Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 20:31:29 Player: Jaegerpls Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (3980) 3980 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (527) 527 TOTAL SCORE: 7662 Bonus ------- High Alert Combat Kills 412 Follower Combat Kills 130 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Medium Treads Improved Heat Sink Compact Battery (200) Medium Matter Pod (9) Improved Sensor Array Improved Terrain Scanner Matter Filter Kinecellerator Transmission Jammer Tractor Beam Tractor Beam Recalibrator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Kinecellerator Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Armored Treads Improved Heat Sink Compact Battery Compact Battery Compact Battery Medium Matter Pod Improved Sensor Array Improved Terrain Scanner Matter Filter Energy Filter Transmission Jammer Tractor Beam Recalibrator Improved Field Recycling Unit Heavy Laser Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Remote Datajack [Rating: 49] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Surge Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . . 2 1 1 Weapon 1 | . . . . 1 . Parts Attached 81 | 6 8 2 4 42 19 Power 8 | 1 . 1 1 4 1 Engine 4 | 1 . 1 1 1 . Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 20 | 2 2 . 1 9 6 Treads 4 | . . . . . 4 Leg 6 | 2 . . . 2 2 Wheel 5 | . 2 . 1 2 . Hover 4 | . . . . 4 . Flight 1 | . . . . 1 . Utility 28 | 1 2 1 . 16 8 Device 15 | . 2 1 . 9 3 Storage 5 | 1 . . . 1 3 Processor 6 | . . . . 5 1 Hackware 2 | . . . . 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 2 4 . 2 13 4 Energy Gun 6 | 2 . . . 4 . Energy Cannon . | . . . . . . Ballistic Gun 7 | . . . . 6 1 Ballistic Cannon 7 | . 4 . 2 1 . Launcher 4 | . . . . 2 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 40 | . 1 . 1 17 21 Power 4 | . . . 1 1 2 Propulsion 11 | . 1 . . 6 4 Utility 12 | . . . . 6 6 Weapon 13 | . . . . 4 9 Highest Loss Streak 13 | . 1 . 1 5 13 To Critical Strikes 1 | . . . . . 1 Average Backups 10 | 1 7 7 7 7 17 Power 1 | . 1 1 . 1 . Propulsion . | 1 1 . . . . Utility 5 | . . 2 1 2 11 Weapon 3 | . 2 3 4 2 3 Tool/Special . | . . . . . . Unused Backups 18 | . 3 . 2 5 8 Power 1 | . . . 1 . . Propulsion 2 | . 2 . . . . Utility 10 | . . . . 2 8 Weapon 3 | . 1 . 1 1 . Tool/Special 2 | . . . . 2 . Average Slot Usage (%) 94 | . 94 100 99 96 90 Engine 4 | . 14 14 11 1 . Core 4 | . . . . 7 6 Treads 2 | . . . . . 6 Leg 5 | . 20 . . . 8 Wheel 9 | . 6 28 22 10 . Hover 1 | . . . . 4 . Device 14 | . 9 14 32 13 10 Storage 10 | . 14 14 11 9 10 Processor 10 | . . . . 18 12 Hackware 4 | . . . . 3 10 Energy Gun 5 | . 16 . . 4 5 Ballistic Gun 5 | . . . . 7 8 Ballistic Cannon 11 | . 11 28 22 13 1 Launcher 1 | . . . . 1 4 Peak Build Rating 49 | 6 10 12 15 36 49 Average Rating 26 | 4 7 11 14 27 42 On Entrance 12 | . 6 10 12 15 30 Avg Prop Armor Cover (%) 5 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 71 | 14 19 19 21 61 71 Greatest Support 84 | 20 20 20 22 37 84 Greatest Overweight (x) 6 | 3 . . 1 6 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 12 | 7 8 8 8 9 20 Most Carried 20 | 4 8 8 8 10 20 Average Carried 10 | 2 7 7 7 7 17 Final Capacity 20 | 8 8 8 8 20 20 Final Carried 13 | 4 8 8 8 10 13 Class Distribution -------------------- 35% | Mutant 22% | Skirmisher 15% | Hacker-Gunner 9% | Scavenger-Skirmisher 7% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 3423 | 213 255 183 425 1732 615 Remotely 1123 | . 9 150 425 539 . Salvage Created 3772 | . 271 133 517 1802 1049 Parts 257 | . 21 12 41 124 59 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored 2 | . . . . 2 . Broken 2 | . . . . 2 . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 93 | . 10 7 17 43 16 Guns 25 | . 8 . . 11 6 Cannons 54 | . 2 7 17 28 . AOE 10 | . . . . 3 7 Classes Destroyed 17 | . 3 1 3 7 3 Worker 5 | . . . . 5 . Builder 7 | . . . 1 4 2 Tunneler 3 | . . 1 . . 2 Recycler 2 | . . . . 1 1 Mechanic 1 | . . . . 1 . Operator 3 | . . . 2 1 . Watcher 13 | . 3 . 2 5 3 Swarmer 18 | . 6 3 2 7 . Cutter 7 | . . . . 3 4 Grunt 48 | . 4 4 13 23 4 Brawler 2 | . . . . . 2 Duelist 1 | . . . . 1 . Sentry 9 | . . . 2 7 . Specialist 2 | . . . . . 2 Hunter 2 | . . . . 1 1 Programmer 3 | . . . . . 3 Heavy 1 | . . . . 1 . Best Kill Streak 10 | . 3 3 10 7 10 Combat Bots Only 7 | . 3 3 4 7 6 Max Kills in Single Turn 3 | . 1 2 2 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 492 | . 59 19 47 153 214 Missed 153 | . 18 9 14 39 73 Hits 339 | . 41 10 33 114 141 Melee 17 | . . . . 5 12 Projectile 322 | . 41 10 33 109 129 AOE 5 | . . . . 3 2 Critical Strikes 25 | . 1 . . 11 13 Part Disruptions 1 | . . . . . 1 Damage Taken 5600 | . 446 119 388 1988 2659 Core 1049 | . 69 8 26 246 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . 69 93 55 . Volleys Fired 277 | . 39 13 43 113 69 Largest 3 | . 2 2 2 3 3 Hottest 175 | . 100 66 66 175 134 Shots Fired 658 | . 78 26 86 330 138 Gun 254 | . 49 . . 127 78 Cannon 343 | . 29 26 86 194 8 Launcher 53 | . . . . 9 44 Special 8 | . . . . . 8 Kinetic 499 | . 29 26 86 302 56 Thermal 98 | . 49 . . 19 30 Explosive . | . . . . . . Electromagnetic 53 | . . . . 9 44 Robot Hit Streak 19 | . 8 7 7 19 11 Robot Miss Streak 9 | . 9 3 3 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 385 | . 38 15 50 196 86 Core Hits 204 | . 19 10 24 95 56 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 10 | . . . 2 5 3 Burn 1 | . . . . . 1 Destroy 1 | . . . . . 1 Blast 8 | . . . 2 5 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9302 | . 628 395 1127 4281 2871 Guns 2785 | . 400 . . 1385 1000 Cannons 4336 | . 228 395 1127 2468 118 Explosions 2161 | . . . . 408 1753 Melee . | . . . . . . Ramming 20 | . . . . 20 . Kinetic 6143 | . 228 395 1127 3624 769 Thermal 1139 | . 400 . . 229 510 Explosive . | . . . . . . Electromagnetic 2000 | . . . . 408 1592 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . . 3 20 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . . 7 15 Message Errors 6 | . . . . 1 5 Matter Fused 5 | . . . . 1 4 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 95 | . . . 29 37 29 Projectiles 66 | . . . 29 37 . Explosions 29 | . . . . . 29 Melee . | . . . . . . Knockbacks 53 | . 2 3 8 39 1 Impact . | . . . . . . Kinetic 50 | . 2 3 8 36 1 Secondary 3 | . . . . 3 . Self-Inflicted Damage 300 | . . . . 10 290 Shots 17 | . . . . . 17 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 410 | . 346 54 43 410 329 Average Temperature 83 | . 126 20 14 79 91 Received Heat Transfer 1638 | . 198 42 192 756 450 Effects 2 | . 1 . . 1 . Shutdowns 1 | . . . . 1 . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . 1 3 Combat Hostiles 4 | . . . . 1 3 Parts Fried 10 | . . . . 4 6 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2668 | . 1184 . . 444 1040 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . . 5 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 3 | . . . 1 3 2 Low Security (%) 51 | 100 100 100 49 8 59 Level 1 24 | . . . 50 26 31 Level 2 14 | . . . . 33 9 Level 3 10 | . . . . 31 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 769 | . 97 126 304 769 512 Initial 347 | . . 21 . 120 347 Average 264 | . 41 71 170 502 208 Influence Increases 3262 | . 336 175 521 1369 861 Destroy 0b10 Robot/C 1960 | . 200 140 340 860 420 Destroy 0b10 Robot/NC 170 | . 15 5 25 85 40 Destroy Leader 436 | . 46 30 64 200 96 Allied During Kill 27 | . . . . . 27 Successful Hack 106 | . . . 10 34 62 Disable Machine 120 | . . . 30 45 45 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 38 | . . . 7 25 6 Partial Spotted 30 | . . . 15 15 . Lose Combat Pursuer 225 | . 75 . 30 105 15 Influence Decreases 2886 | . 281 230 236 888 1251 Entered New Map 618 | . . 34 . 165 419 Time Decay 1808 | . 271 196 226 553 562 Lost Part 400 | . 10 . 10 170 210 Lost Ally 60 | . . . . . 60 Squads Dispatched 21 | . 1 . 2 7 11 Investigation 5 | . . . 1 3 1 Extermination 3 | . . . . . 3 Reinforcement 11 | . 1 . 1 4 5 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 10 | . 2 . 2 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 145 | . 18 7 20 59 41 Peak Tracking Total 8 | . 5 3 4 8 5 Tactical Retreats 11 | . 3 . 2 5 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 9 | . . . 2 3 4 Max in Single Turn 2 | . . . 1 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 36 | . 6 . 5 14 11 Terminals 19 | . 3 . 4 8 4 Fabricators 2 | . . . . . 2 Repair Stations 3 | . 1 . . 1 1 Recycling Units 6 | . 2 . . 2 2 Scanalyzers 3 | . . . 1 2 . Garrison Access 3 | . . . . 1 2 Total Hacks 122 | . 17 . 17 58 30 Successful 74 | . 8 . 12 39 15 Failed 47 | . 9 . 4 19 15 Catastrophic 3 | . 1 . . . 2 Database Lockouts 1 | . . . 1 . . Manual 87 | . 16 . 12 39 20 Terminals 65 | . 11 . 12 31 11 Fabricators 4 | . . . . . 4 Repair Stations 3 | . 1 . . 1 1 Recycling Units 24 | . 5 . . 10 9 Scanalyzers 19 | . . . 5 14 . Garrison Access 7 | . . . . 2 5 Terminal Hacks 1 | . . . . . 1 Open DSF 1 | . . . . . 1 Fabricator Hacks 3 | . . . . . 3 Network Status 2 | . . . . . 2 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 1 . . 3 1 Report Inventory 3 | . 1 . . 1 1 Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 15 | . . . 4 11 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Retrieve Study 11 | . . . 4 7 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 50 | . 7 . 8 25 10 Terminals 33 | . 3 . 8 17 5 Track 7 | . 1 . 3 2 1 Assimilate 4 | . . . 2 1 1 Botnet 13 | . 1 . 3 7 2 Operators 2 | . . . . 1 1 Skim 7 | . 1 . . 6 . Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 1 1 Mechanics 3 | . 1 . . 1 1 Recycling Units 11 | . 3 . . 5 3 Monitor 1 | . . . . 1 . Reject 6 | . 2 . . 2 2 Recyclers 4 | . 1 . . 2 1 Scanalyzers 1 | . . . . 1 . Researchers 1 | . . . . 1 . Garrison Access 2 | . . . . 1 1 Reprogram 2 | . . . . 1 1 Data Cores Recovered 2 | . . . 1 1 . Used . | . . . . . . Hacking Detections 31 | . 5 . 5 13 8 Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . . 3 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Robot Build Rating 9 | . . . . . 9 Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 8 | . . . 4 4 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 2 | . . . . 2 . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat . | . . . . . . Combat 2 | . . . . . 2 Robot Hacks Applied 2 | . . . . . 2 parse_system 2 | . . . . . 2 Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 5 | . . . . . 5 Largest Group 5 | . . . . . 5 Highest-Rated Group 80 | . . . . . 80 Highest-Rated Ally 16 | . . . . . 16 Total Orders . | . . . . . . Ally Attacks 56 | . . . . . 56 Total Damage 630 | . . . . . 630 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 3323 | . 301 255 538 1417 812 Optics 128 | . . . . 128 . Sensors 127 | . . . . 127 . Terrain 2657 | . . 255 538 1052 812 Structural 158 | . . . . 158 . Seismic 853 | . 301 . 538 14 . Jamming 758 | . . . . 128 630 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4928 | 64 649 401 538 1606 1670 Spaces Moved 3187 | 44 440 334 431 1253 685 Core 8 | 6 . . . 2 . Treads 206 | . . . . . 206 Legs 751 | 38 271 . . 38 404 Wheels 1781 | . 169 334 431 772 75 Hover 441 | . . . . 441 . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 56 160 Average Speed 110 | 118 104 80 83 84 193 Slowest Speed 340 | 200 120 80 95 180 340 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 75 75 47 82 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . 5 18 5 Melee . | . . . . . . Projectile 23 | . . . 5 18 . AOE 5 | . . . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4053 | 53 551 441 524 1586 898 Wait 377 | . 46 89 37 106 99 Move 3182 | 43 439 333 430 1252 685 Hop . | . . . . . . Pick Up 67 | 4 9 2 5 31 16 Fast Attach 23 | 6 1 . . 12 4 Attach 26 | . 1 . 3 12 10 Detach . | . . . . . . Swap 54 | . 9 2 3 29 11 Drop 46 | . 7 2 3 30 4 Fire 277 | . 39 13 43 113 69 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Met a group of wandering Federalists 185 | -10/Materials | Discovered new exit (range 8) 261 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 8) 714 | -10/Materials | Entered Mines 748 | -10/Mines | Learned location of Zion (-7) 750 | -10/Mines | Discovered new exit (range 5) 1115 | -10/Mines | Entered Materials 1115 | -9/Materials | Evolved 2 slots: Utility x2 1194 | -9/Materials | Central database locked down 1345 | -9/Materials | Discovered new exit (range 7) 1475 | -9/Materials | Discovered new exit (range 15) 1603 | -9/Materials | Discovered new exit (range 6) 1653 | -9/Materials | Entered another Materials area 1653 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1827 | -8/Materials | Destroyed 7 combat bots 1917 | -8/Materials | Lost 5 parts (1p1n2u1w) 2208 | -8/Materials | Build established: Skirmisher 2324 | -8/Materials | Lost 5 parts (1n3u1w) 2428 | -8/Materials | Lost 4 parts (2n1u1w) 2667 | -8/Materials | Discovered new exit (range 16) 2688 | -8/Materials | Learned Factory scanalyzer intel 2747 | -8/Materials | Learned location of 1 exit from Extension 2794 | -8/Materials | Learned 4 Lower Caves zone layouts 2854 | -8/Materials | Learned Storage emergency access door positions 2870 | -8/Materials | Learned 2 Lower Caves zone layouts 2877 | -8/Materials | Learned location of 1 exit from Recycling 2920 | -8/Materials | Learned Factory stockpile data 2958 | -8/Materials | Learned Storage security intel 3006 | -8/Materials | Learned location of 1 exit from Recycling 3221 | -8/Materials | Discovered new exit (range 16) 3259 | -8/Materials | Entered Factory 3259 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3261 | -7/Factory | Loaded intel: 4 scanalyzer locations 3958 | -7/Factory | Fabricated G-47 Trooper (x3) 4377 | -7/Factory | Build established: Hacker-Gunner 4472 | -7/Factory | P-60 Hacker assimilated allied G-47 Trooper 4483 | -7/Factory | Lost 3 allies 4536 | -7/Factory | Lost 5 parts (1p1u3w) 4897 | -7/Factory | System corruption reached 10% 4905 | -7/Factory | Core integrity fell below 50% 4921 | -7/Factory | Core integrity fell below 20% 4929 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04920_ Knocked back. 04920_ R-06 Scavenger collects Corrupted Lgt. Angular Momentum Engine. 04921_ U-05 Engineer lays Concrete. 04921_ M-28 Smith repairs B-48 Gladiator Lgt. Treads. 04921_ K-01 Serf collects debris. 04922_ U-05 Engineer lays Concrete. 04923_ System corrupted: Component data lost. 04923_ U-05 Engineer lays Concrete. 04924_ Com. Battery destroyed. 04924_ System corrupted by crushing effect (+3). 04924_ Slug penetrates Wall. 04925_ U-05 Engineer lays Concrete. 04927_ K-01 Serf collects debris. 04927_ Slug penetrates Wall. 04927_ U-05 Engineer lays Concrete. 04929_ R-06 Scavenger collects Corrupted Shock Rifle. 04929_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??=??????????????????????????????????????????????? | | ???????/?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????=???????????????????? | | ?????????????????????????????????????????????????? | | r???????????????????????????????????#########????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????#"""" ###### | | ???????????????????????????##########"""" ## | | ??????????????????????????? ! #"""" ## | | ??????????????????????????# #"""" ## | | ??????????????????????????# #"""" ## """ | | ??????????????????????????# #"""" ## """ | | ??????????????????????????# """ """ # ## """ | | ?????????????!????????????# """ """ # ## "" | | ??????????????????????????# """ """ # ## | | ??????????????????????????# # ## | | ??????????????????????????#####+######+########### | | ???????????????????????????# | | ??????????????????????m????# | | ???????????????????????????# | | ???????????????????????????# % %u | | ??????????????????????????## % u | | ?????????????????????# #####h r ############/#### | | ?????????????????????+ @b[% #???????# | | ?????????????????????# kggg #???????# | | ?????????????????????# m" u #???????# | | ?????????????????????# " u #???????# | | ?????????????????????# """""" #???????# !! | | ?????????????????????# """""" #???????# " | | ?????????????????????# """""" #???????# "G = | | ?????????????????????#u """""" #???????# "" | | ????????????????????? """""" #???????# | | ???????????????????? ??????? +????""?######### | | ??????????????????? ?????????? #????"""????????? | | ??????????????????????????????? #?????S"????????? | | ???????????????????????????????? #????"""????????? | | ????????????????????????????????#?????"""????????? | | ?????????????????????????????????????????????????? | | ???????m?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????!??????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -9/Materials | Hacked Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Airjet | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Heavy Suspicion Let's See Who's Tougher Omniscient Cartographer Challenges ------------ None Game ------ Seed HugeLayeredNukerbomber Manual? 0 Play Time 01:27:26 Cumulative 20.9 hours Start 2025.10.26 @ 19:03:22 End 2025.10.26 @ 20:31:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cd237c8-3fe7-48ab-a8ac-c3f5d3e96012