Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 19:15:55 Player: star Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (3227) 3227 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1006) 1006 TOTAL SCORE: 8153 Bonus ------- High Alert Combat Kills 306 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 730/850 Matter 145/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Treading (152) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Advanced Treads > --- UTILITY (7) ------ Large Storage Unit Core Analyzer Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Subdweller Power Source Power Amplifier Large Matter Pod (0) Improved Trap Scanner Improved Medium Armor Plating Improved Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] Faulty Improved Assault Rifle Advanced EMP Blaster Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Core Analyzer Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Flak Gun Flak Gun > --- INVENTORY -------- Cooled Ion Engine Subdweller Power Source Light Treads Power Amplifier Large Matter Pod Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Grenade Launcher Improved Datajack [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Improved Medium Armor Plating Device Kinecellerator Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Gar Fac Slots Evolved 8 | . . . 4 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 5 | . . . 2 2 . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 96 | 6 6 10 28 7 14 12 13 Power 5 | 1 . 1 2 . . 1 . Engine 5 | 1 . 1 2 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 23 | 2 . 6 8 . 4 . 3 Treads 13 | . . . 6 . 4 . 3 Leg 3 | 2 . 1 . . . . . Wheel 7 | . . 5 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 1 1 8 5 4 2 4 Device 10 | . 1 1 1 2 3 . 2 Storage 2 | 1 . . 1 . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 13 | . . . 5 3 1 2 2 Artifact . | . . . . . . . . Weapon 42 | 2 5 2 10 2 6 9 6 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 22 | 1 3 2 3 . 4 5 4 Ballistic Cannon 8 | . . . 5 2 . 1 . Launcher 11 | . 2 . 2 . 2 3 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . Parts Lost 20 | . . 3 2 3 . 3 9 Power . | . . . . . . . . Propulsion 9 | . . 2 2 1 . 1 3 Utility 7 | . . . . 1 . 2 4 Weapon 4 | . . 1 . 1 . . 2 Highest Loss Streak 8 | . . 2 1 3 . 3 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 95 94 97 100 95 97 91 Engine 9 | . 14 14 9 7 7 7 6 Treads 17 | . . . 20 30 29 27 21 Leg 6 | . 28 9 . . . . . Wheel 4 | . . 12 13 . . . . Device 12 | . 10 14 11 15 11 15 13 Storage 9 | . 14 14 9 7 7 7 6 Processor 3 | . . . 1 7 7 7 6 Protection 10 | . . . 13 15 15 14 18 Ballistic Gun 14 | . 25 28 4 . 12 10 17 Ballistic Cannon 4 | . . . 13 15 2 3 . Peak Build Rating 54 | 6 7 12 29 38 46 48 54 Average Rating 27 | 4 6 8 24 37 42 45 48 On Entrance 22 | . 6 7 12 29 30 46 46 Naked Turns . | . . . . . . . . Heaviest Build 68 | 11 12 17 53 60 55 57 68 Greatest Support 88 | 20 20 40 80 80 88 88 86 Greatest Overweight (x) 4 | 2 . 3 4 . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 8 11 15 15 15 15 Most Carried 15 | 1 6 8 15 15 15 15 15 Average Carried 10 | . 5 6 10 14 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 1 6 7 15 15 15 15 13 Class Distribution -------------------- 58% | Mutant 37% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Sto Gar Fac Matter Collected 2981 | 224 236 339 670 40 942 422 108 Remotely . | . . . . . . . . Salvage Created 2757 | . 267 187 670 69 955 309 300 Parts 170 | . 23 12 42 3 59 17 14 Haulers Intercepted 7 | . . . 3 . 4 . . Recyclers Shooed 2 | . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Gar Fac Combat Hostiles Destroyed 70 | . 11 4 17 4 19 9 6 Melee 1 | . . . . 1 . . . Guns 33 | . 7 4 1 . 14 6 1 Cannons 19 | . . . 11 3 3 2 . AOE 17 | . 4 . 5 . 2 1 5 Classes Destroyed 15 | . 4 2 5 1 1 1 1 Worker 4 | . 1 . . . 3 . . Builder 5 | . 2 . . . 2 . 1 Hauler 7 | . . . 3 . 4 . . Recycler 1 | . . . . . . . 1 Watcher 1 | . . . . . 1 . . Swarmer 23 | . 6 . 3 . 10 . 4 Grunt 22 | . 5 2 5 1 5 2 2 Duelist 1 | . . . 1 . . . . Sentry 11 | . . . 5 1 4 1 . Specialist 3 | . . . 2 1 . . . Hunter 2 | . . . . 1 . 1 . Programmer 5 | . . . . . . 5 . Heavy 1 | . . . 1 . . . . Cobbler 1 | . . 1 . . . . . Subdweller 2 | . . 2 . . . . . Best Kill Streak 10 | . 5 1 3 1 10 3 4 Combat Bots Only 7 | . 3 1 3 1 7 3 4 Max Kills in Single Turn 4 | . 3 1 3 1 4 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 3 . 2 1 2 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Sto Gar Fac Hostile Shots Fired 454 | . 35 34 52 53 138 79 63 Missed 128 | . 13 6 14 15 46 21 13 Damage Taken 5062 | . 250 438 688 641 1032 800 1213 Core 543 | . 56 144 54 37 58 74 120 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 182 | . . . . . 182 . . Core Remaining (%) 71 | 100 . 20 90 . . 75 . Volleys Fired 211 | . 26 29 44 17 53 33 9 Largest 3 | . 2 2 2 2 2 2 3 Hottest 88 | . 60 50 88 88 67 72 87 Shots Fired 430 | . 52 57 88 34 107 70 22 Gun 286 | . 46 57 20 . 89 55 19 Cannon 123 | . . . 65 34 14 10 . Launcher 21 | . 6 . 3 . 4 5 3 Special . | . . . . . . . . Kinetic 402 | . 39 57 85 34 103 65 19 Thermal 7 | . 7 . . . . . . Explosive 12 | . 6 . 3 . . 3 . Electromagnetic 9 | . . . . . 4 2 3 Robot Hit Streak 13 | . 7 12 9 10 12 13 8 Robot Miss Streak 10 | . 4 4 6 10 8 6 8 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 303 | . 24 38 71 30 77 49 14 Core Hits 281 | . 21 12 71 20 72 63 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 2 | . . 1 . . 1 . . Destroy 2 | . . 1 . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6805 | . 586 460 1519 459 1801 1099 881 Guns 2979 | . 256 460 163 . 1023 818 259 Cannons 1950 | . . . 1049 437 295 169 . Explosions 1840 | . 326 . 307 . 481 112 614 Melee . | . . . . . . . . Ramming 36 | . 4 . . 22 2 . 8 Kinetic 4899 | . 226 460 1212 437 1318 987 259 Thermal 556 | . 30 . . . 66 . 460 Explosive 811 | . 326 . 307 . 178 . . Electromagnetic 503 | . . . . . 237 112 154 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 2 2 6 . Average Corruption 3 | . . . . 2 2 4 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . . . . 11 27 . Message Errors 7 | . . . . . 2 5 . Matter Fused 7 | . . . . . 2 5 . Heat Flow Errors 7 | . . . . . 1 6 . Energy Discharges 6 | . . . . . 2 4 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 4 | . . . . . 3 1 . Misfires 5 | . . . . . 1 4 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 136 | . . . . . 1 . 135 Projectiles . | . . . . . . . . Explosions 136 | . . . . . 1 . 135 Melee . | . . . . . . . . Knockbacks 26 | . . . 11 5 2 8 . Impact . | . . . . . . . . Kinetic 26 | . . . 11 5 2 8 . Secondary . | . . . . . . . . Self-Inflicted Damage 156 | . 49 . . . 65 42 . Shots 6 | . 2 . . . 2 2 . Rammed 6 | . . . . 1 1 . 4 Targets Rammed 9 | . 2 . . 2 1 . 4 Kicked 2 | . 2 . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 267 | . 20 . 165 191 93 267 81 Average Temperature 58 | . 8 . 44 87 29 80 37 Received Heat Transfer 1038 | . 48 192 234 111 189 39 225 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 575 | . 75 . . . 150 . 350 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Gar Fac Peak Influence 763 | . 347 . 246 241 633 763 762 Initial 400 | . . . . 111 104 393 400 Average 305 | . 163 . 142 165 331 600 512 Maximum Alert Level 3 | . 1 . 1 1 2 3 3 Low Security (%) 46 | 100 84 . 68 83 32 . . Level 1 16 | . 15 . 31 16 14 4 . Level 2 26 | . . . . . 52 56 71 Level 3 10 | . . . . . . 39 28 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . 2 4 4 . 1 Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . 1 . . . Reinforcement 7 | . 2 . 2 3 . . . Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Gar Fac Distress Signals 6 | . 2 . 2 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 18 4 31 9 25 11 8 Peak Tracking Total 6 | . 5 2 4 4 6 3 4 Tactical Retreats 7 | . 2 . 1 1 2 1 . Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Gar Fac Traps Triggered 4 | . . . . 2 . 2 . Indirectly 2 | . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Sto Gar Fac Machines Disabled 9 | . . . . . 2 2 5 Max in Single Turn 5 | . . . . . 1 1 5 Garrison Access 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Gar Fac Machines Accessed 11 | . . 2 3 . 4 1 1 Terminals 6 | . . . 2 . 2 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 29 | . . 3 7 . 16 1 2 Successful 17 | . . 3 5 . 8 1 . Failed 12 | . . . 2 . 8 . 2 Catastrophic 4 | . . . 1 . 2 . 1 Database Lockouts . | . . . . . . . . Manual 11 | . . . 3 . 6 . 2 Terminals 14 | . . . 5 . 6 1 2 Fabricators . | . . . . . . . . Repair Stations 8 | . . . . . 8 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 6 | . . 3 2 . . 1 . Record 1 | . . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . Release Object 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . Scan Component 3 | . . . . . 3 . . Repair 3 | . . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . . . 1 . 1 . . Terminals 2 | . . . 1 . 1 . . Botnet 2 | . . . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . . 3 . 4 1 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . 3 . . Time 126 | . . . . . 126 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Sto Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . . . 5 1 Machine Destruction 6 | . . . . . . 5 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Sto Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Sto Gar Fac Turns Passed 4734 | 81 749 716 1075 256 671 919 267 Spaces Moved 2357 | 60 317 438 527 119 248 527 121 Core 12 | 11 . 1 . . . . . Treads 1333 | . . . 318 119 248 527 121 Legs 527 | 49 317 161 . . . . . Wheels 485 | . . 276 209 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 110 95 160 145 145 148 Average Speed 142 | 118 120 133 148 160 148 145 173 Slowest Speed 320 | 150 120 200 240 160 160 145 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 56 24 38 6 40 51 4 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 4 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 107 | . 42 . 18 . 20 6 21 Melee . | . . . . . . . . Projectile 4 | . . . 4 . . . . AOE 103 | . 42 . 14 . 20 6 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Gar Fac Total 3344 | 66 633 518 728 155 465 628 151 Wait 620 | . 278 38 103 11 142 47 1 Move 2350 | 59 316 437 526 118 247 526 121 Hop . | . . . . . . . . Pick Up 30 | 1 5 1 14 . 3 3 3 Fast Attach 22 | 6 1 2 7 2 4 . . Attach 12 | . . 1 . 2 1 2 6 Detach . | . . . . . . . . Swap 62 | . 5 7 21 3 9 10 7 Drop 24 | . . 3 13 . 5 3 . Fire 211 | . 26 29 44 17 53 33 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . 2 . . . . . . Crush 7 | . . . . 2 1 . 4 Escape Stasis 4 | . . . . . . 4 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Storage -7/Garrison -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 5) 279 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 9) 795 | -10/Materials | Discovered new exit (range 3) 831 | -10/Materials | Entered Subcaves 973 | -10/Subcaves | Discovered new exit (range 15) 1190 | -10/Subcaves | Core integrity fell below 50% 1418 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1489 | -10/Subcaves | Build established: Scavenger-Mutant 1547 | -10/Subcaves | Entered Materials 1547 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2244 | -8/Materials | Build established: Mutant 2573 | -8/Materials | Discovered new exit (range 15) 2622 | -8/Materials | Entered Factory 2622 | -7/Factory | Evolved 2 slots: Utility x2 2754 | -7/Factory | Build established: Scavenger-Mutant 2851 | -7/Factory | Discovered new exit (range 14) 2878 | -7/Factory | Entered Storage 2907 | -7/Storage | Lost 3 parts (1n1u1w) 3245 | -7/Storage | Garrison activated, responded to threat 3247 | -7/Storage | Build established: Mutant 3288 | -7/Storage | Identified exit to Garrison 3295 | -7/Storage | Destroyed 7 combat bots 3384 | -7/Storage | Repaired Kinecellerator 3430 | -7/Storage | Repaired Weapon Cycler 3469 | -7/Storage | Repaired Flak Cannon 3549 | -7/Storage | Entered Garrison 3587 | -7/Garrison | Triggered checkpoint 3861 | -7/Garrison | Triggered checkpoint 3954 | -7/Garrison | Installed Relay Interface Framework 3993 | -7/Garrison | Triggered checkpoint 4209 | -7/Garrison | Lost 3 parts (1n2u) 4318 | -7/Garrison | Build established: Scavenger-Mutant 4422 | -7/Garrison | Discovered new exit (range 12) 4451 | -7/Garrison | Triggered checkpoint 4468 | -7/Garrison | Entered Factory 4468 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4735 | -6/Factory | Self-destructed Last Messages --------------- 04721_ K-01 Serf collects debris. 04721_ U-05 Engineer lays Concrete. 04722_ Flak Gun destroyed. 04722_ U-05 Engineer lays Concrete. 04724_ K-01 Serf collects debris. 04724_ U-05 Engineer lays Concrete. 04726_ U-05 Engineer builds a Wall. 04726_ U-05 Engineer lays Concrete. 04728_ K-01 Serf collects debris. 04728_ U-05 Engineer lays Concrete. 04729_ Imp. Assault Rifle severed. 04729_ U-05 Engineer lays Concrete. 04731_ K-01 Serf collects debris. 04731_ U-05 Engineer lays Concrete. 04732_ Acquired 83 matter. 04732_ U-05 Engineer lays Concrete. 04735_ Kinecellerator destroyed. 04735_ Lgt. Treads destroyed. 04735_ K-01 Serf collects debris. 04735_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????? ????????????????????????? | | ??????????? ????????????????????????? | | ??????????? w ????????????????????????? | | ??????????? ?????""?????????????????? | | ???????????# ???? ?????????????????? | | ???????????# ???? ?????????????????? | | ???????????# ???? """"" ????????????? | | ???????????# #?? """"" ????????????? | | ?? ???#### ##? ?????????????? | | ? ??+ ;## ??????????????? | | ? # ; ; ?? ????????????? | | # # ;###+;###??????????? | | # # % ?????????? | | # ; u ?????????? | | # ; u ????????? | | # ; ????????? | | # ] ; l@ ! ????????? | | # ; u k "????????? | | # # [ " ?????????? | | # # ""??????????? | | # # w ?????????? | | # ! / g = ?????????? | | # # % #########+#####??????????? | | ?######## #????????????????????????? | | ????????# #????????????????????????? | | ????????# #????????????????????????? | | ######### [#????????????????????????? | | # # #????????????????????????? | | # # #????????????????????????? | | # # #????????????????????????? | | # !!! # #????????????????????????? | | # !!! # #????????????????????????? | | # !! # #????????????????????????? | | # # #????????????????????????? | | # # #????????????????????????? | | # + #????????????????????????? | | # # #????????????????????????? | | # # ###########??????????????? | | # """" # # #??????????????? | | # """" # # """"" #??????????????? | | # """" # # ""T"" #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Authchip Count 2 Item Schematics ----------------- Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldPowerLance Manual? 0 Play Time 00:45:55 Cumulative 71.3 hours Start 2024.09.07 @ 17:34:08 End 2024.09.07 @ 19:15:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2851af4-619e-4362-a355-2c75bccd73d9