Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 12:39:20 Player: YenYu Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (2695) 2695 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6520 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Recoil Stabilizer Powered Armor Makeshift System Restoration Module > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Matter Filter Kinecellerator Reactive Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite [Rating: 56] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Maul Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . 2 . . 2 . . . . Weapon 2 | . . . 2 . . . . . . Parts Attached 113 | 6 6 17 27 14 15 7 5 12 4 Power 14 | 1 . 5 3 4 . . . 1 . Engine 13 | 1 . 5 2 4 . . . 1 . Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 5 7 3 5 . 2 3 1 Treads 21 | 2 . 5 4 2 4 . 2 2 . Leg 7 | . . . 3 1 1 . . 1 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | 2 3 5 9 3 8 4 2 2 3 Device 16 | 1 . 2 3 1 3 3 1 1 1 Storage 8 | 1 1 3 . 1 2 . . . . Processor 5 | . 2 . 1 1 . . . 1 . Hackware 1 | . . . . . 1 . . . . Protection 11 | . . . 5 . 2 1 1 . 2 Artifact . | . . . . . . . . . . Weapon 30 | 1 3 2 8 4 2 3 1 6 . Energy Gun 4 | . . . 1 1 . 1 . 1 . Energy Cannon 5 | . 2 . 3 . . . . . . Ballistic Gun 14 | 1 1 2 1 3 2 1 . 3 . Ballistic Cannon 5 | . . . 1 . . 1 1 2 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 2 . . . 1 . Parts Lost 39 | . . . 21 . 2 4 . . 12 Power 3 | . . . 2 . . . . . 1 Propulsion 9 | . . . 7 . . . . . 2 Utility 14 | . . . 6 . 1 2 . . 5 Weapon 13 | . . . 6 . 1 2 . . 4 Highest Loss Streak 11 | . . . 11 . 2 2 . . 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 97 98 81 80 86 93 99 92 63 Engine 7 | . 14 10 5 9 7 7 7 7 4 Treads 14 | . 28 20 11 9 14 15 15 14 8 Leg 2 | . . . 6 8 . . . . 2 Device 12 | . 2 22 5 4 14 12 15 22 12 Storage 7 | . 14 11 5 4 7 7 7 7 4 Processor 8 | . 11 11 13 9 7 7 7 7 4 Protection 9 | . . . 5 9 8 17 14 7 5 Energy Cannon 2 | . 17 3 7 . . . . . . Ballistic Gun 15 | . 8 18 8 16 17 22 22 8 10 Ballistic Cannon 6 | . . . 2 9 5 . 7 14 9 Naked Turns 28 | . . . . . . . . . 28 Heaviest Build 135 | 12 21 37 54 63 135 74 77 77 58 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 8 | . . 8 3 2 3 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 10 20 15 10 25 15 15 15 15 Average Capacity 13 | 7 9 11 10 7 18 15 15 15 10 Most Carried 15 | 4 10 15 13 10 15 15 15 15 15 Average Carried 11 | 2 7 9 5 7 11 13 14 14 10 Final Capacity 15 | 8 10 15 5 10 15 15 15 15 5 Final Carried 15 | 3 9 13 5 10 14 15 15 15 5 Class Distribution -------------------- 58% | Scavenger-Tank 11% | Mutant 6% | Derelict-Gunner 6% | Derelict-Mutant 5% | Scavenger-Mutant 4% | Skirmisher 4% | Derelict-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Matter Collected 3296 | 270 123 390 293 569 826 375 334 82 34 Remotely 1025 | . . . . . 826 199 . . . Salvage Created 3392 | 46 324 617 403 632 818 343 203 . 6 Parts 182 | 5 16 34 19 29 50 13 16 . . Haulers Intercepted 6 | . 1 1 . 3 1 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 12 16 . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Combat Hostiles Destroyed 54 | . 5 9 7 3 14 7 7 . 2 Melee 2 | . . . 2 . . . . . . Guns 34 | . 1 6 4 1 8 7 6 . 1 Cannons 17 | . 4 3 1 2 5 . 1 . 1 AOE 1 | . . . . . 1 . . . . Classes Destroyed 14 | 1 5 3 2 1 1 1 . . . Worker 4 | . . . 1 1 2 . . . . Builder 2 | . . . . 1 1 . . . . Tunneler 3 | 2 . . . . 1 . . . . Hauler 6 | . 1 1 . 3 1 . . . . Recycler 9 | . 1 2 1 4 1 . . . . Watcher 7 | . 2 1 . 2 2 . . . . Swarmer 10 | . 3 . . . . . 6 . 1 Grunt 27 | . 2 5 5 . 10 5 . . . Brawler 2 | . . 1 . . . 1 . . . Duelist 1 | . . 1 . . . . . . . Sentry 7 | . . 2 1 3 . . . . 1 Hunter 2 | . . . . . . 1 1 . . Programmer 4 | . . . . . 4 . . . . Heavy 1 | . . . 1 . . . . . . Best Kill Streak 5 | 1 4 3 3 3 5 2 3 . 1 Combat Bots Only 4 | . 3 3 2 1 4 2 3 . 1 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Hostile Shots Fired 633 | . 15 42 220 26 79 49 42 . 160 Missed 180 | . 1 11 73 8 14 15 10 . 48 Damage Taken 7531 | . 124 431 2325 350 1044 551 355 . 2351 Core 1284 | . 27 66 457 32 59 43 40 . 560 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 136 | . . . . . . 32 104 . . Regen/Repaired (Parts) 75 | . . . 13 62 . . . . . Core Remaining (%) 70 | 100 89 83 . 11 . . . . . Volleys Fired 252 | 11 27 39 42 35 52 24 13 1 8 Largest 4 | 1 2 2 4 3 4 4 4 3 4 Hottest 199 | 20 120 80 199 108 110 96 127 120 144 Shots Fired 609 | 11 54 78 67 95 150 75 50 4 25 Gun 444 | 11 24 70 38 60 114 75 38 1 13 Cannon 165 | . 30 8 29 35 36 . 12 3 12 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 541 | 11 24 70 37 95 150 75 50 4 25 Thermal 68 | . 30 8 30 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 7 4 10 13 6 8 12 4 . 10 Robot Miss Streak 8 | 1 7 6 6 4 8 3 6 . 2 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 3 | . . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 324 | 10 20 45 59 34 63 55 16 . 22 Core Hits 141 | 3 9 21 21 16 30 19 10 . 12 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 2 | 1 . . . . 1 . . . . Critical Strikes 8 | 1 . . 1 3 2 . . . 1 Burn 1 | . . . 1 . . . . . . Destroy 4 | 1 . . . . 2 . . . 1 Blast 3 | . . . . 3 . . . . . Melee Attacks 17 | . . . 17 . . . . . . Impact 17 | . . . 17 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7124 | 80 374 660 1276 1147 1889 828 258 . 612 Guns 3983 | 80 110 573 464 343 1008 828 234 . 343 Cannons 2621 | . 264 87 385 804 801 . 24 . 256 Explosions 80 | . . . . . 80 . . . . Melee 427 | . . . 427 . . . . . . Ramming 13 | . . . . . . . . . 13 Kinetic 5824 | 80 110 573 420 1147 1809 828 258 . 599 Thermal 860 | . 264 87 429 . 80 . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 427 | . . . 427 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . 1 . . 2 6 6 6 11 Average Corruption 3 | . . 1 . . 1 4 6 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . 2 . . 6 21 36 5 3 Message Errors 19 | . . 1 . . . 6 9 2 1 Matter Fused 19 | . . . . . 1 7 9 1 1 Heat Flow Errors 7 | . . . . . . 2 4 . 1 Energy Discharges 5 | . . . . . 2 1 2 . . Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 7 | . . 1 . . 1 2 2 1 . Data Loss (major) 2 | . . . . . . . 2 . . Misfires 5 | . . . . . . 2 2 1 . Alerts 3 | . . . . . . . 3 . . Weapon Failures 4 | . . . . . 2 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 201 | . . . 6 50 145 . . . . Projectiles 155 | . . . . 50 105 . . . . Explosions 40 | . . . . . 40 . . . . Melee 6 | . . . 6 . . . . . . Knockbacks 7 | . . . 1 1 5 . . . . Impact 1 | . . . 1 . . . . . . Kinetic 6 | . . . . 1 5 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . 50 . . . 6 Shots 1 | . . . . . 1 . . . . Rammed 7 | . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 450 | . 120 405 450 396 365 245 234 21 418 Average Temperature 97 | . 41 76 138 81 118 60 82 14 192 Received Heat Transfer 2334 | . 24 201 1011 108 486 234 . . 270 Effects 8 | . . . 4 . . . . . 4 Shutdowns 2 | . . . 1 . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . 1 . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . Heat Transferred 1789 | . 555 185 999 . 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Peak Influence 310 | 10 186 310 119 259 296 . . . . Initial 84 | . 6 78 84 49 15 . . . . Average 118 | 3 50 166 80 99 178 . . . . Maximum Alert Level 1 | . . 1 . 1 1 . . . . Low Security (%) 76 | 100 100 70 100 81 49 . . . . Level 1 23 | . . 29 . 18 50 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 1 2 1 6 . . . 1 Investigation 5 | . . 1 . 1 3 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 3 | . 1 . 2 . . . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Distress Signals 7 | . . 1 3 1 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 12 12 17 6 15 7 7 . 11 Peak Tracking Total 10 | . 6 4 7 2 4 4 3 . 10 Tactical Retreats 3 | . . . 1 1 . 1 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Traps Triggered 4 | . . 2 . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Machines Disabled 17 | . 1 . 2 7 7 . . . . Max in Single Turn 5 | . 1 . 1 2 5 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Machines Accessed 19 | . 1 4 2 6 4 1 1 . . Terminals 8 | . . 2 . 4 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 2 1 2 . . . . Recycling Units 3 | . 1 1 . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 2 9 4 13 13 2 1 . . Successful 22 | . 1 7 2 8 1 2 1 . . Failed 22 | . 1 2 2 5 12 . . . . Catastrophic 4 | . . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . 1 . . 2 . . . . Terminals 17 | . . 4 . 7 6 . . . . Fabricators . | . . . . . . . . . . Repair Stations 14 | . . . 4 3 7 . . . . Recycling Units 7 | . 2 2 . 3 . . . . . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . . 3 . 4 . 2 1 . . Record 2 | . . . . . . 2 . . . Open Door 4 | . . . . 3 . . 1 . . Alert Level 2 | . . 1 . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 2 2 1 . . . . Scan Component 3 | . . . 1 1 1 . . . . Repair 2 | . . . 1 1 . . . . . Recycling Unit Hacks 4 | . 1 1 . 2 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Retrieve Components 3 | . 1 1 . 1 . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Track 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . 3 2 3 4 . . . . Full Trace Events 5 | . . 1 . 1 3 . . . . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . . . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . Time 64 | . . . 26 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 208 | . . . . 208 . . . . . Retrieved Components 14 | . 1 3 . 10 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 4 | . . . . . 3 . 1 . . EXPLORE 3 | . . . . . 2 . 1 . . RETURN 1 | . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 2 1 . Drone Launches 3 | . . . . . 2 . 1 . . Drone Recoveries 2 | . . . . . 1 . 1 . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Turns Passed 8001 | 107 527 534 652 1267 1166 1042 1213 1234 259 Spaces Moved 2953 | 51 266 227 205 404 303 393 463 497 144 Core 59 | 8 . 2 5 . . . . . 44 Treads 2568 | 43 266 225 119 225 302 393 463 483 49 Legs 326 | . . . 81 179 1 . . 14 51 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 240 240 240 240 240 50 Average Speed 227 | 142 160 162 207 251 311 240 240 240 146 Slowest Speed 450 | 160 160 450 265 265 400 240 240 250 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 41 24 18 58 9 70 71 71 26 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . Scrap Searched 12 | . . . . . . 2 8 2 . Spaces Dug 7 | . . . . 6 1 . . . . Terrain Destroyed 126 | . . . 3 40 74 . 6 1 2 Melee . | . . . . . . . . . . Projectile 58 | . . . 3 21 25 . 6 1 2 AOE 68 | . . . . 19 49 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Total 3731 | 77 313 315 340 573 414 443 536 543 177 Wait 191 | 1 1 9 28 74 21 11 38 . 8 Move 2944 | 50 265 226 204 403 302 392 462 496 144 Hop . | . . . . . . . . . . Pick Up 126 | 9 11 16 17 25 16 7 9 16 . Fast Attach 6 | . . 1 . 3 . . 1 1 . Attach 64 | 6 1 8 23 . 10 4 . 9 3 Detach 2 | . . . 1 . 1 . . . . Swap 43 | . 5 8 4 11 5 3 4 2 1 Drop 79 | . 3 8 4 22 7 2 9 18 6 Fire 252 | 11 27 39 42 35 52 24 13 1 8 Melee 17 | . . . 17 . . . . . . Ram 7 | . . . . . . . . . 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 11) 635 | -10/Materials | Identified exit to Materials 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Utility x2 1139 | -9/Materials | Discovered new exit (range 15) 1161 | -9/Materials | Identified exit to Materials 1169 | -9/Materials | Entered another Materials area 1169 | -8/Materials | Evolved 2 slots: Weapon x2 1219 | -8/Materials | Repaired Sensor Array 1458 | -8/Materials | Lost 11 parts (1p4n2u4w) 1563 | -8/Materials | Core integrity fell below 50% 1614 | -8/Materials | Core integrity fell below 20% 1621 | -8/Materials | Lost 10 parts (1p3n4u2w) 1624 | -8/Materials | Discovered new exit (range 9) 1818 | -8/Materials | Identified exit to Storage 1821 | -8/Materials | Entered Storage 1940 | -8/Storage | Build established: Scavenger-Tank 2336 | -8/Storage | Repaired VSS Leg 3078 | -8/Storage | Discovered new exit (range 5) 3085 | -8/Storage | Identified exit to Factory 3088 | -8/Storage | Entered Factory 3088 | -7/Factory | Evolved 2 slots: Utility x2 3389 | -7/Factory | Found Powered Armor 4213 | -7/Factory | Discovered new exit (range 15) 4251 | -7/Factory | Identified exit to Lower Caves 4254 | -7/Factory | Entered Lower Caves 4278 | -7/Lower Caves | Identified exit to Lower Caves 5099 | -7/Lower Caves | Build established: Scavenger-Mutant 5242 | -7/Lower Caves | Encountered a Warlord checkpoint 5296 | -7/Lower Caves | Entered another Lower Caves area 5400 | -7/Lower Caves | Build established: Scavenger-Tank 5564 | -7/Lower Caves | Learned Factory security intel 6092 | -7/Lower Caves | Learned location of Zion (-7) 6386 | -7/Lower Caves | Discovered new exit (range 14) 6507 | -7/Lower Caves | Identified exit to Zion 6509 | -7/Lower Caves | Entered Zion 6631 | -7/Zion | System corruption cleaned by Quarantine Array 6857 | -7/Zion | Found Prototype Energy Gun 6870 | -7/Zion | Identified Storm Laser 7155 | -7/Zion | Build established: Derelict-Mutant 7469 | -7/Zion | Identified exit to Deep Caves 7637 | -7/Zion | Build established: Derelict-Gunner 7707 | -7/Zion | Discovered new exit (range 16) 7743 | -7/Zion | Entered Proximity Caves 7860 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7923 | -6/Proximity Caves | Core integrity fell below 50% 7972 | -6/Proximity Caves | Lost 11 parts (1p1n5u4w) 7978 | -6/Proximity Caves | Core integrity fell below 20% 8002 | -6/Proximity Caves | System corruption reached 10% 8002 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07913_ Adv. Assault Cannon destroyed. 07914_ Adv. Targeting Computer destroyed. 07914_ System corrupted by crushing effect (+2). 07914_ Knocked back. 07919_ R33HM|RCFSHNFVE0QIHS73UIMAXT==REGY 07929_ Acquired 4 matter. 07930_ Critical hit (Burn: +37). 07934_ System corrupted: Matter fused (-5). 07941_ Mak. Shrapnel Gun destroyed. 07953_ B-48 Gladiator destroyed. 07974_ Lgt. Armored Exoskeleton destroyed. 07979_ System corrupted: Heat flow error (+112). 07996_ Slammed into S-27 Virus. 07997_ S-27 Virus destroyed. 07997_ Acquired 30 matter. 07997_ Slammed into S-27 Virus. 07998_ Destabilizing: System corrupted (+1). 07999_ Slammed into S-27 Virus. 08001_ Destabilizing: System corrupted (+2). 08002_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###???????????????????????????????????? | | ??????????# ###?????????????????????????????????? | | #?????#### ???????????????????????????????? | | #??#### ??????????????????????????????? | | #??? ??????????????????????????????? | | #??? #???????????????????????????????? | | #???# ##??????????????????????????????? | | ##??# #??????????????????????????????? | | #### ???????????????????????????????? | | #?????????????????????????????????? | | #??????????????????????????????????? | | ##?????????????????????????????????? | | #?????????????????????????????????? | | #??????????????????????????????????? | | # ### ##??????????????????????????????????? | | # ### ##??########??????####???????????????? | | ##???# = #???### ## #???????????? | | ###### ####l##### ## #???????????? | | ##?# s @s #????????????????? | | #?#### ##????????????????? | | ## ### ### ##????# # ##?????????????????? | | #### ##?##### #?????### ##??????????????????? | | #??###??##" #??????## #???????????????????? | | #??????## ######## #???????????????????? | | ##??????#""" #???????????????????? | | ##???????# "#" ##???????????????????? | | ##????????##### ##### #????????????????????? | | ##????????????### ##??# ##???????????????????? | | ##?????????????# #???# #???????????????????? | | #????????????## #??## ###?????????????????? | | #????????????# #### #?????????????????? | | ???????# ??????????? | | ????# ????????? | | ####### ###### ?????????? | | ##?????# #####????????????????? | | ##??????# ## ## #????????????????????? | | #???????## ##?## ### ##????????????????????? | | ?????????####????### #?####?????????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 775 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Gravmag System | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Beamcaster | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ D-53 Grenadier | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisMetaAccelerator Manual? 0 Play Time 01:17:50 Cumulative 23.3 hours Start 2024.04.05 @ 11:18:16 End 2024.04.05 @ 12:39:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43888eb6-2d94-4fe1-844b-215d1ead8714