Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.26 @ 13:58:06 Player: VikingFarmer Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2033) 2033 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 5259 Bonus ------- High Alert Combat Kills 214 Follower Combat Kills 187 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Compact Wheel > --- UTILITY ---------- High-capacity Matter Pod Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Ion Engine Medium Treads [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Improved Terrain Scanner Storage High-capacity Matter Pod Processor Visual Processing Unit Protection Weapon Shielding Weapon Precision Assault Rifle Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 56 | 5 6 3 5 2 35 Power 10 | 1 1 . 1 . 7 Engine 6 | 1 1 . . . 4 Core 4 | . . . 1 . 3 Reactor . | . . . . . . Propulsion 16 | 2 2 1 1 . 10 Treads 5 | . . . . . 5 Leg 7 | 2 1 . 1 . 3 Wheel 4 | . 1 1 . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . . 2 1 1 10 Device 6 | . . . . . 6 Storage 2 | . . . 1 . 1 Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 4 | . . 1 . 1 2 Artifact . | . . . . . . Weapon 16 | 2 3 . 2 1 8 Energy Gun 2 | . . . . 1 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | 2 1 . 1 . 4 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . 2 . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 36 | . 3 . . . 33 Power 6 | . 1 . . . 5 Propulsion 10 | . 1 . . . 9 Utility 10 | . . . . . 10 Weapon 10 | . 1 . . . 9 Highest Loss Streak 8 | . 3 . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 64 77 96 100 79 Engine 4 | . 13 11 5 . 2 Core 4 | . . . 5 9 4 Treads 3 | . . . . . 6 Leg 8 | . 23 11 11 9 3 Wheel 10 | . . 19 22 18 7 Device 5 | . . . . . 9 Storage 6 | . . . 7 9 6 Processor 10 | . . 4 11 9 13 Protection 6 | . . 8 11 18 5 Energy Gun 2 | . . . . 9 3 Ballistic Gun 10 | . 19 11 11 9 8 Launcher 6 | . 7 11 11 9 4 Naked Turns . | . . . . . . Heaviest Build 36 | 6 8 8 14 21 36 Greatest Support 78 | 20 20 28 28 28 78 Greatest Overweight (x) 7 | . . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 3 1 5 5 5 Average Carried 1 | 1 1 . 1 3 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 . . 5 4 . Class Distribution -------------------- 52% | Mutant 32% | Skirmisher 9% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 1721 | 212 79 . 402 134 894 Remotely . | . . . . . . Salvage Created 1706 | . 278 . . 118 1310 Parts 97 | . 20 . . 7 70 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 41 | . 11 . . 3 27 Guns 15 | . 4 . . 2 9 Cannons 2 | . . . . . 2 AOE 24 | . 7 . . 1 16 Classes Destroyed 12 | . 5 . . 1 6 Worker 9 | . 1 . . . 8 Builder 2 | . 1 . . . 1 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 5 | . 1 . . 1 3 Watcher 4 | . . . . 1 3 Swarmer 12 | . 6 . . 3 3 Grunt 23 | . 5 . . . 18 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 16 | . 12 . . 5 16 Combat Bots Only 9 | . 9 . . 3 4 Max Kills in Single Turn 6 | . 3 . . 3 6 Gunslinging . | . . . . . . Exploded 4 | . 2 . . 1 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 4496 | . 420 13 98 12 3953 Core 751 | . 37 . 2 . 712 Absorbed by Shields 46 | . . . . . 46 Redirected to Shielding 56 | . . . 14 . 42 Regen/Repaired (Parts) 54 | . 54 . . . . Core Remaining (%) 96 | 100 85 . 99 100 . Volleys Fired 109 | . 21 . 7 4 77 Largest 3 | . 2 . 2 3 3 Hottest 158 | . 50 . 50 133 158 Shots Fired 220 | . 35 . 11 10 164 Gun 151 | . 22 . 7 8 114 Cannon 16 | . . . . . 16 Launcher 53 | . 13 . 4 2 34 Special . | . . . . . . Kinetic 126 | . 22 . 7 4 93 Thermal 16 | . . . . 4 12 Explosive 53 | . 13 . 4 2 34 Electromagnetic 25 | . . . . . 25 Robot Hit Streak 11 | . 7 . 8 4 11 Robot Miss Streak 5 | . 3 . 2 4 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 145 | . 19 . 8 5 113 Core Hits 108 | . 22 . 4 7 75 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6049 | . 783 . 191 142 4933 Guns 1833 | . 108 . 44 62 1619 Cannons 191 | . . . . . 191 Explosions 3922 | . 669 . 126 76 3051 Melee . | . . . . . . Ramming 103 | . 6 . 21 4 72 Kinetic 1543 | . 108 . 44 29 1362 Thermal 533 | . . . . 33 500 Explosive 3611 | . 669 . 126 76 2740 Electromagnetic 259 | . . . . . 259 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . . . . 23 Message Errors 4 | . . . . . 4 Matter Fused 5 | . . . . . 5 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 439 | . 14 . . . 425 Projectiles . | . . . . . . Explosions 439 | . 14 . . . 425 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1306 | . 51 . 51 2 1202 Shots 35 | . 5 . 2 . 28 Rammed 18 | . . . 5 1 12 Targets Rammed 19 | . 1 . 5 1 12 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 350 | . 26 . 4 108 350 Average Temperature 76 | . 9 . 3 41 87 Received Heat Transfer 1152 | . 168 . 21 . 963 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 700 | . . . . 75 625 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 947 | . 338 157 183 171 947 Initial 142 | . . 142 61 22 77 Average 279 | . 135 144 65 119 432 Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 58 | 100 63 100 100 100 31 Level 1 22 | . 36 . . . 33 Level 2 . | . . . . . 1 Level 3 18 | . . . . . 34 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 2 . . 2 14 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 6 | . 2 . . 2 2 Assault 2 | . . . . . 2 Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 14 2 4 5 45 Peak Tracking Total 7 | . 7 2 2 2 6 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled 35 | . 2 . . . 33 Max in Single Turn 4 | . 1 . . . 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 2 | . 1 . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 . . . 4 Successful 6 | . 2 . . . 4 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . . 4 Record 2 | . . . . . 2 Alert Level 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies 5 | . . . 5 . . Largest Group 3 | . . . 3 1 1 Highest-Rated Group 43 | . . . 43 31 31 Highest-Rated Ally 31 | . . . 31 31 31 Total Orders . | . . . . . . Ally Attacks 24 | . . . 17 7 . Total Damage 247 | . . . 206 41 . Kills 9 | . . . 8 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 2946 | 59 333 94 644 200 1616 Spaces Moved 2190 | 48 222 89 631 190 1010 Core 83 | 13 . . . . 70 Treads 327 | . . . . . 327 Legs 415 | 35 222 16 . . 142 Wheels 1365 | . . 73 631 190 471 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 95 95 95 50 Average Speed 113 | 101 120 99 95 95 129 Slowest Speed 400 | 120 120 120 95 95 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 42 11 91 25 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 328 | . 44 . 26 14 244 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 326 | . 44 . 26 14 242 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 2451 | 58 256 94 666 201 1176 Wait 6 | . . . 6 . . Move 2185 | 47 221 88 630 189 1010 Hop . | . . . . . . Pick Up 55 | 6 4 3 9 3 30 Fast Attach . | . . . . . . Attach 54 | 5 6 3 3 2 35 Detach 8 | . 2 . 1 . 5 Swap 2 | . . . 2 . . Drop 13 | . 1 . 3 2 7 Fire 109 | . 21 . 7 4 77 Melee . | . . . . . . Ram 13 | . . . 5 1 7 Kick 1 | . 1 . . . . Crush 5 | . . . . . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Lost 3 parts (1p1n1w) 324 | -10/Materials | Build established: Mutant 346 | -10/Materials | Destroyed 9 combat bots 381 | -10/Materials | Repaired Grenade Launcher 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 461 | -9/Materials | Discovered new exit (range 7) 487 | -9/Materials | Entered Mines 543 | -9/Mines | Learned Materials non-interactive machine intel 566 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 669 | -9/Mines | Discovered new exit (range 6) 857 | -9/Mines | Identified exit to Materials 1131 | -9/Mines | Entered Materials 1131 | -8/Materials | Accompanied by 1 ally 1131 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1132 | -8/Materials | Loaded intel: 46 non-interactive machine locations 1136 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1312 | -8/Materials | Discovered new exit (range 10) 1331 | -8/Materials | Entered Factory 1331 | -7/Factory | Accompanied by 1 ally 1331 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1619 | -7/Factory | Garrison activated, responded to threat 1841 | -7/Factory | Lost 8 parts (1p3n1u3w) 2027 | -7/Factory | Lost 3 parts (1n2u) 2060 | -7/Factory | Garrison activated, responded to threat 2351 | -7/Factory | Build established: Skirmisher 2416 | -7/Factory | Core integrity fell below 50% 2419 | -7/Factory | Lost 3 parts (1n2w) 2791 | -7/Factory | Lost 3 parts (1p1u1w) 2852 | -7/Factory | Lost 3 parts (2n1w) 2917 | -7/Factory | Core integrity fell below 20% 2931 | -7/Factory | First assault squad dispatched 2947 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02881_ System corrupted: Substantial component data lost. 02884_ Imp. EM Pulse Cannon destroyed. 02890_ Lgt. Nuclear Core destroyed. 02890_ K-01 Serf cleans the Assembly Bed. 02896_ Hcp. Matter Pod destroyed. 02902_ Assembly Bed disabled. 02913_ Med. Treads destroyed. 02922_ Lgt. Nuclear Core destroyed. 02926_ Imp. Terrain Scanner destroyed. 02926_ K-01 Serf cleans the Terminal. 02931_ ALERT: Significant disruption in Zone 1A, assault force dispatched. [Achievement: Significant Disruption] 02945_ Fusion Modulator explodes. 02945_ DSF Access disabled. 02945_ ALERT: Garrison Access compromised, dispatching assault squad. 02945_ Garrison Access disabled. 02945_ Relay Coupler [NC] tumbles out of Garrison Access. 02945_ Relay Coupler [Hunter] tumbles out of Garrison Access. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##?##???????? | | ???????????????????????#####??????## # ####????? | | ???????????????????????# #######;;;;;;"# #####? | | ???????????????????????# ?? | | ???????????????????????# #??? | | ???????????????????????# " #??? | | ???????????????????????# " #??? | | ???????????????????????# #??? | | ???????????????????????# ! ! #??? | | ????????????????###+#### #### | | ???????????????+ @ p #??? | | ???????????????# #####/##;;;; #### #??# | | ???????????????# ???????# " #### ##?? | | ????????????????????????#! ## # ########## #??? | | ?????????????????????#??# #?####?#?#?#?## #### | | ??????????????????????#?# ! ############### | | ??????????????????????#?# ## # | | ??????????????????????#?#]] ## """ T + | | ?????????????????? ????##]! ## """ # ^ | | ????????????????????????# ## """ # | | ?????????????????????#??# """ ## # | | ?????????????????????? # """ ## """ """ # | | ????????????????????????# """ ## """ """ # | | ????????????????????????# ? ## """ """ # | | ????????????????????? ?##???### # | | ?????????????????????????#?????# + """ | | ???????????????????? ???? ?? ?# # """ | | ?????????????????? ?? ? ????? ## # """ | | ????????????????????????? ?###+########### """ | | ??????????????????? ???? ??? ? | | ???????????????????"?????"?? ?# """ | | ????????????????????????"?? / !! """ | | ?????????????????? ??????"?? # !! """ | | ??????????????????? ? ???? + """ | | ???????????????????"?? ??? ?######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Power Corrupts Remodeling Significant Disruption Challenges ------------ None Game ------ Seed MassActuatorShredder Manual? 0 Play Time 00:59:35 Cumulative 12.8 hours Start 2024.01.26 @ 12:55:23 End 2024.01.26 @ 13:58:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7de6791c-e4e9-4e8c-9871-94c9e2e81d8a