Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.30 @ 17:08:58 Player: Xax Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (126) 630 Value Destroyed (5932) 5932 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-180) -180 TOTAL SCORE: 11022 Bonus ------- High Alert Combat Kills 51 Friendly Fire -231 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (24) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Experimental Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Neutrino Core Neutrino Core Micro Fission Core Micro Fission Core Antimatter Reactor Huge Storage Unit High-capacity Matter Pod (110) Gravity Neutralizer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Energy Well High-capacity Matter Pod Experimental Terrain Scan Processor Improved Phase Shifter Hardened Heavy Armor Plating Energy Mantle Improved Recalibrator > --- WEAPON ----------- Coil Gun Enhanced Gauss Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Neutrino Core Neutrino Core Neutrino Core Micro Fission Core Micro Fission Core Improved Treads Coolant Network Huge Storage Unit Gravity Neutralizer Quantum Capacitor Energy Mantle Coil Gun Coil Gun Heavy Machine Gun Heavy Flak Cannon [Rating: 127] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Powered Armor Weapon Heavy Machine Gun Energy Gun Small Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Ragnarok Missile Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 13 | . 1 2 2 2 2 2 2 Power 1 | . . . 1 . . . . Propulsion 4 | . . 1 1 1 . . 1 Utility 7 | . 1 1 . 1 2 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 166 | 7 22 16 13 26 12 25 45 Power 34 | 1 4 1 3 10 2 3 10 Engine 13 | 1 2 . 2 5 2 . 1 Core 15 | . 2 1 1 5 . 1 5 Reactor 6 | . . . . . . 2 4 Propulsion 44 | 2 9 5 4 4 3 7 10 Treads 44 | 2 9 5 4 4 3 7 10 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 39 | 2 5 6 2 4 3 5 12 Device 14 | 1 . 1 . . 2 3 7 Storage 10 | . 4 2 . 2 1 . 1 Processor 7 | . . 2 2 . . 2 1 Hackware . | . . . . . . . . Protection 8 | 1 1 1 . 2 . . 3 Artifact . | . . . . . . . . Weapon 49 | 2 4 4 4 8 4 10 13 Energy Gun 11 | 1 3 2 1 1 1 . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 1 1 1 . 4 . 3 7 Ballistic Cannon 11 | . . . 3 1 . 3 4 Launcher 3 | . . . . . 1 2 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . Slashing Weapon 4 | . . 1 . 2 1 . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 2 4 1 Parts Lost 58 | . 9 4 1 4 . 6 34 Power 13 | . 2 1 . 1 . 1 8 Propulsion 16 | . 3 . 1 3 . 1 8 Utility 11 | . 1 2 . . . . 8 Weapon 18 | . 3 1 . . . 4 10 Highest Loss Streak 20 | . 6 4 1 1 . 2 20 To Critical Strikes 2 | . . . . . . 1 1 Average Slot Usage (%) 90 | . 93 94 96 93 92 90 81 Engine 4 | . 4 7 7 5 9 5 . Core 4 | . 7 2 8 8 2 . 3 Reactor 2 | . . . . . . 5 5 Treads 24 | . 23 27 30 32 30 20 18 Device 8 | . 4 5 . . 11 15 12 Storage 13 | . 12 19 8 13 11 11 14 Processor 10 | . . 5 22 14 12 14 8 Protection 6 | . 18 7 2 6 6 2 2 Energy Gun 3 | . 11 15 . . . . . Ballistic Gun 5 | . 10 3 2 5 . 5 5 Ballistic Cannon 3 | . . . 5 2 . 3 8 Slashing Weapon 1 | . . . 7 3 5 2 . Naked Turns . | . . . . . . . . Heaviest Build 140 | 11 67 71 60 85 85 102 140 Greatest Support 222 | 40 40 69 89 106 119 200 222 Greatest Overweight (x) 28 | . 13 1 . 1 . 2 28 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 Average Capacity 19 | 5 18 19 20 20 19 20 20 Most Carried 20 | 5 11 13 20 20 20 20 20 Average Carried 15 | 3 8 8 17 19 18 18 15 Final Capacity 20 | 5 20 20 20 20 20 20 20 Final Carried 20 | 5 5 13 20 19 20 18 8 Class Distribution -------------------- 34% | Hacker-Mutant 20% | Scavenger-Mutant 14% | Hacker-Gladiator 14% | Hacker-Gunner 10% | Hacker-Tank 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 5300 | 270 231 144 288 708 120 684 2855 Remotely . | . . . . . . . . Salvage Created 5703 | . 405 445 325 930 72 924 2602 Parts 274 | . 20 38 18 49 1 40 108 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 9 | . . 2 . . . . 7 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 98 | . 9 12 5 17 1 16 38 Melee 9 | . . . . 8 1 . . Guns 56 | . 9 12 3 6 . 12 14 Cannons 26 | . . . 2 2 . 1 21 AOE 7 | . . . . 1 . 3 3 Classes Destroyed 18 | . 3 4 1 3 . 6 1 Worker 6 | . . 2 . . . . 4 Builder 5 | . . . . . . 2 3 Tunneler 2 | . . 1 . . . 1 . Hauler 1 | . . . 1 . . . . Recycler 10 | . . . . 1 . 3 6 Mechanic 1 | . . . . . . 1 . Watcher 3 | . 1 . 1 . . . 1 Swarmer 9 | . . 5 . . . 1 3 Grunt 37 | . 7 5 1 10 . 3 11 Brawler 1 | . . . . . . 1 . Duelist 3 | . . . . 1 . 1 1 Protector 1 | . . . . . . 1 . Sentry 15 | . . 2 4 4 1 1 3 Specialist 2 | . . . . . . . 2 Hunter 9 | . . . . . . 3 6 Programmer 18 | . . . . 2 . 4 12 Heavy 1 | . . . . . . 1 . Subdweller 2 | . 2 . . . . . . Best Kill Streak 9 | . 2 3 2 3 1 9 5 Combat Bots Only 5 | . 2 3 1 3 1 5 5 Max Kills in Single Turn 3 | . 1 1 1 2 1 3 3 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . . 1 . 2 2 Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1645 | . 120 102 22 269 45 284 803 Missed 461 | . 25 17 5 74 19 61 260 Damage Taken 12920 | . 1189 651 165 1397 121 3099 6298 Core 1766 | . 230 60 . 94 9 222 1151 Absorbed by Shields 149 | . . . . . . . 149 Redirected to Shielding 104 | . 97 7 . . . . . Ignored by Resistances 7712 | . 706 413 99 898 91 1828 3677 Regen/Repaired (Parts) 463 | . . . . . 292 14 157 Core Remaining (%) 79 | 100 8 85 100 86 98 77 . Volleys Fired 318 | . 51 42 23 39 . 56 107 Largest 3 | . 2 2 1 2 . 3 3 Hottest 180 | . 80 105 44 76 . 180 176 Shots Fired 675 | . 93 72 23 66 . 110 311 Gun 447 | . 93 72 17 62 . 58 145 Cannon 214 | . . . 6 4 . 41 163 Launcher 14 | . . . . . . 11 3 Special . | . . . . . . . . Kinetic 544 | . 41 10 23 66 . 99 305 Thermal 113 | . 49 62 . . . . 2 Explosive 14 | . . . . . . 11 3 Electromagnetic 4 | . 3 . . . . . 1 Robot Hit Streak 39 | . 26 14 27 25 . 39 22 Robot Miss Streak 4 | . 4 2 1 2 . 1 4 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 2 | . . 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 565 | . 78 57 21 77 6 89 237 Core Hits 278 | . 26 23 11 29 2 55 132 Critical Kills 10 | . . . . . . . 10 Critical Parts Destroyed 13 | . . . . . . . 13 Critical Strikes 41 | . . 1 . 2 4 2 32 Burn 1 | . . 1 . . . . . Destroy 23 | . . . . . . . 23 Blast 12 | . . . . 1 . 2 9 Sever 5 | . . . . 1 4 . . Melee Attacks 25 | . . . . 19 6 . . Impact . | . . . . . . . . Slashing 25 | . . . . 19 6 . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16129 | . 761 727 315 2361 290 4009 7666 Guns 6866 | . 761 727 195 1132 . 1262 2789 Cannons 4537 | . . . 120 117 . 918 3382 Explosions 3379 | . . . . 61 . 1829 1489 Melee 1341 | . . . . 1051 290 . . Ramming 6 | . . . . . . . 6 Kinetic 10186 | . 250 75 315 1249 . 2180 6117 Thermal 1847 | . 479 652 . . . . 716 Explosive 2591 | . . . . . . 1829 762 Electromagnetic 158 | . 32 . . 61 . . 65 Impact . | . . . . . . . . Slashing 1341 | . . . . 1051 290 . . Piercing . | . . . . . . . . Highest Corruption 7 | . . 1 . 1 . 7 6 Average Corruption 3 | . . 1 . 1 . 6 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 78 | . . 8 . 6 . 26 38 Message Errors 16 | . . 2 . 1 . 4 9 Matter Fused 14 | . . 2 . 1 . 5 6 Heat Flow Errors 14 | . . 3 . 1 . 6 4 Energy Discharges 8 | . . . . 1 . 2 5 Parts Rejected 3 | . . . . . . 1 2 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 10 | . . . . 1 . 3 6 Data Loss (major) 4 | . . 1 . 1 . . 2 Misfires 4 | . . . . . . 3 1 Alerts 4 | . . . . . . 1 3 Overload Shots . | . . . . . . . . Overflow Damage 507 | . . . . 157 . 133 217 Projectiles 113 | . . . . 5 . 46 62 Explosions 242 | . . . . . . 87 155 Melee 152 | . . . . 152 . . . Knockbacks 55 | . . . 1 1 . 14 39 Impact . | . . . . . . . . Kinetic 53 | . . . 1 1 . 13 38 Secondary 2 | . . . . . . 1 1 Self-Inflicted Damage 276 | . . . . 18 . 70 188 Shots 5 | . . . . 1 . 1 3 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 575 | . 210 374 16 203 . 538 575 Average Temperature 145 | . 81 133 7 78 . 148 192 Received Heat Transfer 3568 | . 492 375 108 747 12 405 1429 Effects 59 | . . 3 . . . 13 43 Shutdowns 20 | . . . . . . 7 13 Energy Bleed 7 | . . 1 . . . 1 5 Interference 13 | . . 2 . . . . 11 Matter Decay 2 | . . . . . . . 2 Short Circuit 7 | . . . . . . 3 4 Damage (minor) 4 | . . . . . . 1 3 Damage (major) 4 | . . . . . . 1 3 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 1 4 . . . . 1 Heat Transferred 3203 | . 1100 1579 . . . . 524 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 590 | . 92 251 205 224 75 295 590 Initial 37 | . . . 13 16 37 . 31 Average 80 | . 27 73 122 58 31 76 147 Maximum Alert Level 2 | . . 1 1 1 . 1 2 Low Security (%) 87 | 100 100 92 79 97 100 80 71 Level 1 11 | . . 7 20 2 . 19 22 Level 2 1 | . . . . . . . 5 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 37 | . . 3 3 7 . 10 14 Investigation 5 | . . . 1 . . 1 3 Extermination 11 | . . . . 2 . 4 5 Reinforcement 13 | . . 3 . 2 . 5 3 Assault 3 | . . . 1 . . . 2 Garrison 5 | . . . 1 3 . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 9 | . 1 2 2 1 . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 165 | . 19 19 8 23 3 39 54 Peak Tracking Total 8 | . 3 6 4 3 2 8 7 Tactical Retreats 5 | . 2 . 1 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 9 | . 4 1 . 1 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 26 | . . . . 2 . 3 21 Max in Single Turn 7 | . . . . 2 . 1 7 Garrison Access 2 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 8 | . 1 1 1 . 1 1 3 Terminals . | . . . . . . . . Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . 1 . . . 1 1 1 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 1 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 38 | . 3 7 4 . 4 3 17 Successful 30 | . . 7 3 . 4 2 14 Failed 8 | . 3 . 1 . . 1 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators 4 | . . . . . . . 4 Repair Stations 13 | . 3 . . . 4 3 3 Recycling Units . | . . . . . . . . Scanalyzers 21 | . . 7 4 . . . 10 Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 8 | . . . . . 4 2 2 Scan Component 4 | . . . . . 2 1 1 Repair 4 | . . . . . 2 1 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 20 | . . 7 3 . . . 10 Insert Component 10 | . . 3 2 . . . 5 Analyze 10 | . . 4 1 . . . 5 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 1 1 . 1 1 3 Full Trace Events 7 | . 1 1 1 . . 1 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . 2 1 . . . 3 Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 64 | . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . 16 Parts Repaired 4 | . . . . . 2 1 1 Time 69 | . . . . . 29 22 18 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . 2 1 . . . 3 Part Schematics Acquired 6 | . . 2 1 . . . 3 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . 4 . . . 1 Machine Destruction 5 | . . . 4 . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 9685 | 122 1285 996 485 1932 814 1735 2316 Spaces Moved 4362 | 45 478 391 231 943 438 830 1006 Core 9 | 5 1 . . . . . 3 Treads 4353 | 40 477 391 231 943 438 830 1003 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 143 150 Average Speed 174 | 147 223 209 160 169 160 166 159 Slowest Speed 1450 | 160 700 240 160 240 160 320 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 88 36 24 36 12 26 25 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 272 | . . . 1 1 . 82 188 Melee . | . . . . . . . . Projectile 50 | . . . 1 1 . 7 41 AOE 222 | . . . . . . 75 147 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 5832 | 99 608 491 323 1179 549 1099 1484 Wait 722 | 40 42 27 31 102 53 139 288 Move 4355 | 44 477 390 230 942 437 829 1006 Hop . | . . . . . . . . Pick Up 162 | 8 15 15 18 25 26 26 29 Fast Attach 13 | 4 1 . . 3 2 3 . Attach 90 | 3 15 8 3 7 6 16 32 Detach 6 | . . 1 . . 4 . 1 Swap 63 | . 6 8 10 16 4 6 13 Drop 77 | . 1 . 8 26 11 24 7 Fire 318 | . 51 42 23 39 . 56 107 Melee 25 | . . . . 19 6 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 123 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 510 | -10/Materials | Identified exit to Materials 510 | -10/Materials | Discovered exit to Materials (range 4) 708 | -10/Materials | Discovered exit to Materials (range 3) 773 | -10/Materials | Identified exit to Mines 773 | -10/Materials | Discovered exit to Mines (range 5) 1056 | -10/Materials | Discovered exit to Materials (range 11) 1100 | -10/Materials | Derelicts attacked the area 1220 | -10/Materials | Core integrity fell below 50% 1236 | -10/Materials | Core integrity fell below 20% 1253 | -10/Materials | Lost 6 parts (1p2n3w) 1336 | -10/Materials | Lost 3 parts (1p1n1u) 1408 | -10/Materials | Entered another Materials area 1408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2149 | -9/Materials | Lost 4 parts (1p2u1w) 2395 | -9/Materials | Identified exit to Materials 2395 | -9/Materials | Discovered exit to Materials (range 4) 2404 | -9/Materials | Entered another Materials area 2404 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2494 | -8/Materials | Garrison activated, responded to threat 2777 | -8/Materials | Identified exit to Factory 2777 | -8/Materials | Discovered exit to Factory (range 13) 2821 | -8/Materials | Met 7R-MNS 2889 | -8/Materials | Entered Factory 2889 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2890 | -7/Factory | Caught up to 7R-MNS 2904 | -7/Factory | Found Powered Armor 2923 | -7/Factory | Found Powered Armor 3012 | -7/Factory | Build established: Scavenger-Mutant 3375 | -7/Factory | Identified exit to Factory 3375 | -7/Factory | Discovered exit to Factory (range 16) 3431 | -7/Factory | Garrison activated, responded to threat 4648 | -7/Factory | Noticed a derelict Sapper rigging charges 4786 | -7/Factory | Identified exit to Lower Caves 4786 | -7/Factory | Discovered exit to Lower Caves (range 11) 4821 | -7/Factory | Entered another Factory area 4821 | -6/Factory | Evolved 2 slots: Utility x2 4822 | -6/Factory | Caught up to 7R-MNS 5039 | -6/Factory | Repaired Hcp. Storage Unit 5116 | -6/Factory | Repaired Imp. Treads 5206 | -6/Factory | Build established: Hacker-Gladiator 5533 | -6/Factory | Identified exit to Factory 5533 | -6/Factory | Discovered exit to Factory (range 16) 5635 | -6/Factory | Entered another Factory area 5635 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5636 | -5/Factory | Caught up to 7R-MNS 6329 | -5/Factory | Cargo convoy interrupted 6361 | -5/Factory | Found Prototype Processor 6362 | -5/Factory | Identified Exp. Terrain Scan Processor 6392 | -5/Factory | Found Prototype Launcher 6428 | -5/Factory | Identified Ragnarok Missile Launcher 6470 | -5/Factory | Repaired Kinecellerator 6631 | -5/Factory | Build established: Hacker-Mutant 6980 | -5/Factory | Build established: Hacker-Gunner 7293 | -5/Factory | Identified exit to Factory 7293 | -5/Factory | Discovered exit to Factory (range 16) 7370 | -5/Factory | Entered another Factory area 7370 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7371 | -4/Factory | Caught up to 7R-MNS 7448 | -4/Factory | Garrison activated, responded to threat 7663 | -4/Factory | Found Quantum Capacitor 7767 | -4/Factory | Noticed a derelict Sapper rigging charges 7844 | -4/Factory | 7R-MNS successfully reached the Upper Caves 7870 | -4/Factory | Identified exit to Upper Caves 7870 | -4/Factory | Discovered exit to Upper Caves (range 16) 7973 | -4/Factory | Repaired Enh. Gauss Cannon 8138 | -4/Factory | Lost 5 parts (3p2n) 8442 | -4/Factory | Fabricated Biometal Medium Treads (x2) 8475 | -4/Factory | Build established: Hacker-Tank 9153 | -4/Factory | Core integrity fell below 50% 9505 | -4/Factory | Build established: Scavenger-Tank 9620 | -4/Factory | First assault squad dispatched 9634 | -4/Factory | Identified exit to Research 9634 | -4/Factory | Discovered exit to Research (range 5) 9679 | -4/Factory | Core integrity fell below 20% 9686 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 09665_ Lgt. Particle Reactor destroyed. 09666_ U-05 Engineer lays Concrete. 09666_ U-05 Engineer builds a Wall. 09667_ Energy Mantle destroyed. 09667_ Energy Well destroyed. 09667_ U-05 Engineer lays Concrete. 09669_ System corrupted: Energy discharge (-23). 09669_ Field Laser destroyed. 09670_ U-05 Engineer lays Concrete. 09671_ Penetrated by Slug. 09671_ Imp. Recalibrator destroyed. 09671_ Knocked back. 09671_ U-05 Engineer builds a Wall. 09672_ U-05 Engineer lays Concrete. 09677_ U-05 Engineer builds a Wall. 09679_ U-05 Engineer lays Concrete. 09681_ Knocked back. 09682_ U-05 Engineer lays Concrete. 09685_ Knocked back. 09686_ Hcp. Matter Pod destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??"???????????????????? | | ???????????????????? #?"???????????????????? | | ?????????????????""" # "???????????????????? | | ?????????????????""" # ????????????????????? | | ?????????????????""" # ????????????????????? | | ????????????????? # ????????????????????? | | ???????????????###; ;;####+################# | | ???????????????# ^ | | ???????????????# % ^ | | ?#######???????# < | | ?# #???????# Hx ^ | | ?# ""#???????# % | | ?# T"#???????##; ; ;###??####### ######### | | ?# ""######### x! #????????# #???????? | | ?# # # % % #????????# #???????? | | ?# # """" # % % ##???????# #???????? | | ?# # """" # ;#???????# #???????? | | ?###+### """" # ! ##???#####+#######?? | | ?# # """" # % #????# """ #? | | ?# # # // #????# "Y" ## | | ?# + """" #|%/@ #????# " " # | | ?# # """" # !! ;#???# # | | ?# ! # """" #+;##########" """" #! | | ?### ### """" # ! = # | | ???# #?#! ;! " """ # | | ???# ######"" " # | | ???# " """ # | | ???# ## ## | | ???# ## " """" #? | | ?### ## #? | | ?# "#######+#+##### | | ?# % | | ?# | | ?# | | ?# ##### ####"## % | | ?# ####"" ## #???? # % | | ?# #??### # ## #### ##########/### | | ?# #????### #####??# ## " = % # | | ?# #??????#+#????### #### " # % | | ?# #?????????????# ## # | | ?### #?????????????# ## """ S + | | ???# #####?????????# ## """ " | | ???# +?????????+ ## """ # | | ???# #?????????# ## # | | ???# #?????????# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 55 Energy Capacity 880 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 1010 ECM Strength 1 Power Amplification 40 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 20 Item Schematics ----------------- Insulated Plating | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Quantum Capacitor | -4/Factory | Scanalyzed Gravity Neutralizer | -4/Factory | Scanalyzed Huge Storage Unit | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Biometal Medium Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunMultinovaExtractor Manual? 0 Play Time 01:59:03 Cumulative 185.3 hours Start 2024.03.30 @ 14:44:38 End 2024.03.30 @ 17:08:58 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 52 Rogue 1 Adventurer 0 Explorer 51 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feefd6ce-5a99-4b5f-9985-4bfa9e826085