Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 19:31:03 Player: Biba Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3380) 3380 TOTAL SCORE: 8180 Bonus ------- Pacifist 2880 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 176/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Improved Medium Treads Improved Medium Treads Light Assault Rifle Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Wheel VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Core Light Assault Rifle [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Processor Improved Signal Interpreter Weapon None Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Slots Evolved 12 | . . 2 2 2 . 2 2 2 . Power 1 | . . . . 1 . . . . . Propulsion 7 | . . 2 1 1 . 1 2 . . Utility 4 | . . . 1 . . 1 . 2 . Weapon . | . . . . . . . . . . Parts Attached 18 | 3 . 5 3 2 1 1 3 . . Power 3 | 1 . 1 . 1 . . . . . Engine 3 | 1 . 1 . 1 . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . 4 1 1 1 1 3 . . Treads 3 | . . . 1 . . . 2 . . Leg 2 | 2 . . . . . . . . . Wheel 1 | . . . . . . 1 . . . Hover . | . . . . . . . . . . Flight 7 | . . 4 . 1 1 . 1 . . Utility 2 | . . . 2 . . . . . . Device 1 | . . . 1 . . . . . . Storage . | . . . . . . . . . . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 12 | . 1 . . . 2 . 1 8 . Power 3 | . 1 . . . . . . 2 . Propulsion 8 | . . . . . 2 . 1 5 . Utility 1 | . . . . . . . . 1 . Weapon . | . . . . . . . . . . Highest Loss Streak 8 | . 1 . . . 2 . 1 8 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 44 | . 39 26 66 68 68 58 55 19 . Engine 8 | . 11 2 9 11 15 13 11 4 . Treads 2 | . . . 8 7 4 . 1 . . Leg 8 | . 28 14 . . . . . . . Wheel 1 | . . . . . . 4 5 2 . Flight 16 | . . 9 36 34 33 26 24 8 . Device 3 | . . . 9 7 7 6 5 2 . Processor 2 | . . . 3 7 7 6 5 2 . Naked Turns 65 | . . 1 . . . . . 44 20 Heaviest Build 11 | 3 3 3 4 11 11 11 11 11 . Greatest Support 23 | 20 20 20 16 20 20 16 23 19 3 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 4 4 5 5 5 Average Carried 4 | 2 4 4 4 4 3 2 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 4 3 4 5 5 5 Class Distribution -------------------- 72% | Mutant 27% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Matter Collected 208 | 208 . . . . . . . . . Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Damage Taken 2064 | . 152 162 109 . 190 . 71 1307 73 Core 1438 | . 20 111 64 . 82 . . 1088 73 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 91 | 100 92 72 88 . 88 100 100 . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 1 6 Average Corruption 1 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . 1 1 Matter Fused 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 7 | . . 7 3 . . . . . . Average Temperature 4 | . . 5 3 . . . . . . Received Heat Transfer 243 | . 84 72 36 . . . 30 21 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Peak Influence 191 | . 45 29 191 86 60 66 72 150 82 Initial 86 | . . 14 11 86 60 21 32 35 52 Average 39 | . 19 16 67 86 53 51 35 58 61 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 2 2 . 1 . . 1 . Investigation 3 | . 1 2 . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . 2 . 1 . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Distress Signals 3 | . 1 . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 62 | . 9 5 16 . 4 1 3 19 5 Peak Tracking Total 14 | . 7 5 13 . 4 3 4 14 5 Tactical Retreats 7 | . 1 . 2 . . 1 1 2 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Traps Triggered 4 | . . 2 . . 1 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Machines Accessed 8 | . 2 2 1 1 . . 2 . . Terminals 6 | . 2 2 . 1 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . Total Hacks 16 | . 6 4 1 1 . . 4 . . Successful 3 | . . . 1 1 . . 1 . . Failed 13 | . 6 4 . . . . 3 . . Catastrophic 4 | . 2 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 6 4 . 2 . . 1 . . Terminals 12 | . 6 4 . 1 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 1 . . . 3 . . Terminal Hacks 2 | . . . . 1 . . 1 . . Open DSF 2 | . . . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 2 2 . . . . 1 . . Full Trace Events 4 | . 2 2 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Turns Passed 810 | 39 208 89 139 20 30 72 101 92 20 Spaces Moved 1509 | 29 173 104 302 39 71 234 294 224 39 Core 145 | 5 . 1 . . . . . 100 39 Treads . | . . . . . . . . . . Legs 247 | 24 173 50 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1117 | . . 53 302 39 71 234 294 124 . Fastest Speed 26 | 50 120 26 26 43 26 26 30 33 50 Average Speed 50 | 107 120 71 44 44 37 29 31 40 50 Slowest Speed 120 | 120 120 120 46 46 46 31 33 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 17 | . . 5 8 . 2 1 1 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 3 46 17 45 1 87 8 13 9 47 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Was Total 1525 | 35 173 111 297 40 71 235 300 224 39 Wait 8 | . . 4 . . 2 . 2 . . Move 1470 | 28 172 94 287 38 66 231 291 224 39 Hop 14 | . . 4 6 . 2 1 1 . . Pick Up 10 | 4 . 2 1 . . 2 1 . . Fast Attach 11 | 3 . 4 2 1 . . 1 . . Attach 7 | . . 1 1 1 1 1 2 . . Detach 2 | . . . . . . . 2 . . Swap . | . . . . . . . . . . Drop 2 | . . 2 . . . . . . . Fire . | . . . . . . . . . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 11) 230 | -10/Materials | Discovered new exit (range 16) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 325 | -9/Materials | Discovered new exit (range 16) 337 | -9/Materials | Entered another Materials area 337 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 474 | -8/Materials | Discovered new exit (range 5) 475 | -8/Materials | Identified exit to Factory 476 | -8/Materials | Entered Factory 476 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 496 | -7/Factory | Identified exit to DSF 496 | -7/Factory | Entered DSF 522 | -7/DSF | Discovered new exit (range 14) 525 | -7/DSF | Identified exit to Factory 526 | -7/DSF | Entered Factory 526 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 578 | -6/Factory | Discovered new exit (range 16) 582 | -6/Factory | Identified exit to Factory 598 | -6/Factory | Entered another Factory area 598 | -5/Factory | Evolved 2 slots: Propulsion x2 671 | -5/Factory | Spotted B-75 Beast 690 | -5/Factory | Discovered new exit (range 14) 698 | -5/Factory | Identified exit to Factory 699 | -5/Factory | Entered another Factory area 699 | -4/Factory | Evolved 2 slots: Utility x2 762 | -4/Factory | Core integrity fell below 50% 774 | -4/Factory | Lost 8 parts (2p5n1u) 783 | -4/Factory | Core integrity fell below 20% 791 | -4/Factory | Sucked down chute 791 | -4/Factory | Entered Waste 801 | -4/Waste | Spotted C-40 Crusher 802 | -4/Waste | Spotted C-40 Crusher 802 | -4/Waste | Spotted C-40 Crusher 806 | -4/Waste | EMP discharged 806 | -4/Waste | Spotted C-40 Crusher 807 | -4/Waste | Spotted C-40 Crusher 811 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 00735_ VTOL Module destroyed. 00738_ Wheel destroyed. 00741_ VTOL Module destroyed. 00741_ C-30 ARC bursts open, deploying its payload. 00741_ P-70 Sage unfolds itself. 00743_ Imp. Sensor Array destroyed. 00747_ Imp. Signal Interpreter severed. 00752_ K-01 Serf cleans the Neutrino Reactor. 00777_ System corrupted: Matter fused (-5). 00790_ K-01 Serf cleans the Fusion Modulator. 00791_ K-01 Serf collects debris. 00791_ Triggered Chute Trap. 00791_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 00796_ ALERT: Foreign system detected. Charging EMP. 00806_ Adv. Cloaking Device fried beyond repair. 00806_ System corrupted (+5). 00806_ Broken Quantum Reactor fried beyond repair. 00807_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????????????????? ?????????????????????????? | | #????????????????? ???????????????????????? | | #???????????????? #????????????????????? | | #???????????????? #????????????????????? | | #???????????????? #????????????????????? | | ????????????????? ?????????????????????? | | ??????######?????? ??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# CC #??????????????????????? | | #??????# #??????# CC #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## ######## #??????????????????????? | | CC #??????????????????????? | | CCCC #??????????????????????? | | CC #??????????????????????? | | #??????????????????????? | | ######## ######## #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# CC!#??????????????????????? | | #??????# #??????# CC #??????????????????????? | | #??????# [ #??????# @#??????????????????????? | | #??????# * #??????# ?????????????????????? | | #??????# #??????# ???????????????????? | | #??????# #??????# ?????????????????? | | #??????# #??????# ???????????????? | | #??????# #??????# ######## ?????????????? | | #??????# #??????# #????????? ???????????? | | ???????# #??????# #???????????#??????????? | | ?????????? ???????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 17 Energy Capacity 290 Matter Stores 286 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed LinearCoreBlaster Manual? 0 Play Time 00:20:38 Cumulative 25.7 hours Start 2022.03.21 @ 19:10:38 End 2022.03.21 @ 19:31:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/Dina Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d64dac45-88ea-493f-a533-ebba1cd725d4