Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.22 @ 22:12:02 Player: Runia Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (287) 1435 Value Destroyed (9721) 9721 Prototype IDs (260) 5200 Alien Tech Used (2) 400 Bonus (7491) 7491 TOTAL SCORE: 31347 Bonus ------- High Alert Combat Kills 1091 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 1081/1100 System Corruption 27% Temperature Cool (3) Movement Walking (132) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (5) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Assembled Biocell Array Experimental Power Shielding ME-RLN's Chromatic Screen Quantum Router > --- WEAPON (3) ------- Lance > --- INVENTORY (20) --- Reinforced Fission Core Antimatter Reactor Advanced Energy Well (500) Advanced Hacking Suite Transdimensional Reconstructor Precision Phase Gun Fire Trap Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Alloy Armor Quantum Router GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Reinforced Fission Core ME-RLN's Chromatic Screen Force Field Ghost Barrier Chainsword [Rating: 137] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Makeshift Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Precision Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . Utility 5 | . . . 2 . . . 1 1 . . . . . 1 . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 356 | . 9 2 25 4 19 15 70 93 2 1 5 39 5 8 4 13 4 1 25 4 2 5 1 Power 18 | . 2 . 4 . 1 2 4 1 . . . 1 . . . 1 . . 2 . . . . Engine 10 | . 2 . 4 . 1 1 1 1 . . . . . . . . . . . . . . . Core 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . . Reactor 4 | . . . . . . 1 . . . . . 1 . . . 1 . . 1 . . . . Propulsion 66 | . 2 . 5 . 3 4 20 16 . . . 1 . 1 1 3 . . 6 1 . 3 . Treads 38 | . 2 . 5 . 3 3 17 8 . . . . . . . . . . . . . . . Leg 20 | . . . . . . . . 4 . . . 1 . 1 1 3 . . 6 1 . 3 . Wheel 4 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 150 | . 3 . 7 1 8 3 18 39 . . 3 25 5 7 3 6 2 1 11 3 2 2 1 Device 60 | . . . 1 . 2 1 2 19 . . 2 11 2 3 2 5 . 1 4 2 2 . 1 Storage 10 | . 1 . . . 1 2 . . . . . 1 1 . . . 1 . 2 . . 1 . Processor 6 | . . . . . 1 . 2 1 . . . . . 1 1 . . . . . . . . Hackware 6 | . . . . . . . 2 1 . . . . . . . . . . 3 . . . . Protection 68 | . 2 . 6 1 4 . 12 18 . . 1 13 2 3 . 1 1 . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | . 2 2 9 3 7 6 28 37 2 1 2 12 . . . 3 2 . 6 . . . . Energy Gun 5 | . . . . . . . . 4 . . 1 . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . 1 . . . 2 . . . 1 . . 3 . . . . Ballistic Gun 53 | . 2 1 6 2 5 5 17 14 . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . 1 3 1 2 1 6 7 1 . . 1 . . . 2 1 . 1 . . . . Special Weapon 7 | . . . . . . . . . . . 1 6 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . 5 11 1 1 . 2 . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 . 3 3 4 2 . . 2 7 1 . . . . . 1 . . 2 . Parts Lost 66 | . . . . . 6 5 9 . . . . 5 1 5 . 5 1 . 25 1 2 . 1 Power 6 | . . . . . 1 2 . . . . . . . . . 1 . . 2 . . . . Propulsion 16 | . . . . . 2 . 4 . . . . . . 1 . 3 1 . 4 1 . . . Utility 27 | . . . . . 2 2 3 . . . . 2 1 3 . 1 . . 11 . 1 . 1 Weapon 17 | . . . . . 1 1 2 . . . . 3 . 1 . . . . 8 . 1 . . Highest Loss Streak 9 | . . . . . 5 2 4 . . . . 4 1 3 . 3 1 . 9 1 2 . 1 Average Slot Usage (%) 93 | . 98 100 98 100 100 97 99 95 100 100 99 94 96 91 88 83 71 80 76 76 70 75 82 Engine 5 | . 14 14 10 11 11 8 1 6 7 7 7 6 . . . . . . . . . . . Reactor 2 | . . . . . . 1 1 . . . . . 7 6 6 6 6 6 4 5 5 5 5 Treads 9 | . 27 28 21 22 22 20 24 14 . . . . . . . . . . . . . . . Leg 15 | . . . . . . . . 7 30 30 30 29 30 32 29 26 19 20 20 26 23 25 29 Device 7 | . . . 10 11 . 1 5 6 7 7 7 7 10 6 13 19 8 8 12 4 10 8 5 Storage 11 | . 14 14 11 11 11 20 9 7 7 7 7 9 16 14 13 10 14 17 13 11 11 13 16 Processor 5 | . . . . . 10 11 10 7 7 7 7 3 . 4 5 6 6 6 2 . . . . Hackware 4 | . . . . . . . 4 6 7 7 7 7 7 5 . . . . 2 11 11 11 11 Protection 11 | . 12 14 21 22 22 9 14 15 15 15 14 10 7 6 6 . 4 6 1 3 . 1 5 Energy Cannon 4 | . . . . . . . . . . . . 5 15 12 12 12 7 13 15 5 . . . Ballistic Gun 7 | . 28 27 21 21 21 21 16 8 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 3 7 6 7 4 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 11 34 34 41 44 64 73 70 84 76 76 82 108 92 113 95 96 96 96 133 98 96 90 89 Greatest Support 150 | 20 40 40 40 40 40 40 67 90 80 80 80 100 100 120 120 120 100 80 120 115 95 150 150 Greatest Overweight (x) 4 | . . . 1 1 1 4 4 2 . . 1 1 . 1 2 1 1 1 1 1 1 . . Average Overweight (x) . | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 12 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 Most Carried 20 | 5 10 10 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 12 9 9 Average Carried 17 | 5 7 9 13 14 13 16 19 19 20 19 19 18 19 19 17 18 19 19 16 8 4 6 7 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 9 10 14 15 18 20 20 20 20 20 20 20 18 18 20 20 20 20 5 12 4 9 7 Class Distribution -------------------- 47% | Hacker-Mutant 21% | Scavenger-Mutant 15% | Mutant 13% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Mutant | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 7723 | 200 366 . 595 135 687 630 1519 1791 75 62 40 381 50 70 151 183 34 19 561 45 32 76 21 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12671 | . 705 11 813 12 539 596 2160 2309 48 . . 1028 563 303 149 179 123 . 2671 175 . 218 69 Parts 681 | . 37 3 56 6 83 36 128 121 1 . . 21 17 11 2 15 4 . 119 11 . 5 5 Haulers Intercepted 13 | . 1 . 3 . . . 6 3 . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . 2 . . . 2 3 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . . . 18 . . 17 . . . 14 3 4 . Prevented 6 | . . . . . . . . . . . . . . . . . . 1 . 1 4 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 206 | . 12 3 11 4 5 9 38 37 . . . 16 7 5 . 8 4 . 42 4 . . 1 Melee 5 | . . . . . . . . . . . . . . . . . . . 2 2 . . 1 Guns 74 | . 12 . 5 1 1 5 29 21 . . . . . . . . . . . . . . . Cannons 63 | . . . . . . . . 1 . . . 8 7 5 . 4 1 . 35 2 . . . AOE 62 | . . 3 6 3 4 4 9 15 . . . 8 . . . 4 3 . 3 . . . . Classes Destroyed 26 | . 7 . 3 . 3 1 3 2 1 . . 3 . . . . . . 2 1 . . . Worker 21 | . 1 . 5 . . 2 5 6 . . . . . . . . . . 2 . . . . Builder 9 | . . . 1 . . 2 3 1 . . . . . . . . . . 2 . . . . Tunneler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 3 . . . 6 3 . . . . . . . . . . . . . . . Recycler 21 | . 2 . 2 . . 3 4 7 . . . . . 1 . . . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . 2 . . . 4 2 . . . . . . . . . . . . . . . Swarmer 54 | . 3 3 3 4 . 5 11 10 . . . . . 2 . 3 . . 8 2 . . . Grunt 66 | . 9 . 4 . . 3 15 15 . . . . 4 2 . 3 . . 9 2 . . . Brawler 6 | . . . 1 . . . 1 . . . . . . . . . . . 4 . . . . Duelist 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 20 | . . . 3 . . . 9 5 . . . . 2 . . . . . 1 . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Hunter 10 | . . . . . . 1 . 1 . . . . 1 . . 2 . . 4 . . . 1 Programmer 14 | . . . . . . . . 4 . . . . . 1 . . . . 9 . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 5 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Best Kill Streak 8 | . 5 3 5 4 4 6 7 8 . . . 6 1 2 . 3 3 . 7 2 . . 1 Combat Bots Only 6 | . 4 3 4 4 4 5 5 5 . . . 6 1 2 . 3 3 . 5 2 . . 1 Max Kills in Single Turn 4 | . 1 2 3 2 1 4 3 3 1 . . 3 1 1 . 2 1 . 3 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 2 1 4 2 2 . . . 3 . . . 2 1 . 3 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed 6 | . . . . . 4 . . . . . . 1 . . . . 1 . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Damage Taken 19637 | . 532 . 367 102 1163 1125 2446 1829 . . . 1714 1021 1658 . 1468 527 . 4463 228 413 . 581 Core 2636 | . 108 . 21 8 142 172 295 195 . . . 159 23 215 . 171 111 . 722 16 103 . 175 Absorbed by Shields 147 | . . . . . . . . . . . . . . . . . . . 147 . . . . Core Remaining (%) 50 | 100 . 56 . . . 14 46 . . . . . 46 . . . . 41 . . . . . Volleys Fired 886 | . 50 3 52 5 96 40 165 112 . 1 . 69 63 50 12 22 21 . 121 4 . . . Largest 3 | . 2 1 2 2 2 2 2 2 . 1 . 2 2 2 1 2 1 . 3 1 . . . Hottest 140 | . 46 33 46 46 46 53 48 122 . 61 . 90 50 50 25 115 43 . 140 90 . . . Shots Fired 1428 | . 100 3 97 8 125 75 305 194 1 4 . 82 82 54 14 33 23 1 222 5 . . . Gun 844 | . 100 . 90 6 112 72 290 168 1 4 . 1 . . . . . . . . . . . Cannon 460 | . . . . . . . . 2 . . . 41 82 54 14 25 14 1 222 5 . . . Launcher 84 | . . 3 7 2 13 3 15 24 . . . . . . . 8 9 . . . . . . Special 40 | . . . . . . . . . . . . 40 . . . . . . . . . . . Kinetic 804 | . 100 . 90 6 112 72 290 133 . . . 1 . . . . . . . . . . . Thermal 498 | . . . . . . . . 35 1 4 . 41 82 54 14 25 14 1 222 5 . . . Explosive 118 | . . 3 7 2 13 3 15 18 . . . 40 . . . 8 9 . . . . . . Electromagnetic 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 4 2 14 15 20 12 19 19 . . . 13 21 8 11 9 5 . 24 1 . . . Robot Miss Streak 9 | . 4 1 2 2 4 4 4 9 . . . 2 3 2 . 3 3 . 2 2 . . . Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 1 . . 1 3 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 994 | . 54 2 63 3 92 47 227 147 2 . . 73 48 24 7 22 13 . 149 10 . 5 6 Core Hits 605 | . 29 3 34 6 45 26 113 130 1 . . 79 16 8 4 15 20 . 62 7 . 4 3 Critical Kills 13 | . . . . . 7 2 . 2 . . . . . . . . . . 2 . . . . Critical Parts Destroyed 21 | . 1 . . . 10 7 2 . . . . 1 . . . . . . . . . . . Critical Strikes 42 | . 1 . . . 18 9 2 4 . . . 5 . . . . . . 2 . . . 1 Burn 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Destroy 33 | . 1 . . . 18 9 2 2 . . . 1 . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 110 | . . . . . . . 14 49 2 4 . 17 . . . . 1 . 2 9 . 5 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . 14 49 2 4 . 17 . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . . . . . . . 1 . 2 9 . 5 7 Sneak Attacks 11 | . . . . . . . 2 5 2 . . . . . . . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40243 | . 780 205 1609 206 1936 1024 4808 4779 218 . . 8697 2042 1161 272 1705 1442 . 8117 455 . 590 197 Guns 9637 | . 780 . 948 60 1434 683 3207 2511 . . . 14 . . . . . . . . . . . Cannons 13534 | . . . . . . . . 30 . . . 1329 2018 1161 272 737 227 . 7685 75 . . . Explosions 12404 | . . 205 661 146 502 341 1332 1710 . . . 5076 . . . 968 1112 . 351 . . . . Melee 3473 | . . . . . . . 269 528 218 . . 1107 . . . . 103 . 81 380 . 590 197 Ramming 24 | . . . . . . . . . . . . . 24 . . . . . . . . . . Kinetic 9184 | . 780 . 948 60 1434 683 3207 2058 . . . 14 . . . . . . . . . . . Thermal 14001 | . . . . . . . . 497 . . . 1329 2018 1161 272 737 227 . 7685 75 . . . Explosive 12056 | . . 205 661 146 502 341 1332 1362 . . . 5076 . . . 968 1112 . 351 . . . . Electromagnetic 334 | . . . . . . . . 334 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3293 | . . . . . . . 269 528 218 . . 2278 . . . . . . . . . . . Piercing 1351 | . . . . . . . . . . . . . . . . . 103 . 81 380 . 590 197 Highest Corruption 27 | . . . . . 1 3 . 5 5 5 5 . . 5 5 5 5 5 25 26 27 27 27 Average Corruption 7 | . . . . . 1 2 . 3 5 5 5 . . 4 5 5 5 5 16 25 26 27 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 335 | . . . . . 3 23 . 59 16 15 . . . . 47 31 21 10 62 17 16 10 5 Message Errors 81 | . . . . . 2 7 . 12 7 5 . . . . 7 9 4 2 15 4 1 6 . Matter Fused 93 | . . . . . . 7 . 24 4 2 . . . . 15 9 7 1 15 1 6 . 2 Heat Flow Errors 31 | . . . . . . 1 . 7 . . . . . . 5 4 1 3 7 1 1 . 1 Energy Discharges 46 | . . . . . 1 5 . 8 . 2 . . . . 11 1 2 1 6 7 1 1 . Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . Data Loss (minor) 41 | . . . . . . 2 . 7 3 2 . . . . 3 4 5 2 9 . 3 1 . Data Loss (major) 17 | . . . . . . . . . 1 1 . . . . 4 3 . . 2 2 3 . 1 Misfires 12 | . . . . . . . . 1 1 3 . . . . 2 . 2 1 1 1 . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Weapon Failures 6 | . . . . . . 1 . . . . . . . . . . . . 5 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2014 | . . 46 69 3 1 . 114 206 94 . . 509 102 75 75 88 15 . 439 81 . 97 . Projectiles 686 | . . . . . . . . . . . . 44 101 75 75 . . . 391 . . . . Explosions 583 | . . 46 69 3 1 . 44 29 . . . 240 . . . 88 15 . 48 . . . . Melee 745 | . . . . . . . 70 177 94 . . 225 1 . . . . . . 81 . 97 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 709 | . . . 44 . 55 32 56 18 . . . 76 . . . 218 . . 210 . . . . Shots 15 | . . . 1 . 2 1 2 2 . . . 1 . . . 4 . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . 3 . . . . . 1 . . . . Kicked 4 | . . . . . . . . . . . . . 3 . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | . 32 . 470 4 65 104 61 306 30 82 . 120 18 343 239 271 149 263 229 168 329 . 35 Average Temperature 58 | . 13 . 76 2 16 37 17 65 18 32 . 44 8 79 118 91 77 116 44 95 157 . 35 Received Heat Transfer 4074 | . 192 . 156 18 . 270 765 501 . . . 360 387 625 . 287 78 . 372 36 27 . . Effects 6 | . . . 1 . . . . . . . . . . 5 . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Melted 12 | . . . . . . . . 2 . . . . 1 . . 2 . . 7 . . . . Heat Transferred 9642 | . . . . . . . . 1123 . . . 1525 1200 650 175 500 200 . 4169 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 996 | . 242 150 271 210 . 234 580 916 . . . . . 170 . . . . 996 . . . . Initial 197 | . . 65 58 105 . . 47 197 . . . . . 97 . . . . . . . . . Average 284 | . 99 82 124 157 . 66 307 402 . . . . . 81 . . . . 433 . . . . Maximum Alert Level 3 | . 1 . 1 1 . 1 2 3 . . . . . . . . . . 3 . . . . Low Security (%) 51 | 100 87 100 79 57 . 81 29 43 . . . . . 100 . . . . 28 . . . . Level 1 15 | . 12 . 20 42 . 18 28 10 . . . . . . . . . . 7 . . . . Level 2 22 | . . . . . . . 42 17 . . . . . . . . . . 48 . . . . Level 3 10 | . . . . . . . . 28 . . . . . . . . . . 15 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 1 . . . 2 12 . . . . 1 3 . . . . 18 . . . . Investigation 6 | . 1 . . . . . 1 3 . . . . . . . . . . 1 . . . . Extermination 10 | . . . . . . . . 4 . . . . . 1 . . . . 5 . . . . Reinforcement 18 | . 2 . 1 . . . 1 4 . . . . . 2 . . . . 8 . . . . Assault 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 10 | . . . 4 . . . 3 2 . . . . . . . . . . 1 . . . . Communications Jammed 14 | . . . . . . . 2 12 . . . . . . . . . . . . . . . Distress Signals 13 | . . . . . . . 1 12 . . . . . . . . . . . . . . . Times Spotted 360 | . 24 3 23 6 23 10 64 54 . . . 16 10 29 . 12 4 . 63 6 11 . 2 Peak Tracking Total 12 | . 4 3 5 4 9 5 5 5 . . . 5 5 12 . 3 4 . 7 4 7 . 2 Tactical Retreats 41 | . . . 3 . 8 1 10 . . . . . 3 3 . 2 . . 8 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 11 | . 1 . 3 . . . 3 3 . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . . . . . . . 1 6 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . . . . 1 6 . . Triggered 11 | . . . . . . . . . . . . . . . . . . 1 3 1 6 . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 27 | . . . . . 9 2 3 3 . . . 3 1 2 . . . . 4 . . . . Max in Single Turn 2 | . . . . . 1 1 1 1 . . . 1 1 1 . . . . 2 . . . . Garrison Access 6 | . . . . . . . 1 3 . . . . . 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 89 | . 7 . 7 1 2 . 18 30 . . . . . 7 1 . 4 . 8 . . 4 . Terminals 39 | . 5 . 5 1 . . 11 11 . . . . . 2 1 . . . 3 . . . . Fabricators 6 | . . . . . . . . 4 . . . . . . . . . . 2 . . . . Repair Stations 11 | . 1 . 1 . . . 2 5 . . . . . 1 . . . . 1 . . . . Recycling Units 7 | . 1 . . . . . 2 3 . . . . . 1 . . . . . . . . . Scanalyzers 10 | . . . 1 . . . 2 4 . . . . . 2 . . . . 1 . . . . Garrison Access 6 | . . . . . . . 1 3 . . . . . 1 . . . . 1 . . . . Total Hacks 281 | . 22 . 23 3 2 . 72 80 . . . . . 19 1 . 27 . 19 . . 13 . Successful 203 | . 11 . 16 1 2 . 51 60 . . . . . 14 1 . 27 . 7 . . 13 . Failed 77 | . 11 . 7 2 . . 20 20 . . . . . 5 . . . . 12 . . . . Catastrophic 6 | . . . 3 . . . . 3 . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 74 | . 12 . 9 . 1 . 29 16 . . 5 . . 2 . . . . . . . . . Terminals 115 | . 18 . 15 3 . . 46 22 . . . . . 4 1 . . . 6 . . . . Fabricators 15 | . . . . . . . . 10 . . . . . . . . . . 5 . . . . Repair Stations 49 | . 3 . 6 . . . 9 26 . . . . . 2 . . . . 3 . . . . Recycling Units 20 | . 1 . . . . . 10 6 . . . . . 3 . . . . . . . . . Scanalyzers 28 | . . . 2 . . . 6 11 . . . . . 8 . . . . 1 . . . . Garrison Access 12 | . . . . . . . 1 5 . . . . . 2 . . . . 4 . . . . Terminal Hacks 95 | . 7 . 4 1 2 . 22 12 . . . . . 2 1 . 27 . 4 . . 13 . Record 18 | . . . . . 1 . . . . . . . . . 1 . 11 . . . . 5 . Part Schematic 17 | . . . . . . . 2 2 . . . . . . . . 9 . . . . 4 . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . . . . . . . 3 1 . . . . . . . . 3 . . . . 4 . Open DSF 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Unreport Threat 6 | . 1 . . . . . 3 1 . . . . . 1 . . . . . . . . . Locate Traps 5 | . 1 . . . . . 3 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 9 | . 2 . 1 1 . . 2 1 . . . . . . . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 8 . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 4 . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Repair Station Hacks 42 | . 2 . 6 . . . 7 23 . . . . . 2 . . . . 2 . . . . Scan Component 22 | . 1 . 3 . . . 4 12 . . . . . 1 . . . . 1 . . . . Repair 20 | . 1 . 3 . . . 3 11 . . . . . 1 . . . . 1 . . . . Recycling Unit Hacks 11 | . . . . . . . 7 3 . . . . . 1 . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 7 | . . . . . . . 3 3 . . . . . 1 . . . . . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . 2 . . . 5 8 . . . . . 7 . . . . . . . . . Insert Component 12 | . . . 1 . . . 3 4 . . . . . 4 . . . . . . . . . Analyze 10 | . . . 1 . . . 2 4 . . . . . 3 . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 3 . . . . . 1 . . . . . . . . . Seal Access 5 | . . . . . . . 1 3 . . . . . 1 . . . . . . . . . Unauthorized Hacks 19 | . 2 . 4 . . . 9 3 . . . . . 1 . . . . . . . . . Terminals 14 | . 1 . 4 . . . 7 2 . . . . . . . . . . . . . . . Track 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Botnet 8 | . . . 3 . . . 3 2 . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 2 1 . . . . . 1 . . . . . . . . . Recyclers 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 6 . 6 . . . 15 27 . . . . . 6 . . . . 6 . . . . Full Trace Events 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 1 . . . 3 5 . . . . . 3 . . 9 . . . . 4 . Parts Built 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 162 | . . . . . . . . 162 . . . . . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . 19 . . . . . . . . . . . . . . . Parts Repaired 20 | . 1 . 3 . . . 3 11 . . . . . 1 . . . . 1 . . . . Time 813 | . 26 . 90 . . . 184 478 . . . . . 22 . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 235 | . . . . . . . 235 . . . . . . . . . . . . . . . . Retrieved Matter 240 | . . . . . . . 240 . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . 1 4 . . . . . 3 . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . . . 1 3 . . . . . 3 . . . . . . . . . Parts Damaged 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 128 | . . . . . . . . . . . . . . . . . 128 . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . . 2 2 1 . 1 . 2 1 . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 32738 | 1 1166 230 1117 377 3034 1215 3691 4303 607 753 2162 3997 1544 926 1819 1196 787 397 2321 343 415 242 95 Spaces Moved 14725 | 1 606 138 451 189 1158 475 1639 2240 444 567 1258 1591 760 548 760 311 127 216 527 209 294 163 53 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads 4899 | . 583 138 451 189 1158 373 1505 502 . . . . . . . . . . . . . . . Legs 8423 | 1 23 . . . . . . 571 444 567 1258 1591 760 548 760 311 127 216 527 209 294 163 53 Wheels 1403 | . . . . . . 102 134 1167 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 145 130 130 130 130 125 140 138 138 138 140 183 132 132 135 132 132 Average Speed 163 | 120 158 160 161 183 237 222 169 136 130 130 170 185 140 140 139 140 149 183 174 140 136 133 132 Slowest Speed 270 | 120 160 160 240 240 240 240 235 237 130 130 200 202 140 190 270 189 185 183 186 185 185 135 132 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 56 | 2 95 32 41 47 91 85 96 49 55 76 83 83 75 22 76 48 78 44 15 41 46 60 8 Regions Visited 23 Branch Regions 17 Pre-discovered Areas 34 | . 1 . . . 1 . . . 1 . . . . . 2 . 26 . . . . 3 . Known Exits Taken 9 | . 1 . . . . . . 1 1 1 1 . 1 1 . . . 1 1 . . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 1 . . . . 1 . . 1 1 1 . . 1 1 1 . Scrap Searched 16 | . . 1 . 2 . 1 . . 1 2 3 . 1 . 2 2 . 1 . . . . . Spaces Dug 161 | . . . 12 6 5 . 27 49 . 4 . . 14 22 5 2 . . 15 . . . . Terrain Destroyed 907 | . . 42 56 18 33 45 113 94 . 4 . 119 31 26 7 125 71 1 119 3 . . . Melee 48 | . . . . . . . 8 36 . 4 . . . . . . . . . . . . . Projectile 153 | . . . . . 3 9 . . . . . 6 31 26 7 8 3 1 56 3 . . . AOE 706 | . . 42 56 18 30 36 105 58 . . . 113 . . . 117 68 . 63 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 21772 | 2 717 143 742 214 1323 552 2221 3204 470 576 1278 2533 1155 652 1508 1037 704 218 1726 241 311 176 69 Wait 5318 | . 35 . 189 10 18 11 269 648 23 . 1 774 323 34 725 675 540 . 1032 2 3 . 6 Move 14703 | . 605 137 450 188 1157 474 1638 2239 443 566 1257 1590 759 547 759 310 126 215 527 208 293 162 53 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | . 10 1 13 3 20 8 27 29 . 2 6 18 1 8 4 3 3 1 10 10 . 3 . Fast Attach 63 | . 2 . 6 . . 2 15 8 . . 3 6 . . 1 4 . . 10 2 1 3 . Attach 81 | . 3 . 3 . 6 4 11 12 . . . 16 3 5 1 3 2 . 9 2 1 . . Detach 13 | . . . . . . 1 . 1 . . . 3 . 2 . 2 1 . 2 1 . . . Swap 214 | . 4 2 16 4 13 9 44 73 2 1 2 17 3 3 2 6 2 1 6 . . 3 1 Drop 194 | 2 8 . 13 4 13 3 38 33 . 2 9 23 . 3 4 12 8 1 7 2 7 . 2 Fire 886 | . 50 3 52 5 96 40 165 112 . 1 . 69 63 50 12 22 21 . 121 4 . . . Melee 110 | . . . . . . . 14 49 2 4 . 17 . . . . 1 . 2 9 . 5 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . . . . . . 1 6 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 11) 181 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 511 | -10/Materials | Repaired Lgt. Armor Plating 526 | -10/Materials | Discovered new exit (range 15) 778 | -10/Materials | Identified exit to Mines 962 | -10/Materials | Discovered new exit (range 8) 1168 | -10/Materials | Entered Mines 1197 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1375 | -10/Mines | Discovered new exit (range 4) 1398 | -10/Mines | Entered Materials 1398 | -9/Materials | Evolved 2 slots: Utility x2 1857 | -9/Materials | Discovered new exit (range 16) 2123 | -9/Materials | Repaired Hvy. Assault Rifle 2157 | -9/Materials | Repaired Imp. Ion Engine 2184 | -9/Materials | Repaired Lgt. Armor Plating 2321 | -9/Materials | Discovered new exit (range 16) 2515 | -9/Materials | Entered Mines 2587 | -9/Mines | Met a Derelict bent on vengeance 2603 | -9/Mines | Discovered new exit (range 9) 2662 | -9/Mines | Build established: Scavenger-Mutant 2731 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2883 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2883 | -9/Mines | Discovered new exit (range 5) 2892 | -9/Mines | Entered Exiles 2952 | -9/Exiles | Met 8R-AWN 3000 | -9/Exiles | Met EX-HEX 3098 | -9/Exiles | Met EX-DEC 3108 | -9/Exiles | Learned location of Zion (-7) 3148 | -9/Exiles | Met EX-BIN 3182 | -9/Exiles | Aligned with FarCom system 3184 | -9/Exiles | Given EX-Vault access code 3249 | -9/Exiles | Opened EX-Vault 3271 | -9/Exiles | Found Field Lobotomy Kit 3320 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3493 | -9/Exiles | Discovered new exit (range 10) 3854 | -9/Exiles | Discovered new exit (range 15) 4507 | -9/Exiles | Attacked by the Exiles 4693 | -9/Exiles | Destroyed 8R-AWN 4704 | -9/Exiles | Found Prototype Device 4711 | -9/Exiles | Found Prototype Ballistic Gun 4715 | -9/Exiles | Found Prototype Processor 4717 | -9/Exiles | Lost 5 parts (2n2u1w) 4722 | -9/Exiles | Identified AS-neutralizer No. 17b 4727 | -9/Exiles | Identified 8R-AWN's Boregun 5291 | -9/Exiles | Destroyed EX-DEC 5361 | -9/Exiles | Destroyed EX-BIN 5407 | -9/Exiles | Destroyed EX-HEX 5926 | -9/Exiles | Entered Mines 5971 | -8/Mines | ME-RLN came to Exiles' defense 6002 | -8/Mines | Core integrity fell below 50% 6325 | -8/Mines | Discovered new exit (range 10) 6644 | -8/Mines | Discovered new exit (range 8) 6878 | -8/Mines | Core integrity fell below 20% 6934 | -8/Mines | Found Prototype Device 6935 | -8/Mines | Identified ME-RLN's Chromatic Screen 6939 | -8/Mines | Found Prototype Hackware 6942 | -8/Mines | Found Prototype Hackware 6951 | -8/Mines | Found Prototype Hackware 7141 | -8/Mines | Entered Materials 7141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7177 | -8/Materials | Identified System Mapper (x2) 7177 | -8/Materials | Identified Ghost Barrier 7225 | -8/Materials | Identified Exp. Targeting Computer 7606 | -8/Materials | Discovered new exit (range 16) 8199 | -8/Materials | Build established: Mutant 8199 | -8/Materials | Discovered new exit (range 13) 8768 | -8/Materials | Central database locked down 8818 | -8/Materials | Build established: Hacker-Mutant 9027 | -8/Materials | Discovered new exit (range 16) 9215 | -8/Materials | Repaired Adv. Treads 9325 | -8/Materials | Repaired Cld. Antimatter Reactor 9978 | -8/Materials | Build established: Mutant 9979 | -8/Materials | Repaired Hrd. Medium Armor Plating 10282 | -8/Materials | Core integrity fell below 50% 10330 | -8/Materials | Lost 4 parts (1n2u1w) 10430 | -8/Materials | Build established: Scavenger-Mutant 10832 | -8/Materials | Entered Factory 10832 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10833 | -7/Factory | Identified exit to Lower Caves 11186 | -7/Factory | Discovered new exit (range 13) 11205 | -7/Factory | Identified exit to Storage 11258 | -7/Factory | Repaired Adv. Treads 11291 | -7/Factory | Repaired Hvy. Assault Rifle 11542 | -7/Factory | Discovered exit to Storage (range 3) 12113 | -7/Factory | Build established: Hacker-Mutant 12148 | -7/Factory | Repaired Broken Cld. Antimatter Reactor 12179 | -7/Factory | Garrison activated, responded to threat 12513 | -7/Factory | Repaired Imp. Utility Shielding 13014 | -7/Factory | Repaired Hrd. Medium Armor Plating 13103 | -7/Factory | Repaired Adv. Treads 13144 | -7/Factory | Repaired Arm. Treads 13190 | -7/Factory | Repaired Rnf. Deuterium Engine 13225 | -7/Factory | Repaired Rocket Launcher 13270 | -7/Factory | Repaired Arm. Huge Wheel 13952 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 14070 | -7/Factory | Fabricated Imp. Titanium Leg? 14364 | -7/Factory | Discovered new exit (range 16) 14397 | -7/Factory | Identified exit to Factory 14429 | -7/Factory | Repaired Hrd. Medium Armor Plating 15022 | -7/Factory | Fabricated Hrd. Medium Armor Plating (x1) 15135 | -7/Factory | Entered Lower Caves 15259 | -7/Lower Caves | Learned 4 Factory zone layouts 15367 | -7/Lower Caves | Learned location of Extension (-4) 15717 | -7/Lower Caves | Discovered new exit (range 6) 15738 | -7/Lower Caves | Identified exit to Lower Caves 15742 | -7/Lower Caves | Entered another Lower Caves area 15888 | -7/Lower Caves | Learned Factory emergency access door positions 15921 | -7/Lower Caves | Discovered exit to Factory (range 9) 16435 | -7/Lower Caves | Discovered new exit (range 7) 16450 | -7/Lower Caves | Learned 8 Factory zone layouts 16461 | -7/Lower Caves | Identified exit to Zion 16495 | -7/Lower Caves | Entered Zion 16551 | -7/Zion | System corruption cleaned by Quarantine Array 16668 | -7/Zion | Found Prototype Device 16668 | -7/Zion | Identified Phasing AFG 16704 | -7/Zion | Discovered new exit (range 13) 16721 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 16934 | -7/Zion | Learned Factory interactive machine intel 17192 | -7/Zion | Found Prototype Special Weapon 17193 | -7/Zion | Identified RU-N14's Throwing Claymores 17203 | -7/Zion | Found RU-N14's Throwing Claymores 17444 | -7/Zion | Opened final containment barrier to the Deep Caves 17839 | -7/Zion | Found RU-N14's Throwing Claymores 18465 | -7/Zion | Found RU-N14's Throwing Claymores 18645 | -7/Zion | Discovered new exit (range 5) 18649 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18653 | -7/Zion | Identified exit to Deep Caves 18657 | -7/Zion | Entered Deep Caves 19122 | -7/Deep Caves | Attacked by Z-Imprinter 19125 | -7/Deep Caves | Destroyed Z-Imprinter 19177 | -7/Deep Caves | Found Prototype Protection 19177 | -7/Deep Caves | Identified Zio. Weapon Casing 19220 | -7/Deep Caves | Z-Facility disabled 19884 | -7/Deep Caves | Found Modified TNC 20200 | -7/Deep Caves | Found Prototype Protection 20202 | -7/Deep Caves | Identified Zio. Heavy Carapace 20384 | -7/Deep Caves | Found Zio. Heavy Carapace 20832 | -7/Deep Caves | Spotted as-24870 20869 | -7/Deep Caves | Core integrity fell below 50% 20889 | -7/Deep Caves | Destroyed as-24870 20896 | -7/Deep Caves | Lost 4 parts (1u3w) 20932 | -7/Deep Caves | Triggered Deep Caves wall 20952 | -7/Deep Caves | Spotted AS-70324 20952 | -7/Deep Caves | Spotted AS-44245 20958 | -7/Deep Caves | Destroyed AS-70324 20960 | -7/Deep Caves | Exposed GOLEM chamber 20962 | -7/Deep Caves | Destroyed AS-44245 21070 | -7/Deep Caves | Found GOLEM Unit 21805 | -7/Deep Caves | Found GOLEM Unit 21962 | -7/Deep Caves | Found GOLEM Unit 22097 | -7/Deep Caves | Found Surveybot 24 Scanner 22100 | -7/Deep Caves | Found Surveybot 24 Chip 22645 | -7/Deep Caves | Discovered new exit (range 6) 22654 | -7/Deep Caves | Entered Proximity Caves 22912 | -6/Proximity Caves | Learned Factory emergency access door positions 23074 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23350 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23429 | -6/Proximity Caves | Found Alien Artifact 23606 | -6/Proximity Caves | Discovered exit to Factory (range 11) 23817 | -6/Proximity Caves | Identified Dimensional Node Initializer 23817 | -6/Proximity Caves | Initialized slip node 23884 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 24198 | -6/Proximity Caves | Entered Factory 24198 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24199 | -6/Factory | Identified exit to Lower Caves 24199 | -6/Factory | Identified exit to Factory 24201 | -6/Factory | Loaded intel: 52 interactive machine locations 24309 | -6/Factory | Repaired Hrd. Heavy Armor Plating 25032 | -6/Factory | Crushed by falling debris 25063 | -6/Factory | Lost 3 parts (1n2u) 25124 | -6/Factory | Entered Lower Caves 25294 | -6/Lower Caves | Encountered a Warlord checkpoint 25891 | -6/Lower Caves | Build established: Golem 26136 | -6/Lower Caves | Spotted B-75 Beast 26847 | -6/Lower Caves | Discovered new exit (range 14) 26943 | -6/Lower Caves | Entered another Lower Caves area 26947 | -6/Lower Caves | Discovered exit to Factory (range 19) 27341 | -6/Lower Caves | Discovered new exit (range 18) 27401 | -6/Lower Caves | Lost 3 parts (1p2n) 28068 | -6/Lower Caves | Learned Factory terminal intel 28139 | -6/Lower Caves | Entered Data Miner 28139 | -6/Data Miner | Discovered new exit (range 6) 28167 | -6/Data Miner | Met Data Miner 28195 | -6/Data Miner | Learned location of Section 7 (-3) 28195 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28216 | -6/Data Miner | Received God Mode back door access code from Data Miner 28318 | -6/Data Miner | Destroyed Data Miner 28320 | -6/Data Miner | Found System Mapper 28323 | -6/Data Miner | Found Prototype Hackware 28325 | -6/Data Miner | Found Prototype Hackware 28326 | -6/Data Miner | Interfaced with the Data Conduit 28348 | -6/Data Miner | Core integrity fell below 50% 28567 | -6/Data Miner | Build established: Mutant 28926 | -6/Data Miner | Entered Proximity Caves 28952 | -5/Proximity Caves | Spotted B-75 Beast 29118 | -5/Proximity Caves | Build established: Golem 29239 | -5/Proximity Caves | Learned Factory stockpile data 29242 | -5/Proximity Caves | Discovered exit to Factory (range 21) 29323 | -5/Proximity Caves | Entered Factory 29323 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 29324 | -5/Factory | Discovered new exit (range 20) 29326 | -5/Factory | Loaded intel: 281 machine locations 29327 | -5/Factory | Loaded intel: 26 terminal locations 29784 | -5/Factory | Identified exit to Upper Caves 30045 | -5/Factory | Build established: Hacker-Golem 30223 | -5/Factory | First assault squad dispatched 30286 | -5/Factory | Lost 3 parts (1n2w) 30386 | -5/Factory | System corruption reached 10% 30419 | -5/Factory | Lost 9 parts (2p1n4u2w) 30689 | -5/Factory | Cargo convoy interrupted 30735 | -5/Factory | Build established: Golem 31258 | -5/Factory | Identified Quantum Router 31273 | -5/Factory | Repaired Hcp. Storage Unit 31292 | -5/Factory | Core integrity fell below 50% 31350 | -5/Factory | Intercept squad dispatched 31375 | -5/Factory | Spotted Tracker 31391 | -5/Factory | Destroyed Tracker 31395 | -5/Factory | Spotted Combat Programmer 31415 | -5/Factory | Destroyed Combat Programmer 31430 | -5/Factory | Lost 4 parts (1n2u1w) 31633 | -5/Factory | Lost 3 parts (2u1w) 31644 | -5/Factory | Entered Upper Caves 31677 | -5/Upper Caves | Build established: Hacker-Mutant 31870 | -5/Upper Caves | Learned Factory emergency access door positions 31967 | -5/Upper Caves | Discovered new exit (range 13) 31987 | -5/Upper Caves | Entered another Upper Caves area 32009 | -5/Upper Caves | Core integrity fell below 20% 32389 | -5/Upper Caves | Discovered new exit (range 10) 32402 | -5/Upper Caves | Entered Zhirov 32402 | -5/Zhirov | Discovered new exit (range 3) 32427 | -5/Zhirov | Met Zhirov 32477 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32498 | -5/Zhirov | Found Alien Artifact 32498 | -5/Zhirov | Identified Integrated Dissipator 32498 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32515 | -5/Zhirov | Found Alien Artifact 32644 | -5/Zhirov | Entered Proximity Caves 32739 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 32714_ Slug penetrates Wall. 32722_ Penetrated by Slug. 32722_ Slug penetrates Wall. 32725_ System corrupted: Heat flow error (+104). 32725_ Slug penetrates H-77 Assassin. 32725_ Penetrated by Slug. 32725_ Slug penetrates Wall. 32726_ Penetrated by Slug. 32726_ Slug penetrates Wall. 32728_ Penetrated by Slug. 32728_ Slug penetrates Wall. 32730_ Penetrated by Slug. 32730_ Slug penetrates Wall. 32732_ Penetrated by Slug. 32733_ H-77 Assassin suffers critical hit (Puncture). 32733_ Penetrated by Slug. 32735_ Ghost Barrier destroyed. 32735_ H-77 Assassin destroyed. 32738_ Acquired 21 matter. 32739_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ###???????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? ##?????????????? | | ??????????????????????????###?# ??????????????? | | ?????####???????########### ### ???????????????? | | ????## ???##### ## ## #???????????????? | | ???## ##### ##### #???????????????? | | ???# ## ###### #???????????????? | | ### ## # #???????????????? | | = ### ## #???????????????? | | =## ### h## ######???????????????? | | # #### !%@* #????????????????????? | | ## ######??# [#####????????????????????? | | ?# ####???????# #????????????????????????? | | ?# ???????????# ##???????????????????????? | | ?# ????????????# #???????????????????????? | | ?# ????????????## #??????????????????????? | | ?# ??????????????# ######??????????????????????? | | ? ???????????????# #???????????????????????????? | | ???????????????## ##???????????????????????????? | | ?????????????????###????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 45 Energy Capacity 1980 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 90 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 45 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Actuator Array | -7/Factory | Hacked Adv. Melee Analysis Suite | -7/Factory | Hacked Cld. Antimatter Reactor | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Adv. Transmission Jammer | -6/Factory | Scanalyzed Imp. Heavy Laser | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Armor Integrity Analyzer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-44 Eye | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory Imp. Titanium Leg | x2 | -7/Factory Hrd. Medium Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed LightRecyclingBuckler Manual? 0 Play Time 04:01:32 Cumulative 397.1 hours Start 2021.10.22 @ 02:54:32 End 2021.10.22 @ 22:12:02 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 399 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eceb9094-78ff-43f8-9e5e-52d69923a84d