Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.12 @ 22:41:27 Player: derk Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2606) 2606 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 6592 Bonus ------- Follower Combat Kills 126 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (147) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Improved Heat Sink Medium Storage Unit Matter Compressor (250) Weight Redist. System Advanced Targeting Computer Transmission Jammer Hardened Heavy Armor Plating Medium Reactive Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Plasma Cannon Power Maul > --- INVENTORY -------- Light Nuclear Core Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Airjet Improved Heat Sink Medium Storage Unit Transmission Jammer Hardened Heavy Armor Plating Improved Medium Armor Plating Medium Reactive Plating EMP Blaster [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 6 | . . 1 . 2 2 1 Weapon . | . . . . . . . Parts Attached 163 | 6 24 19 2 46 37 29 Power 15 | 1 2 1 . 4 2 5 Engine 12 | 1 2 1 . 4 1 3 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 58 | 2 10 8 . 16 11 11 Treads 3 | . . . . . . 3 Leg 30 | . 7 6 . 9 2 6 Wheel 16 | 2 3 2 . 6 2 1 Hover 9 | . . . . 1 7 1 Flight . | . . . . . . . Utility 41 | 1 4 6 . 9 14 7 Device 16 | . 2 1 . 5 5 3 Storage 7 | 1 1 1 . . 4 . Processor 9 | . . 2 . 2 4 1 Hackware 4 | . . . . 2 . 2 Protection 5 | . 1 2 . . 1 1 Artifact . | . . . . . . . Weapon 49 | 2 8 4 2 17 10 6 Energy Gun 17 | 2 4 2 . 5 4 . Energy Cannon 3 | . . 1 . 1 . 1 Ballistic Gun 16 | . 3 1 1 8 1 2 Ballistic Cannon 2 | . . . . . 2 . Launcher 6 | . . . 1 1 2 2 Special Weapon 3 | . 1 . . 2 . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 3 2 . Parts Lost 66 | . 10 5 . 6 20 25 Power 9 | . 1 1 . . 3 4 Propulsion 23 | . 3 2 . 2 6 10 Utility 12 | . . . . 1 5 6 Weapon 22 | . 6 2 . 3 6 5 Highest Loss Streak 17 | . 4 2 . 2 12 17 Average Slot Usage (%) 93 | . 94 96 100 99 90 88 Engine 7 | . 13 10 11 8 5 1 Leg 16 | . 19 28 11 19 4 18 Wheel 4 | . 8 3 22 7 . . Hover 3 | . . . . . 13 1 Device 10 | . 7 12 . 7 13 14 Storage 14 | . 15 12 22 18 12 13 Processor 10 | . . 5 11 13 16 13 Hackware 4 | . . . . 6 5 7 Protection 1 | . 4 2 . . 1 . Energy Gun 6 | . 19 7 . 3 2 . Ballistic Gun 6 | . 3 9 8 13 6 . Impact Weapon 1 | . . . . . 1 4 Naked Turns . | . . . . . . . Heaviest Build 88 | 11 45 73 74 82 88 88 Greatest Support 63 | 20 20 30 26 42 40 63 Greatest Overweight (x) 29 | . 4 2 2 5 29 8 Average Overweight (x) 1 | . 1 1 2 1 2 1 Largest Inventory Capacity 20 | 6 14 20 20 20 20 20 Average Capacity 16 | 5 12 13 20 20 16 20 Most Carried 20 | 5 12 15 17 20 18 14 Average Carried 11 | 3 7 11 15 17 11 10 Final Capacity 20 | 6 12 20 20 20 20 20 Final Carried 19 | 5 12 15 17 19 6 10 Class Distribution -------------------- 33% | Scavenger-Mutant 31% | Hauler-Mutant 20% | Mutant 10% | Hauler-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Assassin | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 2707 | 260 227 317 59 718 355 771 Remotely . | . . . . . . . Salvage Created 3363 | 109 527 521 71 1020 441 674 Parts 146 | 4 23 37 1 53 12 16 Haulers Intercepted 4 | . 2 . . 2 . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 66 | . 9 11 2 19 11 14 Melee 6 | . 2 . . . . 4 Guns 42 | . 7 10 1 16 7 1 Cannons 6 | . . 1 . 1 . 4 AOE 7 | . . . 1 2 3 1 Classes Destroyed 12 | 2 5 2 . 2 1 . Worker 3 | . . 1 . . 2 . Builder 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Hauler 4 | . 2 . . 2 . . Recycler 4 | 1 1 . . 1 . 1 Operator 3 | . 1 . . 1 1 . Watcher 6 | . 2 2 . 2 . . Swarmer 25 | . 3 . 1 6 6 9 Grunt 27 | . 6 7 1 9 2 2 Brawler 1 | . . . . 1 . . Sentry 10 | . . 4 . 3 2 1 Programmer 3 | . . . . . 1 2 Best Kill Streak 8 | 2 3 4 1 8 3 2 Combat Bots Only 6 | . 3 2 1 6 3 2 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 1 2 1 Melee 1 | . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 8433 | . 926 713 78 757 2342 3617 Core 1544 | . 168 53 18 144 305 856 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 32 . 82 73 56 . Volleys Fired 293 | 5 80 35 14 68 42 49 Largest 2 | 2 2 2 1 2 2 2 Hottest 119 | 90 90 83 33 100 119 113 Shots Fired 483 | 10 136 66 14 127 76 54 Gun 396 | 10 135 59 11 116 50 15 Cannon 63 | . . 7 . 2 20 34 Launcher 18 | . . . 3 4 6 5 Special 6 | . 1 . . 5 . . Kinetic 232 | . 47 34 11 81 44 15 Thermal 198 | 5 73 29 . 42 15 34 Explosive 3 | . . . . . 3 . Electromagnetic 50 | 5 16 3 3 4 14 5 Robot Hit Streak 13 | 8 11 13 6 12 9 11 Robot Miss Streak 7 | . 5 3 3 2 5 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 369 | 8 82 54 9 87 61 68 Core Hits 170 | 3 35 28 4 43 33 24 Critical Hits 2 | . 1 1 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . Melee Attacks 66 | . . . . . 11 55 Impact 66 | . . . . . 11 55 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 2 3 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 6921 | 102 824 826 215 1468 1527 1959 Guns 3704 | 102 788 718 102 1305 540 149 Cannons 773 | . . 105 . 18 223 427 Explosions 585 | . . . 101 145 232 107 Melee 1765 | . . . . . 492 1273 Ramming 94 | . 36 3 12 . 40 3 Kinetic 2308 | . 254 451 102 907 445 149 Thermal 1848 | 37 392 340 . 416 236 427 Explosive 60 | . . . . . 60 . Electromagnetic 846 | 65 142 32 101 145 254 107 Impact 1765 | . . . . . 492 1273 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . 5 9 15 Average Corruption 5 | . . . . 5 5 6 Corruption Purged . | . . . . . . . Effects 83 | . . . . 29 22 32 Message Errors 21 | . . . . 8 5 8 Matter Fused 15 | . . . . 5 4 6 Heat Flow Errors 8 | . . . . 1 2 5 Energy Discharges 6 | . . . . 3 2 1 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 13 | . . . . 5 4 4 Data Loss (major) 6 | . . . . 1 2 3 Misfires 1 | . . . . 1 . . Targeting Errors 10 | . . . . 3 2 5 Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 493 | . . . 15 . 220 258 Projectiles 2 | . . . . . . 2 Explosions 15 | . . . 15 . . . Melee 476 | . . . . . 220 256 Knockbacks 13 | . . . . . 8 5 Impact 7 | . . . . . 3 4 Kinetic 5 | . . . . . 5 . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 61 | . 9 1 13 6 18 14 Shots 4 | . . . 1 2 . 1 Rammed 19 | . 7 1 2 . 5 4 Targets Rammed 27 | . 14 2 2 . 5 4 Kicked 8 | . 7 1 . . . . Crushed . | . . . . . . . Highest Temperature 420 | 150 420 188 2 227 261 221 Average Temperature 77 | 76 113 63 2 40 58 104 Received Heat Transfer 1425 | . 438 294 9 252 351 81 Effects 3 | . 3 . . . . . Shutdowns 1 | . 1 . . . . . Matter Decay 1 | . 1 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 8 | . . . . . 4 4 Impact Corruptions 26 | . . . . . 9 17 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | 1 3 3 . . . 2 Heat Transferred 4046 | 111 994 851 . 962 278 850 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 273 | 10 120 202 153 273 123 182 Average Influence 60 | 5 32 93 123 122 32 46 Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 97 | 100 100 94 100 92 100 100 Level 1 2 | . . 5 . 7 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 2 4 . 3 3 7 Investigation 6 | . . 1 . 3 1 1 Extermination 5 | . . . . . 2 3 Reinforcement 6 | . 2 3 . . . 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 7 | . 1 1 . 3 . 2 Communications Jammed 1 | . . . . . 1 . Distress Signals . | . . . . . . . Times Spotted 123 | . 27 24 6 25 14 27 Peak Tracking Total 6 | . 3 6 3 6 5 4 Tactical Retreats 14 | . 2 2 3 3 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 6 | . . . . 3 1 2 Indirectly 2 | . . . . . . 2 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 6 | . . . 1 3 1 1 Max in Single Turn 2 | . . . 1 2 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 30 | . 7 5 . 10 5 3 Terminals 24 | . 6 5 . 8 3 2 Fabricators 2 | . . . . . 1 1 Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . 1 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 107 | . 20 20 . 46 13 8 Successful 64 | . 10 8 . 37 7 2 Failed 43 | . 10 12 . 9 6 6 Catastrophic 3 | . . . . 2 . 1 Database Lockouts . | . . . . . . . Manual 60 | . 10 13 . 30 4 3 Terminals 88 | . 19 20 . 37 8 4 Fabricators 6 | . . . . . 2 4 Repair Stations . | . . . . . . . Recycling Units 5 | . 1 . . 1 3 . Scanalyzers 8 | . . . . 8 . . Garrison Access . | . . . . . . . Terminal Hacks 30 | . 5 4 . 20 1 . Record 1 | . . 1 . . . . Part Schematic 3 | . 1 . . 2 . . Prototype ID Bank 3 | . . . . 2 1 . Emergency Access Points 1 | . . 1 . . . . Terminal Index 3 | . 1 . . 2 . . Unreport Threat 4 | . 2 . . 2 . . Locate Traps 5 | . . 1 . 4 . . Recall Investigation 3 | . 1 . . 2 . . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . . 1 . . . . Zone Layout 5 | . . . . 5 . . Fabricator Hacks 3 | . . . . . 2 1 Load Schematic 2 | . . . . . 1 1 Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 1 . Process 1 | . . . . . 1 . Report Inventory 2 | . 1 . . 1 . . Scanalyzer 8 | . . . . 8 . . Insert Component 4 | . . . . 4 . . Analyze 4 | . . . . 4 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 45 | . 9 8 . 17 7 4 Terminals 20 | . 4 4 . 8 3 1 Track 3 | . . . . 3 . . Botnet 17 | . 4 4 . 5 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 26 | . 5 5 . 8 5 3 Full Trace Events 6 | . 1 1 . 2 1 1 Feedback Events 2 | . . . . 1 . 1 Corruption 1 | . . . . . . 1 Hackware Fried 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . 1 . . 5 . . Parts Built 1 | . . . . . 1 . Matter 146 | . . . . . 146 . Time 24 | . . . . . 24 . Total Part Build Rating 3 | . . . . . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 22 | . . . . . 22 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 3 | . . . . . . 3 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies 4 | . . . 1 . . 3 Largest Group 3 | . . . 1 1 . 3 Highest-Rated Group 93 | . . . 31 31 . 93 Highest-Rated Ally 31 | . . . 31 31 . 31 Total Orders . | . . . . . . . Ally Attacks 43 | . . . . 3 . 40 Total Damage 781 | . . . . 43 . 738 Kills 5 | . . . . 1 . 4 Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 6684 | 87 1467 672 155 1276 1632 1395 Spaces Moved 3453 | 69 804 338 108 657 842 635 Core 7 | 6 . . . . 1 . Treads 1 | . . . . . . 1 Legs 2063 | . 484 252 . 434 272 621 Wheels 884 | 63 320 86 108 223 71 13 Hover 498 | . . . . . 498 . Flight . | . . . . . . . Fastest Speed 50 | 50 80 110 110 103 108 150 Average Speed 147 | 77 138 144 110 144 160 157 Slowest Speed 1500 | 80 180 180 110 180 1500 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 79 31 30 43 17 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 5 | . . . . 4 . 1 Terrain Destroyed 21 | . . . . 11 9 1 Melee 1 | . . . . . . 1 Projectile 5 | . . . . 5 . . AOE 15 | . . . . 6 9 . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 4452 | 90 1019 460 130 873 1022 858 Wait 277 | 2 71 37 2 52 47 66 Move 3447 | 68 803 337 107 656 841 635 Hop . | . . . . . . . Pick Up 91 | 7 18 15 2 19 19 11 Fast Attach 53 | 6 7 3 . 16 9 12 Attach 77 | . 8 12 1 18 24 14 Detach 20 | . 1 3 1 9 2 4 Swap 33 | . 9 4 1 12 4 3 Drop 67 | 2 8 12 . 23 18 4 Fire 293 | 5 80 35 14 68 42 49 Melee 66 | . . . . . 11 55 Ram 12 | . . 1 2 . 5 4 Kick 15 | . 14 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 13) 320 | -10/Materials | Build established: Mutant 561 | -10/Materials | Core integrity fell below 50% 587 | -10/Materials | Lost 4 parts (2n2w) 831 | -10/Materials | Discovered new exit (range 14) 877 | -10/Materials | Build established: Scavenger-Mutant 1013 | -10/Materials | Discovered new exit (range 7) 1384 | -10/Materials | Discovered new exit (range 5) 1555 | -10/Materials | Entered another Materials area 1555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1912 | -9/Materials | Discovered new exit (range 6) 2175 | -9/Materials | Discovered new exit (range 12) 2227 | -9/Materials | Entered Mines 2367 | -9/Mines | Discovered new exit (range 13) 2376 | -9/Mines | Received a Mining Laser from a helpful Derelict 2382 | -9/Mines | Entered Materials 2382 | -8/Materials | Accompanied by 1 ally 2382 | -8/Materials | Evolved 2 slots: Utility x2 2413 | -8/Materials | Build established: Hauler-Mutant 2915 | -8/Materials | Hacking Suite fried by hacking feedback 2969 | -8/Materials | Discovered new exit (range 20) 3073 | -8/Materials | Build established: Scavenger-Mutant 3215 | -8/Materials | Discovered new exit (range 16) 3573 | -8/Materials | Build established: Hauler-Mutant 3597 | -8/Materials | Identified exit to Factory 3658 | -8/Materials | Entered Factory 3658 | -7/Factory | Evolved 2 slots: Utility x2 3802 | -7/Factory | Lost 4 parts (1p3n) 4418 | -7/Factory | Build established: Mutant 4838 | -7/Factory | Fabricated Hacking Suite (x1) 4888 | -7/Factory | Discovered new exit (range 11) 4988 | -7/Factory | Lost 12 parts (2p2n3u5w) 5076 | -7/Factory | Build established: Hauler-Mutant 5099 | -7/Factory | Identified exit to Factory 5173 | -7/Factory | Discovered new exit (range 17) 5290 | -7/Factory | Entered another Factory area 5290 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6014 | -6/Factory | Allied Derelicts emerged from ambush trap array 6055 | -6/Factory | Lost 3 parts (2p1w) 6238 | -6/Factory | Lost 4 parts (1p2n1w) 6501 | -6/Factory | Build established: Hauler-Assassin 6529 | -6/Factory | Garrison activated, responded to threat 6647 | -6/Factory | System corruption reached 10% 6664 | -6/Factory | Core integrity fell below 50% 6680 | -6/Factory | Core integrity fell below 20% 6685 | -6/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 06662_ Penetrated by Slug. 06663_ Knocked back. 06664_ K-01 Serf collects debris. 06664_ Critical hit. 06664_ Imp. Medium Armor Plating destroyed. 06666_ Penetrated by Slug. 06667_ K-01 Serf collects debris. 06670_ Slug penetrates Wall. 06672_ A-15 Conveyor enters garrison. 06673_ Slammed into B-48 Gladiator. 06673_ Structural Scanner destroyed. 06674_ K-01 Serf collects debris. 06677_ Penetrated by Slug. 06677_ Slug penetrates Wall. 06679_ Knocked back. 06679_ K-01 Serf collects debris. 06680_ Penetrated by Slug. 06682_ System corrupted: Heat flow error (+258). 06683_ K-01 Serf collects debris. 06684_ Slammed into L-41 Fighter. 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"""" #???????# | | # # """" """" #???????# | | *%# # """" """" #???????# | | =# # #???????# | | % # # """" """" #???????# | | # # """" """" #???????# | | # # """" """" #???????# | | +% + """" """? #???????# | | # = # #???????########### | | # [%=# #?????????????????? | | =% # !%/ ####+########################### | | ##/########## % ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 26 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 60 Jamming Range 8 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Com. Battery | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- GoHome() No Signal Challenges ------------ None Game ------ Seed PoweredBeamRailgun Manual? 0 Play Time 01:23:23 Cumulative 24.3 hours Start 2020.01.12 @ 21:15:42 End 2020.01.12 @ 22:41:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fde7a2d6-ff86-4f24-89ef-1be099fe88cc