Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 09:29:07 Player: canerib Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1642) 1642 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5192 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 129/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Advanced Sensor Array Tractor Beam Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Terrain Scan Processor Utility Shielding Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Light Fission Core Aluminum Leg Aluminum Leg Heat Sink Structural Scanner Advanced Sensor Array Hardlight Generator Tractor Beam Beam Rifle Particle Gun Mining Laser [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Segregator Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 2 . . 1 Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 80 | 7 13 5 14 13 13 15 Power 15 | 1 2 2 4 2 2 2 Engine 12 | 1 2 2 4 1 1 1 Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 28 | 2 3 3 6 5 5 4 Treads . | . . . . . . . Leg 28 | 2 3 3 6 5 5 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 2 . . 3 2 5 Device 6 | 1 . . . 1 . 4 Storage 2 | 1 1 . . . . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 4 | . 1 . . 1 2 . Artifact . | . . . . . . . Weapon 23 | 2 6 . 4 3 4 4 Energy Gun 9 | 1 1 . 1 2 2 2 Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 5 . 2 1 1 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 23 | . . . 1 1 4 17 Power 4 | . . . 1 . . 3 Propulsion 7 | . . . . 1 1 5 Utility 6 | . . . . . 1 5 Weapon 6 | . . . . . 2 4 Highest Loss Streak 9 | . . . 1 1 3 9 To Critical Strikes 2 | . . . . . 1 1 Average Slot Usage (%) 95 | . 99 100 95 100 94 81 Engine 10 | . 14 14 10 7 . 10 Core 1 | . . . . 1 6 . Leg 30 | . 28 28 41 36 29 25 Device 4 | . 2 . . 9 7 7 Storage 10 | . 14 14 11 9 7 5 Processor 3 | . . . . 9 7 5 Protection 13 | . 11 14 11 9 18 14 Energy Gun 4 | . 2 . 7 9 6 5 Ballistic Gun 15 | . 24 28 11 9 6 4 Peak Build Rating 51 | 7 10 10 13 27 42 51 Average Rating 18 | 5 7 9 12 21 36 41 On Entrance 15 | . 7 9 10 13 27 40 Naked Turns 64 | . . . . . . 64 Heaviest Build 55 | 12 32 32 32 36 45 55 Greatest Support 77 | 20 20 20 40 57 68 77 Greatest Overweight (x) 4 | . 1 1 . 1 . 4 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 13 Most Carried 15 | 5 11 15 15 15 15 11 Average Carried 10 | 3 7 9 13 14 13 9 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 3 8 15 15 15 12 4 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1414 | 355 156 196 266 225 74 142 Remotely . | . . . . . . . Salvage Created 1953 | 249 302 284 518 256 144 200 Parts 130 | 24 18 17 34 19 7 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | 1 . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 41 | . 7 6 10 7 5 6 Guns 38 | . 6 6 10 7 3 6 AOE 2 | . . . . . 2 . Classes Destroyed 11 | 3 4 . 2 1 1 . Worker 6 | 3 1 1 . . . 1 Builder 1 | . 1 . . . . . Tunneler 7 | 6 . . . . . 1 Recycler 2 | 1 . 1 . . . . Operator 1 | . 1 . . . . . Watcher 4 | . . . 3 1 . . Swarmer 12 | . 2 3 . 3 . 4 Grunt 17 | . 5 3 7 . 2 . Sentry 6 | . . . 3 3 . . Hunter 5 | . . . . 1 2 2 Programmer 1 | . . . . . 1 . Best Kill Streak 7 | 3 4 3 3 3 4 7 Combat Bots Only 5 | . 2 3 3 3 4 5 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 480 | . 48 39 40 56 77 220 Missed 102 | . 15 11 4 12 18 42 Damage Taken 5232 | . 494 320 460 561 1008 2389 Core 1352 | . 169 54 39 81 158 851 Absorbed by Shields 256 | . . . . . . 256 Redirected to Shielding 157 | . . 16 4 23 38 76 Regen/Repaired (Parts) 106 | . . . . . 106 . Core Remaining (%) 72 | 100 . 10 90 85 77 . Volleys Fired 295 | 85 40 22 42 31 25 50 Largest 2 | 1 2 2 2 2 2 2 Hottest 136 | 20 80 46 100 88 91 136 Shots Fired 457 | 85 80 44 78 62 47 61 Gun 447 | 85 80 44 72 62 43 61 Cannon . | . . . . . . . Launcher 4 | . . . . . 4 . Special 6 | . . . 6 . . . Kinetic 298 | 85 60 44 43 31 23 12 Thermal 135 | . . . 35 31 20 49 Explosive 4 | . . . . . 4 . Electromagnetic 20 | . 20 . . . . . Robot Hit Streak 22 | 22 9 7 12 19 7 10 Robot Miss Streak 6 | 3 3 2 2 3 3 6 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 300 | 65 51 26 53 43 29 33 Core Hits 120 | 22 20 10 21 15 13 19 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 12 | . . 2 3 2 2 3 Burn 10 | . . . 3 2 2 3 Destroy 2 | . . 2 . . . . Melee Attacks 2 | . . . . . . 2 Thermal 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4340 | 514 537 417 794 643 743 692 Guns 3924 | 514 455 417 794 643 419 682 Cannons . | . . . . . . . Explosions 406 | . 82 . . . 324 . Melee . | . . . . . . . Ramming 10 | . . . . . . 10 Kinetic 2329 | 514 290 417 500 322 162 124 Thermal 1512 | . 82 . 294 321 257 558 Explosive 324 | . . . . . 324 . Electromagnetic 165 | . 165 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 1 4 Average Corruption 1 | . . . . . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 5 2 Message Errors 2 | . . . . . 2 . Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . 5 . Projectiles . | . . . . . . . Explosions 5 | . . . . . 5 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 138 | . 45 . . . 89 4 Shots 5 | . 1 . . . 4 . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 408 | . 198 15 165 195 198 408 Average Temperature 100 | . 75 7 42 41 69 236 Received Heat Transfer 936 | . 231 144 210 153 153 45 Effects 8 | . . . . . . 8 Shutdowns 4 | . . . . . . 4 Energy Bleed 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 2 2 1 . Heat Transferred 4202 | . 100 . 962 925 666 1549 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 268 | 50 193 87 239 202 268 100 Initial 91 | . 32 22 7 70 91 35 Average 82 | 29 102 36 120 110 131 44 Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 92 | 100 100 100 80 96 69 100 Level 1 7 | . . . 19 3 30 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 1 1 . 2 1 Investigation 2 | . . 1 . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 3 | . 1 . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 16 9 16 13 12 18 Peak Tracking Total 9 | . 5 3 4 4 5 9 Tactical Retreats 5 | . . 1 . 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 22 | . 4 1 4 8 3 2 Terminals 19 | . 4 . 4 8 1 2 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 66 | . 11 1 18 25 7 4 Successful 29 | . 4 1 7 12 4 1 Failed 37 | . 7 . 11 13 3 3 Catastrophic 5 | . . . . 3 1 1 Database Lockouts . | . . . . . . . Manual 45 | . 8 . 12 19 2 4 Terminals 61 | . 11 . 18 25 3 4 Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 3 1 5 9 1 . Open Door 1 | . . 1 . . . . Level Access Points 2 | . . . 1 1 . . Branch Access Points 2 | . 1 . . 1 . . Emergency Access Points 1 | . . . . 1 . . Alert Level 6 | . 1 . 2 2 1 . Security Status 1 | . 1 . . . . . Patrol Status 1 | . . . 1 . . . Zone Layout 5 | . . . 1 4 . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 1 . 2 3 . 1 Terminals 7 | . 1 . 2 3 . 1 Botnet 7 | . 1 . 2 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 4 . 4 7 2 2 Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 95 | . . . . . 95 . Total Part Build Rating 10 | . . . . . 10 . Parts Repaired 1 | . . . . . 1 . Time 19 | . . . . . 19 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4760 | 382 847 1010 571 633 681 636 Spaces Moved 2521 | 185 458 482 281 385 445 285 Core 94 | 10 . . . . . 84 Treads . | . . . . . . . Legs 2427 | 175 458 482 281 385 445 201 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 120 122 50 Average Speed 134 | 116 127 190 120 121 123 108 Slowest Speed 400 | 120 190 190 120 190 126 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 7 77 92 35 58 12 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 6 | . . . 6 . . . Terrain Destroyed 34 | . 4 . 6 . 24 . Melee . | . . . . . . . Projectile 7 | . . . 6 . 1 . AOE 27 | . 4 . . . 23 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 3460 | 281 660 531 425 490 532 541 Wait 495 | . 120 19 77 52 43 184 Move 2515 | 184 457 481 280 384 444 285 Hop . | . . . . . . . Pick Up 31 | 5 13 3 5 2 1 2 Fast Attach 15 | 5 1 . 2 . 4 3 Attach 27 | 2 3 . 5 3 4 10 Detach 1 | . . . . . . 1 Swap 38 | . 9 5 7 10 5 2 Drop 39 | . 17 1 7 8 6 . Fire 295 | 85 40 22 42 31 25 50 Melee 2 | . . . . . . 2 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 383 | -11/Scrapyard | Entered Materials 384 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 15) 702 | -10/Materials | Discovered new exit (range 16) 965 | -10/Materials | Core integrity fell below 50% 1047 | -10/Materials | Discovered new exit (range 13) 1102 | -10/Materials | Identified exit to Mines 1230 | -10/Materials | Entered Mines 1307 | -10/Mines | Learned Materials emergency access door positions 1753 | -10/Mines | Found a hidden stash of uninstalled traps 1950 | -10/Mines | Core integrity fell below 20% 2102 | -10/Mines | Discovered new exit (range 15) 2134 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2134 | -10/Mines | Discovered new exit (range 5) 2173 | -10/Mines | Met a Derelict shopkeep closing up shop 2240 | -10/Mines | Entered Materials 2240 | -9/Materials | Evolved 2 slots: Propulsion x2 2684 | -9/Materials | Build established: Scavenger-Mutant 2726 | -9/Materials | Discovered new exit (range 16) 2801 | -9/Materials | Identified exit to Materials 2811 | -9/Materials | Entered another Materials area 2811 | -8/Materials | Evolved 2 slots: Utility x2 3332 | -8/Materials | Identified exit to Factory 3444 | -8/Materials | Entered Factory 3444 | -7/Factory | Evolved 2 slots: Utility x2 3668 | -7/Factory | Lost 3 parts (1n2w) 3767 | -7/Factory | Repaired Carbon-fiber Leg 3794 | -7/Factory | Fabricated Arm. Leg? 4036 | -7/Factory | Discovered new exit (range 14) 4068 | -7/Factory | Identified exit to Factory 4125 | -7/Factory | Entered another Factory area 4125 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4408 | -6/Factory | Build established: Mutant 4591 | -6/Factory | Lost 6 parts (3n2u1w) 4667 | -6/Factory | Cargo convoy interrupted 4697 | -6/Factory | Released all parts (4) 4724 | -6/Factory | Core integrity fell below 50% 4726 | -6/Factory | Lost 9 parts (2p2n3u2w) 4745 | -6/Factory | Core integrity fell below 20% 4761 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04688_ Hardlight Generator destroyed. 04689_ Lgt. Fission Core destroyed. 04691_ Slug penetrates Wall. 04692_ Adv. Terrain Scanner destroyed. 04695_ Slug penetrates Wall. 04695_ Aluminum Leg destroyed. 04695_ Slug penetrates Wall. 04697_ Released Terrain Scan Processor. 04697_ Released Lrg. Storage Unit. 04697_ Released Heat Sink. 04697_ Released Segregator. 04698_ Acquired 18 matter. 04698_ Penetrated by Slug. 04698_ Slug penetrates Door. 04698_ K-01 Serf collects debris. 04703_ Critical hit (Burn: +37). 04723_ Slammed into H-66 Slayer. 04724_ Slammed into P-60 Hacker. 04726_ System corrupted: Matter fused (-5). 04749_ System corrupted: Heat flow error (+285). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##########????????????????????????????? | | ???????????+ ##########???????????????????? | | ???????????# # p #???????????????????? | | ???????????# # """"" #???????????????????? | | ???????????+ # """""s #???????????????????? | | ????????????# # """ #???????????????????? | | ????????????# + s @s #???????????????????? | | ????????????# # """"" #???????????????????? | | ???????????## #p""""" #???????????????????? | | ???????????# # """ #???????????????????? | | ???????????# # #???????????????????? | | ???????????+ ##########???????????????????? | | ???????????# ######????????????????????????????? | | ##+???###### #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# #?????????????????????????????????? | | ???# ##+###?????????????????????????????????? | | #### #??????????????????????????????????????? | | #??????????????????????????????????????? | | +??????????????????????????????????????? | | #??????????????????????????????????????? | | ######??????????????????????????????????????? | | #?##############????????????????????????????? | | #?# ! #????????????????????????????? | | ## #?# #????????????????????????????? | | ?# #?# [! #????????????????????????????? | | ?# #?# !! #???????????????? ??????????? | | ## ### """" !! #?#?????#??????? ???????????? | | # ## """" #???##????????? ? ??????????? | | # ## """" #???? ? ??? ?? ? ??? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsSeismicWarhead Manual? 0 Play Time 00:50:50 Cumulative 56.7 hours Start 2025.03.10 @ 19:25:12 End 2025.03.11 @ 09:29:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c5034ad-4519-4e5d-8f35-f20bd2fa6175