . . . . . . . 2 . 3 Recycling Units 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . 3 . . . . . . . . . . 2 . 2 Garrison Access 9 | . . . . . 2 . 2 . 1 . . 1 . . . . . . . . . . 2 . 1 Terminal Hacks 73 | . 3 . 5 . . 1 2 1 17 1 2 1 . 1 31 . 7 . . . . . . . 1 Record 15 | . . . 4 . . . . . . . . . . . 11 . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . . . 1 . 1 . . . . . . . 3 . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 . 2 Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Repair Station Hacks 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 Scan Component 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Repair 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . . . . . 2 . . 2 . . . . 2 . . . . . . . 2 Terminals 6 | . 1 . . . . . . . 2 . . . . . . . 2 . . . . . . . 1 Botnet 6 | . 1 . . . . . . . 2 . . . . . . . 2 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 . . . 2 2 1 1 11 2 3 3 . . . . 7 . . . . . 7 . 6 Full Trace Events 6 | . 1 . . . . . . . . . 1 . . . . . 2 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . 76 . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . . . . 4 . . 12 . . . . 14 . . 1 . 1 Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Time 60 | . . . . . . . . . 25 . . . . . . . . . . . . . . . 35 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 78 | . . . . . . 18 . 26 . 26 . 4 . . . . 2 . . . . . 2 . . Machine Destruction 74 | . . . . . . 18 . 26 . 26 . . . . . . 2 . . . . . 2 . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . 6 . 10 . . . . . . . 2 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 49 | . . 5 . . . . . 8 . 10 . . . . . . 2 2 2 2 . . . 18 . Largest Group 18 | . . 5 5 3 3 3 . 6 5 6 3 . . . . . 2 4 5 7 7 . . 18 18 Highest-Rated Group 638 | . . 82 82 40 40 40 . 108 90 102 71 . . . . . 82 130 169 251 251 . . 638 638 Highest-Rated Ally 51 | . . 31 31 16 16 16 . 25 18 31 31 . . . . . 41 41 41 51 51 . . 50 50 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Geek 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 373 | . . 2 . 1 12 45 . 26 15 43 21 . . . . . 9 13 33 . 77 . . . 76 Total Damage 7741 | . . 20 . . 111 433 . 702 355 672 340 . . . . . 360 473 750 . 1178 . . . 2347 Kills 71 | . . 1 . . 3 5 . 12 3 5 2 . . . . . 2 3 6 . 10 . . . 19 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Robot Analysis Total 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . . . . . . 2 . . 3 2 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 24065 | 55 232 675 313 301 360 1580 162 1794 952 2863 1169 973 682 795 101 866 2408 814 813 1315 1131 269 1459 441 1542 Spaces Moved 15362 | 44 191 702 341 276 252 1020 68 997 591 1684 803 591 442 575 81 356 1065 371 414 734 615 466 944 323 1416 Core 777 | 2 . . . . . . . . . . . . . . . . 1 . . . 45 466 263 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 509 | . . . . . . . . . . . . . . . . 194 315 . . . . . . . . Wheels 13290 | 42 191 702 341 276 252 1020 68 997 591 1684 803 591 442 575 81 162 749 371 414 734 570 . 681 323 630 Hover 786 | . . . . . . . . . . . . . . . . . . . . . . . . . 786 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 90 80 80 95 95 110 110 120 120 120 120 120 125 130 115 130 120 165 165 165 25 25 50 110 23 Average Speed 125 | 86 90 87 82 95 104 124 114 120 120 125 127 132 133 130 116 227 172 207 171 173 156 41 97 110 82 Slowest Speed 1100 | 90 90 95 95 95 110 155 120 150 120 165 135 180 195 130 130 265 1100 220 220 180 290 50 145 110 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 34 97 71 36 27 88 11 81 49 86 44 10 58 61 69 61 32 54 57 76 84 76 19 96 35 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 6 | . . 1 1 . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . . 1 . 1 1 1 1 . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . . 1 . 1 . . . . 1 1 1 1 . . . . Scrap Searched 29 | . . 1 . 4 . . . . . . . . 3 7 . 1 . 2 5 2 . 4 . . . Spaces Dug 117 | . . . . . . 14 4 2 1 38 . 20 . . . . 21 . . . . . 10 . 7 Terrain Destroyed 1390 | . . . . . . 136 4 22 1 207 187 200 6 . . 3 48 5 2 . 48 . 42 216 263 Melee 32 | . . . . . . . 4 2 . 2 . . . . . . 9 . . . . . 9 . 6 Projectile 86 | . . . . . . 1 . . 1 1 9 17 6 . . 3 5 2 2 . 18 . 13 . 8 AOE 1272 | . . . . . . 135 . 20 . 204 178 183 . . . . 34 3 . . 30 . 20 216 249 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Total 18779 | 59 228 755 373 304 335 1201 138 1399 770 2193 904 710 491 617 88 385 1472 398 482 778 712 542 1377 392 1676 Wait 1423 | . 9 44 29 18 21 13 53 120 135 154 49 29 4 19 . . 244 . 1 25 3 65 304 25 59 Move 15336 | 43 190 701 340 275 251 1019 67 996 590 1683 802 590 441 574 80 355 1064 370 413 731 614 465 944 322 1416 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Pick Up 183 | 9 7 2 2 6 4 13 1 7 2 12 3 10 10 5 . 1 18 2 2 6 4 3 22 3 29 Fast Attach 115 | . 4 . . . 6 3 . 2 . 8 2 6 . . 4 2 18 2 . 2 18 2 21 1 14 Attach 104 | 6 . 1 . . . 2 . 3 2 8 4 10 8 1 . 1 7 . 3 1 9 1 14 . 23 Detach 31 | . . . . . . . . . . 3 5 5 . . . . 3 . . 1 2 1 3 . 8 Swap 137 | . . . 1 . 9 20 5 10 10 15 5 5 4 4 . 8 19 1 3 4 7 . 1 3 3 Drop 186 | . 5 2 1 . 8 19 2 5 1 14 5 11 3 9 4 4 15 3 1 7 21 5 17 6 18 Fire 719 | 1 13 5 . 5 5 72 4 95 30 135 29 44 21 5 . 14 54 9 16 . 34 . 26 32 70 Melee 123 | . . . . . . 8 6 21 . 22 . . . . . . 22 . . . . . 25 . 19 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 128 | . . . . . . 32 . 48 . 24 . . . . . . 8 . . . . . . . 16 Rewire 261 | . . . . . . . . 92 . 115 . . . . . . . 11 43 . . . . . . Trap 31 | . . . . . 31 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Central database locked down 271 | -10/Materials | Discovered new exit (range 12) 288 | -10/Materials | Entered Mines 303 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 303 | -10/Mines | Discovered new exit (range 5) 305 | -10/Mines | Build established: Mutant 509 | -10/Mines | Discovered new exit (range 6) 515 | -10/Mines | Discovered new exit (range 12) 562 | -10/Mines | Learned location of Zion (-6) 622 | -10/Mines | Met a Derelict testing a Signal Generator 645 | -10/Mines | Found Signal Generator 677 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 808 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 897 | -10/Mines | Excavation squad dispatched 897 | -10/Mines | A large section of the Mines collapsed 963 | -10/Mines | Entered Exiles 963 | -10/Exiles | Accompanied by 5 allies 988 | -10/Exiles | Met 8R-AWN 993 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1008 | -10/Exiles | Met EX-HEX 1043 | -10/Exiles | Met EX-DEC 1071 | -10/Exiles | Met EX-BIN 1090 | -10/Exiles | Aligned with FarCom system 1091 | -10/Exiles | Given EX-Vault access code 1134 | -10/Exiles | Opened EX-Vault 1138 | -10/Exiles | Found Skeleton Box 1156 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1256 | -10/Exiles | Discovered new exit (range 12) 1276 | -10/Exiles | Left Exiles lab with Skeleton Box 1276 | -10/Exiles | Entered Mines 1276 | -9/Mines | Accompanied by 3 allies 1307 | -9/Mines | Learned Materials trap positions 1433 | -9/Mines | Discovered new exit (range 13) 1435 | -9/Mines | Found a hidden stash of uninstalled traps 1514 | -9/Mines | Assembled infested the area 1519 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1577 | -9/Mines | Entered Materials 1577 | -8/Materials | Accompanied by 3 allies 1577 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1578 | -8/Materials | Loaded intel: 25 trap records 1849 | -8/Materials | Garrison activated, responded to threat 1906 | -8/Materials | Identified exit to Garrison 1937 | -8/Materials | Entered Garrison 1937 | -8/Garrison | Accompanied by 3 allies 1953 | -8/Garrison | Triggered checkpoint 1974 | -8/Garrison | Garrison Relay disabled 2055 | -8/Garrison | Triggered checkpoint 2061 | -8/Garrison | Triggered checkpoint 2158 | -8/Garrison | Build established: Tank 2273 | -8/Garrison | Triggered checkpoint 2300 | -8/Garrison | Garrison Relay disabled 2323 | -8/Garrison | Discovered new exit (range 6) 2379 | -8/Garrison | Spotted B-75 Beast 2401 | -8/Garrison | Destroyed B-75 Beast 2527 | -8/Garrison | Triggered checkpoint 2617 | -8/Garrison | Discovered new exit (range 10) 2635 | -8/Garrison | Triggered checkpoint 2668 | -8/Garrison | Garrison Relay disabled 2792 | -8/Garrison | Phase Generator disabled 2941 | -8/Garrison | Build established: Skirmisher 3140 | -8/Garrison | Discovered new exit (range 15) 3196 | -8/Garrison | Triggered checkpoint 3237 | -8/Garrison | Garrison Relay disabled 3517 | -8/Garrison | Entered Materials 3678 | -8/Materials | Identified exit to Garrison 3679 | -8/Materials | Entered Garrison 3739 | -8/Garrison | Triggered checkpoint 3848 | -8/Garrison | Garrison Relay disabled 3927 | -8/Garrison | Triggered checkpoint 3955 | -8/Garrison | Garrison Relay disabled 4034 | -8/Garrison | Spotted B-75 Beast 4034 | -8/Garrison | Spotted B-75 Beast 4253 | -8/Garrison | Triggered checkpoint 4254 | -8/Garrison | Destroyed 7 combat bots 4369 | -8/Garrison | Spotted B-75 Beast 4381 | -8/Garrison | Destroyed B-75 Beast 4477 | -8/Garrison | Remotely autohacked Sealed Heavy Doors 4478 | -8/Garrison | Rescued a captive Derelict 4479 | -8/Garrison | Rescued a captive Derelict 4498 | -8/Garrison | Discovered new exit (range 8) 4549 | -8/Garrison | Triggered checkpoint 4570 | -8/Garrison | Garrison Relay disabled 4743 | -8/Garrison | Triggered checkpoint 4821 | -8/Garrison | Triggered checkpoint 4883 | -8/Garrison | Garrison Relay disabled 4920 | -8/Garrison | Discovered new exit (range 12) 4981 | -8/Garrison | Triggered checkpoint 5076 | -8/Garrison | Garrison Relay disabled 5159 | -8/Garrison | Triggered checkpoint 5297 | -8/Garrison | Triggered checkpoint 5351 | -8/Garrison | Garrison Relay disabled 5385 | -8/Garrison | Discovered new exit (range 15) 5473 | -8/Garrison | Entered Materials 5473 | -8/Materials | Accompanied by 5 allies 5525 | -8/Materials | Build established: Commander-Skirmisher 5753 | -8/Materials | Repaired Plasma Rifle 5794 | -8/Materials | Discovered new exit (range 16) 5841 | -8/Materials | Lost 3 allies 6327 | -8/Materials | Build established: Skirmisher 6412 | -8/Materials | Discovered new exit (range 16) 6424 | -8/Materials | Identified exit to Garrison 6425 | -8/Materials | Entered Garrison 6529 | -8/Garrison | Garrison Relay disabled 6707 | -8/Garrison | Triggered checkpoint 6727 | -8/Garrison | Triggered checkpoint 6930 | -8/Garrison | Spotted B-75 Beast 6930 | -8/Garrison | Spotted B-75 Beast 6968 | -8/Garrison | Destroyed B-75 Beast 7012 | -8/Garrison | Core integrity fell below 50% 7012 | -8/Garrison | Destroyed B-75 Beast 7021 | -8/Garrison | Build established: Gunner 7083 | -8/Garrison | Triggered checkpoint 7239 | -8/Garrison | Discovered new exit (range 10) 7305 | -8/Garrison | Triggered checkpoint 7384 | -8/Garrison | Build established: Mutant 7404 | -8/Garrison | Garrison Relay disabled 7405 | -8/Garrison | Triggered checkpoint 7937 | -8/Garrison | Triggered checkpoint 8242 | -8/Garrison | Build established: Gunner 8275 | -8/Garrison | Triggered checkpoint 8333 | -8/Garrison | Triggered checkpoint 8408 | -8/Garrison | Discovered new exit (range 12) 8439 | -8/Garrison | Triggered checkpoint 8462 | -8/Garrison | Discovered new exit (range 6) 8579 | -8/Garrison | Discovered new exit (range 55) 8579 | -8/Garrison | Discovered new exit (range 33) 8579 | -8/Garrison | Discovered new exit (range 19) 8579 | -8/Garrison | Discovered new exit (range 21) 8615 | -8/Garrison | Triggered checkpoint 8633 | -8/Garrison | Garrison Relay disabled 8707 | -8/Garrison | Triggered checkpoint 8781 | -8/Garrison | Lost 6 allies 8788 | -8/Garrison | Remotely autohacked Sealed Heavy Doors 8906 | -8/Garrison | Garrison Relay disabled 9046 | -8/Garrison | Spotted B-75 Beast 9070 | -8/Garrison | Allies destroyed B-75 Beast 9175 | -8/Garrison | Build established: Scavenger-Gunner 9288 | -8/Garrison | Entered Materials 9288 | -8/Materials | Accompanied by 3 allies 9551 | -8/Materials | Discovered new exit (range 7) 9666 | -8/Materials | Core integrity fell below 20% 9688 | -8/Materials | First assault squad dispatched 10457 | -8/Materials | Entered Factory 10457 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10596 | -7/Factory | Build established: Gunner 10626 | -7/Factory | Identified exit to Lower Caves 10857 | -7/Factory | First assault squad dispatched 11142 | -7/Factory | Discovered new exit (range 13) 11369 | -7/Factory | Destroyed 8 combat bots 11430 | -7/Factory | Entered Lower Caves 11438 | -7/Lower Caves | Met a Warlord Commander 11439 | -7/Lower Caves | Learned location of Warlord (-4) 11440 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11445 | -7/Lower Caves | Found Encrypted Comm Array 11557 | -7/Lower Caves | Attacked by a faux Warlord 11627 | -7/Lower Caves | Lost 4 parts (1n1u2w) 11874 | -7/Lower Caves | Discovered new exit (range 15) 12048 | -7/Lower Caves | Build established: Scavenger-Gunner 12112 | -7/Lower Caves | Entered another Lower Caves area 12328 | -7/Lower Caves | Encountered a Warlord checkpoint 12502 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12514 | -7/Lower Caves | Found Prototype Special Weapon 12648 | -7/Lower Caves | Discovered new exit (range 11) 12712 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 12855 | -7/Lower Caves | Identified exit to Data Miner 12907 | -7/Lower Caves | Entered Data Miner 12907 | -7/Data Miner | Discovered new exit (range 6) 12913 | -7/Data Miner | Identified exit to Proximity Caves 12932 | -7/Data Miner | Met Data Miner 12955 | -7/Data Miner | Learned location of Section 7 (-2) 12955 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12972 | -7/Data Miner | Received God Mode back door access code from Data Miner 13008 | -7/Data Miner | Entered Proximity Caves 13020 | -6/Proximity Caves | Identified exit to Factory 13234 | -6/Proximity Caves | Learned Factory stockpile data 13874 | -6/Proximity Caves | Entered Factory 13874 | -6/Factory | Evolved 2 slots: Utility x2 14393 | -6/Factory | Discovered new exit (range 4) 14399 | -6/Factory | Identified exit to Factory 14462 | -6/Factory | Identified Molecular Deconstructor 14813 | -6/Factory | Joined by Warlord Muscle squad 14841 | -6/Factory | Build established: Scavenger-Mutant 14872 | -6/Factory | Discovered new exit (range 13) 15217 | -6/Factory | Lost 3 parts (1n2w) 15480 | -6/Factory | Joined by Warlord Geek squad 15558 | -6/Factory | Joined by Warlord Pyro squad 15565 | -6/Factory | Discovered exit to Factory (range 12) 15581 | -6/Factory | Build established: Scavenger-Gunner 15766 | -6/Factory | Identified exit to Lower Caves 15777 | -6/Factory | Joined by Warlord Geek squad 16078 | -6/Factory | Garrison activated, responded to threat 16122 | -6/Factory | Fabricated H-66 Slayer? 16282 | -6/Factory | Entered Lower Caves 16282 | -6/Lower Caves | Accompanied by 2 allies 16313 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16737 | -6/Lower Caves | Discovered new exit (range 11) 17096 | -6/Lower Caves | Entered another Lower Caves area 17096 | -6/Lower Caves | Accompanied by 4 allies 17167 | -6/Lower Caves | Learned 4 Factory zone layouts 17345 | -6/Lower Caves | Learned location of Extension (-5) 17466 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 17586 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17786 | -6/Lower Caves | Discovered new exit (range 14) 17909 | -6/Lower Caves | Entered Zion 17909 | -6/Zion | Accompanied by 5 allies 17919 | -6/Zion | Learned 4 Factory zone layouts 18140 | -6/Zion | Gained Derelict followers 18428 | -6/Zion | Found Rocket Array 18433 | -6/Zion | Found Prototype Launcher 18433 | -6/Zion | Identified Gui. Missile Launcher 18520 | -6/Zion | Rebuked by Imprinter 18592 | -6/Zion | Given A8's code to call for help 18827 | -6/Zion | Learned Factory garrison access intel 19182 | -6/Zion | Remotely autohacked Sealed Blast Doors 19193 | -6/Zion | Remotely autohacked Sealed Blast Doors 19193 | -6/Zion | Remotely autohacked Sealed Blast Doors 19193 | -6/Zion | Remotely autohacked Sealed Blast Doors 19208 | -6/Zion | Discovered new exit (range 3) 19208 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19224 | -6/Zion | Entered Deep Caves 19224 | -6/Deep Caves | Accompanied by 7 allies 19468 | -6/Deep Caves | Attacked by Z-Imprinter 19474 | -6/Deep Caves | Destroyed Z-Imprinter 19518 | -6/Deep Caves | Found Prototype Device 19519 | -6/Deep Caves | Identified Zio. Metafield Generator 19522 | -6/Deep Caves | Lost 3 allies 19542 | -6/Deep Caves | Found Prototype Protection 19542 | -6/Deep Caves | Identified Zio. Weapon Casing 19622 | -6/Deep Caves | Z-Facility disabled 19947 | -6/Deep Caves | Found Prototype Protection 19947 | -6/Deep Caves | Identified Zio. Heavy Carapace 20133 | -6/Deep Caves | Discovered new exit (range 11) 20282 | -6/Deep Caves | Spotted AG-31043 20298 | -6/Deep Caves | Exposed GOLEM chamber 20299 | -6/Deep Caves | Triggered Deep Caves wall 20313 | -6/Deep Caves | Core integrity fell below 50% 20331 | -6/Deep Caves | Core integrity fell below 20% 20332 | -6/Deep Caves | Destroyed AG-31043 20336 | -6/Deep Caves | Released all parts (8) 20353 | -6/Deep Caves | Destroyed 22 combat bots 20355 | -6/Deep Caves | Lost 15 parts (1p3n4u7w) 20355 | -6/Deep Caves | Entered Proximity Caves 20365 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 20368 | -5/Proximity Caves | Learned location of Armory (-4) 20576 | -5/Proximity Caves | Learned Factory terminal intel 20586 | -5/Proximity Caves | Spotted B-75 Beast 20624 | -5/Proximity Caves | Entered Factory 20624 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 20626 | -5/Factory | Loaded intel: 28 terminal locations 20627 | -5/Factory | Loaded intel: 4 garrison access locations 20794 | -5/Factory | Build established: Mutant 21370 | -5/Factory | Build established: Scavenger-Tank 21469 | -5/Factory | Cargo convoy interrupted 21505 | -5/Factory | Garrison activated, responded to threat 21581 | -5/Factory | Lost 6 parts (1p2n2u1w) 22083 | -5/Factory | Sucked down chute 22083 | -5/Factory | Entered Waste 22124 | -5/Waste | Spotted C-40 Crusher 22158 | -5/Waste | Destroyed C-40 Crusher 22172 | -5/Waste | Spotted C-40 Crusher 22173 | -5/Waste | Spotted C-40 Crusher 22175 | -5/Waste | Spotted C-40 Crusher 22178 | -5/Waste | Destroyed C-40 Crusher 22198 | -5/Waste | Spotted C-40 Crusher 22200 | -5/Waste | Destroyed C-40 Crusher 22217 | -5/Waste | Spotted C-40 Crusher 22217 | -5/Waste | Destroyed C-40 Crusher 22263 | -5/Waste | Destroyed C-40 Crusher 22278 | -5/Waste | Destroyed C-40 Crusher 22336 | -5/Waste | Warlord forces began an assault 22472 | -5/Waste | Discovered new exit (range 13) 22524 | -5/Waste | Entered Factory 22524 | -5/Factory | Accompanied by 18 allies 22654 | -5/Factory | Garrison activated, responded to threat 22691 | -5/Factory | Lost 9 allies 22831 | -5/Factory | Lost 3 allies 23013 | -5/Factory | Lost 3 parts (2u1w) 23124 | -5/Factory | First assault squad dispatched 23136 | -5/Factory | Fabricated Lgt. Quantum Reactor? 23272 | -5/Factory | Destroyed 7 combat bots 23278 | -5/Factory | Build established: Infiltrator-Tank 23341 | -5/Factory | Discovered new exit (range 5) 23369 | -5/Factory | System corruption reached 10% 23398 | -5/Factory | Garrison activated, responded to threat 23426 | -5/Factory | Lost 3 parts (2u1w) 23570 | -5/Factory | Core integrity fell below 50% 23598 | -5/Factory | Lost 8 parts (1p1n2u4w) 23751 | -5/Factory | Repaired Cld. Airjet? 23847 | -5/Factory | Incoming assault squad redirected 23851 | -5/Factory | High security lockdown imminent 23875 | -5/Factory | Destroyed 7 combat bots 23931 | -5/Factory | High security lockdown engaged 23979 | -5/Factory | Discovered new exit (range 8) 24004 | -5/Factory | Core integrity fell below 20% 24066 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Heat flow error (+270). C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. Slug penetrates Wall. ALERT: Assault forces dispatched. System corrupted: Energy discharge (-48). Slug penetrates I-47 Archangel. Cld. Airjet blown off. KE Penetrator blown off. E-15 Imp destroyed. Acquired Cld. Airjet. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Adv. Targeting Computer destroyed. U-05 Engineer exits level. Penetrated by Slug. Cld. Airjet destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | # "" # """ #? | | """"" # "" # """ #? | | """"" ### % # #? | | """"" ############# #? | | """"" "+ ! #??#! !! #? | | %# """" #??# !! #? | | "# """" #??# !! #? | | ### #### # """" #??#= #? | | ###+???# # """" ####// #? | | ??????# # """" /g=/%Y #? | | ???????# # """" Y######i###? | | ???????# # """" |g#??# #? | | ???????# # #??# ! #? | | ???????# ########"##?# #? | | ?????# / #?# #? | | ######## # #?# #? | | # # # """ """ #?###s###? | | # """ # # """ """ #???# #??? | | # """ # # """ """ #???# #??? | | # """ + # #???# #??? | | # # # ! #???# #??? | | # # # #??## ##?? | | ########g###########??# #?? | | ##?????# #????????????# #?? | | ##?????#g#????????????# #?? | | ##?????#l######???????# @#?? | | ???????# gi #???????# #?? | | ???????# #### #??????# ?? | | ???????# #??# #??????# Y ?? | | ???????# #??# #??????# Y #? | | ???????# #??#g#??????# #? | | ???????# #??# #??????# #? | | ???????# #??# #??????### ###? | | ???????# ####/###??????# #??? | | ???????# # #??????#R#??? | | ???????# # """" #??????# #??? | | ???????# # """" #??????#u#??? | | ???????# # """" ######## #??? | | ???????# # """""/% #??? | | ???????# # # #######??? | | ???????# ##+##### #????????? | | ???????#"%" /%=! #????????? | | ???????# #######/###????????? | | ??????## #### #??????????? | | ??????#" # ## %"#??????????? | | ??????#" ""## " #??????????? | | ??????#" / #??????????? | | ??????#"""""# #??????????? | | ??????# ### #??????????? | | ??????#####?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 28 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 30 Power Shielding 66 Weapon Cycling 25 Evasion (%) 60 Targeting Accuracy 25 Core Analysis 6 Particle Charging 20 Force Boost 20 Defensive Hacking 14 Item Schematics ----------------- Wheel | -7/Factory | Extracted System Restoration Module | -7/Factory | Extracted Imp. Propulsion Shielding | -7/Factory | Extracted Autogun | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Hvy. Machine Gun | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Focal Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Drone Bay | -6/Zion | Archive Antigrav System | -6/Zion | Archive Lyr. Light Armor Plating | -5/Factory | Scanalyzed Med. Storage Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ H-66 Slayer | x2 | -6/Factory Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Leap Before You Look That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed SigixThermalAutogun Manual? 0 Play Time 05:37:36 Cumulative 166.7 hours Start 2024.08.17 @ 21:34:48 End 2024.08.18 @ 23:34:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 141 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fff3b13e-7495-4e3c-8e97-9ba69865028e