Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 06:48:40 Player: Dadrick Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (272) 1360 Value Destroyed (11234) 11234 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3114) 3114 TOTAL SCORE: 23448 Bonus ------- High Alert Combat Kills 1294 Follower Combat Kills 692 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -472 Cogmind --------- Core Integrity 0/1000 Matter 252/300 Energy 56/100 System Corruption 23% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (5) ---- Compact Wheel Firepult Ionic Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Improved Heavy Armor Plating EM Shield > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Chainsword > --- INVENTORY -------- Micro Nuclear Core Armored Medium Treads Armored Leg High-capacity Matter Pod Advanced Sensor Array Encrypted Comm Array Authchip [Propulsion] Long-range Tractor Beam Wave Gun Firepult Antimatter Cannon Rocket Launcher [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun Thermic Laser Energy Cannon Firepult Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . . 2 . . . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 6 | . . . . . 2 . . 2 . . . . . . 1 . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 212 | 8 7 9 1 . 4 15 27 4 24 8 3 2 . 8 25 . 38 2 1 . 2 24 Power 19 | 1 1 . . . 1 2 3 1 4 2 . . . . 1 . 1 . . . . 2 Engine 12 | 1 1 . . . 1 1 3 1 . 2 . . . . 1 . 1 . . . . . Core 6 | . . . . . . 1 . . 4 . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 64 | 2 . 4 . . 2 6 11 . 7 2 1 . . 3 6 . 13 . . . . 7 Treads 20 | 2 . . . . . . 6 . 4 2 1 . . 2 1 . 1 . . . . 1 Leg 31 | . . 4 . . 2 6 1 . 2 . . . . 1 . . 10 . . . . 5 Wheel 11 | . . . . . . . 4 . 1 . . . . . 4 . 1 . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Utility 76 | 2 2 3 . . 1 2 6 3 7 1 2 2 . 4 12 . 19 2 . . 1 7 Device 42 | 1 . 1 . . . 1 1 2 3 1 1 . . 2 8 . 15 1 . . 1 4 Storage 4 | 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 Processor 7 | . . . . . . . . 1 . . 1 . . 1 2 . 1 1 . . . . Hackware 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Protection 21 | . 1 2 . . 1 1 4 . 4 . . 2 . 1 1 . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 3 4 2 1 . . 5 7 . 6 3 . . . 1 6 . 5 . 1 . 1 8 Energy Gun 12 | 3 1 . . . . 1 3 . 3 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 11 | . 1 . . . . . 4 . 1 . . . . . 1 . 2 . 1 . 1 . Ballistic Cannon 16 | . 2 . 1 . . 3 . . . 1 . . . 1 4 . 2 . . . . 2 Launcher 5 | . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 Slashing Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . 1 . . . 2 . 2 . . . . 3 Parts Lost 92 | . . . . . . 16 10 . 13 2 1 . . 6 5 . 6 . . . . 33 Power 11 | . . . . . . 2 2 . 2 . . . . . . . 1 . . . . 4 Propulsion 26 | . . . . . . 5 3 . 5 . . . . 2 1 . 1 . . . . 9 Utility 33 | . . . . . . 4 3 . 4 2 1 . . 3 2 . 4 . . . . 10 Weapon 22 | . . . . . . 5 2 . 2 . . . . 1 2 . . . . . . 10 Highest Loss Streak 14 | . . . . . . 14 5 . 8 1 1 . . 6 3 . 2 . . . . 12 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Average Backups 17 | 1 7 19 18 17 16 18 16 18 17 16 16 16 17 15 18 19 18 19 19 19 18 15 Power 1 | . 1 2 1 1 1 1 . 1 2 3 2 2 2 2 2 2 1 2 2 2 2 1 Propulsion 2 | . 1 2 2 2 2 5 2 2 . 1 1 1 2 1 3 4 3 3 3 3 3 2 Utility 6 | . 1 6 6 6 4 5 5 8 7 5 5 5 6 4 7 6 6 6 6 6 6 5 Weapon 6 | . 3 7 7 7 7 4 6 6 7 6 7 6 6 5 4 6 6 7 7 7 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . . 2 1 1 . . 3 3 6 1 . . . . 10 . 7 . . . . 3 Power 3 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . Propulsion 11 | . . 2 . . . . 1 . . . . . . . 2 . 3 . . . . 3 Utility 10 | . . . . . . . . 1 2 . . . . . 5 . 2 . . . . . Weapon 12 | . . . 1 1 . . 2 1 3 . . . . . 3 . 1 . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 100 100 89 96 92 98 90 85 83 84 84 81 85 93 96 100 100 99 100 80 Engine 7 | . 14 14 14 14 9 8 6 7 . 4 7 7 7 7 6 6 5 6 6 6 6 3 Treads 7 | . 28 4 . . . . 11 22 6 15 15 15 15 14 11 6 2 . . . . . Leg 13 | . . 23 28 28 27 26 7 . 6 . . . . . . . 18 26 26 26 26 20 Wheel 1 | . . . . . . . 7 . . . . . . . 6 13 2 . . . . . Device 14 | . 13 6 14 14 17 10 9 15 17 20 15 6 7 12 18 20 20 13 13 13 13 10 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 7 Processor 9 | . . . . . . . . 6 7 7 14 15 15 8 17 13 16 20 20 20 20 13 Protection 7 | . . 7 . . 8 15 13 14 12 7 7 15 15 13 2 6 1 6 6 6 6 3 Energy Gun 2 | . 19 . . . . . 6 . 11 7 . . . . . . . . . . . . Ballistic Gun 4 | . 1 . . . . . 17 22 4 . . . . . . . 9 7 6 5 8 5 Ballistic Cannon 8 | . 6 27 28 28 18 24 . . . 3 7 7 7 6 6 13 3 4 6 5 3 2 Slashing Weapon 3 | . . . . . . . . . . 2 7 7 7 6 6 2 5 6 6 6 6 4 Peak Build Rating 82 | 7 10 12 11 11 17 22 33 44 63 69 74 74 73 73 71 66 76 75 75 74 74 82 Average Rating 49 | 5 7 10 10 11 15 18 25 41 45 63 73 72 73 66 64 64 70 74 74 73 73 68 On Entrance 45 | . 7 10 10 11 11 17 21 31 44 63 66 70 73 73 48 66 64 72 75 74 72 73 Naked Turns 20 | . . . . . . . . . . . . . . . . . . . . . . 20 Heaviest Build 114 | 15 56 56 52 52 60 67 68 73 75 93 88 107 107 114 88 82 81 71 71 70 70 90 Greatest Support 103 | 40 40 40 20 20 30 40 66 64 95 103 103 103 103 103 51 38 72 64 64 64 64 70 Greatest Overweight (x) 21 | . 1 5 2 2 1 2 5 1 21 . . 1 1 3 8 2 3 1 1 1 1 2 Average Overweight (x) 1 | . . 1 2 2 1 1 1 . 2 . . 1 1 1 2 2 . 1 1 . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 18 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 7 19 18 17 17 19 17 19 18 19 19 19 20 16 19 20 19 19 20 20 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 18 20 18 18 20 13 20 20 20 20 20 20 20 13 20 20 20 20 20 20 20 4 Class Distribution -------------------- 56% | Mutant 19% | Assassin 9% | Scavenger-Tank 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Waste Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Assassin | -5/Proximity Caves Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Matter Collected 10887 | 300 121 740 . . 84 1072 1226 401 867 355 135 184 . 419 977 . 2298 308 235 27 130 1008 Remotely 966 | . . . . . . . . . . . . . . 136 . . 145 . 73 . . 612 Salvage Created 9831 | 159 475 346 . . 17 755 1176 146 1199 504 35 72 . 451 866 398 2368 . 15 . 57 792 Parts 464 | 10 29 16 . . . 35 64 16 54 22 . 3 . 14 52 . 120 . . . 4 25 Haulers Intercepted 7 | . 1 . . . . . 2 . . . . . . . 1 . 3 . . . . . Recyclers Shooed 14 | 1 2 1 . . . . 2 . . . . . . . 1 . 5 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . 3 6 . 13 . . . . . . 7 . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 203 | . 9 16 . . . 26 25 1 30 13 1 3 . 15 17 2 28 . 1 . 1 15 Melee 6 | . . . . . . . . . . . . . . 3 . . 1 . . . . 2 Guns 58 | . 6 . . . . . 13 1 18 2 . . . . 1 . 16 . . . 1 . Cannons 73 | . . 12 . . . 21 . . . 5 1 3 . 7 10 . 3 . 1 . . 10 AOE 62 | . 3 4 . . . 5 12 . 11 5 . . . 5 6 2 8 . . . . 1 Classes Destroyed 21 | 2 4 2 . . . 4 4 . . 1 . . . 1 . 1 . . . . . 2 Worker 21 | . . 2 . . . . 6 . . . . . . . 4 . 9 . . . . . Builder 12 | . . . . . . . 2 1 . . . . . . 4 . 3 . . . . 2 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . . . 2 . . . . . . . 1 . 3 . . . . . Recycler 19 | 1 2 2 . . . . 2 1 . . . . . . 2 . 8 . . . . 1 Mechanic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . Watcher 12 | . 3 . . . 1 . . . 1 1 . . . . 1 . 3 . . . . 2 Swarmer 53 | . 6 2 . . . 5 4 . 16 . . 2 . . 5 . 10 . . . . 3 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 64 | . 3 4 . . . 8 11 . 9 10 1 . . 8 6 . 4 . . . . . Brawler 5 | . . . . . . 1 2 . . 1 . . . . 1 . . . . . . . Duelist 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Protector 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Sentry 27 | . . . . . . 7 6 . 4 . . 1 . 1 4 . 2 . . . . 2 Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . 1 . . 1 . . . . . . 2 . . . 1 3 Programmer 22 | . . . . . . 2 . 1 1 1 . . . 1 1 . 10 . 1 . . 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Compactor 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 7 5 . . 1 8 8 2 7 4 1 3 . 9 11 2 15 . 1 . 1 3 Combat Bots Only 9 | . 6 4 . . . 8 7 1 7 3 1 3 . 9 7 2 4 . 1 . 1 2 Max Kills in Single Turn 7 | 1 2 3 . . 1 2 2 2 3 2 1 1 . 2 3 1 7 . 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . . 2 2 . 3 2 . . . 2 2 1 3 . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 1734 | . 44 39 . . 4 155 143 27 363 69 19 52 . 133 155 . 205 . 10 . 12 304 Missed 516 | . 19 8 . . 1 35 31 6 119 17 7 29 . 31 51 . 66 . 4 . 3 89 Hits 1218 | . 25 31 . . 3 120 112 21 244 52 12 23 . 102 104 . 139 . 6 . 9 215 Melee 28 | . . 3 . . . 9 1 . . 1 . . . 2 . . . . . . . 12 Projectile 1190 | . 25 28 . . 3 111 111 21 244 51 12 23 . 100 104 . 139 . 6 . 9 203 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 57 | . . 1 . . . 8 11 1 2 3 . . . 9 . . 5 . 1 . . 16 Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Damage Taken 18570 | . 244 506 . . 65 1988 1914 327 2419 704 86 145 . 1980 1160 2 1676 . 90 . 162 5102 Core 2388 | . 51 70 . . 18 178 185 8 210 37 5 12 . 211 222 . 162 . 14 . . 1005 Absorbed by Shields 879 | . . . . . . 143 . . 376 112 . . . . 86 . 162 . . . . . Redirected to Shielding 22 | . . . . . . . . . . . . . . . . . 12 . . . . 10 Ignored by Resistances 371 | . . . . . . . . . . . . 43 . 23 29 . . . . . . 276 Core Remaining (%) 53 | 100 . . . 51 . . 30 . . . . . . 31 . . . . . . 53 . Volleys Fired 795 | 36 35 55 . . 3 109 91 13 76 58 7 13 . 28 51 7 102 2 12 . 4 93 Largest 3 | 1 2 2 . . 2 3 3 3 2 2 1 1 . 1 1 1 2 1 2 . 2 2 Hottest 250 | 40 80 100 . . 60 100 153 75 170 170 65 65 . 65 85 33 74 33 61 . 58 250 Shots Fired 1312 | 36 70 102 . . 6 207 188 33 139 84 7 13 . 28 52 8 182 4 18 . 7 128 Gun 632 | 36 58 . . . . 10 162 30 128 57 . . . . 3 . 118 2 6 . 6 16 Cannon 592 | . 12 94 . . 6 184 . . . 27 7 13 . 20 40 1 62 2 12 . 1 111 Launcher 80 | . . 2 . . . 11 26 3 11 . . . . 8 9 7 2 . . . . 1 Special 8 | . . 6 . . . 2 . . . . . . . . . . . . . . . . Kinetic 939 | . 12 94 . . 6 184 138 30 36 27 7 13 . 20 40 1 180 4 18 . 7 122 Thermal 218 | 36 . 6 . . . 2 17 . 92 57 . . . . 3 . . . . . . 5 Explosive 80 | . . 2 . . . 11 26 3 11 . . . . 8 9 7 2 . . . . 1 Electromagnetic 75 | . 58 . . . . 10 7 . . . . . . . . . . . . . . . Robot Hit Streak 28 | 8 6 7 . . 2 15 21 3 15 12 5 6 . 9 28 3 8 . 3 . 1 10 Robot Miss Streak 18 | 3 4 6 . . 6 4 6 4 5 4 . 2 . 3 1 1 18 . 4 . 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Secondary Targets 8 | . 2 . . . . . 1 . 3 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 1 . . . . . . . . . . . . Shots Hit Robots 725 | 26 37 47 . . 3 96 103 13 86 48 1 10 . 25 39 5 107 . 6 . 3 70 Core Hits 490 | 5 19 30 . . 1 45 71 5 59 29 . 4 . 40 40 7 100 . 1 . 1 33 Critical Kills 3 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Critical Strikes 51 | . 1 3 . . . 5 1 . 9 8 . 1 . 4 8 . 3 . 1 . 1 6 Burn 15 | . . . . . . . . . 9 6 . . . . . . . . . . . . Destroy 5 | . . . . . . . 1 . . . . . . . . . 2 . . . 1 1 Blast 27 | . . 3 . . . 4 . . . 2 . 1 . 2 8 . 1 . 1 . . 5 Corrupt 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Melee Attacks 125 | . . . . . . . . . 19 7 6 5 . 8 17 . 42 4 2 1 . 14 Impact 31 | . . . . . . . . . 19 7 . . . . . . . . . . . 5 Slashing 94 | . . . . . . . . . . . 6 5 . 8 17 . 42 4 2 1 . 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . . . . . . . 1 4 . 12 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28659 | 293 647 1093 . . 58 2222 3687 271 2438 1893 85 686 . 2465 3529 684 5443 . 222 . 79 2864 Guns 6806 | 293 430 . . . . 106 1725 268 1265 703 . . . . 36 . 1642 . 87 . 44 207 Cannons 9652 | . 71 816 . . 58 1623 . . . 570 85 541 . 956 1912 . 765 . 135 . 35 2085 Explosions 10085 | . 146 270 . . . 492 1962 . 869 620 . . . 1244 1314 684 2016 . . . . 468 Melee 2105 | . . . . . . . . . 304 . . 145 . 265 267 . 1020 . . . . 104 Ramming 11 | . . 7 . . . 1 . 3 . . . . . . . . . . . . . . Kinetic 13600 | . 71 816 . . 58 1623 1503 268 285 570 85 541 . 956 1912 . 2407 . 222 . 79 2204 Thermal 4881 | 293 146 . . . . 95 212 . 980 703 . . . . 423 . 1661 . . . . 368 Explosive 7479 | . . 270 . . . 397 1925 . 869 620 . . . 1244 927 684 355 . . . . 188 Electromagnetic 583 | . 430 . . . . 106 47 . . . . . . . . . . . . . . . Impact 408 | . . . . . . . . . 304 . . . . . . . . . . . . 104 Slashing 1697 | . . . . . . . . . . . . 145 . 265 267 . 1020 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 20 20 2 3 1 . . . . 3 14 27 10 10 10 . 23 Average Corruption 11 | . . . . . . 17 20 1 2 1 . . . . 2 8 16 10 10 10 . 18 Corruption Purged 28 | . . . . . . . . . 2 1 . . . . 5 . 20 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 423 | . . . . . . 8 100 5 40 1 . . . . 17 6 165 23 27 1 . 30 Message Errors 116 | . . . . . . 5 25 3 15 . . . . . 4 1 42 5 8 . . 8 Matter Fused 101 | . . . . . . . 23 1 10 . . . . . 8 1 43 7 4 . . 4 Heat Flow Errors 47 | . . . . . . . 14 . 4 1 . . . . . . 16 4 4 . . 4 Energy Discharges 44 | . . . . . . . 6 . 5 . . . . . 2 1 22 2 4 . . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Parts Fused 6 | . . . . . . . 1 1 . . . . . . . . 2 . 1 . . 1 Data Loss (minor) 37 | . . . . . . 1 7 . 4 . . . . . . 1 17 . 5 . . 2 Data Loss (major) 17 | . . . . . . . 6 . 1 . . . . . 1 . 3 3 1 1 . 1 Misfires 23 | . . . . . . 1 5 . . . . . . . 1 1 11 2 . . . 2 Alerts 6 | . . . . . . 1 . . . . . . . . 1 . 4 . . . . . Misdirections 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . 2 Weapon Failures 18 | . . . . . . . 12 . 1 . . . . . . . 3 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1452 | . . 12 . . . . 110 . 17 41 35 75 . 51 312 . 627 . 14 . 26 132 Projectiles 469 | . . . . . . . . . . 33 35 75 . 45 152 . . . 14 . 26 89 Explosions 769 | . . 12 . . . . 110 . 14 8 . . . 6 136 . 472 . . . . 11 Melee 214 | . . . . . . . . . 3 . . . . . 24 . 155 . . . . 32 Knockbacks 68 | . . 9 . . . 12 . . . 1 . 2 . 5 5 . 23 . 1 . 2 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 64 | . . 9 . . . 11 . . . 1 . 2 . 4 5 . 23 . 1 . 1 7 Secondary 4 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 1 Self-Inflicted Damage 533 | . . 46 . . . 83 249 17 48 . . . . . 69 3 . . . . . 18 Shots 18 | . . 1 . . . 4 7 1 2 . . . . . 1 1 . . . . . 1 Rammed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Targets Rammed 5 | . . 2 . . . 1 . 2 . . . . . . . . . . . . . . Kicked 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 593 | . 244 213 . . . 309 506 114 222 279 33 304 . 503 9 . 233 242 158 . . 593 Average Temperature 113 | . 82 69 . . . 96 146 42 90 86 17 113 . 253 4 . 95 100 64 . . 230 Received Heat Transfer 4116 | . 90 172 . . 36 389 846 . 532 382 24 36 . 924 317 . 143 . . . . 225 Effects 26 | . . . . . . 2 8 . . 1 . . . 10 . . . . . . . 5 Shutdowns 10 | . . . . . . . 3 . . . . . . 3 . . . . . . . 4 Energy Bleed 4 | . . . . . . 1 . . . . . . . 3 . . . . . . . . Interference 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Matter Decay 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Short Circuit 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . . Damage (minor) 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 Robots Melted 6 | . . . . . . . . . 1 2 . . . . . . . . . . . 3 Combat Hostiles 4 | . . . . . . . . . 1 1 . . . . . . . . . . . 2 Parts Melted 37 | . . . . . . 2 . . 7 8 . . . . . . 2 . . . . 18 Heat Transferred 10109 | 675 150 . . . . 100 457 . 3600 1757 . . . . 350 . 1100 . . . . 1920 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . . 1 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Maximum Alert Level 4 | . . . . . . 4 2 1 4 3 . . . . 2 1 2 . . . . 1 Low Security (%) 43 | 100 100 100 . 100 100 7 . 91 7 . . . . . 70 55 12 . . . . 67 Level 1 15 | . . . . . . 28 2 8 23 . . . . . 14 44 28 . . . . 32 Level 2 32 | . . . . . . 27 97 . 39 77 . . . . 15 . 59 . . . . . Level 3 6 | . . . . . . 26 . . 19 22 . . . . . . . . . . . . Level 4 1 | . . . . . . 10 . . 8 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1454 | 5 145 60 . 6 51 1234 625 245 1454 806 . . . . 575 214 645 . . . . 297 Initial 763 | . 3 . . . . 22 601 245 . 763 . . . . 110 191 127 . . . . 150 Average 316 | . 30 5 . . 8 595 521 57 592 620 . . . . 195 194 386 . . . . 118 Influence Increases 9374 | 20 283 191 . 11 116 1452 912 85 1584 702 20 105 . 428 1079 71 1257 . 30 . 80 948 Destroy 0b10 Robot/C 4160 | . 180 120 . . 60 620 480 20 600 260 20 60 . 340 480 . 560 . 20 . 40 300 Destroy 0b10 Robot/NC 450 | 20 30 20 . . 5 5 75 10 15 10 . . . 5 80 . 140 . . . 10 25 Destroy Leader 850 | . 38 30 . . 12 30 144 10 40 52 . . . 30 148 . 182 . 10 . 20 104 Allied During Kill 208 | . . . . . 12 46 . . . . . . . 53 87 . . . . . 10 . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . 10 . . . . . Successful Hack 116 | . 14 . . 11 12 7 . 12 14 29 . . . . 4 . . . . . . 13 Disable Machine 945 | . 15 . . . . 60 60 . . 240 . . . . 195 . 255 . . . . 120 Anti-Garrison Action 1250 | . . . . . . 550 . . 700 . . . . . . . . . . . . . Destroy Structure 770 | . 6 21 . . . 104 93 18 80 96 . . . . 85 41 110 . . . . 116 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . 150 Partial Spotted 30 | . . . . . . . . . . . . . . . . 30 . . . . . . Lose Combat Pursuer 435 | . . . . . 15 30 60 15 135 15 . 45 . . . . . . . . . 120 Influence Decreases 9098 | 15 288 191 . 11 81 253 1607 624 130 1359 692 230 . 252 707 437 795 581 93 . 80 672 Entered New Map 2684 | . 2 . . . . 13 633 294 . 691 296 25 . . 66 357 55 239 13 . . . Time Decay 4933 | 15 286 191 . 11 81 . 574 330 . 498 386 205 . 192 571 80 680 342 80 . 42 369 Lost Part 893 | . . . . . . 160 100 . 130 20 10 . . 60 50 . 60 . . . . 303 Lost Ally 138 | . . . . . . 80 . . . . . . . . 20 . . . . . 38 . Purge Threat 450 | . . . . . . . 300 . . 150 . . . . . . . . . . . . Squads Dispatched 48 | . 2 . . . . . 7 2 . 6 . . . 1 8 . 15 . . . . 7 Investigation 6 | . 1 . . . . . 1 . . . . . . . 1 . 2 . . . . 1 Extermination 15 | . . . . . . . . 2 . . . . . . 4 . 7 . . . . 2 Reinforcement 18 | . 1 . . . . . 3 . . 2 . . . . 3 . 5 . . . . 4 Assault 4 | . . . . . . . 1 . . 1 . . . 1 . . 1 . . . . . Garrison 5 | . . . . . . . 2 . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Distress Signals 24 | . 2 2 . . . . 6 . 4 1 . . . . 1 . 4 . . . . 4 Communications Jammed 117 | . . . . . . . . . . 7 . . . . . . 35 . . . . 75 Distress Signals 108 | . . . . . . . . . . 7 . . . . . . 35 . . . . 66 Times Spotted 320 | . 15 18 . . 7 29 37 7 40 30 4 6 . 17 27 6 40 . 1 . 2 34 Peak Tracking Total 11 | . 5 4 . . 3 8 6 2 10 5 3 3 . 11 8 6 7 . 1 . 1 8 Tactical Retreats 26 | . . 3 . . 1 2 3 1 4 1 . 3 . . . 2 . . . . . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Traps Triggered 18 | . 1 . . . . 6 1 1 1 . . . . . 5 . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Disabled 72 | . 1 . . . . 8 4 . 5 16 . . . . 13 . 17 . . . . 8 Max in Single Turn 8 | . 1 . . . . 1 1 . 2 4 . . . . 6 . 8 . . . . 1 Garrison Relay 7 | . . . . . . 4 . . 3 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Machines Accessed 68 | . 6 . 2 2 5 3 6 5 2 5 . 2 4 . 9 . 13 . . 1 . 3 Terminals 44 | . 5 . . 2 3 3 6 4 2 4 . . . . 5 . 8 . . . . 2 Fabricators 5 | . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 . . . . . . . . . 2 . 3 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Total Hacks 173 | . 19 . 2 2 13 7 10 13 4 12 . 2 26 . 23 . 27 . . 3 . 10 Successful 90 | . 7 . 2 2 6 2 3 5 1 7 . 2 26 . 8 . 10 . . 3 . 6 Failed 83 | . 12 . . . 7 5 7 8 3 5 . . . . 15 . 17 . . . . 4 Catastrophic 18 | . . . . . . 1 4 2 1 1 . . . . 2 . 6 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 15 . 1 1 7 2 4 6 1 5 . . . . 4 . 5 . . . . 8 Terminals 104 | . 17 . . 2 11 7 10 11 4 8 . . . . 10 . 16 . . . . 8 Fabricators 16 | . . . . . . . . . . 4 . . . . 3 . 7 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . 1 . . . . . . . . . 6 . 4 . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . Terminal Hacks 54 | . 2 . 2 2 2 2 3 2 1 2 . 2 26 . 1 . 2 . . 3 . 2 Record 13 | . . . 1 . . . . 1 . . . . 11 . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . 9 . . . . . . 3 . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . 1 . 1 . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 2 . . . . . . 3 . . . . 1 Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Build 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 1 . . . . . . . . . 4 . 3 . . . . . Report Inventory 6 | . . . . . 1 . . . . . . . . . 3 . 2 . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 5 . . . 2 . . 2 . 3 . . . . 1 . 2 . . . . 3 Terminals 14 | . 5 . . . 2 . . 2 . 3 . . . . . . . . . . . 2 Assimilate 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Botnet 9 | . 2 . . . 2 . . 2 . 2 . . . . . . . . . . . 1 Skim 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . 1 . 2 . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 6 . . . 5 2 6 5 2 5 . . . . 8 . 11 . . . . 3 Full Trace Events 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 3 . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . . . 9 . 1 . . . . 17 . . Parts Built 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Time 100 | . . . . . . . . . . 53 . . . . . . 47 . . . . . Total Part Build Rating 22 | . . . . . . . . . . 12 . . . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . . . . 6 . 2 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 29 | . . . . . . 18 . . 11 . . . . . . . . . . . . . Machine Destruction 29 | . . . . . . 18 . . 11 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total Allies 10 | . . . . 3 . 2 . . . . . . . 1 . . . . . 3 . 1 Largest Group 3 | . . . . 3 3 3 . . . . . . . 1 1 . . . . 3 3 1 Highest-Rated Group 96 | . . . . 40 40 59 . . . . . . . 96 96 . . . . 76 76 10 Highest-Rated Ally 96 | . . . . 16 16 39 . . . . . . . 96 96 . . . . 31 31 10 Initial Warlord ECA Mod 151 | . . . . . . . 8 7 7 13 13 13 13 12 12 10 10 7 7 7 6 6 Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . 2 . 3 . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ranger 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . 3 . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Ally Attacks 128 | . . . . . 25 49 . . . . . . . 3 19 . . . . . 32 . Total Damage 2398 | . . . . . 233 684 . . . . . . . 139 1015 . . . . . 327 . Kills 25 | . . . . . 3 5 . . . . . . . 3 11 . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Active Infowar (turns) 23911 | 66 1130 978 599 535 497 1961 1577 1219 2190 442 900 1150 178 833 1760 167 3234 771 782 1467 629 846 Sensors 7318 | . . . . . . . . . . . 900 1150 178 833 . . . 771 782 1465 624 615 Terrain 5652 | . . . . . . . . . . . . . . . . . 1338 769 782 1467 629 667 Structural 5989 | . . 304 . . 495 14 1577 1219 2190 . . . . . 190 . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Seismic 5462 | 66 1130 674 599 535 497 1961 . . . . . . . . . . . . . . . . Cloaking 377 | . . . . . . . . . . . . . . . . . 377 . . . . . Jamming 4708 | . . . . . . . . . . 442 1 . . . 1601 167 2122 2 . . . 373 Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . 1 2 . . . . . 1 1 1 . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Turns Passed 28805 | 218 1131 2202 599 535 497 2106 1747 1219 2402 1334 900 1157 178 1132 2459 168 3875 771 782 1468 658 1267 Spaces Moved 12379 | 84 505 745 229 206 244 680 848 431 777 642 434 450 75 412 1322 126 1954 372 351 777 268 447 Core 57 | 5 . . . . . . . . 11 . . . . . . . . . . . . 41 Treads 3852 | 79 505 105 . . . . 245 431 364 642 434 450 75 412 110 . . . . . . . Legs 5794 | . . 640 229 206 244 680 181 . 231 . . . . . . . 1209 372 351 777 268 406 Wheels 2676 | . . . . . . . 422 . 171 . . . . . 1212 126 745 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 260 260 190 190 95 150 160 160 160 240 240 160 120 120 120 190 190 120 190 50 Average Speed 188 | 153 193 257 260 260 190 254 142 218 249 160 160 240 240 243 141 120 138 190 190 187 190 177 Slowest Speed 1100 | 160 240 470 260 260 190 260 240 230 1100 160 160 240 240 460 400 120 330 190 190 190 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 7 77 99 60 60 32 87 81 16 85 17 69 72 68 63 39 89 58 66 60 83 48 17 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 5 | . . 1 1 1 . . . . . . 1 . 1 . . . . . . . . . Known Exits Taken 12 | . . . . . 1 . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 22 | . . 3 . . . . . . . . 1 2 . 3 . . . 2 7 2 2 . Spaces Dug 139 | . . 4 . . . 7 11 4 11 10 15 4 . . 16 . 35 6 8 . . 8 Terrain Destroyed 845 | . 5 23 . . . 51 131 23 121 93 15 10 . 34 95 51 117 6 12 . . 58 Melee 66 | . . . . . . . . . 4 5 6 3 . . 11 . 23 4 2 . . 8 Projectile 100 | . . 6 . . . . . . . 14 9 7 . 8 7 . 21 2 10 . . 16 AOE 678 | . 5 17 . . . 51 131 23 117 74 . . . 26 77 51 72 . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Total 16397 | 132 590 909 235 207 272 875 1254 682 1075 840 621 500 74 491 1811 135 2858 427 445 785 409 770 Wait 2374 | . 25 79 . . 16 29 219 214 131 111 167 27 . 24 326 1 611 44 77 2 124 147 Move 12358 | 83 504 744 228 205 243 679 847 431 776 641 433 449 74 411 1322 125 1952 371 350 776 267 447 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 150 | 3 14 7 1 1 4 1 25 5 17 5 3 2 . 2 23 . 19 1 . . 3 14 Fast Attach 121 | 7 4 2 . . . 2 16 6 9 4 . . . 3 14 1 31 . 1 2 . 19 Attach 84 | . . . 1 . 3 12 13 1 10 2 2 1 . 7 5 . 6 . . . . 21 Detach 20 | . . . . . . . 6 . 1 . . . . 1 2 . 2 . . . . 8 Swap 175 | 3 3 13 1 . 2 11 14 4 11 4 1 2 . 3 28 1 54 4 2 2 8 4 Drop 153 | . 5 7 4 1 1 1 23 6 17 8 2 1 . 4 23 . 38 1 1 2 3 5 Fire 795 | 36 35 55 . . 3 109 91 13 76 58 7 13 . 28 51 7 102 2 12 . 4 93 Melee 123 | . . . . . . . . . 19 7 6 5 . 8 17 . 42 4 2 1 . 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . 30 . . 8 . . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 12) 716 | -10/Materials | Discovered new exit (range 15) 1275 | -10/Materials | Discovered new exit (range 8) 1350 | -10/Materials | Entered Mines 1403 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1408 | -10/Mines | Found Prototype Device 1414 | -10/Mines | Met a Derelict bent on vengeance 1565 | -10/Mines | Learned location of Storage (-9) 2133 | -10/Mines | Assembled infested the area 2138 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2355 | -10/Mines | Learned Materials terminal intel 2480 | -10/Mines | Discovered new exit (range 3) 2533 | -10/Mines | Discovered new exit (range 13) 2580 | -10/Mines | Discovered new exit (range 5) 3539 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3542 | -10/Mines | Discovered new exit (range 5) 3552 | -10/Mines | Entered Exiles 3617 | -10/Exiles | Met 8R-AWN 3664 | -10/Exiles | Met EX-HEX 3734 | -10/Exiles | Met EX-BIN 3770 | -10/Exiles | Aligned with FarCom system 3773 | -10/Exiles | Given EX-Vault access code 3833 | -10/Exiles | Opened EX-Vault 3855 | -10/Exiles | Found Firepult 3909 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3977 | -10/Exiles | Met EX-DEC 4013 | -10/Exiles | Learned location of Zion (-6) 4130 | -10/Exiles | Discovered new exit (range 10) 4151 | -10/Exiles | Left Exiles lab with Firepult 4151 | -10/Exiles | Entered Mines 4203 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4436 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4634 | -9/Mines | Discovered new exit (range 12) 4686 | -9/Mines | Entered Materials 4686 | -8/Materials | Accompanied by 3 allies 4686 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4687 | -8/Materials | Loaded intel: 12 terminal locations 4995 | -8/Materials | Discovered new exit (range 5) 5164 | -8/Materials | Identified exit to Garrison 5183 | -8/Materials | Entered Garrison 5183 | -8/Garrison | Accompanied by 3 allies 5228 | -8/Garrison | Build established: Scavenger-Mutant 5293 | -8/Garrison | Triggered checkpoint 5315 | -8/Garrison | Triggered checkpoint 5365 | -8/Garrison | Destroyed 8 combat bots 5374 | -8/Garrison | Lost 3 allies 5577 | -8/Garrison | Build established: Scavenger-Tank 5595 | -8/Garrison | Discovered new exit (range 11) 5645 | -8/Garrison | Triggered checkpoint 5935 | -8/Garrison | Triggered checkpoint 6016 | -8/Garrison | Garrison Relay disabled 6407 | -8/Garrison | Discovered new exit (range 14) 6421 | -8/Garrison | Rescued a captive Derelict 6422 | -8/Garrison | Rescued a captive Derelict 6513 | -8/Garrison | Triggered checkpoint 6570 | -8/Garrison | Garrison Relay disabled 6771 | -8/Garrison | Triggered checkpoint 6991 | -8/Garrison | Triggered checkpoint 7030 | -8/Garrison | Garrison Relay disabled 7106 | -8/Garrison | P-60 Hacker assimilated allied 8O-6C5(b) 7136 | -8/Garrison | System corruption reached 10% 7214 | -8/Garrison | Lost 14 parts (2p4n3u5w) 7266 | -8/Garrison | Discovered new exit (range 12) 7289 | -8/Garrison | Entered Materials 7416 | -8/Materials | Core integrity fell below 50% 7585 | -8/Materials | Build established: Scavenger-Mutant 7689 | -8/Materials | First assault squad dispatched 7779 | -8/Materials | Lost 5 parts (1p2n2u) 7781 | -8/Materials | Destroyed 7 combat bots 8175 | -8/Materials | Build established: Scavenger-Tank 8865 | -8/Materials | Garrison activated, responded to threat 8903 | -8/Materials | Build established: Skirmisher 9026 | -8/Materials | Discovered new exit (range 8) 9036 | -8/Materials | Entered Factory 9036 | -7/Factory | Evolved 2 slots: Utility x2 9232 | -7/Factory | Build established: Tank 9407 | -7/Factory | Identified exit to Lower Caves 10255 | -7/Factory | Identified exit to Garrison 10255 | -7/Factory | Entered Garrison 10319 | -7/Garrison | Phase Generator disabled 10469 | -7/Garrison | Lost 3 parts (2n1u) 10509 | -7/Garrison | Destroyed 7 combat bots 10556 | -7/Garrison | Lost 8 parts (1p3n2u2w) 10564 | -7/Garrison | Build established: Mutant 11153 | -7/Garrison | Garrison Relay disabled 11200 | -7/Garrison | Discovered new exit (range 9) 11675 | -7/Garrison | Triggered checkpoint 11735 | -7/Garrison | Triggered checkpoint 11887 | -7/Garrison | Discovered new exit (range 14) 11921 | -7/Garrison | Triggered checkpoint 11978 | -7/Garrison | Garrison Relay disabled 12071 | -7/Garrison | Triggered checkpoint 12205 | -7/Garrison | Discovered new exit (range 14) 12249 | -7/Garrison | Build established: Tank 12437 | -7/Garrison | Triggered checkpoint 12589 | -7/Garrison | Garrison Relay disabled 12601 | -7/Garrison | Triggered checkpoint 12657 | -7/Garrison | Entered Factory 12880 | -7/Factory | Fabricated Enh. Gauss Cannon? 12989 | -7/Factory | Build established: Mutant 13057 | -7/Factory | First assault squad dispatched 13484 | -7/Factory | Garrison activated, responded to threat 13990 | -7/Factory | Discovered new exit (range 9) 13991 | -7/Factory | Entered Lower Caves 13991 | -7/Lower Caves | Identified Exp. Sensor Array 13997 | -7/Lower Caves | Met a Warlord Commander 13998 | -7/Lower Caves | Learned location of Warlord (-4) 13999 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14006 | -7/Lower Caves | Found Encrypted Comm Array 14787 | -7/Lower Caves | Identified exit to Lower Caves 14888 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14891 | -7/Lower Caves | Entered another Lower Caves area 14906 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15059 | -7/Lower Caves | Discovered new exit (range 9) 15076 | -7/Lower Caves | Identified exit to Factory 15110 | -7/Lower Caves | Murdered Warlord Statue 15316 | -7/Lower Caves | Learned Factory non-interactive machine intel 15326 | -7/Lower Caves | Learned location of 1 exit from Factory 16014 | -7/Lower Caves | Discovered new exit (range 6) 16024 | -7/Lower Caves | Identified exit to Data Miner 16048 | -7/Lower Caves | Entered Data Miner 16048 | -7/Data Miner | Discovered new exit (range 6) 16094 | -7/Data Miner | Met Data Miner 16140 | -7/Data Miner | Learned location of Section 7 (-3) 16140 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16173 | -7/Data Miner | Received God Mode back door access code from Data Miner 16224 | -7/Data Miner | Identified exit to Proximity Caves 16226 | -7/Data Miner | Entered Proximity Caves 16248 | -6/Proximity Caves | Core integrity fell below 50% 17112 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17129 | -6/Proximity Caves | Escorted by Enhanced Grunt 17167 | -6/Proximity Caves | Destroyed 9 combat bots 17176 | -6/Proximity Caves | Lost 6 parts (2n3u1w) 17333 | -6/Proximity Caves | Discovered exit to Factory (range 11) 17358 | -6/Proximity Caves | Entered Factory 17358 | -6/Factory | Accompanied by 1 ally 17358 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17359 | -6/Factory | Identified exit to Factory 17360 | -6/Factory | Loaded intel: 197 non-interactive machine locations 17842 | -6/Factory | Discovered exit to Factory (range 5) 18053 | -6/Factory | Discovered new exit (range 15) 18126 | -6/Factory | Identified exit to Lower Caves 18305 | -6/Factory | Joined by Warlord Ranger squad 18973 | -6/Factory | Joined by Warlord Ranger squad 19228 | -6/Factory | Lost 3 allies 19496 | -6/Factory | Destroyed 7 combat bots 19500 | -6/Factory | Lost 3 parts (2u1w) 19817 | -6/Factory | Sucked down chute 19817 | -6/Factory | Entered Waste 19832 | -6/Waste | EMP discharged 19857 | -6/Waste | Spotted C-40 Crusher 19857 | -6/Waste | Spotted C-40 Crusher 19869 | -6/Waste | Spotted C-40 Crusher 19875 | -6/Waste | Spotted C-40 Crusher 19882 | -6/Waste | Spotted C-40 Crusher 19883 | -6/Waste | Spotted C-40 Crusher 19908 | -6/Waste | Destroyed C-40 Crusher 19927 | -6/Waste | Destroyed C-40 Crusher 19932 | -6/Waste | EMP discharged 19932 | -6/Waste | System corruption reached 10% 19967 | -6/Waste | Discovered new exit (range 16) 19984 | -6/Waste | Identified exit to Factory 19985 | -6/Waste | Entered Factory 20366 | -6/Factory | Joined by Warlord Dakka squad 20421 | -6/Factory | Lost 3 allies 20631 | -6/Factory | Joined by Warlord Infantry squad 21317 | -6/Factory | Joined by Warlord Ghost squad 21396 | -6/Factory | Discovered exit to Factory (range 5) 22079 | -6/Factory | Build established: Assassin 22885 | -6/Factory | Build established: Mutant 23168 | -6/Factory | Fabricated Arm. Leg (x2) 23282 | -6/Factory | Discovered exit to Factory (range 16) 23835 | -6/Factory | Discovered exit to Lower Caves (range 9) 23835 | -6/Factory | First assault squad dispatched 23860 | -6/Factory | Entered Lower Caves 24114 | -6/Lower Caves | Build established: Assassin 24215 | -6/Lower Caves | Learned Factory terminal intel 24577 | -6/Lower Caves | Discovered new exit (range 19) 24616 | -6/Lower Caves | Identified exit to Lower Caves 24631 | -6/Lower Caves | Entered another Lower Caves area 24638 | -6/Lower Caves | Discovered exit to Factory (range 19) 25075 | -6/Lower Caves | Learned Factory trap positions 25287 | -6/Lower Caves | Discovered new exit (range 15) 25317 | -6/Lower Caves | Identified exit to Zion 25413 | -6/Lower Caves | Entered Zion 25482 | -6/Zion | System corruption cleaned by Quarantine Array 25542 | -6/Zion | Discovered new exit (range 15) 25865 | -6/Zion | Gained Derelict followers 26468 | -6/Zion | Rebuked by Imprinter 26736 | -6/Zion | Learned Factory garrison access intel 26874 | -6/Zion | Identified exit to Proximity Caves 26881 | -6/Zion | Entered Proximity Caves 26881 | -5/Proximity Caves | Accompanied by 3 allies 26985 | -5/Proximity Caves | Spotter reported a threat 27509 | -5/Proximity Caves | Discovered exit to Factory (range 14) 27539 | -5/Proximity Caves | Entered Factory 27539 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 27540 | -5/Factory | Loaded intel: 108 trap records 27541 | -5/Factory | Loaded intel: 26 terminal locations 27542 | -5/Factory | Loaded intel: 4 garrison access locations 28223 | -5/Factory | System corruption reached 10% 28284 | -5/Factory | Lost 12 parts (1p2n5u4w) 28292 | -5/Factory | Core integrity fell below 50% 28482 | -5/Factory | Lost 8 parts (1p2n3u2w) 28748 | -5/Factory | Build established: Mutant 28784 | -5/Factory | Released all parts (11) 28787 | -5/Factory | Core integrity fell below 20% 28806 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 28784_ Authchip [Propulsion] crushed and broken. 28784_ Imp. Proton Missile Launcher crushed and broken. 28784_ Released Adv. Signal Interpreter. 28784_ Released Enh. Armored Leg. 28784_ Enh. Armored Leg crushed and broken. 28784_ Released Utility Shielding. 28784_ Utility Shielding crushed and broken. 28784_ Released VSS Leg. 28784_ VSS Leg crushed and broken. 28784_ Released Thunder Hammer. 28784_ Thunder Hammer crushed and broken. 28784_ Released Thunder Hammer. 28784_ Thunder Hammer crushed and broken. 28786_ YCEA2ZO#SFN%EAJ BMMWTEL O PYXPNFL#P>NS 28786_ Slug penetrates O-24 Administrator. 28789_ Penetrated by Slug. 28791_ K-01 Serf cleans the DSF Access. 28803_ KI6JP,O6YV T