Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 22:40:02 Player: OBLIQUE Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (118) 590 Value Destroyed (5481) 5481 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (6207) 6207 TOTAL SCORE: 22638 Bonus ------- High Alert Combat Kills 786 Follower Combat Kills 1435 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Win 3000 Friendly Fire -214 Cogmind --------- Core Integrity 1500/1600 Matter 285/300 Energy 181/190 System Corruption 1% Temperature Cool (2) Movement Walking (113) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Multireflex Exoskeleton Multireflex Exoskeleton Myomer Leg > --- UTILITY (12) ----- Experimental Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Reaction Control System Layered Heavy Armor Plating > --- WEAPON (5) ------- Phase Gun Phase Gun Enhanced Quantum Rifle > --- INVENTORY (10) --- Light Quantum Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Centrium Leg Centrium Leg Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Experimental Heat Sink Medium Storage Unit Zionite Biocell Enhanced Optical Array Advanced Signal Interpreter Energy Filter Energy Filter Experimental Reaction Control System Advanced Phase Shifter Zionite Weapon Casing > --- WEAPON ----------- Gamma Rifle Phase Gun Zionite Laser-M Zionite Laser-H Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Quantum Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Centrium Leg Centrium Leg Enhanced Quantum Rifle [Rating: 171] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Multireflex Exoskeleton Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Makeshift Sword Energy Gun AWS/Thermal Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . 1 2 . Utility 10 | . . . . . 2 1 2 . . . . 2 . . 1 . . . . 1 . 1 Weapon 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 Parts Attached 155 | 6 4 . 2 . 7 7 1 1 10 9 8 6 7 1 11 12 9 8 3 5 26 12 Power 16 | 1 . . 1 . . 1 . . . 1 1 . 1 . 1 2 2 1 . . 3 1 Engine 5 | 1 . . 1 . . . . . . 1 1 . 1 . . . . . . . . . Core 5 | . . . . . . 1 . . . . . . . . 1 1 2 . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 1 . 1 . . 3 1 Propulsion 37 | 2 . . . . 4 1 . . . 2 3 3 2 . 3 2 4 3 . 2 5 1 Treads 13 | 2 . . . . 4 1 . . . 1 2 . . . . 1 1 . . . 1 . Leg 8 | . . . . . . . . . . . . . 2 . 1 1 . . . . 3 1 Wheel 6 | . . . . . . . . . . 1 1 2 . . 2 . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . 3 3 . 2 1 . Utility 67 | 1 2 . . . 2 3 1 1 4 3 3 3 2 1 7 3 3 4 2 2 14 6 Device 36 | . . . . . . 1 . 1 3 2 2 2 2 1 2 2 2 2 1 2 9 2 Storage 8 | 1 1 . . . . . . . . . . 1 . . 1 1 . . 1 . 2 . Processor 9 | . . . . . . . 1 . 1 . 1 . . . 2 . 1 . . . 2 1 Hackware 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Protection 12 | . 1 . . . 2 2 . . . 1 . . . . 2 . . 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 2 . 1 . 1 2 . . 6 3 1 . 2 . . 5 . . 1 1 4 4 Energy Gun 12 | . . . 1 . 1 1 . . . . . . . . . . . . 1 1 3 4 Energy Cannon 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Ballistic Gun 9 | 2 2 . . . . 1 . . 4 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 2 . . 2 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . . . 1 . . . . 2 . . . . . . . 5 . . 9 . Parts Lost 43 | . . . . . . . . . 2 . . 2 2 . 1 14 1 . . 7 . 14 Power 6 | . . . . . . . . . . . . . . . . 4 . . . 1 . 1 Propulsion 10 | . . . . . . . . . . . . 2 2 . 1 2 1 . . 1 . 1 Utility 16 | . . . . . . . . . 1 . . . . . . 3 . . . 4 . 8 Weapon 11 | . . . . . . . . . 1 . . . . . . 5 . . . 1 . 4 Highest Loss Streak 10 | . . . . . . . . . 1 . . 2 2 . 1 10 1 . . 7 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 9 12 12 12 11 11 11 12 12 12 11 11 12 13 14 12 4 4 4 4 5 6 Power 1 | . 1 2 1 1 . 1 3 3 2 2 2 1 1 1 1 1 . . . . . 1 Propulsion 1 | . 2 3 3 3 2 2 2 2 2 2 1 . . . . . . . 1 1 2 4 Utility 4 | . 3 5 5 7 6 6 5 6 6 5 4 3 4 5 5 4 1 1 1 . . . Weapon 2 | . 1 2 2 1 1 1 1 1 . 2 3 5 7 7 7 6 2 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 1 . 2 . 2 6 . . 2 5 1 2 1 . 3 8 2 2 . 1 5 6 Power 9 | . . . 1 . . . . . 2 2 . 1 . . . . . 1 . . 1 1 Propulsion 13 | . . . . . 1 3 . . . 1 . . . . . . . . . 1 3 4 Utility 14 | . . . 1 . 1 3 . . . 2 1 1 . . 1 2 . . . . 1 1 Weapon 13 | . 1 . . . . . . . . . . . 1 . 2 6 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 100 86 85 82 91 92 93 77 94 89 93 89 86 81 69 30 52 61 64 66 79 Engine 3 | . 14 14 14 14 9 . . . . 2 5 5 5 5 5 3 . . . . . . Core 2 | . . . . . . 6 6 6 6 3 . . . . 4 3 1 3 . . . . Treads 12 | . 27 28 28 28 25 23 20 20 20 16 16 9 . . . . 3 . . . . . Leg 1 | . . . . . . . . . . . . . 7 11 2 . 3 . . . 5 11 Wheel 2 | . . . . . . . . . . 2 3 5 5 5 7 7 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 2 15 15 14 9 . Device 16 | . . . . . . 6 6 6 15 28 24 23 28 28 18 11 6 7 10 16 17 22 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 9 11 11 10 9 . . 3 4 3 7 Processor 4 | . . . . . . . 6 6 2 . 1 5 5 5 7 10 10 15 15 14 11 8 Protection 9 | . 12 14 14 14 25 23 25 26 14 6 6 5 . . 7 6 . 2 5 4 . 2 Energy Gun 3 | . . . 8 14 14 16 13 13 . . . . . . . . . . . . 6 15 Ballistic Gun 6 | . 28 28 7 . . 5 6 6 7 14 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 2 6 5 5 5 5 3 . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 4 13 11 9 5 5 2 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 5 5 4 5 3 1 . . . . . Peak Build Rating 171 | 6 13 13 28 27 42 59 65 65 75 65 66 75 74 74 87 87 46 68 76 101 159 171 Average Rating 64 | 5 12 13 20 27 35 56 64 62 50 60 61 69 71 70 80 67 34 59 69 87 120 158 On Entrance 53 | . 6 13 13 27 27 42 59 65 62 52 61 62 67 74 71 82 31 46 68 69 66 158 Avg Prop Armor Cover (%) 17 | . . . . . . . . . . 12 15 16 8 9 5 29 34 . . . 15 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 13 36 36 38 38 51 61 66 66 71 89 77 81 81 74 88 104 15 17 19 30 73 86 Greatest Support 108 | 40 40 40 40 40 67 72 72 72 72 72 76 36 36 16 44 38 18 18 27 35 108 108 Greatest Overweight (x) 12 | . . . . . 1 . . . . 8 7 5 5 4 4 12 . . 1 . 1 . Average Overweight (x) 1 | . . . . . . . . . . 3 3 4 4 4 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 10 10 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 5 5 8 10 Most Carried 15 | 4 12 12 15 15 15 15 15 15 15 15 15 15 15 14 15 15 5 5 5 5 10 10 Average Carried 12 | 2 9 12 13 15 14 14 14 15 12 14 14 14 14 14 14 12 4 4 4 4 7 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 Final Carried 15 | 4 12 12 15 15 15 15 15 15 13 15 15 15 15 14 15 5 5 5 5 5 10 9 Class Distribution -------------------- 23% | Mutant 22% | Tank 19% | Derelict-Gladiator 13% | Derelict-Mutant 6% | Messiah-Tank 5% | Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Gladiator | -5/Factory Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -4/Factory Derelict-Gladiator | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -2/Research Messiah-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4175 | 235 174 58 114 . 68 110 . 45 570 216 524 496 547 22 121 147 55 . 170 45 322 136 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6312 | . 174 47 . . 347 548 . 135 891 . 36 277 138 22 454 357 98 . 12 157 836 1783 Parts 243 | . 13 3 . . 4 27 . 3 29 . . 12 2 4 15 14 7 . . 7 38 65 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . 3 32 . 17 . 4 . . 7 . . . . . . Prevented 25 | . . . . . . . . . . . 8 . 3 . . 14 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 99 | . 8 3 . . 4 10 . 2 19 . 1 5 4 1 3 5 1 . 1 3 8 21 Melee 12 | . . . . . . . . . . . . 4 2 1 3 1 1 . . . . . Guns 69 | . 8 3 . . 4 10 . 2 17 . . . . . . . . . 1 2 5 17 AOE 10 | . . . . . . . . . 1 . . . 2 . . 2 . . . 1 3 1 Classes Destroyed 17 | . 2 . . . 3 2 . 1 4 . . 3 . . . . . . 1 1 . . Worker 6 | . . . . . . . . . . . . 1 . . 1 . . . . 1 2 1 Builder 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Recycler 4 | . . . . . 1 1 . . . . . . . . 2 . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 5 | . . . . . 1 1 . . . . . . . . 2 . . . . . . 1 Swarmer 27 | . 6 3 . . . 3 . . 6 . . . 2 . 2 . . . . 3 . 2 Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Grunt 35 | . 2 . . . 4 4 . 1 4 . 1 2 2 . . 2 . . . . 6 7 Brawler 5 | . . . . . . . . 1 3 . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . Sentry 11 | . . . . . . 2 . . 1 . . 1 . . 1 . . . . . 1 5 Hunter 6 | . . . . . . 1 . . . . . . . . . 2 . . . . . 3 Programmer 6 | . . . . . . . . . . . . 2 . . . . . . . . 1 3 Master Thief 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Best Kill Streak 12 | . 3 3 . . 4 3 . 2 12 . 1 2 4 1 2 3 1 . 1 5 5 8 Combat Bots Only 12 | . 3 3 . . 2 3 . 2 12 . 1 2 4 1 2 3 1 . 1 3 3 7 Max Kills in Single Turn 2 | . 2 2 . . 1 1 . 1 1 . 1 1 1 1 1 1 1 . 1 2 2 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 . . . 1 . . 1 . . . 1 2 1 Melee 1 | . . . . . . . . . . . . 1 1 1 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 856 | . 32 15 . . 3 46 . 4 87 . 31 34 16 3 17 144 47 . 21 48 16 292 Missed 379 | . 15 4 . . 1 23 . 1 25 . 7 8 7 1 13 45 7 . 15 19 9 179 Hits 477 | . 17 11 . . 2 23 . 3 62 . 24 26 9 2 4 99 40 . 6 29 7 113 Melee 24 | . . . . . . . . . 7 . . 1 . 2 . 8 6 . . . . . Projectile 453 | . 17 11 . . 2 23 . 3 55 . 24 25 9 . 4 91 34 . 6 29 7 113 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 17 | . 1 . . . . 1 . . 4 . 2 1 1 . . . 2 . . . 1 4 Damage Taken 9926 | . 144 82 . . 46 195 . 59 1116 . 581 679 320 . 119 2524 250 . 138 994 185 2494 Core 1403 | . 10 7 . . 16 15 . . 102 . 105 37 19 . . 582 86 . . 300 24 100 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 466 | . . . . . . . . . . . . 3 4 . . . . . 83 105 . 271 Regen/Repaired (Parts) 90 | . 63 . . . 27 . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 93 97 97 . . . . 75 . . 94 . . . . 41 76 88 93 Volleys Fired 173 | . 17 6 . . . 4 . 2 49 9 . . . . . 2 . . 2 14 20 48 Largest 5 | . 2 2 . . . 2 . 2 2 1 . . . . . 3 . . 1 2 3 5 Hottest 362 | . 46 46 . . . 83 . 83 83 28 . . . . . 138 . . 90 150 241 362 Shots Fired 467 | . 34 13 1 . 17 38 . 16 95 9 . . . . . 6 . . 2 15 35 186 Gun 448 | . 34 13 1 . 17 38 . 16 95 9 . . . . . . . . 2 15 30 178 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . . . . . . . . . . . . . . 6 . . . . 5 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 112 | . 34 13 1 . . 4 . 2 49 9 . . . . . . . . . . . . Thermal 279 | . . . . . 17 34 . 14 46 . . . . . . . . . . . 30 138 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 76 | . . . . . . . . . . . . . . . . 6 . . 2 15 5 48 Robot Hit Streak 17 | . 13 3 . . 15 16 . 8 17 . . . . . . 2 . . 4 5 7 12 Robot Miss Streak 11 | . 4 2 1 . 1 3 . 6 11 . . . . . . 2 . . 3 4 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 1 . . . . . . . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . 1 1 Autonomous 103 | . . . . . 17 30 . 12 44 . . . . . . . . . . . . . Shots Hit Robots 372 | . 22 7 . . 16 32 . 13 74 . 4 23 3 1 15 14 7 . 2 13 24 102 Core Hits 194 | . 9 3 . . 7 18 . 4 37 . . 6 2 1 5 6 4 . 2 14 22 54 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . Critical Strikes 9 | . . . . . . . . . . . . 3 1 1 3 1 . . . . . . Smash 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Sever 4 | . . . . . . . . . . . . 1 . . 3 . . . . . . . Impale 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Melee Attacks 109 | . . . . . . . . . . . 12 33 4 2 27 19 12 . . . . . Impact 23 | . . . . . . . . . . . 10 6 . 1 3 3 . . . . . . Slashing 34 | . . . . . . . . . . . 2 6 . 1 16 9 . . . . . . Piercing 52 | . . . . . . . . . . . . 21 4 . 8 7 12 . . . . . Sneak Attacks 7 | . . . . . . . . . . . . 2 1 . 4 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 24 | . . . . . . . . . . . 2 10 . 1 5 6 . . . . . . Damage Inflicted 13993 | . 318 109 12 . 477 887 . 320 2406 . 170 817 133 33 881 800 184 . 42 348 1547 4509 Guns 8884 | . 316 107 12 . 469 864 . 320 2406 . . . . . . . . . 42 211 776 3361 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 2353 | . . . . . . . . . . . . . . . . 389 . . . 129 739 1096 Melee 2629 | . . . . . . . . . . . 170 817 133 33 881 411 184 . . . . . Ramming 127 | . 2 2 . . 8 23 . . . . . . . . . . . . . 8 32 52 Kinetic 1866 | . 316 107 12 . . 45 . 10 1376 . . . . . . . . . . . . . Thermal 6633 | . . . . . 469 819 . 310 1030 . . . . . . . . . . 129 855 3021 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2738 | . . . . . . . . . . . . . . . . 389 . . 42 211 660 1436 Impact 487 | . . . . . . . . . . . 134 146 . 33 79 95 . . . . . . Slashing 1065 | . . . . . . . . . . . 36 147 . . 711 171 . . . . . . Piercing 1077 | . . . . . . . . . . . . 524 133 . 91 145 184 . . . . . Highest Corruption 4 | . 2 2 2 2 . . . . . . 1 3 4 4 . . . . . . . 1 Average Corruption 2 | . 2 2 2 2 . . . . . . 1 2 3 4 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . 6 7 5 . . . . . . . 1 7 14 1 . . . . . . . 9 Message Errors 13 | . 2 1 2 . . . . . . . 1 1 4 . . . . . . . . 2 Matter Fused 16 | . 1 3 1 . . . . . . . . 3 5 1 . . . . . . . 2 Heat Flow Errors 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . 2 Energy Discharges 6 | . . . 1 . . . . . . . . 2 3 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . 2 Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 619 | . . . . . . . . . . . 9 161 47 . 172 85 . . . 82 37 26 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 152 | . . . . . . . . . . . . . . . . 15 . . . 82 29 26 Melee 467 | . . . . . . . . . . . 9 161 47 . 172 70 . . . . 8 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . . . . . . . . . . . . . . 99 . . . 89 . 19 Shots 4 | . . . . . . . . . . . . . . . . 2 . . . 1 . 1 Rammed 4 | . 1 1 . . . 1 . . . . . . . . . . . . . 1 . . Targets Rammed 12 | . 1 1 . . 2 2 . . . . . . . . . . . . . 1 2 3 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 Crushed 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Highest Temperature 328 | . 18 161 . . . 72 . 93 328 . . . 122 . 3 102 19 . . 6 27 189 Average Temperature 49 | . 10 85 . . . 30 . 49 96 . . . 91 . 3 36 19 . . 4 14 35 Received Heat Transfer 1323 | . 18 . . . 27 39 . 27 217 . 156 99 87 . . 246 200 . . 9 54 144 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 1 . . . . 2 . . . . . 2 Combat Hostiles 5 | . . . . . . . . . . . 1 . . . . 2 . . . . . 2 Parts Fried 15 | . . . . . . . . . . . . 1 . . 1 3 . . . 1 . 9 Impact Corruptions 5 | . . . . . . . . . . . 1 1 . . 1 1 . . . . 1 . Robots Melted 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Melted 10 | . . . . . 2 . . 1 2 . . . . . . . . . . . . 5 Heat Transferred 7500 | . . . . . 592 1073 . 407 1332 . . . . . . . . . . 100 827 3169 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 11 | . . . . . . . . . 5 . . . . 2 . . 4 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . 2 . . . 1 1 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 4 | . . . . . . . . . . . . . . . . . . . . 2 3 4 Low Security (%) 69 | 100 100 100 . 100 100 100 100 . . . . 100 . . 100 . . . . . 13 . Level 1 5 | . . . . . . . . . . . . . . . . . . . . 72 32 . Level 2 11 | . . . . . . . . . . . . . . . . . . . . 27 14 46 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . 40 36 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1239 | . 70 75 . . 48 103 42 . . . . 80 . . 70 . . . . 480 871 1239 Initial 517 | . . . . . . . 42 . . . . 31 . . . . . . . 333 247 517 Average 212 | . 22 14 . . 5 34 11 . . . . 18 . . 17 . . . . 375 511 735 Influence Increases 5490 | . 208 85 . . 154 278 . 125 529 . 456 192 170 . 178 226 . . 98 607 852 1332 Destroy 0b10 Robot/C 2500 | . 160 60 . . 80 200 . 40 360 . 200 100 80 . 60 140 . . 20 80 380 540 Destroy 0b10 Robot/NC 135 | . . . . . 15 10 . . . . . 10 . . 25 . . . 5 10 35 25 Destroy Leader 512 | . 30 10 . . 14 52 . 10 30 . 30 20 . . 24 30 . . 10 10 88 154 Allied During Kill 429 | . . . . . 12 . . . 4 . 76 . . . 11 11 . . 3 2 213 97 Trap Triggered on 0b10 70 | . . . . . . . . . . . . 60 . . 10 . . . . . . . Successful Hack 92 | . 18 . . . 32 . . . . . . . . . 12 . . . . 26 4 . Disable Machine 150 | . . . . . . 15 . . . . . . . . . . . . . . 45 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 297 | . . . . . 1 1 . . . . . 2 . . 6 . . . . 14 87 186 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . 30 . 15 Lose Combat Pursuer 810 | . . 15 . . . . . 75 135 . 150 . 90 . 30 45 . . 60 135 . 75 Influence Decreases 4257 | . 208 85 . . 154 191 87 98 509 47 406 217 195 . 163 241 . . 48 217 429 962 Entered New Map 689 | . . . . . . . 45 . 6 47 . 19 10 . . 6 . . . 17 193 346 Time Decay 2915 | . 208 85 . . 107 191 42 98 453 . 326 198 165 . 153 149 . . 28 90 206 416 Lost Part 336 | . . . . . . . . . 10 . . . 20 . 10 86 . . . 70 . 140 Lost Ally 317 | . . . . . 47 . . . 40 . 80 . . . . . . . 20 40 30 60 Squads Dispatched 31 | . 2 . . . 1 3 . . 1 . . 1 . . 1 . . . . 2 5 15 Investigation 4 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 Extermination 6 | . . . . . . 1 . . . . . 1 . . 1 . . . . 1 1 1 Reinforcement 7 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 3 Assault 6 | . . . . . . . . . 1 . . . . . . . . . . . . 5 Garrison 8 | . . . . . . . . . . . . . . . . . . . . 1 2 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 6 | . 1 . . . . . . . . . . . . . 1 . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 10 4 . . 5 12 . 5 32 . 16 12 13 4 11 8 6 . 10 25 21 41 Peak Tracking Total 10 | . 3 3 . . 2 3 . 4 9 . 3 4 8 2 5 5 5 . 7 10 4 10 Tactical Retreats 29 | . . 1 . . . . . 3 6 . 6 . 1 . 2 2 . . 1 4 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 12 | . . . . . . . . . . . 3 6 2 . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 27 | . . . . . . . . . . . 6 17 2 1 1 . . . . . . . Triggered 12 | . . . . . . . . . . . 3 6 2 . 1 . . . . . . . Fabricated Traps 27 | . . . . . . . . . . 2 8 14 2 . 1 . . . . . . . Most Traps Carried 5 | . . . . . . . . . . 2 4 5 1 . 1 . . . . . . . Objects Rigged 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 13 | . . . . . . 1 . . 1 . . . . . . . 1 . . . 3 7 Max in Single Turn 1 | . . . . . . 1 . . 1 . . . . . . . 1 . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 28 | . 4 . 2 . 2 . 3 . . . . 2 1 . 2 1 1 4 . 3 1 2 Terminals 8 | . 3 . . . 1 . 2 . . . . . . . . 1 1 . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Repair Stations 4 | . 1 . . . 1 . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Total Hacks 87 | . 13 . 5 . 7 . 10 . . . . 2 7 . 5 1 1 16 . 12 5 3 Successful 60 | . 11 . 5 . 4 . 2 . . . . . 7 . 1 1 1 16 . 7 4 1 Failed 27 | . 2 . . . 3 . 8 . . . . 2 . . 4 . . . . 5 1 2 Catastrophic 6 | . . . . . . . 3 . . . . 1 . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 6 . 1 . 3 . 3 . . . . . . . 7 . . . . 9 16 5 Terminals 21 | . 9 . . . 4 . 6 . . . . . . . . 1 1 . . . . . Fabricators 8 | . . . . . . . . . . . . 1 . . 2 . . . . . 5 . Repair Stations 11 | . 4 . . . 3 . . . . . . . . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . . . . . 3 . . . . 8 . 2 Garrison Access 6 | . . . . . . . 4 . . . . 1 . . . . . . . . . 1 Terminal Hacks 35 | . 4 . 5 . 1 . . . . . . . 7 . . 1 1 16 . . . . Record 17 | . . . 4 . . . . . . . . . 7 . . 1 1 4 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 7 | . 4 . . . 2 . . . . . . . . . . . . . . 1 . . Scan Component 4 | . 2 . . . 1 . . . . . . . . . . . . . . 1 . . Repair 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . 1 . . . . 6 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . 3 . . . 1 . 2 . . . . . . . . . . . . . 2 . Terminals 6 | . 3 . . . 1 . 2 . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 4 . . . 1 . 3 . . . . 2 . . 2 . . . . 2 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . . . . . 222 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . 16 . . . . . . . 4 . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . Parts Repaired 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Time 71 | . 58 . . . 13 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 2 . . . . . . . 3 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total Allies 25 | . . 3 . . . . . . 2 4 . . . . 2 . 3 . . 2 6 3 Largest Group 5 | . . 3 3 3 3 . . . 2 4 4 . . . 2 2 3 3 3 2 5 2 Highest-Rated Group 501 | . . 40 40 40 40 . . . 60 159 159 . . . 206 206 141 141 141 162 501 269 Highest-Rated Ally 269 | . . 16 16 16 16 . . . 30 41 41 . . . 103 103 47 47 47 81 122 269 Zionite Dispatches 7 | . . . . . . . . . . . . . . . 1 . . . . 1 3 2 Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 4 | . . . . . . . . . . 1 . 1 1 . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . Ally Attacks 180 | . . . . . 9 . . . 12 . 29 . . . 7 10 15 . 16 3 47 32 Total Damage 8919 | . . . . . 122 . . . 286 . 665 . . . 626 666 392 . 498 67 3407 2190 Kills 42 | . . . . . . . . . 1 . 9 . . . . 2 2 . 1 1 17 9 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 6861 | . . . . . . . 187 411 609 . 203 646 964 81 586 768 304 103 365 193 425 1016 Optics 6859 | . . . . . . . 187 411 607 . 203 646 964 81 586 768 304 103 365 193 425 1016 Sensors 3330 | . . . . . . . . 382 609 . . . 886 81 586 579 . . 23 . . 184 Terrain 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Jamming 84 | . . . . . . . . . . . . . . . . . . . . . 84 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 15 | . . 2 . . . . . 2 3 2 2 . 1 1 . 2 . . . . . . Drone Launches 5 | . . . . . . . . . . 1 . 1 3 . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . 1 . 1 3 . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 13584 | 93 583 451 461 22 458 538 187 411 1646 2271 1012 646 964 81 586 768 304 103 365 193 425 1016 Spaces Moved 9079 | 53 274 268 281 14 211 332 123 264 984 1216 503 311 392 47 401 471 404 148 704 500 460 718 Core 633 | 3 . . . . . . . . . . . . . . . 300 330 . . . . . Treads 3683 | 50 274 268 281 14 211 332 123 264 984 646 236 . . . . . . . . . . . Legs 830 | . . . . . . . . . . . . . . . . . . . . . 112 718 Wheels 2159 | . . . . . . . . . . 570 267 311 392 47 401 171 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1774 | . . . . . . . . . . . . . . . . . 74 148 704 500 348 . Fastest Speed 20 | 50 160 160 160 160 150 150 150 150 150 150 160 116 116 160 100 50 34 29 20 24 25 110 Average Speed 122 | 153 160 160 160 160 170 150 150 150 150 181 172 166 159 160 121 73 47 31 30 28 49 110 Slowest Speed 650 | 160 160 160 160 160 240 150 150 150 150 230 243 175 175 160 160 650 60 34 99 30 180 113 Overloaded Moves 129 | . . . . . . . . . . . . . . . . . . . 31 78 20 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . 3 8 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 4 45 56 61 12 23 12 5 50 95 90 64 10 96 9 13 63 55 61 81 20 12 24 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 9 | . . 1 1 . . . . 1 . 1 1 . . . . 1 . 3 . . . . Known Exits Taken 9 | . . . . . 1 . . . . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 . . . . . . . . Scrap Searched 21 | . . 1 . . . . . 2 2 4 3 . 4 . . 2 2 . 1 . . . Spaces Dug 4 | . . . . . . . . . . . . 1 . . 1 1 1 . . . . . Terrain Destroyed 104 | . . . . . 1 1 . 1 10 . . 1 . . 1 16 1 . . 6 9 57 Melee 4 | . . . . . . . . . . . . 1 . . 1 1 1 . . . . . Projectile 32 | . . . . . 1 1 . 1 10 . . . . . . . . . . . 4 15 AOE 68 | . . . . . . . . . . . . . . . . 15 . . . 6 5 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total 11273 | 62 383 278 296 14 311 373 126 275 1124 1273 645 433 727 51 494 875 505 204 846 527 626 825 Wait 1439 | . 76 4 . 1 78 5 . 9 57 18 98 45 311 . 41 358 45 34 139 3 82 35 Move 9033 | 52 273 267 280 13 210 331 122 263 983 1215 502 310 391 46 400 470 403 147 697 484 457 717 Hop 12 | . . . . . . . . . . . . . . . . . . . 3 8 1 . Pick Up 113 | 4 7 . 5 . 7 10 2 . 9 7 2 8 3 . 10 7 8 3 . 5 12 4 Fast Attach 93 | 6 4 . 1 . . 1 . . 4 4 3 5 4 2 5 4 8 8 2 3 22 7 Attach 39 | . . . . . 4 2 2 . 4 . 2 3 1 . 3 4 1 . 1 4 6 2 Detach 19 | . 1 . 2 . . 1 . . 1 . . . . . 1 2 1 . 1 1 7 1 Swap 44 | . 2 . 1 . 4 4 . 1 3 5 5 1 3 . 3 6 . 2 . . 1 3 Drop 163 | . 2 . 7 . 6 11 . . 5 15 17 23 8 1 14 9 8 10 1 5 16 5 Fire 173 | . 17 6 . . . 4 . 2 49 9 . . . . . 2 . . 2 14 20 48 Melee 77 | . . . . . . . . . . . 10 21 4 1 16 13 12 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 Crush 6 | . 1 1 . . 2 2 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . 9 . . . . . . . 19 . . . . . Trap 29 | . . . . . . 2 . . . . 6 17 2 1 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 6) 219 | -10/Materials | Met 8R-AWN 311 | -10/Materials | Build established: Mutant 443 | -10/Materials | Repaired Lgt. Treads 527 | -10/Materials | Repaired Hrd. Light Armor Plating 546 | -10/Materials | Discovered new exit (range 16) 677 | -10/Materials | Entered Mines 678 | -10/Mines | Followed 8R-AWN into the Mines 715 | -10/Mines | Learned location of 2 exits from Materials 928 | -10/Mines | Discovered new exit (range 4) 1046 | -10/Mines | Learned location of Recycling (-7) 1064 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1118 | -10/Mines | Discovered new exit (range 5) 1128 | -10/Mines | Entered Exiles 1128 | -10/Exiles | Accompanied by 3 allies 1167 | -10/Exiles | Welcomed by 8R-AWN 1196 | -10/Exiles | Met EX-HEX 1240 | -10/Exiles | Met EX-BIN 1259 | -10/Exiles | Aligned with FarCom system 1261 | -10/Exiles | Given EX-Vault access code 1299 | -10/Exiles | Opened EX-Vault 1317 | -10/Exiles | Found AWS/Thermal 1328 | -10/Exiles | Found XL Autogun Array 1360 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1393 | -10/Exiles | Found PSU Rigger 1471 | -10/Exiles | Met EX-DEC 1482 | -10/Exiles | Learned location of Zion (-6) 1573 | -10/Exiles | Discovered new exit (range 10) 1589 | -10/Exiles | Stole three prototypes: AWS/Thermal, PSU Rigger, XL Autogun Array 1589 | -10/Exiles | Entered Mines 1589 | -9/Mines | Accompanied by 3 allies 1590 | -9/Mines | Discovered new exit (range 14) 1596 | -9/Mines | Met a Derelict bent on vengeance 1611 | -9/Mines | Entered Materials 1611 | -8/Materials | Accompanied by 3 allies 1611 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1612 | -8/Materials | Identified exit to Factory 1846 | -8/Materials | Lost 3 allies 1891 | -8/Materials | Repaired Ion Engine 2069 | -8/Materials | Entered Factory 2069 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2071 | -7/Factory | FarCom data flow suspended 2091 | -7/Factory | Build established: Tank 2567 | -7/Factory | Discovered new exit (range 16) 2607 | -7/Factory | Entered another Factory area 2607 | -6/Factory | Evolved 2 slots: Utility x2 2781 | -6/Factory | Discovered new exit (range 6) 2794 | -6/Factory | Entered Lower Caves 3116 | -6/Lower Caves | Encountered a Warlord checkpoint 3183 | -6/Lower Caves | Discovered new exit (range 5) 3205 | -6/Lower Caves | Entered another Lower Caves area 3213 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3287 | -6/Lower Caves | Learned location of 1 exit from Factory 3291 | -6/Lower Caves | AWS/Thermal suddenly broke down 3364 | -6/Lower Caves | Destroyed 12 combat bots 3364 | -6/Lower Caves | Learned Factory emergency access door positions 3530 | -6/Lower Caves | Discovered new exit (range 18) 3553 | -6/Lower Caves | Learned 8 Factory zone layouts 3646 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3781 | -6/Lower Caves | Encountered a Master Thief 3782 | -6/Lower Caves | Encountered a Master Thief 3782 | -6/Lower Caves | Encountered a Master Thief 3782 | -6/Lower Caves | Encountered a Master Thief 3783 | -6/Lower Caves | Encountered a Master Thief 3783 | -6/Lower Caves | XL Autogun Array stolen by Master Thief 3785 | -6/Lower Caves | Broken AWS/Thermal stolen by Master Thief 3789 | -6/Lower Caves | PSU Rigger stolen by Master Thief 3814 | -6/Lower Caves | Adv. Sensor Array stolen by Master Thief 3832 | -6/Lower Caves | Discovered new exit (range 5) 3908 | -6/Lower Caves | Encountered a Warlord checkpoint 4099 | -6/Lower Caves | Build established: Mutant 4851 | -6/Lower Caves | Entered Zion 4877 | -6/Zion | Given the Hacking Drone Bay 4877 | -6/Zion | Found Prototype Device 4921 | -6/Zion | Build established: Tank 4969 | -6/Zion | Found CR-A16's Pointy Stick 5222 | -6/Zion | Given A8's code to call for help 5235 | -6/Zion | Learned Factory emergency access door positions 5243 | -6/Zion | Learned location of Armory (-4) 5337 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5529 | -6/Zion | Found Prototype Device 5529 | -6/Zion | Identified Bomb Factory No. 2 5648 | -6/Zion | Identified Hacking Drone Bay 5672 | -6/Zion | Learned Factory stockpile data 5768 | -6/Zion | Learned Factory stockpile data 5948 | -6/Zion | Build established: Gunner 6604 | -6/Zion | Build established: Derelict-Mutant 6613 | -6/Zion | Met Imprinter 6644 | -6/Zion | Imprinted 6646 | -6/Zion | Declared Zion's savior 6981 | -6/Zion | Discovered new exit (range 16) 7122 | -6/Zion | Entered Proximity Caves 7122 | -5/Proximity Caves | Accompanied by 4 allies 7526 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7582 | -5/Proximity Caves | Lost 3 allies 7836 | -5/Proximity Caves | Discovered new exit (range 12) 7852 | -5/Proximity Caves | Learned location of Warlord (-5) 7876 | -5/Proximity Caves | Learned Factory trap positions 8134 | -5/Proximity Caves | Entered Factory 8134 | -5/Factory | Evolved 2 slots: Utility x2 8135 | -5/Factory | Identified exit to Upper Caves 8138 | -5/Factory | Loaded intel: 113 trap records 8475 | -5/Factory | Build established: Derelict-Gladiator 8780 | -5/Factory | Entered Upper Caves 9013 | -5/Upper Caves | Discovered new exit (range 90) 9265 | -5/Upper Caves | Found DCF Scrap (13 items) 9430 | -5/Upper Caves | Learned location of 1 exit from Factory 9455 | -5/Upper Caves | Learned Research trap positions 9455 | -5/Upper Caves | Learned Armory trap positions 9455 | -5/Upper Caves | Learned Factory stockpile data 9455 | -5/Upper Caves | Learned Factory garrison access intel 9744 | -5/Upper Caves | Entered another Upper Caves area 9745 | -5/Upper Caves | Mapping Drone Bay stolen by Master Thief 9746 | -5/Upper Caves | Encountered a Master Thief 9746 | -5/Upper Caves | Encountered a Master Thief 9747 | -5/Upper Caves | Mak. Spear stolen by Master Thief 9769 | -5/Upper Caves | Discovered new exit (range 13) 9777 | -5/Upper Caves | Spotted B-75 Beast 9809 | -5/Upper Caves | Identified exit to Warlord 9825 | -5/Upper Caves | Entered Factory 9825 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9826 | -4/Factory | Identified exit to Research 9829 | -4/Factory | Loaded intel: 4 garrison access locations 10266 | -4/Factory | Retrieved Zion intel report: Active Terminals 10268 | -4/Factory | Zion Heavy squad teleported in 10374 | -4/Factory | Discovered new exit (range 11) 10410 | -4/Factory | Identified exit to Upper Caves 10411 | -4/Factory | Entered Upper Caves 10411 | -4/Upper Caves | Accompanied by 2 allies 10424 | -4/Upper Caves | Encountered a Warlord checkpoint 10846 | -4/Upper Caves | Lost 5 allies 10870 | -4/Upper Caves | Lost 3 parts (1p1u1w) 10974 | -4/Upper Caves | Spotted B-86 Titan 11027 | -4/Upper Caves | Core integrity fell below 50% 11051 | -4/Upper Caves | Lost 10 parts (2p2n2u4w) 11122 | -4/Upper Caves | Learned Research terminal intel 11156 | -4/Upper Caves | Discovered new exit (range 16) 11178 | -4/Upper Caves | Identified exit to Upper Caves 11179 | -4/Upper Caves | Entered another Upper Caves area 11187 | -4/Upper Caves | Discovered exit to Research (range 7) 11236 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11292 | -4/Upper Caves | Build established: Mutant 11362 | -4/Upper Caves | Encountered an infested base 11386 | -4/Upper Caves | Encountered a Master Thief 11388 | -4/Upper Caves | Encountered a Master Thief 11392 | -4/Upper Caves | Encountered a Master Thief 11392 | -4/Upper Caves | Encountered a Master Thief 11396 | -4/Upper Caves | Encountered a Master Thief 11399 | -4/Upper Caves | Adv. Coolant Injector stolen by Master Thief 11408 | -4/Upper Caves | Myomer Leg stolen by Master Thief 11415 | -4/Upper Caves | Adv. Power Amplifier stolen by Master Thief 11417 | -4/Upper Caves | Adv. Cooling System stolen by Master Thief 11468 | -4/Upper Caves | Discovered new exit (range 5) 11469 | -4/Upper Caves | Identified exit to Zhirov 11483 | -4/Upper Caves | Entered Zhirov 11483 | -4/Zhirov | Accompanied by 3 allies 11483 | -4/Zhirov | Discovered new exit (range 3) 11490 | -4/Zhirov | Met Zhirov 11496 | -4/Zhirov | Learned location of Quarantine (-3) 11496 | -4/Zhirov | Learned location of Testing (-2) 11496 | -4/Zhirov | Learned location of Command (-1) 11499 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11504 | -4/Zhirov | Found Alien Artifact 11504 | -4/Zhirov | Identified Integrated Dissipator 11504 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11539 | -4/Zhirov | Found Alien Artifact 11552 | -4/Zhirov | Identified exit to Proximity Caves 11586 | -4/Zhirov | Entered Proximity Caves 11586 | -3/Proximity Caves | Accompanied by 3 allies 11702 | -3/Proximity Caves | Spotter reported a threat 11809 | -3/Proximity Caves | Build established: Sprinter 11835 | -3/Proximity Caves | Spotter reported a threat 11925 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11946 | -3/Proximity Caves | Discovered exit to Research (range 11) 11951 | -3/Proximity Caves | Entered Research 11951 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11952 | -3/Research | Loaded intel: 75 trap records 11953 | -3/Research | Loaded intel: 24 terminal locations 12010 | -3/Research | Spotted B-86 Titan 12035 | -3/Research | Identified Transdimensional Reconstructor 12092 | -3/Research | Retrieved Zion intel report: Branch Access 12092 | -3/Research | Identified exit to Quarantine 12093 | -3/Research | Zion Hacker squad teleported in 12113 | -3/Research | Garrison activated, responded to threat 12135 | -3/Research | Discovered new exit (range 21) 12144 | -3/Research | Identified exit to Research 12144 | -3/Research | Entered another Research area 12144 | -2/Research | Evolved 2 slots: Propulsion x2 12151 | -2/Research | Found Prototype Device 12151 | -2/Research | Identified System Purifier 12173 | -2/Research | Lost 7 parts (1p1n4u1w) 12202 | -2/Research | Zion Light squad teleported in 12217 | -2/Research | Zion Infowar Resupply teleported in 12334 | -2/Research | Garrison activated, responded to threat 12340 | -2/Research | Retrieved Zion intel report: Branch Access 12340 | -2/Research | Identified exit to Testing 12341 | -2/Research | Zion Heavy squad teleported in 12352 | -2/Research | Found Prototype Processor 12352 | -2/Research | Identified Exp. Melee Analysis Suite 12392 | -2/Research | Warped through subspace 12462 | -2/Research | Found Prototype Protection 12462 | -2/Research | Identified Zio. Weapon Casing 12480 | -2/Research | Garrison activated, responded to threat 12485 | -2/Research | Found Prototype Protection 12486 | -2/Research | Lost 3 allies 12553 | -2/Research | Discovered new exit (range 13) 12565 | -2/Research | Identified exit to Access 12569 | -2/Research | Entered Access 12569 | -1/Access | Accompanied by 1 ally 12569 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12662 | -1/Access | Garrison activated, responded to threat 12714 | -1/Access | Build established: Messiah-Tank 12793 | -1/Access | Energy Cycler disabled 12946 | -1/Access | Found Zio. Weapon Casing 12998 | -1/Access | Garrison activated, responded to threat 13059 | -1/Access | Destroyed 7 combat bots 13298 | -1/Access | Zion hero teleported in (ME-RLN) 13319 | -1/Access | First assault squad dispatched 13445 | -1/Access | Spotted B-99 Colossus 13445 | -1/Access | Spotted B-99 Colossus 13518 | -1/Access | Lost 6 parts (1p3u2w) 13538 | -1/Access | Zion Experimental squad teleported in 13579 | -1/Access | Discovered new exit (range 7) 13584 | -1/Access | Identified exit to Surface 13585 | *** | Escaped! Last Messages --------------- 13562_ System corrupted: Matter fused (-5). 13563_ K-01 Serf collects debris. 13564_ Slug penetrates Z-Experimental. 13566_ Penetrated by Slug. 13566_ Multireflex Exoskeleton destroyed. 13566_ Slug penetrates Wall. 13566_ Lgt. Quantum Reactor melted. 13566_ H-88 Terminator destroyed. 13567_ K-01 Serf collects debris. 13569_ ALERT: Unidentified disturbance in Zone 8Q, multiple assault carriers dispatched. 13570_ K-01 Serf collects debris. 13570_ Acquired Myomer Leg. 13573_ K-01 Serf collects debris. 13579_ The Access Shell folds into the floor. 13579_ EXIT=FOUND 13580_ K-01 Serf collects debris. 13584_ EXIT=IDENTIFIED: SURFACE 13584_ K-01 Serf collects debris. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ??????# """"" #??????????????????????????????? | | ??????# """"" #??????????????????????????????? | | ?##+??# """"" #??????????????????????????????? | | ? ??# """"" #??????????????????????????????? | | ? ??+ """"" #??????????????????????????????? | | ?# ??# #??????????????????????????????? | | ?# ??# #??????????????????????????????? | | ?# ??? ] #??????????????????????????????? | | ?# ?????? #??????????????????????????????? | | ## ##?????? #??????????????????????????????? | | # ##########""#"################### #????????? | | # % % !%== #????????? | | # !% [[%= H #????????? | | # # ###"########## k! ######????????????? | | ###### #????????????# ""#?????????????????? | | ?????# #????????????# ""#?????????????????? | | ?????# #????????????# T#?????????????????? | | ?????# #????????????# ""#?????????????????? | | ?????# #????????????# ""#?????????????????? | | ?????# #??#######??## ""##????????????????? | | ?????# #? #??# #????????????????? | | ?????# #? #??## ##????????????????? | | ?????# # """ #???# #?????????????????? | | ###### # """ #???# #?????????????????? | | + " #???# #?????????????????? | | ###### # "F" #???# @" #?????????????????? | | ?????# # """ #???# "" #?????????????????? | | ?????#%#? #???# #?????????????????? | | ?????# #? ! #???# #?????????????????? | | ?????# #??#######???# #???????????????### | | ?????# #????????????#""""""""""#???????????????# | | ?????# #???????????????????????????????????????# | | ?????# #???????????????????????????????????????# | | ?????# #????????????#""""""""""#???????????????# | | ?????# #????????????# #???????????????# | | ?????#*#????????????# #???????????????### | | ?????#%#????????????# #?#############???? | | ##???#=#????????????# #?# #???? | | #???#!#????????????# #?# ##### | | #???# #????????????# #?# + | | #???# #???????###??# #?# # | | #???# ######### ###"""" % "#???# " # | | #???# # "! "#???#""" + | | #???# " " ##???# """ # | | #???# " / #????# " # | | #???#%[ # #????# # | | #??## # # #????# # | | ##??#% " " " # #????# # | | ????## # """"" # % #????# # | | ?????# # """"" !!! # #????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 100 Energy Generation 59 Energy Capacity 840 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 60 Armor Coverage 825 Power Shielding 90 Weapon Shielding 100 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 84 Recoil Reduction 3 Energy Filtering 45 Defensive Hacking 14 Item Schematics ----------------- Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Force Field | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Impulse Thruster Array | -3/Research | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 86% | -10/Materials Hrd. Light Armor Plating | 75% | -10/Materials Ion Engine | 55% | -8/Materials Studied --------- Arm. Huge Wheel | -4/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Hvy. Shock Bomb Launcher | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Derelict Escape Watch This! Challenges ------------ None Game ------ Seed FrostCoordinationCoupler Manual? 0 Play Time 02:39:36 Cumulative 215.6 hours Start 2026.08.03 @ 09:36:37 End 2026.08.03 @ 22:40:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2795be3-8115-42b2-8b69-8168bb46ccda