Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 21:42:17 Player: Rocko1345 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (1888) 1888 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 4152 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/550 Matter 58/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite System Shield System Shield System Shield System Shield Component Analysis Suite Advanced EMP Blaster Missile Launcher Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Light Cannon Assault Cannon > --- INVENTORY -------- Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Hardened Medium Armor Plating Insulated Plating Hacking Suite System Shield System Shield System Shield System Shield Component Analysis Suite Light Cannon Missile Launcher Improved Datajack Katana [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 51 | 7 2 12 30 Power 6 | 2 . 1 3 Engine 4 | 2 . 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 14 | 2 . 2 10 Treads 4 | . . . 4 Leg 2 | 2 . . . Wheel 8 | . . 2 6 Hover . | . . . . Flight . | . . . . Utility 15 | 1 2 5 7 Device 3 | . 1 2 . Storage 5 | 1 1 1 2 Processor 3 | . . 2 1 Hackware 1 | . . . 1 Protection 3 | . . . 3 Artifact . | . . . . Weapon 16 | 2 . 4 10 Energy Gun 7 | 1 . 4 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 5 | . . . 5 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . . 3 13 Power 4 | . . . 4 Propulsion 6 | . . 1 5 Utility 1 | . . . 1 Weapon 5 | . . 2 3 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 97 91 76 Engine 8 | . 14 11 4 Treads 5 | . . . 12 Leg 10 | . 28 12 . Wheel 4 | . . 6 5 Device 11 | . 12 21 2 Storage 9 | . 14 11 6 Processor 7 | . . 11 9 Hackware 3 | . . . 7 Protection 4 | . . . 10 Energy Gun 8 | . 14 14 2 Ballistic Gun 4 | . 14 1 1 Ballistic Cannon 5 | . . . 11 Naked Turns . | . . . . Heaviest Build 39 | 14 20 31 39 Greatest Support 83 | 20 20 20 83 Greatest Overweight (x) 6 | . . 2 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 10 | 6 9 10 10 Most Carried 15 | 2 7 11 15 Average Carried 6 | . 5 7 7 Final Capacity 15 | 8 10 15 15 Final Carried 14 | . 7 11 14 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1432 | 196 157 131 948 Remotely . | . . . . Salvage Created 2320 | . 212 871 1237 Parts 163 | . 17 67 79 Haulers Intercepted 5 | . . 2 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 5 18 22 Guns 30 | . 5 18 7 Cannons 13 | . . . 13 AOE 2 | . . . 2 Classes Destroyed 12 | . 4 3 5 Worker 3 | . . . 3 Builder 5 | . 1 2 2 Hauler 5 | . . 2 3 Recycler 5 | . . 1 4 Operator 2 | . . . 2 Watcher 11 | . 2 5 4 Swarmer 14 | . 3 8 3 Grunt 15 | . 2 3 10 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 11 | . . 7 4 Hunter 3 | . . . 3 Best Kill Streak 6 | . 3 4 6 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 301 | . 22 79 200 Missed 79 | . 6 23 50 Damage Taken 3377 | . 159 668 2550 Core 716 | . 32 117 567 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 87 70 . Volleys Fired 229 | . 21 66 142 Largest 2 | . 2 2 2 Hottest 130 | . 70 130 130 Shots Fired 388 | . 42 112 234 Gun 223 | . 42 112 69 Cannon 156 | . . . 156 Launcher 9 | . . . 9 Special . | . . . . Kinetic 246 | . 21 12 213 Thermal 97 | . 21 67 9 Explosive 9 | . . . 9 Electromagnetic 36 | . . 33 3 Robot Hit Streak 15 | . 3 15 13 Robot Miss Streak 6 | . 4 5 6 Penetration Max . | . . . . Secondary Targets 5 | . 1 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 250 | . 17 80 153 Core Hits 137 | . 10 58 69 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 2 | . . 2 . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4942 | . 282 1287 3373 Guns 2308 | . 282 1251 775 Cannons 1996 | . . . 1996 Explosions 631 | . . 36 595 Melee . | . . . . Ramming 7 | . . . 7 Kinetic 2842 | . 157 73 2612 Thermal 989 | . 125 682 182 Explosive 505 | . . . 505 Electromagnetic 599 | . . 532 67 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 48 | . . . 48 Projectiles 3 | . . . 3 Explosions 45 | . . . 45 Melee . | . . . . Knockbacks 31 | . . . 31 Impact . | . . . . Kinetic 27 | . . . 27 Secondary 4 | . . . 4 Self-Inflicted Damage 161 | . . 49 112 Shots 4 | . . 1 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | . 108 90 198 Average Temperature 29 | . 28 30 29 Received Heat Transfer 936 | . 54 180 702 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 2047 | . 370 1355 322 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 539 | . 167 380 539 Initial 90 | . . . 90 Average 213 | . 55 245 267 Maximum Alert Level 2 | . . 1 2 Low Security (%) 42 | 100 100 23 28 Level 1 49 | . . 76 53 Level 2 7 | . . . 17 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 103 | . 14 30 59 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 12 | . 1 2 9 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 24 | . 7 8 9 Terminals 21 | . 7 8 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 77 | . 22 31 24 Successful 38 | . 12 17 9 Failed 38 | . 10 14 14 Catastrophic 4 | . 3 . 1 Database Lockouts 1 | . . . 1 Manual 25 | . 8 8 9 Terminals 73 | . 22 31 20 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 27 | . 10 13 4 Record 3 | . 1 . 2 Robot Analysis 3 | . 2 1 . Prototype ID Bank 7 | . 4 1 2 Branch Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Locate Traps 2 | . 1 1 . Disarm Traps 1 | . . 1 . Hauler Manifests 2 | . . 2 . Registered Components 1 | . . 1 . Zone Layout 5 | . 1 4 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 8 | . 2 4 2 Terminals 8 | . 2 4 2 Track 1 | . . 1 . Botnet 6 | . 2 3 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 5 7 6 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 3 | . 2 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4842 | 77 981 1617 2167 Spaces Moved 2921 | 62 753 1007 1099 Core 47 | 17 . . 30 Treads 731 | . . . 731 Legs 1276 | 45 753 478 . Wheels 867 | . . 529 338 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 50 Average Speed 134 | 100 120 132 148 Slowest Speed 350 | 120 120 260 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 4 94 70 72 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . 7 35 Melee . | . . . . Projectile 2 | . . . 2 AOE 40 | . . 7 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3454 | 76 788 1185 1405 Wait 135 | . 3 62 70 Move 2918 | 61 752 1006 1099 Hop . | . . . . Pick Up 82 | 7 9 24 42 Fast Attach . | . . . . Attach 33 | 6 1 5 21 Detach . | . . . . Swap 18 | 1 1 7 9 Drop 38 | 1 1 15 21 Fire 229 | . 21 66 142 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 10) 415 | -10/Materials | Discovered new exit (range 15) 490 | -10/Materials | Discovered new exit (range 13) 506 | -10/Materials | Discovered new exit (range 15) 924 | -10/Materials | Discovered new exit (range 16) 1017 | -10/Materials | Discovered new exit (range 11) 1059 | -10/Materials | Entered another Materials area 1059 | -9/Materials | Evolved 2 slots: Utility x2 1848 | -9/Materials | Discovered new exit (range 14) 1906 | -9/Materials | Identified exit to Materials 1934 | -9/Materials | Identified exit to Mines 2267 | -9/Materials | Discovered exit to Materials (range 5) 2676 | -9/Materials | Entered another Materials area 2676 | -8/Materials | Evolved 2 slots: Propulsion x2 2881 | -8/Materials | Lost 3 parts (3n) 2957 | -8/Materials | Core integrity fell below 50% 2981 | -8/Materials | Lost 6 parts (1p2n1u2w) 3994 | -8/Materials | Central database locked down 4676 | -8/Materials | First assault squad dispatched 4804 | -8/Materials | Core integrity fell below 20% 4843 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04758_ M-28 Smith unfolds itself. 04768_ L-31 Rogue knocked back. 04770_ Assault Cannon severed. 04773_ L-31 Rogue knocked back. 04775_ Imp. Light Cannon severed. 04775_ Dropped Insulated Plating. 04776_ Acquired Assault Cannon. 04778_ L-31 Rogue knocked back. 04792_ G-50 Soldier knocked back. 04799_ Knocked back. 04802_ U-05 Engineer builds a Door. 04804_ B-36 Bruiser destroyed. 04814_ Acquired 3 matter. 04818_ L-31 Rogue knocked back. 04833_ Acquired 2 matter. 04834_ L-31 Rogue knocked back. 04835_ Lgt. Nuclear Core destroyed. 04836_ L-31 Rogue knocked back. 04840_ L-31 Rogue destroyed. 04842_ L-31 Rogue knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????#@ #??????????????? | | ????????????????????????#%l] ! #??????????????? | | ????????????????????????#%! #??????????????? | | ????????????????????????# % g ###???###??????? | | ????????????????????????# %+ #??????? | | ????????????????????????# = % ####### #??????? | | ????????????????????????# ] %#?????# #??????? | | ????????????????????????# ! %%! #?????# #??????? | | ????????????????????????#####+#####???### ###????? | | ??????????????????????????# %% ####### #????? | | ????????????????????####### %!%%% = =% !###### | | ????????????+ !%[ %==! T | | ??????????????????######### [ "% ###### | | #?????????????????????????# ####### #????? | | #?????????????????????????#######????### ####### | | #??????????????????????????????????????# # | | #??????????????????????????????????????# # """ " | | #??????????????????????????????????????# + """ " | | #??????????????????????????????????????# # """ | | #??????????????????????????????????????# # | | #??????????????????????????????????????# # | | #??????????????????????????????????????# # | | #??????????????????????????????????????# # * | | #??????????????????????????????????????# ####### | | #??????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseLargeCore Manual? 0 Play Time 00:36:02 Cumulative 186.7 hours Start 2024.03.11 @ 12:34:00 End 2024.03.11 @ 21:42:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 41 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d31ded9-19e3-4b39-87ca-d7d4188d15a7