Cogmind - Beta 11 X6 *** ADVENTURER MODE // 2021.08.04 @ 16:30:32 // Winter2019/RPGLIKE Player: Salamander Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (157) 785 Value Destroyed (6169) 6169 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2876) 2876 TOTAL SCORE: 16170 Bonus ------- High Alert Combat Kills 1449 Follower Combat Kills 527 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 352/510 System Corruption 4% Temperature Cool (0) Movement Walking (127) Location -5/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (8) ------ Advanced Cooling System Improved Signal Interpreter Advanced Terrain Scanner Energy Filter Improved Particle Charger Weapon Cycler Improved Weapon Cycler Force Field > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (5) ---- Protomatter-69 Protomatter-61 Protomatter-61 Zionite Biocell (600) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Cooling System Improved Signal Interpreter Advanced Terrain Scanner Energy Filter Improved Particle Charger Weapon Cycler Improved Weapon Cycler Force Field > --- WEAPON ----------- Phase Cannon Heavy Plasma Cannon > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter Zionite Biocell [Rating: 74] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Zionite Heavy DM Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Zionite Biocell Processor Improved Signal Interpreter Weapon Neutron Cannon Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 12 | 3 1 . . 1 2 . . 1 . 1 2 . . . . 1 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 3 | 1 . . . . 1 . . . . . 1 . . . . . Utility 7 | 1 1 . . 1 1 . . 1 . 1 . . . . . 1 Weapon 1 | 1 . . . . . . . . . . . . . . . . Parts Attached 59 | 6 6 2 . 4 12 3 2 . 2 3 12 1 1 . 1 4 Power 10 | 1 . 1 . . 1 . 1 . . . 5 . . . . 1 Engine 7 | 1 . 1 . . 1 . . . . . 3 . . . . 1 Core 2 | . . . . . . . 1 . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . . Propulsion 9 | 2 . . . 1 4 . . . . . 2 . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg 9 | 2 . . . 1 4 . . . . . 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 24 | 1 3 . . 2 4 1 1 . 2 3 2 1 1 . . 3 Device 17 | 1 1 . . 1 2 1 1 . 1 3 1 1 1 . . 3 Storage 1 | . . . . . . . . . . . 1 . . . . . Processor 6 | . 2 . . 1 2 . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 16 | 2 3 1 . 1 3 2 . . . . 3 . . . 1 . Energy Gun 5 | 1 3 1 . . . . . . . . . . . . . . Energy Cannon 10 | . . . . 1 3 2 . . . . 3 . . . 1 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . . 1 . 4 . . . . . Parts Lost 1 | . . . . . 1 . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 97 | . 93 100 100 97 91 100 100 97 92 98 99 100 100 100 100 98 Engine 7 | . 13 12 12 11 8 9 7 . . . 5 13 13 13 13 12 Core 2 | . . . . . . . 1 8 8 7 2 . . . . . Leg 25 | . 26 25 25 22 21 27 27 26 25 23 24 26 26 26 26 25 Device 32 | . 20 25 25 22 21 27 27 35 33 44 43 40 40 40 40 42 Processor 10 | . 5 12 12 18 21 18 17 8 9 7 6 6 6 6 6 6 Energy Gun 3 | . 20 25 25 14 1 . . . . . . . . . . . Energy Cannon 12 | . . . . 7 16 18 18 17 16 15 14 13 13 13 13 11 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 62 | 10 12 14 14 16 32 37 40 40 40 47 62 57 60 60 61 61 Greatest Support 80 | 25 25 25 25 28 65 65 65 65 65 65 80 80 80 80 80 80 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 3 3 3 4 4 4 4 4 5 5 5 5 5 5 Average Capacity 4 | 3 3 3 3 3 3 3 4 4 4 4 4 5 5 5 5 5 Most Carried 5 | 2 3 3 3 3 3 4 4 4 4 4 5 5 4 4 4 5 Average Carried 3 | 1 2 3 3 3 3 2 2 3 4 3 3 4 4 4 4 4 Final Capacity 5 | 3 3 3 3 3 3 4 4 4 4 4 5 5 5 5 5 5 Final Carried 5 | 2 3 3 3 3 3 4 2 4 4 3 5 4 4 4 4 4 Class Distribution -------------------- 67% | Scavenger-Skirmisher 11% | Derelict-Skirmisher 10% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 828 | 206 123 54 . 45 120 30 10 10 10 40 100 30 10 . 10 30 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5140 | 25 205 . . 103 856 720 292 358 . 111 403 74 91 . 81 1821 Parts 329 | 3 36 . . 16 43 28 27 20 . 10 39 . 4 . 5 98 Haulers Intercepted 3 | . 1 . . . . 1 . . . . 1 . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 30 17 . 10 . . 4 . 5 . Prevented 2 | . . . . . . . . . . 1 . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 126 | . 11 . . 8 19 9 12 8 . 5 9 . 1 . 2 42 Guns 17 | . 11 . . 5 1 . . . . . . . . . . . Cannons 95 | . . . . 1 16 9 12 8 . 5 9 . 1 . 2 32 AOE 8 | . . . . 1 1 . . . . . . . . . . 6 Classes Destroyed 18 | 1 5 . . . 4 2 1 1 . 1 . . . . . 3 Worker 8 | . 1 . . . 1 1 . . . . . . . . . 5 Builder 2 | . . . . . 1 . . . . . 1 . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . Hauler 3 | . 1 . . . . 1 . . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . Watcher 14 | . 3 . . . 2 4 . . . . 1 . . . . 4 Swarmer 32 | . 3 . . 4 3 3 6 . . 3 3 . . . . 7 Grunt 56 | . 8 . . 4 6 2 4 6 . . 2 . . . . 24 Brawler 2 | . . . . . . . . . . . . . . . . 2 Duelist 2 | . . . . . . . . 2 . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . 3 Sentry 9 | . . . . . 5 2 1 . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 Hunter 11 | . . . . . 4 2 . . . 1 . . . . . 4 Programmer 6 | . . . . . . . . . . 1 2 . . . 2 1 Heavy 3 | . . . . . 1 . . . . . 2 . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 20 | 1 4 . . 5 7 3 4 4 . 3 4 . 1 . 2 20 Combat Bots Only 15 | . 3 . . 5 4 3 4 4 . 3 3 . 1 . 2 15 Max Kills in Single Turn 5 | 1 1 . . 2 1 2 1 1 . 1 1 1 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 4333 | . 218 47 . 102 830 353 353 104 . 156 115 . 13 . 53 1989 Core 3429 | . 171 39 . 84 664 277 284 76 . 121 86 . 7 . 39 1581 Absorbed by Shields 601 | . . . . . . . . 44 . 93 132 . 19 . 57 256 Redirected to Core 2815 | . 145 27 . 49 540 232 215 71 . 108 70 . 6 . 39 1313 Core Remaining (%) 97 | 100 . . . 100 88 . . . . 100 . . . . 100 . Volleys Fired 321 | 8 30 4 . 14 54 32 24 20 . 12 25 4 8 . 5 81 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 2 2 . 2 2 Hottest 180 | 60 115 115 . 124 130 180 180 180 . 180 180 180 180 . 180 180 Shots Fired 633 | 9 59 8 . 28 108 64 48 40 . 24 49 8 16 . 10 162 Gun 104 | 9 59 8 . 14 14 . . . . . . . . . . . Cannon 529 | . . . . 14 94 64 48 40 . 24 49 8 16 . 10 162 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 16 | 8 8 . . . . . . . . . . . . . . . Thermal 613 | . 48 8 . 28 108 64 48 40 . 24 49 8 16 . 10 162 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 4 | 1 3 . . . . . . . . . . . . . . . Robot Hit Streak 44 | 4 17 14 . 25 31 22 32 22 . 14 24 7 8 . 3 44 Robot Miss Streak 3 | 1 1 . . 2 3 1 1 1 . 1 1 . 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 463 | 7 50 8 . 17 86 44 38 27 . 17 36 2 2 . 2 127 Core Hits 212 | 1 25 2 . 8 32 19 15 15 . 6 15 . 2 . 2 70 Critical Kills 4 | . . . . . . . . . . . . . . . . 4 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 3 . . . 2 . . . . . . . . . . 4 Burn 5 | . 3 . . . 2 . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18619 | 79 691 120 . 447 2555 1616 1735 1292 . 762 1400 71 82 . 103 7666 Guns 1288 | 79 691 120 . 174 224 . . . . . . . . . . . Cannons 15183 | . . . . 158 2289 1616 1735 1292 . 762 1400 71 82 . 103 5675 Explosions 2148 | . . . . 115 42 . . . . . . . . . . 1991 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 171 | 79 92 . . . . . . . . . . . . . . . Thermal 18362 | . 555 120 . 447 2513 1616 1735 1292 . 762 1400 71 82 . 103 7666 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 86 | . 44 . . . 42 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 . . . . . 1 1 1 1 2 4 Average Corruption 1 | . . . . . 1 . . . . . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 8 | . . . . . 1 . . . . . . 1 4 1 1 . Message Errors 5 | . . . . . . . . . . . . 1 3 . 1 . Energy Discharges 3 | . . . . . 1 . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 791 | . . . . 8 89 17 50 108 . . 3 47 . . . 469 Projectiles 442 | . . . . 8 89 17 50 108 . . 3 47 . . . 120 Explosions 349 | . . . . . . . . . . . . . . . . 349 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . . . . . 30 . . . . . . . . . . 45 Shots 2 | . . . . . 1 . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 357 | . 32 1 . . 11 99 72 70 . 88 357 30 60 . 76 113 Average Temperature 35 | . 20 1 . . 8 27 31 29 . 37 92 22 30 . 37 19 Received Heat Transfer 1238 | . 144 9 . 36 261 174 159 111 . . 35 . 7 . . 302 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . 1 1 . . . . . . . . . . 4 Combat Hostiles 6 | . . . . 1 1 . . . . . . . . . . 4 Parts Melted 30 | . 1 . . 2 8 2 . 1 . . . . . . . 16 Heat Transferred 17684 | . 1655 296 . 866 3441 1521 950 725 . 425 1321 74 74 . 74 6262 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 1842 | 5 358 88 . 219 751 401 . . . . 401 . . . . 1842 Initial 232 | . 2 73 . . 72 232 . . . . 46 . . . . 31 Average 314 | . 165 78 . 65 430 299 . . . . 152 . . . . 789 Maximum Alert Level 5 | . 1 . . 1 3 2 . . . . 2 . . . . 5 Low Security (%) 40 | 100 47 100 . 91 13 . . . . . 73 . . . . 28 Level 1 40 | . 52 . . 8 25 93 . . . . 26 . . . . 8 Level 2 8 | . . . . . 55 6 . . . . . . . . . 2 Level 3 3 | . . . . . 6 . . . . . . . . . . 19 Level 4 4 | . . . . . . . . . . . . . . . . 30 Level 5 1 | . . . . . . . . . . . . . . . . 11 High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . 6 2 . . . . 4 . . . . 9 Investigation 7 | . 1 . . . 3 2 . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 . . . . . Reinforcement 9 | . . . . . 3 . . . . . 3 . . . . 3 Assault 3 | . . . . . . . . . . . . . . . . 3 Garrison 2 | . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 7 | . . . . . 5 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 182 | . 15 2 . 7 25 15 12 8 . 6 19 . 1 . 2 70 Peak Tracking Total 13 | . 3 1 . 3 5 2 4 4 . 3 4 . 1 . 2 13 Tactical Retreats 2 | . . . . . . . 1 . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 8 | . 8 . . . . . . . . . . . . . . . Reused 6 | . 6 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 9 | . 6 . . . . . . . . . . 1 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 22 | . 1 . . 1 3 1 . . . . 1 . . . . 15 Max in Single Turn 4 | . 1 . . 1 1 1 . . . . . . . . . 4 Garrison Access 3 | . . . . . . 2 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 34 | . 9 . 1 1 4 9 1 2 . . . 1 1 3 . 2 Terminals 16 | . 8 . . . 2 5 . 1 . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . 1 Total Hacks 118 | . 34 . 1 1 12 29 1 2 . . . 1 8 23 . 6 Successful 97 | . 25 . 1 1 10 21 1 2 . . . 1 8 23 . 4 Failed 21 | . 9 . . . 2 8 . . . . . . . . . 2 Catastrophic 2 | . . . . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 75 | . 17 . . . 8 14 . . . . 21 . . . . 15 Terminals 66 | . 33 . . . 10 22 . 1 . . . . . . . . Fabricators 8 | . . . . . . 4 . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . . . . . 2 Terminal Hacks 62 | . 14 . 1 1 3 8 1 2 . . . 1 8 23 . . Record 16 | . . . 1 . . . . 1 . . . . 8 6 . . Part Schematic 7 | . . . . . . 1 . . . . . . . 6 . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . Robot Analysis 3 | . 2 . . . . 1 . . . . . . . . . . Prototype ID Bank 8 | . 4 . . . . 1 . . . . . . . 3 . . Open Door 4 | . . . . 1 . . 1 1 . . . 1 . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 5 | . 2 . . . . 3 . . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . . . . . 2 Load Schematic 2 | . . . . . . 1 . . . . . . . . . 1 Build 2 | . . . . . . 1 . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 29 | . 11 . . . 7 9 . . . . . . . . . 2 Terminals 23 | . 10 . . . 5 8 . . . . . . . . . . Track 12 | . 6 . . . 2 4 . . . . . . . . . . Botnet 8 | . 3 . . . 2 3 . . . . . . . . . . Operators 3 | . 1 . . . 1 1 . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . Hacking Detections 19 | . 8 . . . 2 8 . . . . . . . . . 1 Full Trace Events 3 | . . . . . 1 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 1 . . . . 9 . . 6 . . Parts Built 3 | . . . . . . 2 . . . . . . . . . 1 Matter 497 | . . . . . . 212 . . . . . . . . . 285 Time 187 | . . . . . . 35 . . . . . . . . . 152 Total Part Build Rating 17 | . . . . . . 12 . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 11 | . . . . . . . . . 4 . 2 . . . 1 4 Largest Group 6 | . . . . . . . . . 4 4 6 1 1 1 2 4 Highest-Rated Group 324 | . . . . . . . . . 154 154 324 85 85 85 180 207 Highest-Rated Ally 95 | . . . . . . . . . 39 39 85 85 85 85 95 95 Zionite Dispatches 3 | . . . . . . . . . . . 1 . . . . 2 Heavy 1 | . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 88 | . . . . . . . . . . 9 36 . 1 . 1 41 Total Damage 3308 | . . . . . . . . . . 100 1439 . . . 103 1666 Kills 19 | . . . . . . . . . . 1 7 . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 2 . . . . 1 . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . 2 2 . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . 5 . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . Active Garrisons 2 | . . . . . . . . . . . 1 . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 8716 | 76 645 345 292 272 531 1149 501 659 1005 504 756 369 461 93 328 730 Spaces Moved 5821 | 42 431 269 244 173 258 767 310 446 740 318 503 282 344 74 239 381 Core 3 | 3 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 5818 | 39 431 269 244 173 258 767 310 446 740 318 503 282 344 74 239 381 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 130 130 130 130 130 126 127 127 127 127 127 Average Speed 126 | 115 120 120 120 120 122 130 130 130 130 130 128 127 127 127 127 127 Slowest Speed 130 | 120 120 120 120 120 130 130 130 130 130 130 130 127 127 127 127 127 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 90 49 66 58 33 27 52 69 86 53 20 43 51 68 56 16 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 20 | . 1 1 1 1 2 . . . 1 . 11 . 1 1 . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 2 . 2 . . 2 5 4 1 . 3 7 . 3 . Spaces Dug 38 | . . . . . . 7 . . . 2 7 6 8 . 6 2 Terrain Destroyed 189 | . . . . 15 13 15 10 9 . 5 9 6 14 . 8 85 Melee . | . . . . . . . . . . . . . . . . . Projectile 100 | . . . . . 13 15 10 9 . 5 9 6 14 . 8 11 AOE 89 | . . . . 15 . . . . . . . . . . . 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 6641 | 57 503 285 243 212 367 867 364 491 782 386 570 288 355 73 255 543 Wait 220 | . 11 4 . 6 10 42 1 7 40 43 8 . 2 . 3 43 Move 5805 | 41 430 268 243 172 257 766 309 445 739 317 502 281 343 73 238 381 Hop . | . . . . . . . . . . . . . . . . . Pick Up 24 | 2 5 1 . 2 . . 1 5 . . 3 . . . . 5 Fast Attach 45 | 6 6 1 . 4 7 . 2 . 2 2 10 . 1 . 1 3 Attach 1 | . . . . . . . . . . 1 . . . . . . Detach . | . . . . . . . . . . . . . . . . . Swap 13 | . . 1 . . 5 3 . . . . 2 1 . . . 1 Drop 56 | . 8 3 . 5 9 2 5 3 1 2 7 2 1 . 1 7 Fire 321 | 8 30 4 . 14 54 32 24 20 . 12 25 4 8 . 5 81 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 156 | . 13 3 . 9 25 22 22 11 . 9 13 . . . 7 22 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Identified exit to Mines 267 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 497 | -10/Materials | Reached level 2 503 | -10/Materials | Upgraded with Utility slot (x1) 545 | -10/Materials | Discovered new exit (range 5) 631 | -10/Materials | Discovered new exit (range 3) 722 | -10/Materials | Entered Mines 792 | -10/Mines | Learned Materials terminal intel 871 | -10/Mines | Discovered new exit (range 6) 878 | -10/Mines | Identified exit to Materials 934 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1027 | -10/Mines | Assembled infested the area 1032 | -10/Mines | Learned location of Storage (-9) 1062 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1062 | -10/Mines | Discovered new exit (range 5) 1066 | -10/Mines | Identified exit to Exiles 1067 | -10/Mines | Entered Exiles 1096 | -10/Exiles | Met 8R-AWN 1117 | -10/Exiles | Met EX-HEX 1160 | -10/Exiles | Met EX-DEC 1179 | -10/Exiles | Learned location of Zion (-7) 1199 | -10/Exiles | Met EX-BIN 1260 | -10/Exiles | Build established: Scavenger-Mutant 1343 | -10/Exiles | Discovered new exit (range 14) 1358 | -10/Exiles | Identified exit to Mines 1359 | -10/Exiles | Entered Mines 1361 | -9/Mines | Reached level 3 1362 | -9/Mines | Upgraded with Utility slot (x1) 1393 | -9/Mines | Found the Drone Emporium 1399 | -9/Mines | Met a Derelict bent on vengeance 1399 | -9/Mines | Found Prototype Device 1399 | -9/Mines | Identified Thief Drone Bay 1445 | -9/Mines | Learned 4 Materials zone layouts 1573 | -9/Mines | Discovered new exit (range 8) 1617 | -9/Mines | Identified exit to Materials 1631 | -9/Mines | Entered Materials 1632 | -8/Materials | Identified exit to Factory 1633 | -8/Materials | Loaded intel: 12 terminal locations 1633 | -8/Materials | Reached level 4 1633 | -8/Materials | Reached level 5 1633 | -8/Materials | Reached level 6 1634 | -8/Materials | Upgraded with Utility slot (x1) 1691 | -8/Materials | Reached level 7 1717 | -8/Materials | Upgraded with Propulsion slot (x1) 1897 | -8/Materials | Reached level 8 2162 | -8/Materials | Entered Factory 2164 | -7/Factory | Reached level 9 2164 | -7/Factory | Reached level 10 2222 | -7/Factory | Identified exit to Lower Caves 2257 | -7/Factory | Build established: Scavenger-Skirmisher 2567 | -7/Factory | Reached level 11 2568 | -7/Factory | Discovered new exit (range 9) 2593 | -7/Factory | Identified exit to Factory 3022 | -7/Factory | Discovered exit to Factory (range 15) 3178 | -7/Factory | Fabricated Neutron Cannon (x2) 3311 | -7/Factory | Entered Lower Caves 3313 | -7/Lower Caves | Reached level 12 3464 | -7/Lower Caves | Spotted B-75 Beast 3486 | -7/Lower Caves | Destroyed B-75 Beast 3608 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3701 | -7/Lower Caves | Reached level 13 3774 | -7/Lower Caves | Discovered new exit (range 5) 3779 | -7/Lower Caves | Identified exit to Lower Caves 3812 | -7/Lower Caves | Entered another Lower Caves area 3845 | -7/Lower Caves | Discovered exit to Factory (range 11) 4289 | -7/Lower Caves | Reached level 14 4296 | -7/Lower Caves | Upgraded with Utility slot (x1) 4336 | -7/Lower Caves | Learned Factory terminal intel 4417 | -7/Lower Caves | Discovered new exit (range 15) 4470 | -7/Lower Caves | Identified exit to Zion 4471 | -7/Lower Caves | Entered Zion 4512 | -7/Zion | Discovered new exit (range 13) 4555 | -7/Zion | Found Prototype Device 4555 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4665 | -7/Zion | Given A8's code to call for help 4717 | -7/Zion | Learned 8 Factory zone layouts 5214 | -7/Zion | Imprinted 5216 | -7/Zion | Declared Zion's savior 5433 | -7/Zion | Identified exit to Proximity Caves 5476 | -7/Zion | Entered Proximity Caves 5476 | -6/Proximity Caves | Accompanied by 4 allies 5478 | -6/Proximity Caves | Reached level 15 5478 | -6/Proximity Caves | Upgraded with Utility slot (x1) 5945 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5980 | -6/Proximity Caves | Entered Factory 5980 | -6/Factory | Accompanied by 4 allies 5982 | -6/Factory | Loaded intel: 20 terminal locations 5982 | -6/Factory | Reached level 16 6281 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 6363 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 6364 | -6/Factory | Zion Heavy squad teleported in 6367 | -6/Factory | Discovered new exit (range 14) 6379 | -6/Factory | Spotted B-75 Beast 6383 | -6/Factory | Reached level 17 6384 | -6/Factory | Upgraded with Power slot (x1) 6384 | -6/Factory | Upgraded with Propulsion slot (x1) 6403 | -6/Factory | Allies destroyed B-75 Beast 6447 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6499 | -6/Factory | Identified exit to Factory 6583 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6694 | -6/Factory | Discovered new exit (range 14) 6702 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6717 | -6/Factory | Identified exit to Lower Caves 6720 | -6/Factory | Found Exp. Targeting Computer 6736 | -6/Factory | Entered Lower Caves 6736 | -6/Lower Caves | Accompanied by 1 ally 6738 | -6/Lower Caves | Reached level 18 7025 | -6/Lower Caves | Identified exit to Lower Caves 7105 | -6/Lower Caves | Entered another Lower Caves area 7105 | -6/Lower Caves | Accompanied by 1 ally 7219 | -6/Lower Caves | Learned location of 1 exit from Factory 7245 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7307 | -6/Lower Caves | Learned Factory trap positions 7325 | -6/Lower Caves | Learned Factory trap positions 7325 | -6/Lower Caves | Learned Extension trap positions 7325 | -6/Lower Caves | Learned Armory trap positions 7325 | -6/Lower Caves | Learned Armory garrison access intel 7548 | -6/Lower Caves | Discovered new exit (range 10) 7562 | -6/Lower Caves | Identified exit to Data Miner 7566 | -6/Lower Caves | Entered Data Miner 7566 | -6/Data Miner | Accompanied by 1 ally 7566 | -6/Data Miner | Discovered new exit (range 6) 7591 | -6/Data Miner | Met Data Miner 7612 | -6/Data Miner | Learned location of Section 7 (-3) 7612 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7631 | -6/Data Miner | Received God Mode back door access code from Data Miner 7658 | -6/Data Miner | Identified exit to Proximity Caves 7659 | -6/Data Miner | Entered Proximity Caves 7659 | -5/Proximity Caves | Accompanied by 1 ally 7661 | -5/Proximity Caves | Reached level 19 7880 | -5/Proximity Caves | Escorted by Enhanced Grunt 7966 | -5/Proximity Caves | Discovered exit to Factory (range 15) 7987 | -5/Proximity Caves | Entered Factory 7987 | -5/Factory | Accompanied by 2 allies 7988 | -5/Factory | Identified exit to Factory 7989 | -5/Factory | Loaded intel: 93 trap records 7989 | -5/Factory | Reached level 20 7991 | -5/Factory | Upgraded with Utility slot (x1) 8022 | -5/Factory | Build established: Derelict-Skirmisher 8098 | -5/Factory | Retrieved Zion intel report: Active Garrisons 8099 | -5/Factory | Zion Offense Resupply teleported in 8256 | -5/Factory | Reached level 21 8287 | -5/Factory | First assault squad dispatched 8351 | -5/Factory | Reached level 22 8393 | -5/Factory | Destroyed 15 combat bots 8449 | -5/Factory | Zion Hacker squad teleported in 8586 | -5/Factory | Garrison activated, responded to threat 8614 | -5/Factory | Fabricated Cold Fusion Reactor (x1) 8636 | -5/Factory | Cargo convoy interrupted 8662 | -5/Factory | Incoming assault squad redirected 8665 | -5/Factory | Incoming assault squad redirected 8684 | -5/Factory | Core integrity fell below 50% 8706 | -5/Factory | Core integrity fell below 20% 8717 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08707_ Slug penetrates Wall. 08707_ Dropped Protomatter-57. 08708_ U-05 Engineer lays Concrete. 08709_ Force Field blasted off. 08709_ U-05 Engineer lays Concrete. 08710_ Penetrated by Slug. 08711_ U-05 Engineer lays Concrete. 08711_ U-05 Engineer builds a Wall. 08711_ Acquired Protomatter-49. 08712_ U-05 Engineer lays Concrete. 08713_ Acquired Force Field. 08714_ Slug penetrates Wall. 08715_ U-05 Engineer lays Concrete. 08715_ Angular Momentum Engine blasted off. 08715_ U-05 Engineer builds a Wall. 08716_ U-05 Engineer lays Concrete. 08716_ K-01 Serf collects debris. 08716_ Dropped Protomatter-49. 08717_ U-05 Engineer lays Concrete. 08717_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????^???????????????????????????????????????????? | | ???????????????????????????????^?????????????????? | | ?????????????????????????????????????????????????? | | ??^??????????????????????????????????????????????? | | ????^????????????????????????????????????????????? | | ?????????????????? ? #?#?# ????????????????????? | | ??????????????? ? # #?""" ??????????????????? | | ?^^???????????? + # """ ? ??????????????? | | ????????????? ? # # """ #?????????????? | | ???????????##?######### #?########## ????????????? | | ??????????## ### #########?## ??????????? | | ????????? ## ### ############ ?????????? | | ????????? ## """### ####?####### ? ????????? | | ???????"? ## """###k#################????????? | | ??????"" ## """###H############### ?#???????? | | ??????"? ## # k # ? ?????????? | | ?????? ########+## # """ #??????? | | ????? ? # ? ?""" #??????? | | ????? ? t """ #??????? | | ???? # "" #??????? | | ??? ##?############ ! # "" ###????? | | ????################# # ? # ?????? | | ???? ##############;;##########?###### ????? | | ??? ? ? ###### ######### ?????? | | ??? ###### ######### ""???? | | ??? ###### %]@% ######### """??? | | ??? ###### %% ######### ????? | | ??? ? ###### % ############???? | | ???? ###### ## ????? | | ??? ? ###### ## ????? | | ???? ###### u==* ## ? ????? | | ????? ###############x%;######## ???? | | ??? ? ##############!=x%! # ? ???? | | ????? ##############=%[h%* # ? ???? | | ????################### [* ! # ??? | | ?????################## """ # ?#? | | ?????################## """ # ? ? ??? | | ?????################## """ # ??## | | ??##################### u k # ? ??? | | ?#?################## # ?? | | ???###########################/######+#########?## | | ??############# ^ ^ ######?## | | ?###?########## ^^ # | | ??############# ^"" # | | ??############# "" # """ " | | ############### "T # """ " | | ? "" #######+##### # """ " | | ######## "## ## # | | ?####### ^ * "## """" ## # ! """ " | | ######## [!![!"## """" ## # """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 53 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 810 Resistance: KI 40 Resistance: TH 40 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Neutron Cannon | -7/Factory | Hacked Cld. Deuterium Engine | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Neutron Cannon | x2 | -7/Factory Cold Fusion Reactor | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Levels Raised 21 | . 1 . . 1 5 3 2 1 . 1 2 1 . . 1 3 XP Earned 36737 | 4000 1635 500 200 2128 7497 4153 1990 1400 557 1924 3461 349 292 316 1290 5045 XP Spent 32955 | 3990 1470 . . 1535 7490 3045 2850 2500 . 2105 2850 1220 . . 675 3225 Upgrades 79 | 14 3 . . 5 23 9 5 2 . 2 3 3 . . 5 5 Power Slot 1 | . . . . . . . . . . . 1 . . . . . Propulsion Slot 3 | 1 . . . . 1 . . . . . 1 . . . . . Utility Slot 7 | 1 1 . . 1 1 . . 1 . 1 . . . . . 1 Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . Core Integrity 14 | . . . . 1 3 4 . . . 1 . . . . 5 . Heat Dissipation 9 | 2 . . . 2 1 . . . . . . 2 . . . 2 Energy Generation 1 | 1 . . . . . . . . . . . . . . . . Energy Storage 4 | . . . . . . 2 . . . . . . . . . 2 Mass Support 1 | 1 . . . . . . . . . . . . . . . . Inventory Capacity 5 | 3 . . . . . 1 . . . . 1 . . . . . Sensor Range 7 | . . . . . 7 . . . . . . . . . . . Terrain Scan Density 6 | 3 1 . . 1 . . 1 . . . . . . . . . Ranged Accuracy 6 | . . . . . 2 2 . 1 . . . 1 . . . . KI Resistance % 4 | . . . . . 2 . 2 . . . . . . . . . TH Resistance % 4 | . . . . . 2 . 2 . . . . . . . . . EX Resistance % 2 | . . . . . 2 . . . . . . . . . . . TH Damage % 4 | 1 1 . . . 2 . . . . . . . . . . . Protomatter Created 2528 | . 329 . . 143 310 97 142 276 . 56 185 . . . 49 941 Integrity Restored 3005 | . 249 56 . 164 568 444 394 199 . 161 253 . . . 134 383 Core 2129 | . 171 39 . 84 568 373 284 76 . 121 69 . . . 63 281 Parts 876 | . 78 17 . 80 . 71 110 123 . 40 184 . . . 71 102 Protomatter Decayed 1474 | . 155 73 . 4 120 . 5 83 . . 143 . 62 . . 829 Game ------ Seed AlloyZioniteModule Manual? 0 Play Time 01:14:05 Cumulative 120.3 hours Start 2021.08.04 @ 14:45:54 End 2021.08.04 @ 16:30:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 98 Rogue 14 Adventurer 82 Explorer 2 Win Type - Total 6 Types 3/0/1/0/0/1/0/1/0 Lore% 70 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c298c46-8b02-42db-b242-073949630b3e