Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 20:02:33 Player: Hinzy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2936) 2936 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (294) 294 TOTAL SCORE: 6505 Bonus ------- Follower Combat Kills 306 Friendly Fire -12 Cogmind --------- Core Integrity 317/700 Matter 271/300 Energy 290/290 System Corruption 2% Temperature Cool (18) Movement Core (600) Ox11 Location -7/Storage Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine (fused) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Gravmag System Compact Matter Pod (150) Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Advanced ECM Suite Component Analysis Suite Gatling Laser Minigun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Gauss Rifle Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Compact Matter Pod Weight Redist. System Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer ECM Suite Component Analysis Suite Gatling Laser Light EM Pulse Cannon Light EM Pulse Cannon Improved Datajack [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . 1 . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 142 | 7 7 30 5 41 38 14 Power 22 | 1 1 3 . 6 9 2 Engine 15 | 1 1 3 . 3 5 2 Core 7 | . . . . 3 4 . Reactor . | . . . . . . . Propulsion 47 | 2 2 10 4 16 8 5 Treads 8 | . 2 3 . 1 . 2 Leg 31 | 2 . 5 4 15 3 2 Wheel 7 | . . 1 . . 5 1 Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 31 | 2 1 6 1 9 11 1 Device 11 | 1 . 1 1 5 3 . Storage 5 | 1 . 1 . . 3 . Processor 6 | . . . . 4 2 . Hackware 1 | . 1 . . . . . Protection 8 | . . 4 . . 3 1 Artifact . | . . . . . . . Weapon 42 | 2 3 11 . 10 10 6 Energy Gun 15 | 2 2 4 . 1 4 2 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 18 | . . 7 . 5 6 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . 1 . . 1 . 1 Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 51 | . . 6 . 21 9 15 Power 9 | . . . . 3 3 3 Propulsion 22 | . . 3 . 10 5 4 Utility 7 | . . 1 . 3 1 2 Weapon 13 | . . 2 . 5 . 6 Highest Loss Streak 13 | . . 5 . 13 5 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 100 97 100 90 83 84 Engine 9 | . 14 11 11 5 8 4 Core 2 | . . . . 3 4 6 Treads 9 | . 23 20 . . . 5 Leg 12 | . 4 7 32 23 10 9 Wheel 3 | . . 2 . . 7 8 Device 6 | . 13 4 7 7 6 4 Storage 9 | . 14 11 11 9 6 7 Processor 5 | . . . . 9 10 15 Hackware 5 | . . 11 11 5 . . Protection 3 | . . 6 3 . 4 2 Energy Gun 5 | . 19 5 . 3 6 1 Ballistic Gun 11 | . . 16 22 11 8 10 Launcher 1 | . . . . 8 . 1 Impact Weapon 2 | . . . . 2 6 . Special Melee Weapon 1 | . 8 . . . . 2 Peak Build Rating 45 | 7 9 16 17 31 45 39 Average Rating 22 | 5 7 14 16 23 36 33 On Entrance 14 | . 7 9 15 17 24 30 Naked Turns . | . . . . . . . Heaviest Build 55 | 14 15 36 31 35 51 55 Greatest Support 60 | 20 40 60 33 54 60 40 Greatest Overweight (x) 14 | 2 . 10 2 7 3 14 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 14 15 Most Carried 15 | 4 8 15 15 15 15 15 Average Carried 12 | 2 6 12 14 11 13 12 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 4 8 14 15 6 15 9 Class Distribution -------------------- 46% | Scavenger-Mutant 40% | Mutant 8% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 2939 | 224 113 827 71 571 708 425 Remotely . | . . . . . . . Salvage Created 3286 | 22 203 984 50 799 862 366 Parts 192 | 1 10 59 4 60 38 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 68 | . 2 28 1 19 11 7 Guns 61 | . 2 28 1 12 11 7 AOE 7 | . . . . 7 . . Classes Destroyed 15 | 1 4 4 . 5 1 . Worker 6 | . . 1 . 2 2 1 Builder 2 | . . . . 1 1 . Tunneler 3 | 1 . . 1 1 . . Recycler 6 | . 1 . . . 5 . Mechanic 1 | . . . . 1 . . Operator 2 | . 1 1 . . . . Watcher 3 | . 2 . . 1 . . Swarmer 13 | . . 10 . . 3 . Grunt 33 | . 2 12 1 10 3 5 Brawler 2 | . . 1 . 1 . . Duelist 2 | . . . . 1 . 1 Sentry 10 | . . 5 . 2 2 1 Specialist 4 | . . . . 4 . . Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . 3 . Best Kill Streak 9 | 1 2 7 1 9 3 3 Combat Bots Only 7 | . 2 6 1 7 3 3 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 721 | . 14 209 3 193 136 166 Missed 220 | . 1 49 1 62 57 50 Damage Taken 7121 | . 140 1645 26 2405 1349 1556 Core 1207 | . 10 295 . 519 203 180 Absorbed by Shields 78 | . . . . 78 . . Redirected to Shielding 6 | . . 6 . . . . Core Remaining (%) 56 | 100 96 . 26 5 . . Volleys Fired 288 | 7 19 93 3 76 50 40 Largest 3 | 2 2 2 2 3 3 3 Hottest 108 | 90 90 105 46 95 108 105 Shots Fired 507 | 14 27 174 7 124 91 70 Gun 492 | 14 27 174 7 111 91 68 Cannon . | . . . . . . . Launcher 15 | . . . . 13 . 2 Special . | . . . . . . . Kinetic 356 | . . 140 7 95 61 53 Thermal 103 | 14 16 27 . 16 30 . Explosive 13 | . . . . 13 . . Electromagnetic 35 | . 11 7 . . . 17 Robot Hit Streak 18 | 8 4 18 7 9 10 10 Robot Miss Streak 7 | 2 2 7 1 4 6 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 6 | . 1 1 1 . 1 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 Shots Hit Robots 357 | 10 21 114 5 83 67 57 Core Hits 198 | 1 8 54 3 68 40 24 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . 1 . 2 . . Critical Strikes 4 | . . 2 . 2 . . Burn 1 | . . 1 . . . . Destroy 3 | . . 1 . 2 . . Melee Attacks 26 | . 5 . . 5 9 7 Impact 14 | . . . . 5 9 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 14 | . 1 . . . 6 7 Combat Hostiles 7 | . . . . . . 7 Follow-up Attacks . | . . . . . . . Damage Inflicted 7282 | 116 236 1668 97 2353 1916 896 Guns 5526 | 116 236 1667 86 1268 1336 817 Cannons . | . . . . . . . Explosions 1133 | . . . . 1056 . 77 Melee 603 | . . . . 23 580 . Ramming 20 | . . 1 11 6 . 2 Kinetic 3762 | . . 1314 86 1046 615 701 Thermal 1501 | 116 137 305 . 222 721 . Explosive 1056 | . . . . 1056 . . Electromagnetic 340 | . 99 48 . . . 193 Impact 603 | . . . . 23 580 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 1 1 . 2 2 Average Corruption 1 | . 2 1 1 . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . 8 1 7 . 5 9 Message Errors 10 | . 1 1 4 . 1 3 Matter Fused 5 | . 2 . . . 2 1 Heat Flow Errors 4 | . 2 . 2 . . . Energy Discharges 3 | . . . . . 1 2 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . 2 . . . . 2 Data Loss (major) 1 | . 1 . . . . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 147 | . . . . . 147 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 147 | . . . . . 147 . Knockbacks 3 | . . . . . 3 . Impact 3 | . . . . . 3 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 113 | . . . . 113 . . Shots 3 | . . . . 3 . . Rammed 3 | . . 1 . . . 2 Targets Rammed 6 | . . 1 1 2 . 2 Kicked 3 | . . . 1 2 . . Crushed . | . . . . . . . Highest Temperature 381 | 120 218 381 218 248 21 262 Average Temperature 63 | 56 63 62 102 50 7 89 Received Heat Transfer 2311 | . 78 444 15 883 210 681 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . 1 . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 4 | . 3 . . . 1 . Impact Corruptions 5 | . . . . . 5 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 1 . . 1 4 . Heat Transferred 2938 | 310 407 549 . 222 1450 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Peak Influence 336 | 5 102 215 220 336 221 118 Initial 139 | . 3 42 37 9 139 42 Average 97 | 1 42 82 103 203 89 58 Maximum Alert Level 1 | . . 1 1 1 1 . Low Security (%) 90 | 100 100 97 97 42 99 100 Level 1 9 | . . 2 2 57 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 2 7 1 8 5 2 Investigation 8 | . . 5 . 2 . 1 Extermination 2 | . . . . . 2 . Reinforcement 10 | . 2 2 . 5 . 1 Assault 2 | . . . 1 1 . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 5 | . 1 2 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 9 54 5 29 16 20 Peak Tracking Total 9 | . 3 9 4 8 3 8 Tactical Retreats 12 | . . 4 . 4 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 8 | . 2 2 . . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts 20 | . 20 . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . 1 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 1 . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 7 | . . . 1 3 . 3 Max in Single Turn 2 | . . . . 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 29 | . 3 12 . 5 4 5 Terminals 26 | . 3 11 . 4 3 5 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 80 | . 8 40 . 13 7 12 Successful 42 | . . 28 . 4 2 8 Failed 38 | . 8 12 . 9 5 4 Catastrophic 4 | . 1 1 . 1 1 . Database Lockouts . | . . . . . . . Manual 58 | . 9 25 . 9 5 10 Terminals 74 | . 8 38 . 10 6 12 Fabricators . | . . . . . . . Repair Stations 4 | . . . . 3 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . . 15 . 1 1 2 Record 3 | . . 2 . 1 . . Prototype ID Bank 2 | . . 2 . . . . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Unreport Threat 2 | . . 1 . . . 1 Maintenance Status 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 2 | . . 2 . . . . Zone Layout 3 | . . 3 . . . . Garrison Registry 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Insert Component 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 20 | . . 12 . 1 1 6 Terminals 20 | . . 12 . 1 1 6 Track 3 | . . 2 . . . 1 Assimilate 1 | . . 1 . . . . Botnet 2 | . . 1 . . . 1 Skim 14 | . . 8 . 1 1 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 3 10 . 5 3 3 Full Trace Events 11 | . 2 5 . 3 . 1 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked 2 | . 2 . . . . . Non-combat 2 | . 2 . . . . . Combat . | . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . parse_system 2 | . 2 . . . . . check_alert 1 | . 1 . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 4 | . . . 3 . . 1 Largest Group 3 | . . . 3 3 . 1 Highest-Rated Group 85 | . . . 85 85 . 20 Highest-Rated Ally 31 | . . . 31 31 . 20 Total Orders . | . . . . . . . Ally Attacks 50 | . . . 13 35 . 2 Total Damage 849 | . . . 208 587 . 54 Kills 10 | . . . 5 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 6567 | 115 683 2006 615 992 1671 485 Spaces Moved 3223 | 74 268 827 417 448 1017 172 Core 20 | 17 . 1 . 1 . 1 Treads 746 | . 206 495 . 1 . 44 Legs 1376 | 57 62 31 384 446 346 50 Wheels 1081 | . . 300 33 . 671 77 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 110 110 120 90 115 Average Speed 140 | 107 150 146 134 138 131 178 Slowest Speed 750 | 150 160 550 190 400 330 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 43 69 84 35 24 34 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 5 | . . 3 2 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug 4 | . . . . 3 1 . Terrain Destroyed 191 | . . . . 190 1 . Melee 4 | . . . . 3 1 . Projectile . | . . . . . . . AOE 187 | . . . . 187 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 4786 | 91 517 1472 465 697 1255 289 Wait 944 | . 193 481 33 106 81 50 Move 3217 | 73 267 826 416 447 1016 172 Hop . | . . . . . . . Pick Up 51 | 4 2 12 2 3 26 2 Fast Attach 74 | 7 3 14 1 16 29 4 Attach 42 | . . 10 1 17 5 9 Detach 32 | . 2 13 . 7 9 1 Swap 27 | . 4 6 3 8 5 1 Drop 59 | . 2 16 5 10 25 1 Fire 288 | 7 19 93 3 76 50 40 Melee 26 | . 5 . . 5 9 7 Ram . | . . . . . . . Kick 3 | . . . 1 2 . . Crush 3 | . . 1 . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 20 | . 20 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 5) 662 | -10/Materials | Discovered new exit (range 11) 799 | -10/Materials | Entered another Materials area 799 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1625 | -9/Materials | Discovered new exit (range 7) 1886 | -9/Materials | Build established: Scavenger-Mutant 2193 | -9/Materials | Core integrity fell below 50% 2244 | -9/Materials | Lost 5 parts (2n1u2w) 2505 | -9/Materials | Loaded intel: 10 trap records 2522 | -9/Materials | Discovered new exit (range 8) 2567 | -9/Materials | Learned location of Zion (-6) 2686 | -9/Materials | Learned Materials trap positions 2805 | -9/Materials | Entered Mines 2806 | -9/Mines | Met a Derelict testing a Signal Generator 2811 | -9/Mines | Found Signal Generator 3181 | -9/Mines | Discovered new exit (range 10) 3230 | -9/Mines | Learned location of Storage (-7) 3320 | -9/Mines | Learned location of Recycling (-7) 3420 | -9/Mines | Entered Materials 3420 | -8/Materials | Accompanied by 3 allies 3420 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3421 | -8/Materials | Loaded intel: 14 trap records 3425 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3720 | -8/Materials | Build established: Scavenger-Tank 4015 | -8/Materials | Core integrity fell below 50% 4051 | -8/Materials | Destroyed 7 combat bots 4065 | -8/Materials | Lost 13 parts (2p6n1u4w) 4082 | -8/Materials | Core integrity fell below 20% 4116 | -8/Materials | Lost 5 parts (1p2n1u1w) 4277 | -8/Materials | Lost 3 parts (2n1u) 4401 | -8/Materials | Discovered new exit (range 4) 4405 | -8/Materials | Identified exit to Factory 4412 | -8/Materials | Entered Factory 4412 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4958 | -7/Factory | Build established: Scavenger-Mutant 5283 | -7/Factory | Garrison activated, responded to threat 5384 | -7/Factory | Build established: Mutant 5698 | -7/Factory | Lost 5 parts (2p2n1u) 6004 | -7/Factory | Discovered new exit (range 16) 6083 | -7/Factory | Entered Storage 6392 | -7/Storage | Build established: Scavenger-Mutant 6442 | -7/Storage | Lost 3 parts (1p1u1w) 6568 | -7/Storage | Self-destructed Last Messages --------------- 06547_ Lgt. Treads destroyed. 06550_ G-47 Trooper misfires. 06550_ G-47 Trooper destroyed. 06556_ Y-54 Guardian system corruption misinterpreted. 06556_ Y-54 Guardian triggered Ambush Trap. 06556_ L-41 Fighter emerges from a hatch in the floor. 06556_ G-47 Trooper emerges from a hatch in the floor. 06556_ S-27 Virus emerges from a hatch in the floor. 06559_ Aluminum Leg destroyed. 06560_ Imp. Light Armor Plating destroyed. 06560_ U-05 Engineer lays Concrete. 06562_ Lgt. EM Pulse Cannon destroyed. 06563_ U-05 Engineer lays Concrete. 06564_ M-28 Smith repairs G-47 Trooper. 06565_ U-05 Engineer lays Concrete. 06566_ Lgt. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????######????##### | | ????????????????????????????????# #####"T"# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# ####+#### | | ????????????????????????????????## ## # | | ?????????????????????????????????# ## # | | ????????????????????"????????????# ## # | | ????????????#?????? ????????????# ## """"" # | | ????????????+ ????#+###########??# ## """"" # | | ????????????# #### # @ """ ""??# ## """"" # | | ????????????# #gsg """ ""??# ## # | | ????????????# mY """ "???# ## """"" # | | ????????????###### w# l # / """"" T | | ?????????????????# # ! =# ## """"" # | | ?????????????????#a ##u########### ## # | | ?????????????????# g ########## | | ?????????????????# g ###### | | ????????????????##/####+####### ##/########?? | | ????????????????# =% + #[ #????????? | | ????????????????#*% * ### ## #????????? | | ????????????????# = #?# ## #????????? | | ????????????????# " #?# ####????????? | | ????????????????# #?# #???????????? | | ????????????????# #?# #???????????? | | ????????????????###############?#+#???????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 135 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Safety First Challenges ------------ None Game ------ Seed ActiveMetaShovel Manual? 0 Play Time 02:14:40 Cumulative 22.1 hours Start 2024.11.10 @ 10:03:44 End 2024.11.10 @ 20:02:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2ecfe85-ecc4-41e8-88e9-c82ff35ed615