Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 17:24:06 Player: lxealomych Result: Destroyed by as-96898 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (966) 966 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2296 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 250/250 System Corruption 0% Temperature Cool (15) Movement Core (500) Ox9 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Improved Power Shielding > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Light Treads Light Treads Airjet Structural Scanner Visual Processing Unit Sensor Array Modified TNC Hacking Suite Hacking Suite Assault Rifle Light Cannon Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Power Shielding > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Airjet Structural Scanner Visual Processing Unit Sensor Array Modified TNC Hacking Suite Hacking Suite Assault Rifle Light Cannon Grenade Launcher Heavy Flail [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | 7 5 2 . . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 1 . . . Treads 3 | 2 1 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 1 . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 6 | 3 2 1 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . 1 . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 1 . . 3 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . 1 . . 1 Highest Loss Streak 3 | . 1 . . 3 To Critical Strikes . | . . . . . Average Backups 11 | 2 9 13 14 15 Power 1 | . 1 2 2 2 Propulsion 3 | 1 2 3 3 3 Utility 3 | . 1 4 5 6 Weapon 3 | . 2 3 4 4 Tool/Special . | . . . . . Unused Backups 16 | . 1 2 . 13 Power 2 | . . . . 2 Propulsion 5 | . . 2 . 3 Utility 7 | . 1 . . 6 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 97 100 100 97 Engine 14 | . 14 14 14 14 Treads 27 | . 28 28 28 25 Device 6 | . 11 2 . . Storage 14 | . 14 14 14 14 Protection 6 | . . 11 14 14 Energy Gun 2 | . 6 . . . Ballistic Gun 13 | . 13 14 14 14 Ballistic Cannon 3 | . 7 . . . Launcher 7 | . . 13 14 14 Peak Build Rating 12 | 6 8 11 11 12 Average Rating 9 | 4 7 10 11 11 On Entrance 7 | . 6 8 11 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 31 | 14 30 31 31 31 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 4 14 15 15 15 Average Carried 11 | 2 9 13 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 14 14 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 758 | 197 337 202 . 22 Remotely . | . . . . . Salvage Created 941 | . 562 254 . 125 Parts 56 | . 29 20 . 7 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 33 | . 12 13 . 8 Guns 5 | . 5 . . . Cannons 2 | . 2 . . . AOE 26 | . 5 13 . 8 Classes Destroyed 8 | . 6 1 . 1 Worker 2 | . . 2 . . Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Operator 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 9 | . 3 6 . . Grunt 19 | . 9 7 . 3 Assembled 5 | . . . . 5 Best Kill Streak 6 | . 6 4 . 5 Combat Bots Only 5 | . 5 3 . 5 Max Kills in Single Turn 4 | . 2 3 . 4 Gunslinging . | . . . . . Exploded 4 | . 1 3 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 102 | . 65 22 . 15 Missed 31 | . 19 7 . 5 Hits 71 | . 46 15 . 10 Melee 4 | . . . . 4 Projectile 67 | . 46 15 . 6 Critical Strikes 1 | . 1 . . . Damage Taken 1160 | . 562 248 . 350 Core 265 | . 93 53 . 119 Absorbed by Shields . | . . . . . Redirected to Shielding 64 | . . 7 . 57 Core Remaining (%) 100 | 100 . . . . Volleys Fired 66 | . 45 17 . 4 Largest 2 | . 2 2 . 2 Hottest 70 | . 70 50 . 50 Shots Fired 126 | . 85 34 . 7 Gun 81 | . 61 17 . 3 Cannon 16 | . 16 . . . Launcher 29 | . 8 17 . 4 Special . | . . . . . Kinetic 73 | . 53 17 . 3 Thermal . | . . . . . Explosive 29 | . 8 17 . 4 Electromagnetic 24 | . 24 . . . Robot Hit Streak 15 | . 15 7 . 3 Robot Miss Streak 3 | . 3 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 80 | . 61 14 . 5 Core Hits 80 | . 30 31 . 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2623 | . 1213 941 . 469 Guns 554 | . 488 60 . 6 Cannons 183 | . 183 . . . Explosions 1881 | . 542 876 . 463 Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 496 | . 430 60 . 6 Thermal 105 | . 56 49 . . Explosive 1776 | . 486 827 . 463 Electromagnetic 241 | . 241 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks 3 | . 3 . . . Impact . | . . . . . Kinetic 3 | . 3 . . . Secondary . | . . . . . Self-Inflicted Damage 247 | . 72 36 . 139 Shots 10 | . 4 2 . 4 Rammed 3 | . . 3 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 30 | . 30 29 . 20 Average Temperature 12 | . 14 10 . 12 Received Heat Transfer 388 | . 249 99 . 40 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 150 | . 100 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | 100 100 90 . 100 Level 1 4 | . . 9 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 236 | . 160 236 . 74 Initial 9 | . . 9 . . Average 53 | . 56 53 . 66 Influence Increases 984 | . 408 486 . 90 Destroy 0b10 Robot/C 560 | . 240 260 . 60 Destroy 0b10 Robot/NC 50 | . 40 10 . . Destroy Leader 120 | . 60 50 . 10 Successful Hack 6 | . 6 . . . Disable Machine 90 | . . 90 . . Destroy Structure 143 | . 47 76 . 20 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 944 | . 384 300 210 50 Entered New Map 225 | . . 15 210 . Time Decay 679 | . 374 285 . 20 Lost Part 40 | . 10 . . 30 Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 18 13 . 10 Peak Tracking Total 10 | . 6 3 . 10 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 6 | . . 6 . . Max in Single Turn 3 | . . 3 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 7 1 . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 12 1 . . Successful 4 | . 3 1 . . Failed 8 | . 8 . . . Catastrophic 2 | . 2 . . . Database Lockouts 1 | . 1 . . . Manual 11 | . 10 . 1 . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3544 | 96 1552 1230 622 44 Spaces Moved 2040 | 54 861 716 388 21 Core 4 | 4 . . . . Treads 2036 | 50 861 716 388 21 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 151 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 4 99 96 88 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 175 | . 47 103 . 25 Melee . | . . . . . Projectile . | . . . . . AOE 175 | . 47 103 . 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2204 | 65 954 769 389 27 Wait 51 | 1 25 24 1 . Move 2036 | 53 860 715 387 21 Hop . | . . . . . Pick Up 23 | 4 13 4 1 1 Fast Attach 7 | 5 2 . . . Attach 3 | 1 2 . . . Detach 1 | . 1 . . . Swap 5 | 1 2 2 . . Drop 9 | . 4 4 . 1 Fire 66 | . 45 17 . 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 13) 97 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 14) 542 | -10/Materials | Discovered new exit (range 8) 836 | -10/Materials | Discovered new exit (range 11) 1003 | -10/Materials | Discovered new exit (range 10) 1226 | -10/Materials | Central database locked down 1236 | -10/Materials | Discovered new exit (range 11) 1649 | -10/Materials | Entered Mines 1722 | -10/Mines | Core integrity fell below 50% 1819 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2024 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2034 | -10/Mines | Learned 2 Materials zone layouts 2198 | -10/Mines | Received a Mining Laser from a helpful Derelict 2270 | -10/Mines | Discovered new exit (range 7) 2477 | -10/Mines | Discovered new exit (range 9) 2478 | -10/Mines | Learned location of Storage (-7) 2677 | -10/Mines | Discovered new exit (range 5) 2871 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2872 | -10/Mines | Discovered new exit (range 5) 2879 | -10/Mines | Entered Exiles 2923 | -10/Exiles | Met 8R-AWN 2945 | -10/Exiles | Met EX-HEX 2990 | -10/Exiles | Met EX-BIN 3012 | -10/Exiles | Aligned with FarCom system 3014 | -10/Exiles | Given EX-Vault access code 3052 | -10/Exiles | Opened EX-Vault 3063 | -10/Exiles | Found Prototype Processor 3098 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3159 | -10/Exiles | Met EX-DEC 3257 | -10/Exiles | Visited The Gauntlet 3481 | -10/Exiles | Discovered new exit (range 14) 3501 | -10/Exiles | Left Exiles lab with Modified TNC 3501 | -10/Exiles | Entered Mines 3505 | -9/Mines | Assembled infested the area 3510 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3529 | -9/Mines | Met a Derelict bent on vengeance 3544 | -9/Mines | Core integrity fell below 20% 3545 | -9/Mines | Destroyed by as-96898 with Assembled Blade Last Messages --------------- squad. 03506_ Acquired 22 matter. 03510_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 03523_ Dropped Lgt. Ion Engine. 03523_ Acquired Lgt. Nuclear Core. 03538_ Lgt. Treads destroyed. 03538_ Destroyed Lgt. Treads. 03538_ as-28248 destroyed. 03539_ as-87503 destroyed. 03541_ Destroyed Asb. Hover Unit. 03543_ The unstable cave ceiling collapses. 03543_ Lgt. Assault Rifle destroyed. 03544_ as-01440 destroyed. 03544_ Lgt. Treads destroyed. 03544_ Destroyed Lgt. Treads. 03544_ as-04697 destroyed. 03544_ as-42518 destroyed. 03544_ as-94753 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????###### ###??????????????? | | ????????????????????###### #??????????????? | | ????????????????????# =% #??????????????? | | ???????????????????## =* #??????????????? | | ???????????????????# *%= #??????????????? | | ???????????????????# %= #??????????????? | | ???????????????????# a @ [ #??????????????? | | ???????????????????# % a #??????????????? | | ??????????????????# a ########??????????????? | | ???????????????? %% # # #?????????????????????? | | ?????????????; % a ##?##?????????????????????? | | ????????????#;#%% % ???????????????????????????? | | ??????????????# % ????????????????????????????? | | ?????????????# ?????????????????????????????? | | ????????????? ??????????????????????????????? | | ????????????? % ???????????????????????????????? | | ?????????????? %???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 66 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptHeartDecompositor Manual? 0 Play Time 00:19:01 Cumulative 37.8 hours Start 2026.09.01 @ 14:21:35 End 2026.09.02 @ 17:24:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 38 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1964f058-c0fa-4b5d-ba55-e92ef61057be