Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 21:33:53 Player: BlobtheGreat Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (2928) 2928 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1607) 1607 TOTAL SCORE: 10745 Bonus ------- Follower Combat Kills 844 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -137 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 65/100 System Corruption 11% Temperature Cool (12) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Cooling System Improved Transmission Jammer Bomb Factory No. 2 Heavy Battle Rifle Improved Proton Missile Launcher Plasma Cutter Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Multireflex Exoskeleton > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Layered Heavy Armor Plating > --- WEAPON ----------- Makeshift Axe Makeshift Axe Makeshift Sword > --- INVENTORY -------- Carbon-fiber Leg Armored Leg Improved Cooling System High-capacity Storage Unit Bomb Factory No. 2 Heavy Battle Rifle Improved Proton Missile Launcher Guided EMP Blaster Long-range Missile Launcher Plasma Cutter Molecular Deconstructor [Rating: 91] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Airjet Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 2 . . . . . Utility 5 | . . . 1 . . . 3 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 103 | 8 10 8 13 . 4 7 25 6 3 1 5 13 Power 9 | 1 1 2 1 . . . 2 . . . . 2 Engine 6 | 1 1 2 1 . . . 1 . . . . . Core 1 | . . . . . . . . . . . . 1 Reactor 2 | . . . . . . . 1 . . . . 1 Propulsion 34 | 2 7 3 4 . . 2 11 . 2 . 1 2 Treads . | . . . . . . . . . . . . . Leg 29 | 2 7 3 4 . . 2 6 . 2 . 1 2 Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . 5 . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 3 1 1 4 . 4 1 10 1 . 1 2 7 Device 11 | 2 . . . . . . 5 . . . 1 3 Storage 6 | 1 1 . 1 . . . 2 . . . . 1 Processor 8 | . . . 1 . 4 . 1 . . . 1 1 Hackware 1 | . . . . . . . 1 . . . . . Protection 9 | . . 1 2 . . 1 1 1 . 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 1 2 4 . . 4 2 5 1 . 2 2 Energy Gun 3 | . . . . . . 3 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 14 | 2 . 2 4 . . 1 1 4 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . 1 . . 1 Special Weapon 2 | . 1 . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . 3 . 8 . . . . 3 Parts Lost 42 | . 2 4 1 . . 3 . 1 3 . 7 21 Power 7 | . 1 2 . . . . . . . . 1 3 Propulsion 9 | . . . . . . 2 . . 1 . 1 5 Utility 16 | . 1 . 1 . . 1 . . 2 . 3 8 Weapon 10 | . . 2 . . . . . 1 . . 2 5 Highest Loss Streak 17 | . 1 3 1 . . 2 . 1 3 . 7 17 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 12 | 1 8 10 13 13 13 13 13 13 13 13 6 10 Power . | . . . . 1 1 1 1 1 1 1 . . Propulsion 1 | . 1 2 2 2 2 . 1 2 1 1 . 1 Utility 4 | . 2 3 2 3 4 5 6 7 6 6 2 3 Weapon 4 | . 2 3 6 5 5 5 3 2 3 4 3 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 16 | . 2 . 2 1 2 . 5 . 1 . . 3 Power 1 | . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . 1 . . . 1 . 2 . . . . 1 Weapon 9 | . 1 . 2 1 1 . 2 . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 88 99 100 99 98 85 93 89 69 82 86 Engine 8 | . 13 12 11 11 11 11 5 6 6 6 . . Leg 28 | . 28 28 33 33 33 31 22 26 26 26 25 22 Device 4 | . 12 . . . . . 5 6 6 6 12 12 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 6 5 Processor 9 | . . . 10 11 14 15 11 13 9 . 5 8 Hackware 1 | . . . . . . . 5 6 6 6 . . Protection 6 | . . 4 10 11 7 5 6 6 6 6 6 5 Energy Gun 3 | . . . . . . 15 12 4 . . . . Ballistic Gun 15 | . 27 27 22 22 22 6 4 13 19 9 1 . Slashing Weapon 1 | . . . . . . . . 1 . . 16 16 Peak Build Rating 91 | 7 8 8 19 19 28 31 77 77 77 76 76 91 Average Rating 39 | 5 7 7 17 18 22 28 56 74 72 59 68 82 On Entrance 37 | . 7 7 8 19 18 28 29 76 75 66 76 73 Avg Prop Armor Cover (%) 10 | . . . . . . . 4 . . . . 24 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 15 30 26 37 37 37 46 67 53 56 56 43 81 Greatest Support 92 | 20 20 20 33 33 30 30 92 92 92 92 84 84 Greatest Overweight (x) 26 | . 1 1 1 1 1 2 2 . . . . 26 Average Overweight (x) . | . . . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 14 12 15 15 15 15 15 15 15 15 12 15 Average Carried 13 | 1 8 10 13 13 14 14 14 14 14 14 7 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 15 | 3 10 11 15 13 15 14 15 15 14 12 11 9 Class Distribution -------------------- 36% | Mutant 27% | Scavenger-Mutant 9% | Derelict-Skirmisher 8% | Gladiator 5% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Gladiator | -5/Proximity Caves Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2918 | 358 315 172 450 60 58 85 412 214 391 . 92 311 Remotely . | . . . . . . . . . . . . . Salvage Created 3870 | 146 453 431 933 . . 126 232 184 381 . 83 901 Parts 207 | 9 41 33 57 . . 7 9 5 13 . . 33 Haulers Intercepted 7 | . . . 3 . . . 1 . . . . 3 Recyclers Shooed 6 | 1 . . 4 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . 3 15 . 8 12 . . . Prevented 10 | . . . . . . 10 . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 77 | . 14 11 17 . . 2 6 3 12 . 3 9 Melee 9 | . . . . . . . . . . . . 9 Guns 56 | . 14 11 17 . . 2 3 3 5 . 1 . AOE 12 | . . . . . . . 3 . 7 . 2 . Classes Destroyed 17 | 2 3 1 5 . . 1 1 1 . . 1 2 Worker 3 | . 2 1 . . . . . . . . . . Builder 4 | . . 1 1 . . . . . . . . 2 Tunneler 4 | 3 . 1 . . . . . . . . . . Hauler 7 | . . . 3 . . . 1 . . . . 3 Recycler 3 | 1 . 1 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 32 | . 6 7 5 . . 1 5 1 7 . . . Grunt 31 | . 8 4 6 . . . . 1 4 . 2 6 Brawler 1 | . . . . . . . . . . . 1 . Duelist 1 | . . . 1 . . . . . . . . . Sentry 8 | . . . 5 . . . 1 1 . . . 1 Hunter 1 | . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . 1 . . 1 . . . Best Kill Streak 6 | 4 4 4 6 . . 1 3 3 4 . 3 4 Combat Bots Only 4 | . 3 3 3 . . 1 3 3 4 . 3 3 Max Kills in Single Turn 3 | 1 2 2 2 . . 1 2 1 3 . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 3 | . . . . . . . 2 . 3 . 1 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 703 | . 69 61 75 . 8 12 40 16 60 . 40 322 Missed 187 | . 13 11 24 . 1 2 15 4 16 . 13 88 Deflected 6 | . . . . . . . . . . . . 6 Hits 516 | . 56 50 51 . 7 10 25 12 44 . 27 234 Melee 6 | . . . . . . . . . . . 6 . Projectile 510 | . 56 50 51 . 7 10 25 12 44 . 21 234 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 13 | . . . 2 . 1 . . . . . 2 8 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 8981 | . 613 496 666 . 126 182 273 161 1203 . 760 4501 Core 1599 | . 73 96 123 . 39 . 33 . 137 . 86 1012 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 9 | . . . 9 . . . . . . . . . Core Remaining (%) 65 | 100 . 32 . . . 59 . . . . 69 . Volleys Fired 249 | 13 38 44 66 . 2 12 18 12 27 . 16 1 Largest 3 | 2 2 2 2 . 2 2 3 3 3 . 3 1 Hottest 173 | 40 100 40 46 . 46 150 173 173 99 . 99 . Shots Fired 519 | 26 75 76 132 . 4 24 49 36 71 . 25 1 Gun 507 | 26 74 76 132 . 4 24 47 36 66 . 22 . Cannon . | . . . . . . . . . . . . . Launcher 10 | . . . . . . . 2 . 5 . 3 . Special 2 | . 1 . . . . . . . . . . 1 Kinetic 444 | 26 74 76 132 . 4 6 15 23 66 . 22 . Thermal 61 | . 1 . . . . 15 32 13 . . . . Explosive 10 | . . . . . . . 2 . 5 . 3 . Electromagnetic 3 | . . . . . . 3 . . . . . . Robot Hit Streak 13 | 5 10 8 13 . 2 7 10 8 10 . 4 . Robot Miss Streak 4 | 2 4 3 3 . 2 2 3 1 4 . 3 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 1 1 4 . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . . . Shots Hit Robots 401 | 15 42 46 94 . 2 14 34 28 48 . 16 62 Core Hits 179 | 5 23 26 39 . . 4 19 11 25 . 8 19 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 4 | . 2 1 . . . . 1 . . . . . Critical Strikes 14 | . 2 2 . . . 1 3 1 . . . 5 Burn 4 | . . . . . . 1 2 1 . . . . Destroy 5 | . 2 2 . . . . 1 . . . . . Sever 5 | . . . . . . . . . . . . 5 Melee Attacks 115 | . . . . . . . . . . . 2 113 Impact . | . . . . . . . . . . . . . Slashing 115 | . . . . . . . . . . . 2 113 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . 17 Martial Strikes 11 | . . . . . . . . . . . . 11 Damage Inflicted 9653 | 196 606 435 1523 . 24 332 972 569 1664 . 787 2545 Guns 5654 | 196 605 435 1478 . 24 332 693 569 1030 . 292 . Cannons . | . . . . . . . . . . . . . Explosions 1377 | . . . . . . . 248 . 634 . 495 . Melee 2535 | . . . . . . . . . . . . 2535 Ramming 87 | . 1 . 45 . . . 31 . . . . 10 Kinetic 4686 | 196 605 435 1478 . 24 72 204 350 1030 . 292 . Thermal 919 | . . . . . . 211 489 219 . . . . Explosive 1377 | . . . . . . . 248 . 634 . 495 . Electromagnetic 49 | . . . . . . 49 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2535 | . . . . . . . . . . . . 2535 Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . 10 10 16 11 Average Corruption 9 | . . . . . . . . . 10 10 15 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 42 | . . . . . . . . . 15 3 16 8 Message Errors 6 | . . . . . . . . . 2 . 3 1 Matter Fused 11 | . . . . . . . . . 3 . 4 4 Heat Flow Errors 9 | . . . . . . . . . 6 . 2 1 Energy Discharges 9 | . . . . . . . . . 2 1 4 2 Data Loss (minor) 2 | . . . . . . . . . . . 2 . Data Loss (major) 3 | . . . . . . . . . 2 1 . . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 221 | . . . . . . . 40 . . . . 181 Projectiles . | . . . . . . . . . . . . . Explosions 40 | . . . . . . . 40 . . . . . Melee 181 | . . . . . . . . . . . . 181 Knockbacks 2 | . . . . . . . 2 . . . . . Impact 2 | . . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . . . . . . . . . . 57 . Shots 3 | . . . . . . . . . . . 3 . Rammed . | . . . . . . . . . . . . . Targets Rammed 18 | . 2 . 11 . . . 4 . . . . 1 Kicked 18 | . 2 . 11 . . . 4 . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 458 | . 20 24 23 . 458 396 384 33 235 . 121 238 Average Temperature 94 | . 5 10 4 . 226 140 128 10 103 . 44 141 Received Heat Transfer 1545 | . 228 138 234 . . . 57 36 210 . 207 435 Effects 5 | . . . . . 2 2 . . . . . 1 Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . 1 Interference 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations 6 | . . . . . . . . . . . . 6 Total Turns 152 | . . . . . . . . . . . . 152 Longest Duration 41 | . . . . . . . . . . . . 41 Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . 3 . . 1 1 . . . . . Heat Transferred 1887 | . . . . . . 444 999 444 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . Low Security (%) 87 | 100 100 100 42 100 . . 83 . . . . 100 Level 1 12 | . . . 57 . . . 16 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 348 | 5 191 63 348 130 . . 266 . . . . 74 Initial 130 | . . 33 . 130 . . 12 . . . . . Average 73 | 1 70 17 204 28 . . 94 . . . . 27 Influence Increases 3301 | 20 489 280 730 . . 366 569 121 295 . 70 361 Destroy 0b10 Robot/C 2060 | . 280 220 480 . . 200 300 100 240 . 60 180 Destroy 0b10 Robot/NC 130 | 20 10 20 35 . . . 15 5 . . . 25 Destroy Leader 436 | . 50 40 108 . . 40 92 10 40 . 10 46 Allied During Kill 245 | . . . 19 . . 126 94 6 . . . . Successful Hack 69 | . 41 . 28 . . . . . . . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . Disable Machine 45 | . . . 15 . . . 15 . . . . 15 Destroy Structure 46 | . 3 . . . . . 23 . . . . 20 Lose Combat Pursuer 240 | . 105 . 15 . . . 30 . 15 . . 75 Influence Decreases 3301 | 20 404 365 394 336 . 346 347 363 292 3 70 361 Entered New Map 359 | . . 52 . 206 . . 8 90 . 3 . . Time Decay 2377 | 20 244 273 364 130 . 220 249 263 262 . 60 292 Lost Part 199 | . 10 40 10 . . 20 . 10 30 . 10 69 Lost Ally 216 | . . . 20 . . 106 90 . . . . . Purge Threat 150 | . 150 . . . . . . . . . . . Squads Dispatched 10 | . 1 . 2 . . . 3 . . . . 4 Investigation 2 | . 1 . 1 . . . . . . . . . Extermination 4 | . . . . . . . 2 . . . . 2 Reinforcement 4 | . . . 1 . . . 1 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Distress Signals 7 | . 3 . 2 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 131 | . 22 12 30 . 1 11 12 5 13 . 3 22 Peak Tracking Total 10 | . 5 3 5 . 1 4 3 3 4 . 3 10 Tactical Retreats 11 | . 4 . 1 . . . 1 . 1 . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 3 | . 2 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . 1 . . . 1 . . . 1 1 Max in Single Turn 1 | . . . 1 . . . . . . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 26 | . 6 1 8 . . . 3 1 1 4 . 2 Terminals 13 | . 6 1 6 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . 1 . . . . 1 Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 93 | . 23 3 30 . . . 5 1 1 26 . 4 Successful 65 | . 13 1 19 . . . 3 1 1 26 . 1 Failed 25 | . 9 2 10 . . . 1 . . . . 3 Catastrophic 2 | . . . 1 . . . . . . . . 1 Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . Manual 73 | . 15 . 23 . . . 21 . . . 1 13 Terminals 54 | . 23 3 28 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . . . 2 . . . . 3 Scanalyzers 3 | . . . 1 . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 45 | . 7 1 9 . . . . 1 1 26 . . Record 11 | . . . . . . . . . . 11 . . Part Schematic 10 | . . . 1 . . . . . . 9 . . Robot Schematic 3 | . . . . . . . . . . 3 . . Robot Analysis 6 | . 3 . 3 . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . 3 . . Open Door 2 | . . . . . . . . 1 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Zone Layout 3 | . . 1 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . 1 Retrieve Components 2 | . . . . . . . 1 . . . . 1 Scanalyzer 1 | . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 16 | . 6 . 10 . . . . . . . . . Terminals 15 | . 6 . 9 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . Skim 11 | . 5 . 6 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 5 1 6 . . . 1 . . . . 2 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 3 . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . 1 . . . 12 . . 9 . 24 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Total Allies 18 | . . 1 1 2 9 . 5 . . . . . Largest Group 10 | . . 1 1 3 10 10 5 1 1 . . . Highest-Rated Group 294 | . . 31 31 55 294 294 260 85 85 . . . Highest-Rated Ally 85 | . . 31 31 31 41 41 85 85 85 . . . Zionite Dispatches 2 | . . . . . . . 2 . . . . . Heavy 1 | . . . . . . . 1 . . . . . Light 1 | . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 188 | . . . 26 . 7 78 64 7 6 . . . Total Damage 4603 | . . . 422 . 54 1267 1796 576 488 . . . Kills 30 | . . . 7 . . 10 11 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 5557 | 74 996 . . . . . 1032 742 1288 95 314 1016 Sensors 3820 | . . . . . . . 1032 742 1288 95 11 652 Seismic 1070 | 74 996 . . . . . . . . . . . Jamming 988 | . . . . . . . . . . . 303 685 Robot Analysis Total 6 | . 3 . 3 . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 1 . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . 4 . . . . 3 Prototype Stockpiles 1 | . . . . . . . 1 . . . . . Component Schematics 2 | . . . . . . . 1 . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Turns Passed 12912 | 120 1145 1067 948 636 1969 1819 1397 846 1432 95 349 1089 Spaces Moved 7522 | 59 624 497 411 333 1009 904 867 682 1156 77 252 651 Core 7 | 4 . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . Legs 7466 | 55 624 497 411 333 1009 904 818 682 1156 77 252 648 Wheels . | . . . . . . . . . . . . . Hover 49 | . . . . . . . 49 . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 50 120 120 120 190 190 190 38 115 111 115 117 117 Average Speed 152 | 115 148 189 167 190 190 195 141 115 114 115 117 125 Slowest Speed 1350 | 120 190 190 190 190 190 260 260 115 115 115 117 1350 Overloaded Moves 13 | . . . . . . . . . . . . 13 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 59 | 4 67 77 41 75 88 88 27 73 97 69 41 20 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 16 | . 1 2 2 2 . . . . . 1 . 8 Known Exits Taken 5 | . 1 . 1 . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . 1 1 . . Scrap Searched 12 | . . 2 . 1 1 4 . 1 2 . 1 . Spaces Dug 14 | . 1 . . . . . . . . . . 13 Terrain Destroyed 152 | . 1 . . . . . 17 . 68 . 53 13 Melee 13 | . . . . . . . . . . . . 13 Projectile 3 | . 1 . . . . . . . . . 2 . AOE 136 | . . . . . . . 17 . 68 . 51 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Total 8396 | 81 765 554 536 338 1059 930 1004 714 1207 84 281 843 Wait 250 | . 71 1 16 . 34 5 22 3 8 . . 90 Move 7510 | 58 623 496 410 332 1008 903 866 681 1155 76 251 651 Hop . | . . . . . . . . . . . . . Pick Up 49 | 2 10 2 6 1 4 . 12 1 2 . 3 6 Fast Attach 56 | 7 . 4 5 1 4 4 22 1 1 2 . 5 Attach 31 | . 1 1 3 . . 2 2 1 1 3 8 9 Detach 19 | . . . 3 . 3 . 8 . . 1 2 2 Swap 58 | 1 10 3 6 . . 1 16 11 10 . . . Drop 78 | . 10 3 10 4 4 3 34 4 3 2 . 1 Fire 249 | 13 38 44 66 . 2 12 18 12 27 . 16 1 Melee 78 | . . . . . . . . . . . 1 77 Ram . | . . . . . . . . . . . . . Kick 18 | . 2 . 11 . . . 4 . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 858 | -10/Materials | Discovered new exit (range 4) 973 | -10/Materials | Central database locked down 980 | -10/Materials | Identified exit to Mines 1028 | -10/Materials | Learned Storage terminal intel 1105 | -10/Materials | Learned location of 1 exit from Recycling 1149 | -10/Materials | Learned location of 1 exit from Recycling 1158 | -10/Materials | Learned 4 Subcaves zone layouts 1177 | -10/Materials | Learned location of 1 exit from Recycling 1204 | -10/Materials | Learned location of Subcaves (-10) 1266 | -10/Materials | Entered Mines 1328 | -10/Mines | Lost 3 parts (1p2w) 1527 | -10/Mines | Learned Materials garrison access intel 1534 | -10/Mines | Discovered new exit (range 11) 1595 | -10/Mines | Build established: Scavenger-Mutant 1625 | -10/Mines | Discovered new exit (range 10) 1757 | -10/Mines | Core integrity fell below 50% 1852 | -10/Mines | Learned location of Storage (-7) 1981 | -10/Mines | Escorted by a lone wolf Derelict 2271 | -10/Mines | Discovered new exit (range 14) 2293 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2333 | -10/Mines | Entered Materials 2333 | -9/Materials | Accompanied by 1 ally 2333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2658 | -9/Materials | Identified exit to Mines 2810 | -9/Materials | Central database locked down 2946 | -9/Materials | Identified exit to Materials 2962 | -9/Materials | Discovered exit to Materials (range 8) 2983 | -9/Materials | Loaded intel: 2 recycling unit locations 3009 | -9/Materials | Learned 2 Storage zone layouts 3026 | -9/Materials | Learned location of 1 exit from Materials 3035 | -9/Materials | Learned Storage emergency access door positions 3083 | -9/Materials | Learned 2 Storage zone layouts 3281 | -9/Materials | Entered Mines 3281 | -9/Mines | Accompanied by 1 ally 3281 | -9/Mines | Discovered exit to Materials (range 13) 3430 | -9/Mines | Discovered exit to Materials (range 9) 3747 | -9/Mines | Build established: Mutant 3812 | -9/Mines | Learned location of Zion (-7) 3846 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3917 | -9/Mines | Entered Zion 3917 | -7/Zion | Accompanied by 3 allies 3967 | -7/Zion | Led the pair of lost Derelicts to a safe place 4001 | -7/Zion | Found Prototype Device 4032 | -7/Zion | Discovered new exit (range 14) 4795 | -7/Zion | Gained Derelict followers 5029 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5209 | -7/Zion | Found Prototype Processor 5209 | -7/Zion | Identified Exp. Target Analyzer 5238 | -7/Zion | Found Prototype Processor 5238 | -7/Zion | Identified Exp. Terrain Scan Processor 5421 | -7/Zion | Met Imprinter 5456 | -7/Zion | Imprinted 5459 | -7/Zion | Declared Zion's savior 5886 | -7/Zion | Entered Proximity Caves 5886 | -6/Proximity Caves | Accompanied by 10 allies 6694 | -6/Proximity Caves | Lost 3 allies 6704 | -6/Proximity Caves | Spotted B-75 Beast 6729 | -6/Proximity Caves | Destroyed B-75 Beast 6756 | -6/Proximity Caves | Lost 3 allies 6959 | -6/Proximity Caves | Build established: Scavenger-Mutant 7500 | -6/Proximity Caves | Discovered new exit (range 11) 7705 | -6/Proximity Caves | Entered Factory 7705 | -6/Factory | Accompanied by 2 allies 7705 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 7950 | -6/Factory | Retrieved Zion intel report: Active Terminals 8118 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8119 | -6/Factory | Zion Light squad teleported in 8312 | -6/Factory | Discovered new exit (range 10) 8334 | -6/Factory | Identified exit to Factory 8353 | -6/Factory | Build established: Scavenger-Skirmisher 8496 | -6/Factory | Central database locked down 8727 | -6/Factory | Zion Heavy squad teleported in 8743 | -6/Factory | Spotted B-75 Beast 8758 | -6/Factory | Allies destroyed B-75 Beast 8810 | -6/Factory | Retrieved Zion intel report: Component Schematics 8917 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 8953 | -6/Factory | Discovered new exit (range 5) 8955 | -6/Factory | Identified exit to Lower Caves 8994 | -6/Factory | Terminal network hard line cut 9029 | -6/Factory | Discovered exit to Factory (range 5) 9102 | -6/Factory | Entered Lower Caves 9102 | -6/Lower Caves | Accompanied by 1 ally 9123 | -6/Lower Caves | Build established: Skirmisher 9135 | -6/Lower Caves | Encountered a Warlord checkpoint 9260 | -6/Lower Caves | Spotted B-75 Beast 9261 | -6/Lower Caves | Learned Factory emergency access door positions 9274 | -6/Lower Caves | Allies destroyed B-75 Beast 9315 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9375 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9686 | -6/Lower Caves | Discovered new exit (range 5) 9689 | -6/Lower Caves | Identified exit to Lower Caves 9931 | -6/Lower Caves | Build established: Derelict-Skirmisher 9948 | -6/Lower Caves | Entered another Lower Caves area 9948 | -6/Lower Caves | Accompanied by 1 ally 9952 | -6/Lower Caves | Discovered exit to Factory (range 7) 10073 | -6/Lower Caves | Spotted B-75 Beast 10101 | -6/Lower Caves | Destroyed B-75 Beast 10318 | -6/Lower Caves | Learned 12 Factory zone layouts 10597 | -6/Lower Caves | Discovered new exit (range 4) 11033 | -6/Lower Caves | Crushed by falling debris 11033 | -6/Lower Caves | System corruption reached 10% 11064 | -6/Lower Caves | Lost 3 parts (1n2u) 11340 | -6/Lower Caves | Build established: Derelict-Tank 11380 | -6/Lower Caves | Entered Data Miner 11380 | -6/Data Miner | Discovered new exit (range 6) 11402 | -6/Data Miner | Met Data Miner 11433 | -6/Data Miner | Learned location of Section 7 (-2) 11433 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11444 | -6/Data Miner | Received God Mode back door access code from Data Miner 11475 | -6/Data Miner | Entered Proximity Caves 11531 | -5/Proximity Caves | Lost 7 parts (1p1n3u2w) 11732 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11744 | -5/Proximity Caves | Build established: Gladiator 11753 | -5/Proximity Caves | Found Prototype Special Weapon 11805 | -5/Proximity Caves | Discovered exit to Factory (range 13) 11824 | -5/Proximity Caves | Entered Factory 11824 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11824 | -5/Factory | Identified Bomb Factory No. 2 11825 | -5/Factory | Identified exit to Factory 12114 | -5/Factory | Discovered new exit (range 6) 12394 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12465 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12564 | -5/Factory | Lost 3 parts (1p2u) 12623 | -5/Factory | Retrieved Zion intel report: Component Schematics 12641 | -5/Factory | Discovered exit to Factory (range 8) 12825 | -5/Factory | Spotted B-75 Beast 12833 | -5/Factory | Build established: Derelict-Gladiator 12897 | -5/Factory | Identified Molecular Deconstructor 12900 | -5/Factory | System corruption reached 10% 12902 | -5/Factory | Core integrity fell below 50% 12909 | -5/Factory | Core integrity fell below 20% 12913 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 12907_ Imp. Melee Analysis Suite destroyed. 12907_ Critical hit (Blast). 12907_ K-01 Serf collects debris. 12908_ U-05 Engineer lays Concrete. 12908_ Penetrated by Slug. 12908_ K-01 Serf collects debris. 12908_ U-05 Engineer lays Concrete. 12909_ Penetrated by Slug. 12909_ U-05 Engineer lays Concrete. 12910_ B-75 Beast misfires. 12910_ U-05 Engineer lays Concrete. 12911_ K-01 Serf collects debris. 12911_ Penetrated by Slug. 12911_ U-05 Engineer lays Concrete. 12912_ K-01 Serf collects debris. 12912_ U-05 Engineer lays Concrete. 12912_ Penetrated by Slug. 12912_ U-05 Engineer lays Concrete. 12913_ K-01 Serf collects debris. 12913_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????""" + ! 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Storage Unit | -9/Materials | Hacked Adv. Targeting Computer | -6/Factory | Z-intel Power Maul | -6/Factory | Z-intel Hammer | -6/Factory | Z-intel Imp. Thermal Generator | -6/Factory | Z-intel Med. Insulated Plating | -6/Factory | Z-intel Adv. ECM Suite | -6/Factory | Z-intel IFF Parser | -6/Factory | Z-intel Field Laser | -6/Factory | Z-intel Imp. Cryofiber Web | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel Imp. Deuterium Engine | -6/Factory | Z-intel Assault Cannon | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Enh. Force Rifle | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Nuclear Pulse Thruster | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel Sml. Matter Pod | -5/Factory | Z-intel Angular Momentum Engine | -5/Factory | Z-intel KE Penetrator | -5/Factory | Z-intel Adv. Field Recycling Unit | -5/Factory | Z-intel Imp. Kinecellerator | -5/Factory | Z-intel Hyp. Coil Gun | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Lyr. Light Armor Plating | -5/Factory | Z-intel Arc Projector | -5/Factory | Z-intel Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Z-intel H-55 Commando | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel C-35 Carver | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexDecoyMatrix Manual? 0 Play Time 00:53:14 Cumulative 241.7 hours Start 2025.12.31 @ 20:39:36 End 2025.12.31 @ 21:33:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/0/0/0/0/0/0/1 Lore% 87 Gallery% 77 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cabcddde-d47a-47e8-9441-a64e46afd42d