Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.21 @ 10:17:34 Player: yub Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (1478) 1478 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1235) 1235 TOTAL SCORE: 6243 Bonus ------- Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (550) Ox10 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Improved Heat Sink Medium Storage Unit Large Storage Unit Transport Network Coupler Transmission Jammer Relay Coupler [ARC] (10) Skeleton Box Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hacking Suite Bomb Drone Bay > --- WEAPON ----------- High-powered Shotgun Improved Datajack > --- INVENTORY -------- Improved Aluminum Leg Hover Unit Improved Heat Sink Weight Redist. System Transport Network Coupler Transmission Jammer Skeleton Box Heavy Assault Rifle [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 74 | 7 8 6 . . 19 8 17 9 Power 7 | 1 . 3 . . . . 2 1 Engine 7 | 1 . 3 . . . . 2 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 4 1 . . 7 1 5 3 Treads . | . . . . . . . . . Leg 8 | 2 4 1 . . 1 . . . Wheel 5 | . . . . . . . 4 1 Hover 10 | . . . . . 6 1 1 2 Flight . | . . . . . . . . . Utility 17 | 2 2 . . . 5 4 3 1 Device 5 | . . . . . 3 2 . . Storage 8 | 2 2 . . . . 1 3 . Processor 1 | . . . . . 1 . . . Hackware 3 | . . . . . 1 1 . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 27 | 2 2 2 . . 7 3 7 4 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | 2 1 1 . . 5 1 4 2 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 1 1 . . 1 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 6 | . . . . . 1 1 3 1 Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 20 | . . 1 . . 3 1 4 11 Power 4 | . . 1 . . . . 1 2 Propulsion 12 | . . . . . 2 1 3 6 Utility . | . . . . . . . . . Weapon 4 | . . . . . 1 . . 3 Highest Loss Streak 11 | . . 1 . . 3 1 1 11 Average Slot Usage (%) 98 | . 100 99 100 100 98 97 98 85 Engine 11 | . 14 13 14 14 9 9 8 7 Leg 14 | . 28 28 28 28 8 . . . Wheel 3 | . . . . . . . 11 21 Hover 8 | . . . . . 18 26 14 1 Device 2 | . . . . . 10 6 . . Storage 22 | . 28 28 28 28 18 16 18 18 Processor 4 | . . . . . 6 9 9 9 Hackware 7 | . . . . . 8 11 18 13 Ballistic Gun 17 | . 27 26 14 14 12 7 10 10 Launcher 3 | . . 1 14 14 5 4 . . Special Melee Weapon 2 | . . . . . . 6 6 3 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 17 30 29 29 29 37 31 43 46 Greatest Support 48 | 20 26 26 26 26 39 20 48 48 Greatest Overweight (x) 10 | 1 1 1 1 1 1 2 2 10 Average Overweight (x) . | . . . 1 1 . 1 . . Largest Inventory Capacity 16 | 8 12 12 12 12 12 12 16 16 Average Capacity 12 | 5 11 12 12 12 12 11 12 16 Most Carried 14 | 5 12 12 12 12 12 12 14 14 Average Carried 11 | 3 10 11 11 12 10 10 11 12 Final Capacity 16 | 8 12 12 12 12 12 12 16 16 Final Carried 14 | 4 12 12 12 12 12 10 14 8 Class Distribution -------------------- 49% | Mutant 28% | Hacker-Mutant 11% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1947 | 287 448 166 . . 315 13 638 80 Remotely . | . . . . . . . . . Salvage Created 2234 | 60 832 70 . . 523 . 596 153 Parts 123 | 2 42 1 . . 28 . 38 12 Haulers Intercepted 4 | . 1 . . . 1 . 2 . Recyclers Shooed 14 | . 5 2 . . 3 . 4 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 46 | . 12 7 . . 11 . 9 7 Guns 34 | . 12 3 . . 6 . 9 4 AOE 12 | . . 4 . . 5 . . 3 Classes Destroyed 13 | 1 6 2 . . 2 . 1 1 Worker 5 | . 1 . . . 2 . 2 . Builder 4 | . 1 . . . 1 . 2 . Tunneler 2 | . . 1 . . . . 1 . Hauler 4 | . 1 . . . 1 . 2 . Recycler 8 | 1 3 . . . 2 . 2 . Watcher 8 | . 3 . . . 2 . 3 . Swarmer 20 | . 3 . . . 7 . 6 4 Grunt 15 | . 9 . . . 2 . 2 2 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . Sentry 1 | . . . . . 1 . . . Hunter 1 | . . . . . . . . 1 Assembled 7 | . . 7 . . . . . . Best Kill Streak 10 | 1 6 4 . . 10 . 4 5 Combat Bots Only 7 | . 5 4 . . 7 . 3 5 Max Kills in Single Turn 5 | 1 1 3 . . 5 . 2 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . . 3 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Damage Taken 2340 | . 219 261 . . 285 121 450 1004 Core 571 | . 9 9 . . 38 11 97 407 Absorbed by Shields 112 | . . . . . . . . 112 Core Remaining (%) 96 | 100 . . . 92 . . . . Volleys Fired 207 | 11 59 21 . . 33 8 64 11 Largest 2 | 1 2 2 . . 2 2 2 2 Hottest 59 | 20 40 40 . . 56 45 48 59 Shots Fired 326 | 11 117 39 . . 48 11 84 16 Gun 308 | 11 116 36 . . 42 6 84 13 Cannon . | . . . . . . . . . Launcher 18 | . 1 3 . . 6 5 . 3 Special . | . . . . . . . . . Kinetic 308 | 11 116 36 . . 42 6 84 13 Thermal . | . . . . . . . . . Explosive 18 | . 1 3 . . 6 5 . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | 6 24 12 . . 19 3 17 12 Robot Miss Streak 3 | 1 2 3 . . 2 . 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . Shots Hit Robots 262 | 9 94 28 . . 41 1 75 14 Core Hits 126 | 2 34 18 . . 30 2 31 9 Critical Hits 6 | . 4 1 . . 1 . . . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 5 | . 4 . . . 1 . . . Melee Attacks 16 | . . . . . 2 . 9 5 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4653 | 116 1118 503 . . 1215 97 1142 462 Guns 3378 | 116 1095 275 . . 606 . 1142 144 Cannons . | . . . . . . . . . Explosions 1275 | . 23 228 . . 609 97 . 318 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3378 | 116 1095 275 . . 606 . 1142 144 Thermal . | . . . . . . . . . Explosive 1275 | . 23 228 . . 609 97 . 318 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 86 | . . 12 . . 74 . . . Projectiles . | . . . . . . . . . Explosions 86 | . . 12 . . 74 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 35 | . . . . . 17 . . 18 Shots 3 | . . . . . 1 . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 20 | . 5 20 . . 1 4 . . Average Temperature 10 | . 2 17 . . 1 3 . . Received Heat Transfer 930 | . 135 120 . . 108 45 117 405 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Peak Influence 279 | 5 219 42 . . 234 279 255 190 Initial 134 | . 2 42 . . . 134 113 40 Average 79 | 2 97 21 . . 35 202 99 70 Maximum Alert Level 1 | . 1 . . . 1 1 1 . Low Security (%) 87 | 100 88 100 . 100 95 44 87 100 Level 1 12 | . 11 . . . 4 55 12 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 1 . . . . 2 . Investigation 3 | . 2 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Distress Signals 6 | . 2 . . . 2 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 23 8 . . 16 3 24 18 Peak Tracking Total 7 | . 7 4 . . 5 3 5 7 Tactical Retreats 9 | . 3 . . . 1 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 8 | . 1 . . . . 2 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 2 | . . . . . . 2 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Relay 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 18 | . 8 2 2 . 3 . 3 . Terminals 10 | . 6 . . . 2 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 44 | . 19 2 3 . 9 . 11 . Successful 30 | . 12 2 3 . 5 . 8 . Failed 14 | . 7 . . . 4 . 3 . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 1 . 1 . . . 1 . Terminals 28 | . 14 . . . 6 . 8 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . . 3 . 3 . Terminal Hacks 21 | . 8 2 3 . 3 . 5 . Record 2 | . . . 2 . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . Open Door 2 | . . 2 . . . . . . Terminal Index 1 | . . . . . . . 1 . Alert Level 2 | . 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 3 | . 2 . . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . Zone Layout 5 | . 3 . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Retrieve Components 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 5 | . . . . . 2 . 3 . Unlock Access 2 | . . . . . 1 . 1 . Coupler Status 3 | . . . . . 1 . 2 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 5 . . . 2 . 3 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 5 | . . . . . 1 . 1 3 Non-combat 1 | . . . . . 1 . . . Combat 4 | . . . . . . . 1 3 Robot Hacks Applied 10 | . . . . . 1 . 4 5 parse_system 1 | . . . . . 1 . . . find_garrison 1 | . . . . . . . 1 . spike_heat 1 | . . . . . . . . 1 disable_weapons 2 | . . . . . . . 1 1 go_dormant 1 | . . . . . . . 1 . streamctrl_high 2 | . . . . . . . . 2 formatsys_high 2 | . . . . . . . 1 1 Relay Couplers Released 5 | . . . . . . 5 . . Machine Destruction 5 | . . . . . . 5 . . Attached 2 | . . . . . . 1 . 1 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total Allies 3 | . . . . . . . 1 2 Largest Group 2 | . . . . . . . 1 2 Highest-Rated Group 32 | . . . . . . . 16 32 Highest-Rated Ally 16 | . . . . . . . 16 16 Total Orders 6 | . . . . . 1 3 . 2 STAY 1 | . . . . . . . . 1 GUARD 1 | . . . . . . . . 1 EXPLORE 3 | . . . . . . 3 . . RETURN 1 | . . . . . 1 . . . Ally Attacks 35 | . . . . . . 16 . 19 Total Damage 250 | . . . . . . . . 250 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 31 | . . . . . 15 16 . . Drone Recoveries 15 | . . . . . 15 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Turns Passed 5272 | 111 1051 800 381 243 674 541 1127 344 Spaces Moved 3109 | 64 555 483 254 163 357 295 775 163 Core 13 | 10 . . . . . . . 3 Treads . | . . . . . . . . . Legs 1603 | 54 555 483 254 163 94 . . . Wheels 505 | . . . . . . . 354 151 Hover 988 | . . . . . 263 295 421 9 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 150 150 112 112 100 100 Average Speed 128 | 113 149 145 150 150 114 113 108 111 Slowest Speed 550 | 150 150 150 150 150 150 176 180 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 5 70 72 61 35 21 68 33 30 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 48 | . 8 . . . 28 . . 12 Terrain Destroyed 157 | . 8 30 . . 44 60 . 15 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 157 | . 8 30 . . 44 60 . 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total 4053 | 90 664 543 255 162 570 489 971 309 Wait 491 | . 15 24 . . 141 144 91 76 Move 3103 | 63 554 482 253 162 357 294 775 163 Hop . | . . . . . . . . . Pick Up 51 | 8 15 4 1 . 11 5 7 . Fast Attach 10 | 4 . 1 . . 1 . 4 . Attach 22 | 3 . . . . 9 4 . 6 Detach 1 | . . . . . 1 . . . Swap 42 | . 8 5 . . 9 4 13 3 Drop 40 | 1 13 6 1 . 6 4 8 1 Fire 207 | 11 59 21 . . 33 8 64 11 Melee 16 | . . . . . 2 . 9 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 69 | . . . . . . 26 . 43 Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 832 | -10/Materials | Discovered new exit (range 8) 1118 | -10/Materials | Discovered new exit (range 13) 1163 | -10/Materials | Entered Mines 1190 | -10/Mines | Learned 2 Materials zone layouts 1292 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1341 | -10/Mines | Met a Derelict shopkeep closing up shop 1577 | -10/Mines | Assembled infested the area 1661 | -10/Mines | Found the Drone Emporium 1675 | -10/Mines | Found Prototype Device 1913 | -10/Mines | Discovered new exit (range 13) 1955 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1957 | -10/Mines | Discovered new exit (range 5) 1963 | -10/Mines | Entered Exiles 1998 | -10/Exiles | Met 8R-AWN 2025 | -10/Exiles | Met EX-HEX 2071 | -10/Exiles | Met EX-BIN 2092 | -10/Exiles | Aligned with FarCom system 2094 | -10/Exiles | Given EX-Vault access code 2128 | -10/Exiles | Opened EX-Vault 2141 | -10/Exiles | Found Skeleton Box 2173 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2215 | -10/Exiles | Met EX-DEC 2223 | -10/Exiles | Learned location of Zion (-7) 2332 | -10/Exiles | Discovered new exit (range 10) 2344 | -10/Exiles | Left Exiles lab with Skeleton Box 2344 | -10/Exiles | Entered Mines 2380 | -9/Mines | Discovered new exit (range 6) 2587 | -9/Mines | Entered Materials 2587 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2587 | -8/Materials | Identified Bomb Drone Bay 2588 | -8/Materials | Identified exit to Factory 2968 | -8/Materials | Lost 3 parts (2n1w) 3254 | -8/Materials | Destroyed 7 combat bots 3261 | -8/Materials | Identified exit to Garrison 3261 | -8/Materials | Entered Garrison 3396 | -8/Garrison | Triggered checkpoint 3443 | -8/Garrison | Garrison Relay disabled 3464 | -8/Garrison | Triggered checkpoint 3471 | -8/Garrison | Triggered checkpoint 3473 | -8/Garrison | Triggered checkpoint 3480 | -8/Garrison | Discovered new exit (range 51) 3505 | -8/Garrison | Discovered new exit (range 43) 3542 | -8/Garrison | Discovered new exit (range 48) 3661 | -8/Garrison | Identified exit to Materials 3669 | -8/Garrison | Installed Relay Interface Framework 3716 | -8/Garrison | Triggered checkpoint 3802 | -8/Garrison | Entered Materials 4276 | -8/Materials | Build established: Hacker-Mutant 4742 | -8/Materials | Discovered exit to Factory (range 16) 4929 | -8/Materials | Identified exit to Garrison 4929 | -8/Materials | Entered Garrison 4929 | -8/Garrison | Accompanied by 1 ally 4990 | -8/Garrison | Triggered checkpoint 5142 | -8/Garrison | Triggered checkpoint 5190 | -8/Garrison | Triggered checkpoint 5251 | -8/Garrison | Core integrity fell below 50% 5268 | -8/Garrison | Core integrity fell below 20% 5273 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05243_ Field strength at 51. 05244_ Field strength at 44. 05245_ Field strength at 33. 05246_ Field strength at 26. 05247_ Field strength at 13. 05248_ Field strength at 6. 05249_ Stasis field depleted. 05250_ Imp. Hover Unit destroyed. 05251_ Triggered Stasis Trap. 05251_ A bubble of rippling energy engulfs the area. 05251_ Field strength at 93. 05253_ Field strength at 79. 05254_ Field strength at 72. 05255_ Field strength at 62. 05256_ Field strength at 51. 05257_ Field strength at 38. 05258_ Airjet destroyed. 05258_ Field strength at 23. 05259_ Field strength at 17. 05260_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????# #?# ##########???????????????? | | ?????????????????# #?# #????????????????????????? | | ??????????????#### #?# #????????????????????????? | | #####""""###### # ### #????????????????????????? | | ## ### #??????????????????? | | / ???????????????????? | | % #????????????????????????? | | ## ## %= [=#####????????????????????????? | | ## ## [### #????????????????????????????? | | + #????????????????????????????? | | #####????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ## ## ###????????????????????????????????? | | ## ## #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | # ##""""## #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????#^ #??????????????????????????????????? | | ??????????# ###+################???????????????? | | ??????????# Y @ ????????? | | ??????????# Y g ????????? | | ??????????# Y g ????????? | | ??????????#######++############ #######?????????? | | ????????????????# ???????????????#???????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????gg?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 8 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 20 Relay Coupler Types 29 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete GoHome() Challenges ------------ None Game ------ Seed MiningTrapCompressor Manual? 0 Play Time 01:00:54 Cumulative 13.5 hours Start 2021.02.21 @ 09:15:25 End 2021.02.21 @ 10:17:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 17 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9da41ab1-ed7e-4c2e-a178-1faeac88a59b