Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.28 @ 13:03:34 Player: WazdakkaGutsmek Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (144) 720 Value Destroyed (6727) 6727 Prototype IDs (25) 500 Alien Tech Used (15) 3000 Bonus (20944) 20944 TOTAL SCORE: 40591 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 2924 Follower Combat Kills 2499 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -79 Cogmind --------- Core Integrity 586/1600 Matter 300/300 Energy 538/540 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Improved Target Analyzer Experimental Core Analyzer Advanced Reaction Control System Spacefold Activator > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Small Battery Antimissile System Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Improved Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Reaction Control System Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Antimissile System Core Regenerator Subatomic Replicator Terrabomb [Rating: 244] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Sigix Exoskeleton Flight Unit Cooled VTOL Module Utility Graphene Brace Device Graphene Brace Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Mapper Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Cooled Plasma Cannon Energy Gun Sigix Sheargun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 . . . . 2 . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 1 1 1 . . 1 . . . . 1 . 1 . . . . . . . Utility 11 | . . 1 1 1 . . 1 . . . . 1 . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 175 | . 5 13 26 6 7 . 16 . 1 7 1 14 2 2 23 12 3 9 15 8 5 Power 20 | . . 1 5 1 1 . 1 . . . . 2 . 1 4 1 1 1 1 . . Engine 9 | . . 1 4 1 . . 1 . . . . 2 . . . . . . . . . Core 4 | . . . 1 . . . . . . . . . . 1 2 . . . . . . Reactor 7 | . . . . . 1 . . . . . . . . . 2 1 1 1 1 . . Propulsion 41 | . 2 2 8 2 1 . 6 . . 1 1 3 . 1 6 1 . . 7 . . Treads 15 | . 2 2 8 2 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . . 6 . . 1 1 3 . 1 6 1 . . 7 . . Utility 69 | . 1 2 3 1 3 . 6 . . 6 . 5 2 . 10 4 2 6 5 8 5 Device 39 | . . . 1 1 2 . 2 . . 3 . 4 2 . 7 3 2 4 2 3 3 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . Processor 12 | . . . . . . . 2 . . 3 . . . . 2 . . . . 5 . Hackware 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Protection 11 | . . 2 2 . 1 . 2 . . . . 1 . . 1 1 . 1 . . . Artifact 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 Weapon 45 | . 2 8 10 2 2 . 3 . 1 . . 4 . . 3 6 . 2 2 . . Energy Gun 12 | . . 5 4 . 2 . . . . . . . . . . . . 1 . . . Energy Cannon 9 | . . . . . . . 2 . . . . 3 . . 1 2 . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . 2 2 6 1 . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 . 1 . . 1 . 1 . . 1 . . . 2 . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 3 2 . . . 2 . . 2 . 2 1 . 3 4 . 3 3 1 . Corrupted Parts 4 | . . . 4 . . . . . . . . . . . . . . . . . . System Corruption 17 | . . . 17 . . . . . . . . . . . . . . . . . . Parts Lost 16 | . . . 10 . . . . . . . . 1 1 . 1 2 . . 1 . . Power 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . Propulsion 4 | . . . 3 . . . . . . . . 1 . . . . . . . . . Utility 4 | . . . 2 . . . . . . . . . 1 . 1 . . . . . . Weapon 5 | . . . 4 . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 9 | . . . 9 . . . . . . . . 1 1 . 1 2 . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 89 79 75 81 84 69 80 82 91 92 83 82 74 79 72 59 64 64 74 78 Engine 4 | . 14 11 7 7 4 . 2 6 6 6 6 5 5 5 . . . . . . . Reactor 2 | . . . . . 2 7 3 . . . . . . . 1 3 3 4 6 9 9 Treads 11 | . 8 31 28 36 32 30 15 . . . . . . . . . . . . . . Leg 2 | . 19 . . . . . . . . . . . . . . . . . 3 9 9 Flight 11 | . . . . . . . 13 33 33 33 33 28 29 29 25 20 17 17 11 . . Device 11 | . . . 7 7 13 15 11 13 13 12 13 19 17 10 16 18 17 17 11 10 12 Storage 3 | . 14 11 9 7 7 7 3 . . . . . . . . . . . . . . Processor 9 | . . . . . . . 2 13 13 18 20 12 11 10 17 9 8 8 5 18 25 Protection 6 | . . 14 12 7 6 7 5 6 6 6 6 4 5 5 3 8 8 7 5 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . 6 9 4 Energy Gun 6 | . 10 12 9 . 8 15 7 . . . . . . . . . . . 7 18 18 Energy Cannon 2 | . . . . . . . 1 6 6 6 5 7 11 10 4 4 4 4 2 . . Ballistic Cannon 2 | . 6 9 4 6 2 . . . . . . . . . . . . . . . . Peak Build Rating 244 | . 7 18 32 38 61 61 66 66 70 81 81 97 97 91 131 150 134 150 228 244 244 Average Rating 95 | . 6 15 22 36 52 61 58 66 67 78 80 86 91 89 110 127 126 135 166 237 237 On Entrance 84 | 6 6 6 18 32 38 61 61 66 66 70 81 74 97 94 91 131 118 127 137 225 244 Naked Turns 1 | . . . . . . . 1 . . . . . . . . . . . . . . Heaviest Build 69 | 13 31 44 69 69 63 57 57 26 33 37 33 40 40 44 47 58 51 52 53 37 36 Greatest Support 138 | 20 40 60 80 108 138 138 138 33 33 33 33 44 60 48 58 62 62 62 71 70 70 Greatest Overweight (x) 9 | . 1 1 9 . . . 5 . . 1 . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | . 14 15 15 15 15 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 7 15 15 15 15 15 15 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 5 12 11 13 14 14 10 4 3 4 4 4 4 5 4 4 5 5 4 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 5 15 13 15 14 15 4 4 3 5 5 4 5 5 5 5 5 5 3 5 2 Class Distribution -------------------- 21% | Scavenger-Mutant 20% | Scout 19% | Mutant 15% | Alien-Sigix 7% | Sprinter 5% | Hacker-Scout 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Extension Scavenger-Sprinter | -4/Factory Infiltrator-Ninja | -3/Research Scout | -3/Quarantine Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Matter Collected 2822 | 200 . 354 375 289 181 . 158 30 . 50 40 176 59 20 220 70 121 22 254 113 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7144 | . 14 749 1284 266 . 152 207 46 . . . 381 126 . 172 153 121 159 437 178 2699 Parts 335 | . 2 41 66 11 . 8 7 2 . . . 16 6 . 6 12 3 3 20 15 117 Haulers Intercepted 7 | . . 2 2 . . . 1 . . . . 1 . . . . . . 1 . . Recyclers Shooed 4 | . . 1 2 . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . Prevented 6 | . . . . . . . . 6 . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 101 | . . 17 20 8 . 3 2 1 . . . 9 1 . 1 5 . 1 1 3 29 Guns 54 | . . 7 11 . . 3 1 . . . . . . . . . . . 1 3 28 Cannons 30 | . . 9 9 6 . . . 1 . . . 3 1 . . . . 1 . . . AOE 15 | . . 1 . 2 . . 1 . . . . 6 . . . 5 . . . . . Classes Destroyed 22 | . 1 7 2 1 . 1 . . . . . 2 . . 1 . . 1 1 1 4 Worker 9 | . . 2 1 . . . . . . . . 1 . . 1 . . . 1 1 2 Builder 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hauler 7 | . . 2 2 . . . 1 . . . . 1 . . . . . . 1 . . Recycler 6 | . . . 3 . . . . . . . . . . . 1 . 1 . 1 . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . 3 Operator 3 | . 1 . . . . . . . . . . . 1 . . . . . . . 1 Watcher 8 | . . 1 1 . . . . . . . . . 1 . 1 1 . . . . 3 Swarmer 16 | . . 4 2 . . . . . . . . 5 . . . 5 . . . . . Cutter 1 | . . . . . . . . . . . . . . . 1 . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Grunt 37 | . . 7 10 5 . . 2 1 . . . 3 1 . . . . 1 . . 7 Brawler 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . 1 2 . . Sentry 12 | . . 4 6 1 . 1 . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . . . . . . 1 . . . . . . . . 7 Programmer 11 | . . . . . . 2 . . . . . . . . . . . . 1 . 8 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 22 | . 1 5 7 4 . 2 3 1 . . . 8 1 . 2 5 1 1 4 2 22 Combat Bots Only 17 | . . 4 6 4 . 2 1 1 . . . 6 1 . 1 5 . 1 1 2 17 Max Kills in Single Turn 5 | . 1 2 1 2 . 1 1 1 . . . 5 1 . 1 5 1 1 3 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . 1 . 2 . . 1 . . . . 4 . . . 5 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1427 | . . 46 113 51 . 19 4 6 . . 2 20 25 5 52 71 . 5 232 122 654 Missed 614 | . . 16 35 19 . 9 2 5 . . . 7 9 2 18 48 . 4 93 81 266 Damage Taken 11629 | . . 340 1649 332 . 124 39 18 . . 49 483 361 121 904 403 . 58 2205 1137 3406 Core 3366 | . . 15 213 26 . 28 . . . . 17 95 38 . 149 16 . . 955 678 1136 Absorbed by Shields 1152 | . . . . . . . . . . . . . . . 6 . . . . . 1146 Redirected to Shielding 11 | . . . . . . . . . . . . . . . . . . . 11 . . Ignored by Resistances 6464 | . . . . . . . . . . . . . . . . . . . 1182 721 4561 Regen/Repaired (Parts) 273 | . . . . . . . . . . . . 102 . . . . . 171 . . . Core Remaining (%) 80 | 100 100 96 61 . . 92 . . . . 98 . 86 100 . 87 . . 26 . 36 Volleys Fired 433 | . 8 41 84 23 . 6 6 23 . . . 35 10 . 13 23 4 8 29 27 93 Largest 2 | . 2 2 2 1 . 2 2 1 . . . 2 2 . 1 1 1 1 2 2 2 Hottest 210 | . 60 90 90 60 . 162 162 35 . . . 70 210 . 113 113 113 120 200 200 200 Shots Fired 683 | . 16 82 137 23 . 12 10 23 . . . 49 16 . 13 23 4 8 39 49 179 Gun 416 | . 16 38 90 . . 12 8 . . . . . . . . . . . 24 49 179 Cannon 257 | . . 44 47 20 . . . 23 . . . 45 16 . 13 22 4 8 15 . . Launcher 10 | . . . . 3 . . 2 . . . . 4 . . . 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 119 | . 8 44 47 20 . . . . . . . . . . . . . . . . . Thermal 166 | . . . . . . 12 8 23 . . . 45 16 . 13 22 4 8 15 . . Explosive 10 | . . . . 3 . . 2 . . . . 4 . . . 1 . . . . . Electromagnetic 136 | . 8 38 90 . . . . . . . . . . . . . . . . . . Slashing 252 | . . . . . . . . . . . . . . . . . . . 24 49 179 Robot Hit Streak 14 | . 5 9 14 7 . 4 5 2 . . . 4 11 . 3 4 5 6 6 2 13 Robot Miss Streak 6 | . 1 5 6 3 . 2 2 3 . . . 5 1 . 2 . . 1 4 6 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 11 | . . 1 2 . . . . . . . . . . . . . . . . . 8 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 390 | . 10 62 109 16 . 8 7 6 . . . 18 12 . 11 3 1 4 10 8 105 Core Hits 256 | . 3 37 56 12 . 6 7 1 . . . 20 5 . 4 8 1 3 8 8 77 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 26 | . . 1 2 7 . . 2 . . . . . . . 1 . . . 1 . 12 Burn 2 | . . . . . . . 2 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . Blast 10 | . . 1 2 7 . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . . Sever 12 | . . . . . . . . . . . . . . . . . . . . . 12 Melee Attacks 8 | . . . . . . . . . . . . . . . 8 . . . . . . Impact 8 | . . . . . . . . . . . . . . . 8 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20902 | . 103 1306 2553 1003 . 216 293 191 . . . 1327 484 . 671 560 40 191 1257 671 10036 Guns 13878 | . 103 604 1271 . . 216 159 . . . . . . . . . . . 818 671 10036 Cannons 4357 | . . 536 1152 779 . . . 191 . . . 545 484 . 253 114 40 191 72 . . Explosions 2161 | . . 142 124 224 . . 134 . . . . 782 . . . 446 . . 309 . . Melee 418 | . . . . . . . . . . . . . . . 418 . . . . . . Ramming 88 | . . 24 6 . . . . . . . . . . . . . . . 58 . . Kinetic 2516 | . 49 536 1152 779 . . . . . . . . . . . . . . . . . Thermal 2531 | . . 142 124 . . 216 159 191 . . . 545 484 . 253 114 40 191 72 . . Explosive 1869 | . . . . 224 . . 134 . . . . 756 . . . 446 . . 309 . . Electromagnetic 1955 | . 54 604 1271 . . . . . . . . 26 . . . . . . . . . Impact 418 | . . . . . . . . . . . . . . . 418 . . . . . . Slashing 11525 | . . . . . . . . . . . . . . . . . . . 818 671 10036 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 17 . . 2 . . . . . 6 6 . . . . . 1 . . Average Corruption 5 | . . . 9 . . 1 . . . . . 3 2 . . . . . 1 . . Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . 15 . . . . . . . . 3 12 . . . . . 2 . . Message Errors 6 | . . . 3 . . . . . . . . 1 2 . . . . . . . . Matter Fused 9 | . . . 5 . . . . . . . . 1 3 . . . . . . . . Heat Flow Errors 4 | . . . 2 . . . . . . . . . 1 . . . . . 1 . . Energy Discharges 7 | . . . 3 . . . . . . . . . 4 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 2 | . . . 2 . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots 5 | . . . . . . . . . . . . . 4 . 1 . . . . . . Overflow Damage 288 | . . . 51 15 . . . . . . . 52 9 . 157 . . . 4 . . Projectiles 75 | . . . 51 15 . . . . . . . . 9 . . . . . . . . Explosions 56 | . . . . . . . . . . . . 52 . . . . . . 4 . . Melee 157 | . . . . . . . . . . . . . . . 157 . . . . . . Knockbacks 10 | . . 2 5 . . . . . . . . . . . 2 . . . 1 . . Impact 4 | . . . 1 . . . . . . . . . . . 2 . . . 1 . . Kinetic 6 | . . 2 4 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . 7 . . . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . . Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . 3 1 . . . . . . . . . . . . . . . 3 . . Kicked 3 | . . . . . . . . . . . . . . . . . . . 3 . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 40 214 402 21 . 84 42 2 . . . 1 123 112 202 . 16 64 102 . 5 Average Temperature 63 | . 20 69 119 7 . 36 16 1 . . . 1 61 50 38 . 12 24 21 . 5 Received Heat Transfer 1417 | . . 84 468 144 . 12 18 9 . . . 27 105 . 87 21 . 20 81 27 314 Effects 3 | . . . 3 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 15 | . . 2 8 . . . . . . . . . . . . . . 4 . . 1 Impact Corruptions 7 | . . . . . . . . . . . . . . . 7 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 1 . . . . . 1 . . . . . 1 . . Heat Transferred 3711 | . . 250 200 . . 296 407 300 . . . 850 690 . 311 111 37 185 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 3 3 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Peak Influence 3333 | . 39 469 628 516 112 105 103 . . . . 621 635 339 1370 955 500 501 2099 2968 3333 Initial 1899 | . . 16 134 285 112 . . . . . . 70 280 198 177 737 483 281 225 1268 1899 Average 670 | . 24 328 418 350 111 22 32 . . . . 372 454 309 581 789 489 427 658 2112 2351 Maximum Alert Level 5 | . . 2 2 2 . . . . . . . 2 2 1 4 3 2 2 5 5 5 Low Security (%) 24 | . 100 16 11 . 100 100 100 . . . . 21 . 16 12 . . . . . . Level 1 27 | . . 47 27 86 . . . . . . . 18 21 83 50 . . 30 74 . . Level 2 22 | . . 35 60 13 . . . . . . . 59 78 . 6 . 100 69 2 . . Level 3 7 | . . . . . . . . . . . . . . . 10 100 . . . . . Level 4 2 | . . . . . . . . . . . . . . . 19 . . . . 11 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . 28 High Security 6 | . . . . . . . . . . . . . . . . . . . . . 71 Max Security 7 | . . . . . . . . . . . . . . . . . . . 23 88 . Squads Dispatched 111 | . . 3 4 . . 1 1 . . . . 7 2 . 6 6 . 5 20 41 15 Investigation 5 | . . . . . . . . . . . . 2 . . 1 2 . . . . . Extermination 5 | . . . . . . 1 . . . . . 1 . . 1 1 . . 1 . . Reinforcement 27 | . . 3 2 . . . 1 . . . . 4 1 . 3 . . 5 4 3 1 Assault 60 | . . . . . . . . . . . . . 1 . . 3 . . 12 30 14 Garrison 6 | . . . 2 . . . . . . . . . . . 1 . . . . 3 . Intercept 8 | . . . . . . . . . . . . . . . . . . . 3 5 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 6 | . . . . . . . 1 . . . . 2 . . 1 . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Distress Signals 18 | . . 1 5 . . . . . . . . . 2 . 3 1 . 1 1 2 2 Communications Jammed 28 | . . . . . . . . . . . . . . . 28 . . . . . . Distress Signals 28 | . . . . . . . . . . . . . . . 28 . . . . . . Times Spotted 455 | . 2 21 35 8 . 3 4 5 . . 4 19 26 5 48 38 . 5 61 68 103 Peak Tracking Total 36 | . 1 4 7 4 . 2 2 1 . . 4 6 5 4 11 13 . 2 33 36 23 Tactical Retreats 62 | . . 2 1 . . . 1 3 . . 1 1 4 . 11 7 . . 8 15 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Traps Triggered 17 | . . . . 2 . . . . . . . . 2 1 4 . 1 . 2 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Machines Disabled 39 | . . . 5 . . . . . . . . 4 2 . 4 3 . 2 7 7 5 Max in Single Turn 3 | . . . 3 . . . . . . . . 2 1 . 1 1 . 1 1 2 1 Garrison Access 3 | . . . 1 1 . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Machines Accessed 30 | . 2 3 3 2 . . 5 . 1 . 1 3 2 . 1 1 . 2 4 . . Terminals 20 | . 2 3 2 1 . . 4 . . . 1 . 2 . . 1 . . 4 . . Fabricators 4 | . . . . . . . 1 . . . . 1 . . 1 . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . . . 1 . . . . . . . . . Total Hacks 52 | . 9 4 6 3 . . 8 . 1 . 1 6 2 . 1 1 . 4 6 . . Successful 31 | . 6 2 5 2 . . 2 . 1 . 1 4 . . . 1 . 2 5 . . Failed 21 | . 3 2 1 1 . . 6 . . . . 2 2 . 1 . . 2 1 . . Catastrophic 7 | . . 1 . . . . 3 . . . . 1 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 9 3 4 1 . . 7 . . . . 6 9 4 19 17 6 9 6 2 20 Terminals 35 | . 9 4 5 1 . . 6 . . . 1 . 2 . . 1 . . 6 . . Fabricators 6 | . . . . . . . 2 . . . . 1 . . 1 . . 2 . . . Repair Stations 5 | . . . . . . . . . . . . 3 . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 2 . . . . . . . 2 . . . . . . . . . Terminal Hacks 13 | . 2 1 2 . . . . . 1 . 1 . . . . 1 . . 5 . . Record 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . . 3 . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Build 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . Scan Component 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Repair 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . . . 1 . . . . . . . . . Seal Access 3 | . . . 1 1 . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 9 | . 4 1 2 1 . . 1 . . . . . . . . . . . . . . Terminals 9 | . 4 1 2 1 . . 1 . . . . . . . . . . . . . . Botnet 7 | . 2 1 2 1 . . 1 . . . . . . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 2 1 1 . . 5 . . . . 2 2 . 1 . . 2 . . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . 2 . . . . . . . 1 2 . 7 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . 13 . . . . . . . 1 3 . 13 Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . 47 . . . . 69 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Time 53 | . . . . . . . . . . . . 28 . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . 9 . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Total Allies 155 | . . . . . . . . . . 4 . 6 14 3 15 . 6 1 . 57 49 Largest Group 13 | . . . . . . . . . . 4 4 5 13 3 9 . 6 7 . 7 9 Highest-Rated Group 513 | . . . . . . . . . . 150 150 293 513 256 449 . 318 469 . 345 127 Highest-Rated Ally 152 | . . . . . . . . . . 39 39 70 152 103 103 . 81 151 . 115 15 Zionite Dispatches 13 | . . . . . . . . . . . . 2 1 2 5 . 2 . . 1 . Heavy 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Light 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . Fire 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Hacker 3 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . Demo 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 531 | . . . . . . . . . . . 8 84 133 4 83 . . 23 . 66 130 Total Damage 13745 | . . . . . . . . . . . 188 1035 2640 259 4633 . . 1106 . 1793 2091 Kills 78 | . . . . . . . . . . . 3 9 14 5 24 . . 3 . 7 13 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 1 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . 2 4 1 14 . . . . . . Traps 10 | . . . . . . . . . . . . . 4 . 6 . . . . . . Emergency Access 8 | . . . . . . . . . . . . . . 1 7 . . . . . . Garrisons 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Exits 1 | . . . . . . . . . . . . 1 . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . 1 . 1 5 . 1 1 . 5 Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 2 Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Turns Passed 9200 | . 331 813 786 582 402 415 433 158 56 471 262 503 526 54 740 504 100 207 586 516 755 Spaces Moved 12595 | 1 167 351 295 309 235 238 533 370 221 974 270 894 379 172 1533 1131 151 403 1367 1276 1325 Core 9 | . . . 1 . . . 8 . . . . . . . . . . . . . . Treads 1620 | . 55 351 294 309 235 238 138 . . . . . . . . . . . . . . Legs 3135 | 1 112 . . . . . . . . . . . . . . . . . 458 1248 1316 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 7756 | . . . . . . . 387 370 221 974 270 894 379 172 1533 1131 151 403 871 . . Fastest Speed 24 | 120 120 160 160 164 164 165 24 24 24 24 24 24 29 25 25 27 33 33 30 30 30 Average Speed 47 | 120 178 160 167 164 164 165 63 24 24 24 24 25 29 25 26 30 33 33 31 30 30 Slowest Speed 500 | 120 190 240 500 165 165 165 300 24 24 95 24 29 29 29 27 33 33 33 115 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 79 | . . . . . . . 2 1 . . . 6 20 . 7 29 . 5 9 . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . 2 . . Spacefolds 29 | . . . . . . . . . . . . . . . . . . . 15 10 4 Exploration Rate (%) 41 | 2 34 34 33 9 90 6 14 57 42 90 56 22 47 4 58 87 5 51 75 52 42 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . Known Exits Taken 11 | . . . . . . . 1 1 1 1 1 1 1 . 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 . . . . . . . 1 . . . . 1 1 . Scrap Searched 9 | . . . . . . . . 3 1 3 2 . . . . . . . . . . Spaces Dug 173 | . . . 2 . . . . 4 . . . 20 . . 5 16 3 . 17 78 28 Terrain Destroyed 484 | . . 15 13 28 . . 11 14 . . . 52 15 . 7 38 3 1 34 117 136 Melee 2 | . . . . . . . . . . . . . . . 2 . . . . . . Projectile 322 | . . 2 10 7 . . . 14 . . . 19 1 . 5 16 3 1 31 77 136 AOE 160 | . . 13 3 21 . . 11 . . . . 33 14 . . 22 . . 3 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Pro Fac Ext Fac Res Qua Res Tes Sec Acc Com Total 15018 | . 187 514 436 355 252 249 607 414 223 1207 466 1111 758 180 1836 1240 195 462 1446 1348 1532 Wait 1575 | . . 94 16 . . 3 47 23 2 222 194 168 253 6 225 80 23 40 32 49 98 Move 12383 | . 166 350 294 309 234 237 528 367 220 973 269 880 347 171 1518 1075 150 393 1326 1257 1319 Hop 65 | . . . . . . . 2 1 . . . 6 11 . 7 26 . 4 8 . . Pick Up 48 | . 2 9 4 8 3 2 3 . . 1 . 1 . . 3 6 . . 2 2 2 Fast Attach 119 | . 2 4 11 1 4 . 14 . . 5 . 7 2 2 15 9 3 9 19 8 4 Attach 32 | . 1 1 7 3 2 . 2 . 1 . . 2 . . 5 1 . . 3 . 4 Detach 8 | . 1 . . 1 . . 1 . . . 1 . 1 . 1 . . . 1 . 1 Swap 37 | . 2 8 8 2 1 . . . . 2 1 5 . . 3 4 . . . . 1 Drop 116 | . 5 4 11 8 8 1 4 . . 4 1 5 . 1 17 16 2 7 12 5 5 Fire 433 | . 8 41 84 23 . 6 6 23 . . . 35 10 . 13 23 4 8 29 27 93 Melee 8 | . . . . . . . . . . . . . . . 8 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . 3 . . Crush 4 | . . 3 1 . . . . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . . . . . . 1 36 . 21 . 13 . 11 . 5 Rewire 100 | . . . . . . . . . . . . 1 98 . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -5/Extension -4/Factory -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 7) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1046 | -9/Materials | Identified exit to Mines 1134 | -9/Materials | Discovered new exit (range 7) 1145 | -9/Materials | Entered another Materials area 1145 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1324 | -8/Materials | Garrison activated, responded to threat 1615 | -8/Materials | Lost 9 parts (1p3n2u3w) 1629 | -8/Materials | System corruption reached 10% 1882 | -8/Materials | Build established: Scavenger-Mutant 1911 | -8/Materials | Discovered new exit (range 8) 1931 | -8/Materials | Entered Factory 1931 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2194 | -7/Factory | Discovered new exit (range 5) 2513 | -7/Factory | Sucked down chute 2513 | -7/Factory | Entered Waste 2513 | -7/Waste | The area was eerily silent 2881 | -7/Waste | Discovered new exit (range 13) 2915 | -7/Waste | Entered Factory 2978 | -7/Factory | Discovered new exit (range 14) 3006 | -7/Factory | Discovered new exit (range 11) 3330 | -7/Factory | Entered another Factory area 3330 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3584 | -6/Factory | Released all parts (12) 3717 | -6/Factory | Fabricated Fission Core (x2) 3742 | -6/Factory | Discovered new exit (range 15) 3763 | -6/Factory | Identified exit to Lower Caves 3763 | -6/Factory | Entered Lower Caves 3765 | -6/Lower Caves | Learned Factory stockpile data 3822 | -6/Lower Caves | Learned location of 1 exit from Factory 3916 | -6/Lower Caves | Discovered new exit (range 9) 3917 | -6/Lower Caves | Identified exit to Lower Caves 3921 | -6/Lower Caves | Entered another Lower Caves area 3922 | -6/Lower Caves | Encountered a Warlord checkpoint 3973 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 3975 | -6/Lower Caves | Discovered new exit (range 10) 3977 | -6/Lower Caves | Identified exit to Zion 3977 | -6/Lower Caves | Entered Zion 3990 | -6/Zion | Given A8's code to call for help 4001 | -6/Zion | Build established: Scout 4086 | -6/Zion | Found Prototype Device 4086 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 4121 | -6/Zion | Found Prototype Processor 4121 | -6/Zion | Identified Exp. Signal Interpreter 4168 | -6/Zion | Met Imprinter 4172 | -6/Zion | Imprinted 4174 | -6/Zion | Declared Zion's savior 4245 | -6/Zion | Discovered new exit (range 19) 4246 | -6/Zion | Learned Factory trap positions 4249 | -6/Zion | Identified exit to Proximity Caves 4448 | -6/Zion | Entered Proximity Caves 4448 | -5/Proximity Caves | Accompanied by 4 allies 4449 | -5/Proximity Caves | Identified exit to Factory 4476 | -5/Proximity Caves | Learned Factory emergency access door positions 4710 | -5/Proximity Caves | Entered Factory 4710 | -5/Factory | Accompanied by 4 allies 4710 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4711 | -5/Factory | Identified exit to Extension 4712 | -5/Factory | Identified exit to Factory 4713 | -5/Factory | Loaded intel: 90 trap records 4746 | -5/Factory | Repaired Nuclear Pulse Array 4891 | -5/Factory | Identified exit to Upper Caves 4977 | -5/Factory | Zion Light squad teleported in 5010 | -5/Factory | Discovered exit to Factory (range 9) 5143 | -5/Factory | Crushed by falling debris 5166 | -5/Factory | Build established: Sprinter 5168 | -5/Factory | Zion Hacker squad teleported in 5190 | -5/Factory | Found Imp. Powered Armor 5213 | -5/Factory | Entered Extension 5213 | -5/Extension | Accompanied by 5 allies 5228 | -5/Extension | Retrieved Zion intel report: Active Terminals 5229 | -5/Extension | Zion Defense Resupply teleported in 5254 | -5/Extension | Energy Cycler disabled 5254 | -5/Extension | Rescued a captive Derelict 5254 | -5/Extension | Rescued a captive Derelict 5254 | -5/Extension | Rescued a captive Derelict 5255 | -5/Extension | Rescued a captive Derelict 5255 | -5/Extension | Rescued a captive Derelict 5255 | -5/Extension | Rescued a captive Derelict 5255 | -5/Extension | Rescued a captive Derelict 5258 | -5/Extension | Rescued a captive Derelict 5269 | -5/Extension | Rescued a captive Derelict 5453 | -5/Extension | Lost 6 allies 5513 | -5/Extension | First assault squad dispatched 5539 | -5/Extension | Discovered exit to Factory (range 19) 5539 | -5/Extension | Spotted B-75 Beast 5541 | -5/Extension | Rescued A7 5672 | -5/Extension | P-70 Sage assimilated allied 2T-YQZ(g) 5686 | -5/Extension | Lost 6 allies 5734 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5739 | -5/Extension | Entered Factory 5739 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5747 | -4/Factory | Zion Heavy squad teleported in 5762 | -4/Factory | Discovered new exit (range 20) 5765 | -4/Factory | Lost 5 allies 5767 | -4/Factory | Zion Demo squad teleported in 5793 | -4/Factory | Entered Research 5793 | -3/Research | Accompanied by 3 allies 5793 | -3/Research | Evolved 2 slots: Utility x2 5869 | -3/Research | Spotted B-86 Titan 5893 | -3/Research | Zion Hacker squad teleported in 5930 | -3/Research | Spotted B-86 Titan 5933 | -3/Research | Lost 4 allies 6088 | -3/Research | Discovered new exit (range 8) 6089 | -3/Research | Identified exit to Research 6135 | -3/Research | Zion Light squad teleported in 6198 | -3/Research | Discovered exit to Research (range 11) 6257 | -3/Research | Zion Demo squad teleported in 6281 | -3/Research | Zion Heavy squad teleported in 6359 | -3/Research | Zion Fire squad teleported in 6469 | -3/Research | Lost 4 allies 6499 | -3/Research | Garrison activated, responded to threat 6520 | -3/Research | Build established: Infiltrator-Ninja 6523 | -3/Research | Retrieved Zion intel report: Emergency Access 6531 | -3/Research | Discovered new exit (range 7) 6533 | -3/Research | Identified exit to Quarantine 6533 | -3/Research | Entered Quarantine 6694 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 6700 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 6719 | -3/Quarantine | Found Alien Artifact 6783 | -3/Quarantine | First assault squad dispatched 6830 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 6853 | -3/Quarantine | Build established: Scout 6952 | -3/Quarantine | Retrieved Zion intel report: Main Access 6960 | -3/Quarantine | Found Alien Artifact 6969 | -3/Quarantine | Found Alien Artifact 6969 | -3/Quarantine | Identified Subatomic Replicator 6984 | -3/Quarantine | Found Alien Impact Weapon 6984 | -3/Quarantine | Identified Core Stripper 6998 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 7006 | -3/Quarantine | Found Alien Artifact 7006 | -3/Quarantine | Identified Core Reset Matrix 7006 | -3/Quarantine | Identified Transdimensional Reconstructor 7006 | -3/Quarantine | Identified Terrabomb 7006 | -3/Quarantine | Used Core Reset Matrix 7010 | -3/Quarantine | Detected hypermatrix surge 7010 | -3/Quarantine | Sensed 11 artifacts in vicinity 7028 | -3/Quarantine | Discovered exit to Research (range 12) 7037 | -3/Quarantine | Entered Research 7037 | -2/Research | Evolved 2 slots: Utility x2 7088 | -2/Research | Zion Hacker squad teleported in 7094 | -2/Research | Zion Fire squad teleported in 7124 | -2/Research | Discovered new exit (range 4) 7125 | -2/Research | Identified exit to Testing 7137 | -2/Research | Entered Testing 7137 | -2/Testing | Accompanied by 6 allies 7142 | -2/Testing | Found Prototype Hackware 7142 | -2/Testing | Identified System Mapper 7171 | -2/Testing | Spotted PH-XFP5239YLF 7172 | -2/Testing | Rewired PH-XFP5239YLF 7289 | -2/Testing | Repaired Imp. Heavy Armor Plating 7301 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 7318 | -2/Testing | Spotted Fortress 7343 | -2/Testing | Discovered new exit (range 6) 7344 | -2/Testing | Identified exit to Section 7 7344 | -2/Testing | Entered Section 7 7345 | -2/Section 7 | Sensed 22 artifacts in vicinity 7351 | -2/Section 7 | Found Integrated Reactor 7351 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7416 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 7447 | -2/Section 7 | Build established: Hacker-Scout 7506 | -2/Section 7 | Spotted B-90 Cyclops 7603 | -2/Section 7 | Spotted S7 Guard 7616 | -2/Section 7 | Found Spacefold Activator 7634 | -2/Section 7 | Found Core Regenerator 7652 | -2/Section 7 | Spotted Alpha 7 7652 | -2/Section 7 | Spotted Alpha 7 7657 | -2/Section 7 | Spotted B-99 Colossus 7685 | -2/Section 7 | Found LRC Energy Well 7685 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 7686 | -2/Section 7 | Found LRC Inertial Stabilizer 7686 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 7724 | -2/Section 7 | Spotted Executioner 7730 | -2/Section 7 | Integrated with Sigix Exoskeleton 7739 | -2/Section 7 | Spotted Executioner 7744 | -2/Section 7 | Spotted Striker 7745 | -2/Section 7 | Spotted Striker 7758 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 7763 | -2/Section 7 | Spotted Executioner 7763 | -2/Section 7 | Spotted Executioner 7801 | -2/Section 7 | Scanned by Researcher 7802 | -2/Section 7 | Intercept squad dispatched 7811 | -2/Section 7 | Spotted Tracker 7811 | -2/Section 7 | Spotted Tracker 7831 | -2/Section 7 | Spotted Combat Programmer 7835 | -2/Section 7 | Spotted Combat Programmer 7843 | -2/Section 7 | Spotted S7 Guard 7849 | -2/Section 7 | Found Core Physics Calibrator 7853 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 7857 | -2/Section 7 | Spotted S7 Guard 7861 | -2/Section 7 | Found Core Membrane 7861 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 7873 | -2/Section 7 | Warped through subspace 7874 | -2/Section 7 | Core integrity fell below 50% 7874 | -2/Section 7 | Warped through subspace 7921 | -2/Section 7 | Discovered new exit (range 18) 7930 | -2/Section 7 | Entered Access 7930 | -1/Access | Evolved 2 slots: Utility x2 7935 | -1/Access | Emitted hypermatrix ping 7940 | -1/Access | Assembled emerged from beneath the floor 7988 | -1/Access | Zion Light squad teleported in 8039 | -1/Access | Build established: Alien-Sigix 8078 | -1/Access | Assembled emerged from beneath the floor 8134 | -1/Access | Found Prototype Processor 8134 | -1/Access | Identified Exp. Core Analyzer 8136 | -1/Access | Found Exp. Core Analyzer 8146 | -1/Access | Assembled emerged from beneath the floor 8164 | -1/Access | Assembled emerged from beneath the floor 8164 | -1/Access | Garrison activated, responded to threat 8174 | -1/Access | Intercept squad dispatched 8204 | -1/Access | Assembled emerged from beneath the floor 8217 | -1/Access | Spotted Tracker 8218 | -1/Access | Spotted Tracker 8224 | -1/Access | Destroyed Tracker 8226 | -1/Access | Destroyed Tracker 8262 | -1/Access | Lost 3 allies 8282 | -1/Access | Spotted Combat Programmer 8284 | -1/Access | Assembled emerged from beneath the floor 8301 | -1/Access | Spotted Striker 8304 | -1/Access | Assembled emerged from beneath the floor 8310 | -1/Access | Spotted Combat Programmer 8320 | -1/Access | Discovered new exit (range 17) 8338 | -1/Access | Spotted Striker 8347 | -1/Access | Lost 4 allies 8367 | -1/Access | Assembled emerged from beneath the floor 8423 | -1/Access | Intercept squad dispatched 8439 | -1/Access | Spotted Tracker 8442 | -1/Access | Discovered new exit (range 17) 8446 | -1/Access | Entered Command 8451 | -1/Command | Emitted hypermatrix ping 8455 | -1/Command | Assembled emerged from beneath the floor 8456 | -1/Command | Assembled emerged from beneath the floor 8526 | -1/Command | Assembled emerged from beneath the floor 8561 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-0 8567 | -1/Command | Retrieved Zion intel report: Component Schematics 8580 | -1/Command | Assembled emerged from beneath the floor 8612 | -1/Command | Retrieved Zion intel report: Unaware Schematics 8625 | -1/Command | Retrieved Zion intel report: Active Terminals 8628 | -1/Command | Retrieved Zion intel report: Unaware Schematics 8658 | -1/Command | High security lockdown imminent 8704 | -1/Command | Lost 5 allies 8717 | -1/Command | Assembled emerged from beneath the floor 8738 | -1/Command | High security lockdown engaged 8768 | -1/Command | Lost 4 allies 8771 | -1/Command | Used Subatomic Replicator to replicate Core Regenerator 8772 | -1/Command | Used Core Regenerator, restored core integrity (+400) 8821 | -1/Command | Assembled emerged from beneath the floor 8876 | -1/Command | Discovered new exit (range 18) 8939 | -1/Command | Lost 6 allies 8970 | -1/Command | Assembled emerged from beneath the floor 8997 | -1/Command | Spotted Investigator 9025 | -1/Command | Spotted Executioner 9055 | -1/Command | Spotted Executioner 9077 | -1/Command | Used Core Regenerator, restored core integrity (+400) 9085 | -1/Command | Destroyed Executioner 9095 | -1/Command | Spotted Executioner 9099 | -1/Command | Spotted Striker 9109 | -1/Command | Destroyed Executioner 9114 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 9123 | -1/Command | Spotted Investigator 9127 | -1/Command | Destroyed Striker 9148 | -1/Command | Destroyed 17 combat bots 9153 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 9153 | -1/Command | Used Terrabomb 9153 | -1/Command | Spotted Executioner 9153 | -1/Command | Spotted Executioner 9162 | -1/Command | Destroyed Investigator 9162 | -1/Command | Destroyed Executioner 9166 | -1/Command | Core integrity fell below 50% 9198 | -1/Command | Spotted B-99 Colossus 9201 | *** | Heading to fleet! Last Messages --------------- 09171_ Penetrated by Slug. 09171_ Slug penetrates G-73 Enforcer. 09172_ H-88 Terminator stasis bubble bursts. 09172_ Penetrated by Slug. 09173_ Slug penetrates Earth. 09174_ Penetrated by Slug. 09174_ Slug penetrates Wall. 09189_ Quantum Shear penetrates Wall. 09191_ Quantum Shear penetrates Earth. 09198_ Spacefolded through Reinforced Barrier. 09199_ Slug penetrates Wall. 09199_ Slug penetrates Access Shell. 09199_ Slug penetrates Wall. 09199_ Triggered Stasis Trap. 09199_ A bubble of rippling energy engulfs the area. 09199_ Field strength at 63. 09200_ Spacefolded through Access Shell. [Achievement: Derelict Escape] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ####### "##########+########### # "" + | | ####### # ################### | | ####### # ############## | | ####### # ############## | | ####### # ############## | | ####### # ############## | | ####### # = ############## | | ####### # ############## | | ####### # * * ############## | | ####### ###+############################# " | | #### # ############################ " | | Y !############################ | | ############################# # | | ] ########## ############################# " | | ? ######################################## # # | | ??########################################"#"# " | | ????##################################### ##% %" | | ?????#################################### % | | ????????################################# %## | | ??????????################################+"### | | ?????????##########BB ######### %% " | | ?????????##########BB ######### ! ! # | | ?????????##7#K#E#E# ######### % # | | ????????? """""" ######### # | | ????????? " " ######### % #### | | ????????+ " "X " ######### #### | | ????????? " "" " ############+###### | | ????????? o " "^ ## ######### ###### | | ????????? E E """""" "## ######## ###### | | ?????????##7#K# # # ## ####### ###### | | ?????????##########BB ##### ###### #### | | ??????????#########BB "##### ##### #### | | ??????????########################## "####+#### | | ??????????########################### " #### | | ???????????############################ #### | | ????????????########################### #### | | ????????????########################### #### | | ????????????? ] %################## #### | | ?????????????? ################## # | | ??????????????? ####################+#### | | ???????????????? ################### | | ?????????????????"" ################### | | ??????????????????" ################### ## | | ??????????????????? ################### ## | | ?????????????????????################### ## | | ??????????????????????################## | | ????????????????????????################ | | ?????????????????????????######################### | | ?????????????????????????######################### | | ?????????????????????????######################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 77 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 81 Target Analysis 9 Core Analysis 12 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Exp. Q-thruster | -2/Testing | Archive Hdn. Centrium Heavy Treads | -2/Section 7 | Archive Exp. Signal Interpreter | -2/Section 7 | Archive Point Singularity Launcher | -2/Section 7 | Archive System Shield | -1/Command | Z-intel Fusion Compressor | -1/Command | Z-intel Adv. Targeting Computer | -1/Command | Z-intel Imp. Focal Shield | -1/Command | Z-intel Adv. Terrain Scan Processor | -1/Command | Z-intel Imp. VSS Leg | -1/Command | Z-intel Adv. Thermal Shield | -1/Command | Z-intel Lrn. Proton Cannon | -1/Command | Z-intel Imp. Launcher Guidance Computer | -1/Command | Z-intel Imp. Force Field | -1/Command | Z-intel Hcp. Storage Unit | -1/Command | Z-intel Nova Cannon | -1/Command | Z-intel Imp. Component Analysis Suite | -1/Command | Z-intel Robot Schematics ------------------ G-73 Enforcer | -2/Testing | Archive A-27 Freighter | -2/Section 7 | Archive S-43 Plague | -2/Section 7 | Archive C-65 Expert | -1/Command | Z-intel R-10 Processor | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel A-02 Transporter | -1/Command | Z-intel C-55 Analyst | -1/Command | Z-intel Fabricated ------------ Fission Core | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Subatomic Replicator Core Stripper Core Reset Matrix Integrated Reactor Spacefold Activator LRC Energy Well LRC Inertial Stabilizer Sigix Exoskeleton Sigix Sheargun Core Physics Calibrator Core Membrane Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Terrabomb Achievements -------------- Artifact Hunter Derelict Escape Nope Signature Confirmed Ultimate Loadout Winner's Signature Challenges ------------ None Game ------ Seed ColdHypercooledGuard Manual? 0 Play Time 02:45:38 Cumulative 153.9 hours Start 2024.11.28 @ 07:33:17 End 2024.11.28 @ 13:03:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 125 Adventurer 16 Explorer 3 Win Type 2 Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 38 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d39ede0e-50ed-4107-a8d6-e63fff757f36