Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.10 @ 07:40:18 Player: DollarD Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (140) 700 Value Destroyed (5242) 5242 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1655) 1655 TOTAL SCORE: 12817 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 40 Entered Garrisons 200 Used RIF Installer 1000 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 199/300 Energy 300/300 System Corruption 11% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Advanced ECM Suite Improved Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Trap Scanner Focal Shield Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Medium Storage Unit IFF Parser Improved Targeting Computer Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Heavy Machine Gun Remote Datajack > --- INVENTORY -------- Advanced Heat Sink Improved Trap Scanner Advanced ECM Suite Focal Shield Force Field Drone Bay Gatling Laser Heavy Assault Rifle Datajack [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 . . 2 . . . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . . 1 Utility 4 | . . 1 . 1 . . 1 . . . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 134 | 6 8 10 . 19 16 7 5 3 19 8 1 . 2 30 Power 25 | 1 3 2 . 5 4 1 . . 2 1 . . . 6 Engine 17 | 1 3 2 . 3 2 . . . 1 1 . . . 4 Core 8 | . . . . 2 2 1 . . 1 . . . . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 34 | 2 2 2 . 3 4 3 1 . 4 6 . . . 7 Treads 7 | . . . . . 3 . . . . 4 . . . . Leg 20 | . . . . 3 1 3 1 . 3 2 . . . 7 Wheel 6 | 2 2 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . Utility 41 | 1 2 3 . 6 4 . 2 1 9 1 . . 2 10 Device 19 | . 2 3 . 3 1 . . . 4 . . . . 6 Storage 5 | 1 . . . 1 1 . . . 1 . . . 1 . Processor 4 | . . . . . . . 2 . . . . . 1 1 Hackware 4 | . . . . 1 . . . 1 1 . . . . 1 Protection 9 | . . . . 1 2 . . . 3 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 1 3 . 5 4 3 2 2 4 . 1 . . 7 Energy Gun 14 | . . . . 3 3 2 . . 2 . 1 . . 3 Energy Cannon 2 | . . . . . . . 1 . 1 . . . . . Ballistic Gun 11 | 2 1 3 . . . 1 . . 1 . . . . 3 Ballistic Cannon 3 | . . . . 2 . . 1 . . . . . . . Launcher 2 | . . . . . 1 . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . 2 1 1 . . . . Corrupted Parts 5 | . . . . . . 1 . 1 . . . . . 3 System Corruption 15 | . . . . . . 3 . 3 . . . . . 9 Parts Lost 49 | . 3 2 . 2 9 . . 9 . 2 . . 5 17 Power 12 | . . . . . 3 . . 2 . 1 . . 1 5 Propulsion 15 | . 1 1 . 1 3 . . 2 . . . . 2 5 Utility 9 | . 1 . . 1 3 . . 2 . . . . 1 1 Weapon 13 | . 1 1 . . . . . 3 . 1 . . 1 6 Highest Loss Streak 9 | . 3 1 . 1 2 . . 8 . 2 . . 5 9 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 6 | 3 6 6 7 7 6 9 8 6 4 4 5 5 3 7 Power . | . 1 1 1 . . . . . . . . . . . Propulsion . | 2 3 2 2 . . . . . . . 1 1 . . Utility 3 | . . 1 1 3 3 6 6 4 3 4 4 4 3 5 Weapon 1 | . 1 2 3 3 2 2 1 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 16 | . 2 . . 7 . . . 1 3 . . . . 3 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . 2 . . 2 . . . . . . . . . . Utility 7 | . . . . 2 . . . 1 2 . . . . 2 Weapon 4 | . . . . 3 . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 93 87 100 98 94 100 99 23 81 91 89 92 80 87 Engine 8 | . 14 11 11 15 6 9 7 1 7 6 7 7 7 5 Core 5 | . . . . 3 10 9 7 1 5 7 7 7 2 2 Treads 7 | . . . . . 12 19 . . . 8 23 23 17 1 Leg 10 | . . . . 21 10 7 23 4 13 14 . . . 19 Wheel 3 | . 25 25 33 5 . . . . . . . . . . Device 15 | . 11 18 22 18 17 18 15 3 9 15 15 15 18 11 Storage 5 | . 14 11 11 9 9 9 7 1 . . . . 1 5 Processor 1 | . . . . . . . 6 1 . . . . 4 6 Hackware 4 | . . . . 2 . . . 2 5 7 7 7 7 12 Protection 6 | . . . . 5 8 9 7 1 15 11 7 7 2 . Energy Gun 7 | . . . . 4 17 11 7 1 11 . 5 7 7 6 Energy Cannon 2 | . . . . . . . . . 4 10 7 7 7 . Ballistic Gun 6 | . 26 21 22 3 . 3 7 1 . 7 7 7 2 9 Ballistic Cannon 1 | . . . . 10 . . 7 1 . . . . . . Peak Build Rating 67 | 6 7 10 10 34 31 36 40 40 43 47 51 51 51 67 Average Rating 33 | 4 6 8 10 26 24 31 39 11 29 43 50 51 38 53 On Entrance 26 | . 6 7 10 10 31 30 35 40 1 42 47 51 51 34 Naked Turns 70 | . . . . . . . . 63 7 . . . . . Heaviest Build 56 | 13 14 17 17 43 49 44 46 46 39 52 56 56 56 46 Greatest Support 86 | 32 32 42 42 45 60 60 45 45 40 84 84 84 84 86 Greatest Overweight (x) 17 | 1 . 1 . 1 3 2 1 3 2 17 . . . 7 Average Overweight (x) . | . . . . . . . 1 . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 5 5 5 5 10 10 Average Capacity 7 | 7 8 8 8 8 9 10 10 5 5 5 5 5 6 9 Most Carried 10 | 6 8 8 7 8 10 10 9 9 5 5 5 5 5 10 Average Carried 6 | 4 6 6 7 7 6 9 8 5 4 4 5 5 3 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 5 5 5 5 10 5 Final Carried 10 | 6 5 7 7 7 9 10 9 5 5 5 5 5 5 4 Class Distribution -------------------- 30% | Scavenger-Mutant 19% | Mutant 15% | Hacker-Mutant 8% | Hacker-Gunner 8% | Hacker-Tank 8% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Mutant | -7/Waste Hacker-Tank | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Matter Collected 3473 | 174 285 261 28 622 269 137 . . 450 308 181 . 71 687 Remotely 309 | . 267 42 . . . . . . . . . . . . Salvage Created 6117 | . 361 433 37 685 1187 438 . . 386 783 274 . 151 1382 Parts 272 | . 17 30 . 33 54 25 . . 11 24 14 . 11 53 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . 2 . . . . . . 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . 21 13 . 11 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 127 | . 10 10 2 20 28 8 . . 5 13 5 . 5 21 Melee 1 | . . . . . . . . . . . . . . 1 Guns 91 | . 10 10 2 3 27 6 . . 2 5 4 . 3 19 Cannons 29 | . . . . 16 . . . . 3 7 1 . 2 . AOE 1 | . . . . . . 1 . . . . . . . . Classes Destroyed 14 | . 3 2 1 2 . . . . 3 . . . . 3 Worker 1 | . . . . . . . . . . . . . . 1 Recycler 2 | . . . . . . . . . 1 . . . . 1 Mechanic 1 | . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . . 1 Watcher 10 | . 1 3 . . 1 2 . . . . . . . 3 Swarmer 35 | . 3 4 . 3 14 2 . . . 5 . . 4 . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 42 | . 7 3 . 7 6 1 . . 2 3 2 . . 11 Brawler 4 | . . . . 2 . . . . . 2 . . . . Duelist 6 | . . 1 . 2 . . . . . 1 1 . . 1 Sentry 21 | . . 2 . 4 6 3 . . 1 1 1 . . 3 Hunter 11 | . . . . 2 2 2 . . 1 1 . . 1 2 Programmer 5 | . . . . . . . . . 1 . 1 . . 3 Assembled 2 | . . . 2 . . . . . . . . . . . Best Kill Streak 7 | . 3 5 2 4 5 3 . . 4 6 3 . 5 7 Combat Bots Only 6 | . 3 4 2 4 5 2 . . 2 6 3 . 5 4 Max Kills in Single Turn 2 | . 1 1 1 2 2 1 . . 1 2 1 . 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 1088 | . 77 85 6 102 177 38 . 14 62 52 51 . 93 331 Missed 337 | . 20 26 4 30 51 16 . 2 21 8 17 . 26 116 Hits 751 | . 57 59 2 72 126 22 . 12 41 44 34 . 67 215 Melee 23 | . . 4 . 4 . . . 12 . 1 . . . 2 Projectile 728 | . 57 55 2 68 126 22 . . 41 43 34 . 67 213 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 27 | . 3 . . 2 4 . . 7 2 4 . . . 5 Part Disruptions 2 | . . . 1 . . . . . . . . . . 1 Damage Taken 8229 | . 496 604 16 767 1192 243 . 424 376 574 201 . 648 2688 Core 2025 | . 120 179 . 65 165 47 . 385 67 30 8 . 103 856 Absorbed by Shields 70 | . . . . . 8 . . . . . . . . 62 Ignored by Resistances 2665 | . 153 178 6 308 515 69 . 110 117 165 70 . 188 786 Core Remaining (%) 54 | 100 52 . 55 . . 49 . . . . . . 15 . Volleys Fired 460 | . 45 55 7 67 89 28 . 6 35 35 13 . 8 72 Largest 3 | . 2 2 2 2 2 2 . 3 3 3 3 . 3 3 Hottest 215 | . 40 43 43 130 130 135 . 140 203 183 183 . 183 215 Shots Fired 916 | . 77 94 14 124 177 43 . 16 75 74 31 . 19 172 Gun 748 | . 77 94 14 41 175 40 . 13 62 35 18 . 12 167 Cannon 160 | . . . . 83 . . . 3 13 39 13 . 7 2 Launcher 5 | . . . . . 2 3 . . . . . . . . Special 3 | . . . . . . . . . . . . . . 3 Kinetic 469 | . 77 94 14 100 . 9 . 9 4 35 13 . 5 109 Thermal 397 | . . . . 6 173 12 . 7 71 39 18 . 14 57 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 47 | . . . . 18 4 22 . . . . . . . 3 Robot Hit Streak 25 | . 19 16 9 13 25 18 . 17 9 9 22 . 7 15 Robot Miss Streak 6 | . 3 3 4 6 3 1 . 1 3 2 1 . 4 5 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 Secondary Targets 17 | . . 2 . 2 7 . . . 1 . . . . 5 Max Gunslinging Chain 1 | . . 1 . 1 1 . . . 1 . . . . 1 Shots Hit Robots 671 | . 60 71 9 81 141 38 . 12 41 47 27 . 11 133 Core Hits 295 | . 22 27 5 32 53 13 . 2 20 24 10 . 11 76 Critical Kills 2 | . . . . . . . . . . 2 . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . . 1 Critical Strikes 16 | . . 1 . 1 9 1 . . . 2 . . . 2 Burn 11 | . . . . . 9 1 . . . . . . . 1 Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 3 | . . 1 . . . . . . . 1 . . . 1 Blast 1 | . . . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12043 | . 595 784 99 1694 2184 841 . 254 588 1077 349 . 262 3316 Guns 9083 | . 595 784 99 458 2184 656 . 185 363 398 243 . 162 2956 Cannons 2395 | . . . . 1236 . . . 69 180 679 106 . 100 25 Explosions 565 | . . . . . . 185 . . 45 . . . . 335 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 5508 | . 595 784 99 1406 . 133 . 145 28 398 118 . 52 1750 Thermal 5572 | . . . . 32 2148 152 . 109 515 679 231 . 210 1496 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 963 | . . . . 256 36 556 . . 45 . . . . 70 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 1 4 . 13 13 13 13 13 13 9 Average Corruption 9 | . . . . . 1 2 . 8 13 13 13 13 13 4 Corruption Purged 9 | . . . . . . . . . . . . . . 9 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 163 | . . . . . . 4 . 5 29 40 24 5 24 32 Message Errors 35 | . . . . . . 1 . 1 5 7 5 4 1 11 Matter Fused 40 | . . . . . . 3 . 2 5 13 6 . 5 6 Heat Flow Errors 15 | . . . . . . . . . . 4 5 . 2 4 Energy Discharges 19 | . . . . . . . . . 5 6 2 . 4 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . 2 . Data Loss (minor) 16 | . . . . . . . . 1 3 4 4 . 3 1 Data Loss (major) 14 | . . . . . . . . . 3 3 2 1 3 2 Misfires 6 | . . . . . . . . 1 1 . . . 1 3 Alerts 6 | . . . . . . . . . 2 2 . . 1 1 Weapon Failures 9 | . . . . . . . . . 5 1 . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 131 | . . . . . . 11 . . . 14 . . . 106 Projectiles 14 | . . . . . . . . . . 14 . . . . Explosions 117 | . . . . . . 11 . . . . . . . 106 Melee . | . . . . . . . . . . . . . . . Knockbacks 14 | . . . . 14 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 14 | . . . . 14 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . 26 . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 625 | . 72 13 13 363 349 36 . 96 306 484 625 . 211 518 Average Temperature 121 | . 30 5 13 152 61 14 . 32 98 187 176 . 74 143 Received Heat Transfer 2540 | . 333 210 40 315 561 36 . . 240 234 81 . 24 466 Effects 43 | . . . . 9 3 . . . . 6 11 . . 14 Shutdowns 14 | . . . . 2 1 . . . . 4 2 . . 5 Energy Bleed 8 | . . . . . 2 . . . . 1 3 . . 2 Interference 9 | . . . . 6 . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . 1 . . 1 Short Circuit 1 | . . . . 1 . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . 1 2 . . 1 Damage (major) 5 | . . . . . . . . . . . 3 . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . . . . . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . . . Parts Fried 7 | . . . . 2 . 5 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 3 . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . 1 Parts Melted 23 | . . . . . 10 1 . . 6 1 2 . 1 2 Heat Transferred 12489 | . . . . 74 5595 450 . 250 1432 1142 398 . 398 2750 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . . 1 3 2 . . . . . . . . Low Security (%) 68 | 100 100 100 100 89 13 . 100 100 100 . . . . 100 Level 1 11 | . . . . 10 20 72 . . . . . . . . Level 2 10 | . . . . . 33 27 . . . . . . . . Level 3 8 | . . . . . 33 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 839 | . 112 137 37 221 839 430 150 23 60 . . . . 156 Initial 349 | . . 25 37 . 103 349 150 23 . . . . . . Average 204 | . 63 62 6 83 553 368 118 3 9 . . . . 43 Influence Increases 3604 | . 258 271 . 554 841 287 . . 174 300 120 . 135 664 Destroy 0b10 Robot/C 2560 | . 200 200 . 400 620 160 . . 100 260 100 . 100 420 Destroy 0b10 Robot/NC 105 | . 5 15 . . 30 10 . . 10 5 . . . 30 Destroy Leader 498 | . 32 56 . 110 30 64 . . 40 20 20 . 20 106 Successful Hack 39 | . 6 . . 3 6 6 . . 5 . . . . 13 Disable Machine 135 | . . . . 27 . 27 . . 18 . . . . 63 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . Destroy Structure 57 | . . . . 14 5 5 . . 1 . . . . 32 Partial Spotted 15 | . 15 . . . . . . . . . . . . . Lose Combat Pursuer 45 | . . . . . . 15 . . . 15 . . 15 . Influence Decreases 3604 | . 186 229 114 372 189 735 306 80 154 320 120 . 135 664 Entered New Map 990 | . . 47 77 . 79 485 236 57 . 9 . . . . Time Decay 2250 | . 156 165 37 352 . 230 70 10 154 291 120 . 95 570 Lost Part 324 | . 30 17 . 20 90 . . 13 . 20 . . 40 94 Lost Ally 40 | . . . . . 20 20 . . . . . . . . Squads Dispatched 16 | . 1 1 . 3 . 1 . . 3 . . . . 7 Investigation 4 | . 1 . . . . . . . . . . . . 3 Extermination 4 | . . . . . . . . . 1 . . . . 3 Reinforcement 4 | . . 1 . . . 1 . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . 3 . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Distress Signals 9 | . . 4 . . . 3 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 183 | . 13 23 4 22 34 14 . 5 9 11 5 . 6 37 Peak Tracking Total 7 | . 4 6 3 3 5 3 . 5 2 6 3 . 6 7 Tactical Retreats 7 | . . 2 1 . 1 1 . . . 1 . . 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Traps Triggered 10 | . 1 . . . 8 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Machines Disabled 16 | . . . . 3 . 3 . . 2 1 . . . 7 Max in Single Turn 6 | . . . . 1 . 2 . . 1 1 . . . 6 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Machines Accessed 35 | . 4 2 . 5 3 3 . . 4 . . 4 1 9 Terminals 18 | . 2 2 . 4 3 2 . . . . . . 1 4 Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units 7 | . 2 . . . . . . . 3 . . . . 2 Scanalyzers 2 | . . . . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 98 | . 6 5 . 15 8 11 . . 6 . . 27 1 19 Successful 74 | . 4 2 . 11 3 9 . . 4 . . 27 1 13 Failed 24 | . 2 3 . 4 5 2 . . 2 . . . . 6 Catastrophic 2 | . 1 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 47 | . 3 5 . 14 8 8 . . . . . . 1 8 Fabricators 6 | . . . . . . . . . . . . . . 6 Repair Stations 3 | . . . . . . . . . 3 . . . . . Recycling Units 9 | . 3 . . . . . . . 3 . . . . 3 Scanalyzers 5 | . . . . . . 3 . . . . . . . 2 Garrison Access 1 | . . . . 1 . . . . . . . . . . Terminal Hacks 56 | . 1 2 . 10 3 7 . . . . . 27 1 5 Record 22 | . . 2 . 5 . 2 . . . . . 11 1 1 Part Schematic 12 | . . . . . . . . . . . . 11 . 1 Robot Schematic 2 | . . . . . . . . . . . . 2 . . Prototype ID Bank 6 | . . . . 2 . 1 . . . . . 3 . . Open Door 1 | . . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 2 Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . 1 Locate Traps 3 | . . . . 1 . 2 . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . . 2 Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 8 | . 3 . . . . . . . 3 . . . . 2 Report Inventory 2 | . 2 . . . . . . . . . . . . . Retrieve Components 6 | . 1 . . . . . . . 3 . . . . 2 Scanalyzer 4 | . . . . . . 2 . . . . . . . 2 Insert Component 2 | . . . . . . 1 . . . . . . . 1 Analyze 2 | . . . . . . 1 . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 19 | . 2 2 . 4 3 1 . . 2 . . . . 5 Full Trace Events 4 | . . . . . 1 . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 1 . . . . . 11 . 2 Parts Built 4 | . . . . . . . . . . . . . . 4 Authchips . | . . . . . . . . . . . . . . . Time 137 | . . . . . . . . . . . . . . 137 Total Part Build Rating 20 | . . . . . . . . . . . . . . 20 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 16 | . 2 . . . . . . . 8 . . . . 6 Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Used RIF Installer 2 | . . . . . 2 . . . . . . . . . Watcher Feeds 1 | . . . . . 1 . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Total Allies 4 | . . . . . 2 . . 1 . . . . 1 . Largest Group 2 | . . . . . 2 1 . 1 . . . . 1 . Highest-Rated Group 96 | . . . . . 40 20 . 31 . . . . 96 . Highest-Rated Ally 96 | . . . . . 20 20 . 31 . . . . 96 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . 5 . . 25 . . . . 8 . Total Damage 818 | . . . . . 128 . . 346 . . . . 344 . Kills 3 | . . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 5776 | . . 237 266 722 1661 474 145 36 115 584 582 143 404 407 Sensors 2579 | . . 236 266 629 793 474 145 36 . . . . . . IFF 406 | . . . . . . . . . . . . . . 406 Traps 1797 | . . . . . . . . . 84 584 582 143 404 . ECM 2127 | . . 237 266 722 868 . . . 33 . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Turns Passed 8994 | 62 387 392 266 858 1794 474 145 166 660 968 582 143 559 1538 Spaces Moved 5486 | 49 289 212 240 503 881 265 73 202 439 612 338 90 329 964 Core 318 | 4 . . . . . . . 191 12 2 . . . 109 Treads 1743 | . . . . . 495 159 . . . 223 338 90 329 109 Legs 2374 | . . . . 404 386 106 73 11 261 387 . . . 746 Wheels 885 | 45 289 212 240 99 . . . . . . . . . . Hover 78 | . . . . . . . . . 78 . . . . . Flight 88 | . . . . . . . . . 88 . . . . . Fastest Speed 40 | 50 80 80 93 93 120 120 190 50 40 120 160 160 160 50 Average Speed 129 | 96 89 84 93 115 165 144 190 57 115 140 160 160 160 119 Slowest Speed 900 | 100 100 95 93 190 330 260 190 200 240 900 160 160 160 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 59 27 48 35 90 28 3 87 8 76 56 70 56 21 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 . . 1 1 1 1 1 . Scrap Searched 9 | . . . 1 . . . . . . 4 2 . 2 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 53 | . . . . 11 . 3 . 1 . 1 . . . 37 Melee . | . . . . . . . . . . . . . . . Projectile 13 | . . . . 11 . . . 1 . 1 . . . . AOE 40 | . . . . . . 3 . . . . . . . 37 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Total 6504 | 60 349 340 270 656 1037 314 79 234 520 661 351 89 343 1201 Wait 253 | . . 59 24 16 17 . . 19 . . . . . 118 Move 5474 | 48 288 211 239 503 880 264 73 201 438 611 337 89 328 964 Hop . | . . . . . . . . . . . . . . . Pick Up 58 | 6 2 2 . 19 7 6 . . 9 . . . 2 5 Fast Attach 70 | 6 3 4 . 4 6 3 . 7 11 4 1 . 1 20 Attach 20 | . 1 . . 2 3 . 2 . 3 1 . . 3 5 Detach 2 | . . . . . . . . . 1 . . . 1 . Swap 68 | . 4 6 . 21 10 4 4 . 7 3 . . . 9 Drop 79 | . 6 3 . 24 5 9 . 1 16 7 . . . 8 Fire 460 | . 45 55 7 67 89 28 . 6 35 35 13 . 8 72 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . 20 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Lost 3 parts (1n1u1w) 316 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 828 | -9/Materials | Discovered new exit (range 15) 842 | -9/Materials | Entered Mines 860 | -9/Mines | Assembled infested the area 949 | -9/Mines | Build established: Scavenger-Mutant 1077 | -9/Mines | Discovered new exit (range 11) 1108 | -9/Mines | Entered Materials 1108 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1542 | -8/Materials | Build established: Mutant 1585 | -8/Materials | Discovered new exit (range 9) 1586 | -8/Materials | Garrison activated, responded to threat 1966 | -8/Materials | Identified exit to Garrison 1966 | -8/Materials | Entered Garrison 1988 | -8/Garrison | Triggered checkpoint 2194 | -8/Garrison | Triggered checkpoint 2292 | -8/Garrison | Discovered new exit (range 13) 2460 | -8/Garrison | Triggered checkpoint 2566 | -8/Garrison | Triggered checkpoint 2648 | -8/Garrison | Triggered checkpoint 2724 | -8/Garrison | Discovered new exit (range 13) 2797 | -8/Garrison | Build established: Scavenger-Mutant 2814 | -8/Garrison | Installed Relay Interface Framework 2950 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 3019 | -8/Garrison | Rescued a captive Derelict 3031 | -8/Garrison | Rescued a captive Derelict 3372 | -8/Garrison | Discovered new exit (range 13) 3401 | -8/Garrison | Discovered new exit (range 80) 3401 | -8/Garrison | Discovered new exit (range 38) 3401 | -8/Garrison | Discovered new exit (range 13) 3760 | -8/Garrison | Entered Materials 3760 | -8/Materials | Accompanied by 1 ally 3992 | -8/Materials | Discovered new exit (range 11) 4054 | -8/Materials | Core integrity fell below 50% 4234 | -8/Materials | Entered Factory 4234 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4379 | -7/Factory | Sucked down chute 4379 | -7/Factory | Entered Waste 4380 | -7/Waste | Met a frightened Derelict 4386 | -7/Waste | Spotted C-40 Crusher 4394 | -7/Waste | EMP discharged 4394 | -7/Waste | Spotted C-40 Crusher 4400 | -7/Waste | Spotted C-40 Crusher 4403 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4406 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4409 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4412 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4415 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4418 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4421 | -7/Waste | Spotted C-40 Crusher 4423 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4429 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4446 | -7/Waste | Found Corrupted Prototype Hackware 4446 | -7/Waste | Identified Exp. Hacking Suite 4454 | -7/Waste | Spotted C-40 Crusher 4460 | -7/Waste | Lost 8 parts (2p2n1u3w) 4494 | -7/Waste | EMP discharged 4494 | -7/Waste | System corruption reached 10% 4501 | -7/Waste | Crushed by Compactor (1 part destroyed) 4502 | -7/Waste | Core integrity fell below 50% 4518 | -7/Waste | Spotted C-40 Crusher 4533 | -7/Waste | Discovered new exit (range 12) 4545 | -7/Waste | Entered Factory 4794 | -7/Factory | Garrison activated, responded to threat 5179 | -7/Factory | Discovered new exit (range 3) 5205 | -7/Factory | Entered Lower Caves 5223 | -7/Lower Caves | Learned 8 Factory zone layouts 5252 | -7/Lower Caves | Build established: Hacker-Tank 5462 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5571 | -7/Lower Caves | Encountered a Warlord checkpoint 5978 | -7/Lower Caves | Build established: Hacker-Mutant 6133 | -7/Lower Caves | Discovered new exit (range 8) 6173 | -7/Lower Caves | Entered another Lower Caves area 6223 | -7/Lower Caves | Learned location of Zion (-6) 6284 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6327 | -7/Lower Caves | Learned Factory trap positions 6601 | -7/Lower Caves | Build established: Scavenger-Tank 6733 | -7/Lower Caves | Discovered new exit (range 6) 6755 | -7/Lower Caves | Entered Data Miner 6755 | -7/Data Miner | Discovered new exit (range 6) 6786 | -7/Data Miner | Met Data Miner 6831 | -7/Data Miner | Learned location of Section 7 (-2) 6831 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6853 | -7/Data Miner | Received God Mode back door access code from Data Miner 6898 | -7/Data Miner | Entered Proximity Caves 7022 | -6/Proximity Caves | Spotted B-75 Beast 7024 | -6/Proximity Caves | Escorted by Enhanced Grunt 7068 | -6/Proximity Caves | Core integrity fell below 20% 7098 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 7361 | -6/Proximity Caves | Build established: Scavenger-Mutant 7445 | -6/Proximity Caves | Discovered new exit (range 5) 7457 | -6/Proximity Caves | Entered Factory 7457 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7459 | -6/Factory | Loaded intel: 93 trap records 7618 | -6/Factory | Incoming investigation squad redirected 7682 | -6/Factory | Lost 3 parts (2n1w) 8030 | -6/Factory | Fabricated Thunder Leg? 8121 | -6/Factory | Build established: Scavenger-Gunner 8322 | -6/Factory | Fabricated System Restoration Module (x2) 8504 | -6/Factory | Build established: Hacker-Gunner 8885 | -6/Factory | Cargo convoy interrupted 8905 | -6/Factory | Incoming assault squad redirected 8914 | -6/Factory | Core integrity fell below 50% 8945 | -6/Factory | Core integrity fell below 20% 8951 | -6/Factory | Lost 9 parts (2p3n4w) 8995 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08951_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 08952_ U-05 Engineer lays Concrete. 08952_ K-01 Serf collects debris. 08952_ R-10 Processor collects Imp. Heat Sink. 08953_ U-05 Engineer builds a Wall. 08953_ Penetrated by Slug. 08954_ K-01 Serf collects debris. 08957_ U-05 Engineer lays Concrete. 08957_ R-10 Processor collects Plasma Rifle. 08964_ %H,TU:6&|YPJ/X5B=QJ4VR NKWR/XKGP 08966_ Acquired Angular Momentum Engine. 08968_ Dropped Angular Momentum Engine. 08975_ Acquired Imp. Medium Armor Plating. 08982_ Slug penetrates Wall. 08982_ Acquired Angular Momentum Engine. 08984_ System corrupted: Component data lost. 08990_ Slug penetrates Wall. 08995_ System Shield destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????^??? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????^?? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????^????????? | | ??????????????????????????????????^????????? | | ??????????????????????????????????^????????? | | ???????????????????????????????????????????? | | ????????????????#########??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# ! ############???????? | | ????????????????# ## #????? | | ????????????????# ## " " " #????? | | ????????????????# ## " " " #????? | | ????????????????# @ ## " " " #????? | | ????????????????# ## " " " #????? | | ????????????????# ## " " " #????? | | ????????????????# ## " " " #????? | | ??????????????#?###p###### " " " #????# | | ??????????????# ## h##### " " " #????# | | ??????????????# " + "T" " " " #????# | | ??###########?#### ##### """ #????# | | ??# #????## ##???# #????# | | ??# """" #?????# #????###+#######+####### | | ??# ""S"" #?????# ######## ##### | | ??# "" "" #?????# | | ??# #?????#### ##### | | ??# !#????????# ######+######## | | ??# #????????# """ #= #? | | ??# #???###### """ # #? | | ??#####+#########""#"# %%" # #? | | ??????# ! %"% /% #? | | ??????# == [ # """ """ ## | | ??????# ! ! % % # """ """ ## | | ??????# !! % + """ """ ## | | ??????# ##"""" " # #+#### #? | | #####?# #### % %= # """ """ #? | | # ?# #??# % [[ # """ """ #? | | #! ! !# #? ! [[ # """ """ ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 70 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Lgt. Antimatter Reactor | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free System Restoration Module | -6/Factory | Scanalyzed Fission Core | -6/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Thunder Leg | x2 | -6/Factory System Restoration Module | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dynamic Key I Survived The Infestation I'm Back, Baby! Just What I Needed Leap Before You Look Made in Tau Ceti IV Please Form A Line Serviceable Loadout Storm Trooper System Compromised The Oracle Tourist Troublemaker Challenges ------------ None Game ------ Seed MultireflexFortressBox Manual? 0 Play Time 02:42:44 Cumulative 5.7 hours Start 2025.07.08 @ 07:33:45 End 2025.07.10 @ 07:40:18 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6890bac-7b45-4ce1-9c80-e921f0252b6d