Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 23:04:39 Player: Gabe+Kate4EVR Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (65) 325 Value Destroyed (1629) 1629 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 9734 Bonus ------- Triggered Max Security 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 21/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Superbattery (1385) Focal Shield Advanced Thermal Shield Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Diametric Drive Diametric Drive > --- UTILITY ---------- Advanced Cooling System Superbattery Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Targeting Computer Advanced Reaction Control System Improved Field Recycling Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- VTOL Module Improved Light Armor Plating Advanced Thermal Shield Plasma Cutter [Rating: 96] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Gamma Bomb Array Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . 2 . . . 2 2 2 2 2 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 8 | . . 2 . . . 2 . . . 2 2 . Utility 5 | . . . . . . . 1 2 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 165 | 7 16 30 2 . 1 13 4 33 33 17 7 2 Power 27 | 1 3 5 . . . 2 1 4 7 4 . . Engine 12 | 1 2 3 . . . 2 1 1 2 . . . Core 9 | . 1 2 . . . . . 3 2 1 . . Reactor 6 | . . . . . . . . . 3 3 . . Propulsion 63 | 2 6 12 2 . . 6 . 14 9 6 5 1 Treads . | . . . . . . . . . . . . . Leg 14 | 2 3 2 . . . . . 7 . . . . Wheel 7 | . . 3 . . . . . 4 . . . . Hover 8 | . . 5 . . . . . . . . 2 1 Flight 34 | . 3 2 2 . . 6 . 3 9 6 3 . Utility 50 | 1 6 8 . . . 2 2 10 14 6 1 . Device 30 | . 3 2 . . . . 2 5 12 6 . . Storage 7 | 1 1 1 . . . 1 . 2 . . 1 . Processor 7 | . . 2 . . . 1 . 2 2 . . . Hackware . | . . . . . . . . . . . . . Protection 6 | . 2 3 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 3 1 5 . . 1 3 1 5 3 1 1 1 Energy Gun 4 | . . . . . . 2 . . 2 . . . Energy Cannon 4 | . . 2 . . . . . 1 1 . . . Ballistic Gun 8 | 3 1 1 . . 1 . . 2 . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . Launcher 4 | . . . . . . 1 . 1 . 1 . 1 Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . 1 1 . . 2 . . Corrupted Parts 5 | . . . . . . . . 4 1 . . . System Corruption 15 | . . . . . . . . 14 1 . . . Parts Lost 48 | . 1 5 3 . . . . 11 4 15 . 9 Power 5 | . . 1 . . . . . 1 . 3 . . Propulsion 30 | . . 3 2 . . . . 7 3 9 . 6 Utility 8 | . 1 . . . . . . 1 1 3 . 2 Weapon 5 | . . 1 1 . . . . 2 . . . 1 Highest Loss Streak 13 | . 1 3 3 . . . . 11 2 13 . 6 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 81 | . 94 84 87 88 95 90 84 76 90 68 37 39 Engine 6 | . 8 7 11 11 11 9 7 3 4 2 . . Core 2 | . 5 3 . . . . . 6 3 . . . Leg 10 | . 25 4 . . . . . 22 18 . . . Wheel 6 | . . 11 22 22 22 . . 3 . . . . Hover 2 | . . 13 . . . . . . . . 6 6 Flight 14 | . 1 . 20 22 22 51 46 5 15 31 12 11 Device 5 | . 6 2 . . . . 7 7 22 11 . . Storage 9 | . 14 11 11 11 11 9 7 7 8 4 2 3 Processor 6 | . . 2 11 11 11 9 7 6 6 15 14 13 Protection 1 | . 3 6 . . . . . 1 . . . . Energy Cannon 3 | . . . 11 11 11 5 . 4 3 . . . Ballistic Gun 7 | . 27 11 . . 7 1 . 3 2 . . . Ballistic Cannon 1 | . . 7 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 60 | 12 23 36 32 32 35 35 26 60 52 33 5 5 Greatest Support 120 | 20 20 30 20 20 20 24 30 120 120 46 28 28 Greatest Overweight (x) 5 | . 5 4 3 1 1 1 1 3 1 1 . . Average Overweight (x) . | . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 10 10 10 5 5 5 Average Capacity 10 | 6 8 14 15 15 15 10 10 10 7 5 5 5 Most Carried 15 | 6 10 15 15 15 15 15 10 10 10 5 5 5 Average Carried 10 | 3 8 14 14 14 15 9 9 9 7 4 4 4 Final Capacity 15 | 8 10 15 15 15 15 10 10 10 5 5 5 5 Final Carried 15 | 6 10 15 15 15 15 10 10 10 4 5 4 4 Class Distribution -------------------- 41% | Scavenger-Mutant 35% | Mutant 11% | Scavenger-Sprinter 7% | Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Matter Collected 2119 | 204 454 620 20 . 10 133 . 444 201 33 . . Remotely . | . . . . . . . . . . . . . Salvage Created 2944 | . 489 659 57 . . 142 . 1067 482 48 . . Parts 146 | . 32 43 7 . . 7 . 37 17 3 . . Haulers Intercepted 6 | . 1 3 . . . 1 . 1 . . . . Recyclers Shooed 5 | . 1 . . . . . . 2 2 . . . Parts Field Recycled 3 | . . . . . . . . . . 3 . . Retrieved Matter 59 | . . . . . . . . . . 59 . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed 41 | . 9 12 4 . . . . 9 5 2 . . Melee 2 | . . 1 . . . . . 1 . . . . Guns 20 | . 9 3 2 . . . . 3 3 . . . Cannons 17 | . . 8 2 . . . . 5 2 . . . AOE 2 | . . . . . . . . . . 2 . . Classes Destroyed 13 | . 4 6 . . . 1 . 2 . . . . Worker 5 | . . 4 . . . . . . 1 . . . Builder 2 | . . 1 . . . . . 1 . . . . Hauler 6 | . 1 3 . . . 1 . 1 . . . . Recycler 8 | . 2 . . . . 1 . 3 2 . . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 1 | . . . . . . . . 1 . . . . Swarmer 15 | . 3 . 4 . . . . 2 4 2 . . Grunt 21 | . 6 8 . . . . . 6 1 . . . Brawler 1 | . . 1 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . Best Kill Streak 4 | . 2 3 4 . . 1 . 3 3 2 . . Combat Bots Only 4 | . 2 3 4 . . . . 2 2 2 . . Max Kills in Single Turn 2 | . 2 1 1 . . 1 . 2 1 2 . . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . Melee 1 | . . 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Hostile Shots Fired 595 | . 47 53 20 . . . 27 92 41 155 14 146 Missed 239 | . 11 7 3 . . . 16 30 15 87 7 63 Damage Taken 6067 | . 416 563 127 . . . 131 1158 382 1207 134 1949 Core 2576 | . 108 63 25 . . . 11 473 18 564 39 1275 Absorbed by Shields 169 | . . 58 . . . . . 31 55 20 . 5 Ignored by Resistances 110 | . . . . . . . . 32 49 29 . . Regen/Repaired (Parts) 41 | . . 41 . . . . . . . . . . Core Remaining (%) 78 | 100 56 . . . 78 100 98 44 98 50 . . Volleys Fired 209 | . 51 69 6 . . 11 1 38 31 1 . 1 Largest 2 | . 2 2 2 . . 2 1 2 2 1 . 1 Hottest 160 | . 40 88 88 . . 113 56 108 160 . . 80 Shots Fired 368 | . 102 126 10 . . 13 1 63 51 1 . 1 Gun 238 | . 102 81 4 . . 2 1 25 23 . . . Cannon 127 | . . 45 6 . . 11 . 37 28 . . . Launcher 3 | . . . . . . . . 1 . 1 . 1 Special . | . . . . . . . . . . . . . Kinetic 273 | . 102 123 4 . . 1 . 25 18 . . . Thermal 23 | . . 3 6 . . 11 1 . 2 . . . Explosive 1 | . . . . . . . . . . 1 . . Electromagnetic 71 | . . . . . . 1 . 38 31 . . 1 Robot Hit Streak 11 | . 7 11 5 . . 7 8 8 7 . . 2 Robot Miss Streak 6 | . 6 3 3 . . 2 . 3 5 . . 1 Penetration Max 3 | . . . . . . . . 2 3 . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 235 | . 64 87 6 . . 9 1 43 24 . . 1 Core Hits 109 | . 19 36 4 . . 4 1 27 14 1 . 3 Critical Kills 4 | . . . . . . . . 2 2 . . . Critical Parts Destroyed 9 | . 1 1 . . . . . 3 4 . . . Critical Strikes 20 | . 1 4 . . . . . 7 8 . . . Destroy 13 | . 1 1 . . . . . 5 6 . . . Blast 3 | . . 3 . . . . . . . . . . Corrupt 3 | . . . . . . . . 1 2 . . . Sever 1 | . . . . . . . . 1 . . . . Melee Attacks 19 | . . 12 . . . . 1 6 . . . . Impact . | . . . . . . . . . . . . . Slashing 19 | . . 12 . . . . 1 6 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . 1 . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4653 | . 813 1383 118 . . 176 16 1425 494 202 3 23 Guns 1860 | . 810 432 17 . . 12 16 345 228 . . . Cannons 1979 | . . 614 101 . . 164 . 834 266 . . . Explosions 278 | . . . . . . . . 56 . 201 . 21 Melee 525 | . . 337 . . . . . 188 . . . . Ramming 11 | . 3 . . . . . . 2 . 1 3 2 Kinetic 2265 | . 810 984 17 . . . . 345 109 . . . Thermal 399 | . . 62 101 . . 164 16 56 . . . . Explosive 201 | . . . . . . . . . . 201 . . Electromagnetic 1252 | . . . . . . 12 . 834 385 . . 21 Impact . | . . . . . . . . . . . . . Slashing 525 | . . 337 . . . . . 188 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . 1 . . . . . . 14 1 3 . 10 Average Corruption 6 | . 1 . . . . . . 12 1 1 . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 24 | . 1 . . . . . . 20 2 . . 1 Message Errors 7 | . 1 . . . . . . 5 1 . . . Matter Fused 6 | . . . . . . . . 5 1 . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Energy Discharges 3 | . . . . . . . . 3 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . 3 . . . . Misfires 2 | . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 185 | . . 12 . . . . . 129 2 42 . . Projectiles 8 | . . 1 . . . . . 5 2 . . . Explosions 97 | . . . . . . . . 55 . 42 . . Melee 80 | . . 11 . . . . . 69 . . . . Knockbacks 4 | . . 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 219 | . . . . . . . . 186 . 31 1 1 Shots 5 | . . . . . . . . 4 . 1 . . Rammed 6 | . . . . . . . . 1 . 2 2 1 Targets Rammed 7 | . 1 . . . . . . 1 . 2 2 1 Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 442 | . 14 195 136 . . 442 95 354 45 122 . 24 Average Temperature 93 | . 7 50 71 . . 186 39 93 22 39 . 24 Received Heat Transfer 1123 | . 186 216 . . . . 24 108 144 153 30 262 Effects 6 | . . . . . . 4 . 2 . . . . Shutdowns 2 | . . . . . . 1 . 1 . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . Interference 1 | . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 18 | . . . . . . . . 13 5 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . 1 . . . . . . Heat Transferred 679 | . . 111 185 . . 296 37 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Peak Influence 1865 | . 192 227 121 . . 62 110 231 294 385 346 1865 Initial 196 | . . 33 61 . . . 28 51 51 89 196 194 Average 176 | . 82 99 119 . . 34 91 132 171 192 272 1635 Maximum Alert Level 5 | . . 1 . . . . . 1 1 1 1 5 Low Security (%) 80 | 100 100 96 100 . 100 100 100 74 64 46 26 . Level 1 15 | . . 3 . . . . . 25 35 53 73 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . 99 Squads Dispatched 25 | . 1 2 . . . . 4 4 2 . . 12 Investigation 4 | . . . . . . . 2 1 1 . . . Extermination 2 | . . . . . . . 1 1 . . . . Reinforcement 7 | . 1 2 . . . . 1 2 1 . . . Assault 12 | . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Distress Signals 11 | . 2 1 . . . . 1 3 2 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 196 | . 21 19 3 . . 3 15 19 21 28 9 58 Peak Tracking Total 35 | . 5 4 3 . . 3 11 4 6 11 5 35 Tactical Retreats 21 | . . 3 . . . . 1 1 5 6 2 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Traps Triggered 8 | . . 1 . . . . . . 2 3 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Disabled 9 | . . . . . . . . 7 1 1 . . Max in Single Turn 5 | . . . . . . . . 5 1 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . . . . 2 4 Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Accessed 23 | . 5 1 . 2 . 2 5 2 3 1 2 . Terminals 15 | . 4 . . . . 2 4 1 2 . 2 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 3 | . . 1 . . . . 1 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 45 | . 9 4 . 10 . 2 8 4 4 1 3 . Successful 23 | . 4 4 . 10 . 1 . . 2 1 1 . Failed 22 | . 5 . . . . 1 8 4 2 . 2 . Catastrophic 13 | . 1 . . . . 1 5 3 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 4 . . 1 . 2 7 1 2 . . . Terminals 22 | . 6 . . . . 2 7 1 3 . 3 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 8 | . . 4 . . . . 1 3 . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Terminal Hacks 16 | . 3 . . 10 . 1 . . 1 . 1 . Record 9 | . . . . 9 . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . Alert Level 3 | . 2 . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 3 1 . . . 2 5 2 2 . 1 . Full Trace Events 5 | . 1 . . . . . 2 1 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 69 | . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . 18 . . . Parts Repaired 2 | . . 2 . . . . . . . . . . Time 58 | . . 58 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . Highest-Rated Group 16 | . . . . . . . 16 . . . . . Highest-Rated Ally 16 | . . . . . . . 16 . . . . . Total Orders 1 | . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . 1 . . . . Ally Attacks 7 | . . . . . . . 7 . . . . . Total Damage 57 | . . . . . . . 57 . . . . . Kills 1 | . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Turns Passed 5306 | 73 746 884 275 376 351 209 288 866 521 290 223 204 Spaces Moved 5273 | 51 398 452 233 287 324 473 356 597 594 893 350 265 Core 34 | 4 . . . . . . . 2 . 7 3 18 Treads . | . . . . . . . . . . . . . Legs 903 | 47 343 26 . . . . . 333 154 . . . Wheels 1213 | . . 190 233 287 324 7 . 172 . . . . Hover 267 | . . 217 . . . . . . . . 44 6 Flight 2856 | . 55 19 . . . 466 356 90 440 886 303 241 Fastest Speed 15 | 50 37 31 95 95 95 25 25 25 20 15 30 30 Average Speed 65 | 114 127 118 95 95 95 28 25 104 49 21 34 35 Slowest Speed 440 | 120 440 330 125 95 95 111 105 200 121 114 60 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . 4 3 . 10 22 8 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 50 32 62 68 78 25 11 12 14 30 14 46 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . . . . Scrap Searched 2 | . . . . . 2 . . . . . . . Spaces Dug 13 | . . . . . . . . . . 13 . . Terrain Destroyed 84 | . . 3 . . . . . 66 2 13 . . Melee . | . . . . . . . . . . . . . Projectile 5 | . . 3 . . . . . . 2 . . . AOE 79 | . . . . . . . . 66 . 13 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total 6604 | 62 543 671 274 390 366 534 549 764 767 962 403 319 Wait 740 | . 35 77 32 102 42 21 178 63 78 52 33 27 Move 5160 | 50 397 451 232 286 323 464 349 596 573 851 334 254 Hop 47 | . . . . . . 4 3 . 10 19 7 4 Pick Up 60 | 5 16 11 1 1 . 6 2 5 9 3 1 . Fast Attach 104 | 6 8 20 2 . 1 8 . 24 20 9 5 1 Attach 25 | . . 3 . . . 2 4 4 5 4 2 1 Detach 35 | . 1 5 . . . 7 2 7 6 5 . 2 Swap 37 | 1 8 7 . . . 3 . 5 8 5 . . Drop 105 | . 26 16 1 1 . 8 3 15 27 7 . 1 Fire 209 | . 51 69 6 . . 11 1 38 31 1 . 1 Melee 19 | . . 12 . . . . 1 6 . . . . Ram 6 | . . . . . . . . 1 . 2 2 1 Kick 1 | . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . 4 . 3 Rewire 6 | . . . . . . . 6 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 43 | . . . . . . . . . . . 19 24 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Quarantine History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Propulsion x2 967 | -9/Materials | Lost 3 parts (2n1w) 1175 | -9/Materials | Repaired Flight Unit 1208 | -9/Materials | Repaired Imp. Hover Unit 1559 | -9/Materials | Discovered new exit (range 15) 1704 | -9/Materials | Entered Mines 1746 | -9/Mines | Lost 3 parts (2n1w) 1877 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1880 | -9/Mines | Found Prototype Device 1896 | -9/Mines | Learned 2 Materials zone layouts 1904 | -9/Mines | Learned Materials emergency access door positions 1932 | -9/Mines | Found a hidden stash of uninstalled traps 1974 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1975 | -9/Mines | Discovered new exit (range 5) 1979 | -9/Mines | Entered Exiles 1992 | -9/Exiles | Discovered new exit (range 18) 2002 | -9/Exiles | Met 8R-AWN 2018 | -9/Exiles | Met EX-HEX 2033 | -9/Exiles | Build established: Scavenger-Mutant 2045 | -9/Exiles | Met EX-BIN 2061 | -9/Exiles | Aligned with FarCom system 2062 | -9/Exiles | Given EX-Vault access code 2085 | -9/Exiles | Opened EX-Vault 2114 | -9/Exiles | Found Superbattery 2237 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2292 | -9/Exiles | Met EX-DEC 2343 | -9/Exiles | Discovered new exit (range 15) 2355 | -9/Exiles | Left Exiles lab with Superbattery 2355 | -9/Exiles | Entered Mines 2688 | -8/Mines | Discovered new exit (range 11) 2706 | -8/Mines | Entered Materials 2706 | -8/Materials | Evolved 2 slots: Propulsion x2 2911 | -8/Materials | Discovered new exit (range 15) 2915 | -8/Materials | Identified exit to Factory 2915 | -8/Materials | Entered Factory 2915 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2958 | -7/Factory | Identified Exp. Sensor Array 3194 | -7/Factory | Discovered new exit (range 11) 3202 | -7/Factory | Identified exit to Factory 3203 | -7/Factory | Entered another Factory area 3203 | -6/Factory | Evolved 2 slots: Utility x2 3396 | -6/Factory | Lost 11 parts (1p7n1u2w) 3481 | -6/Factory | Core integrity fell below 50% 3498 | -6/Factory | System corruption reached 10% 3860 | -6/Factory | Discovered new exit (range 16) 4039 | -6/Factory | Discovered new exit (range 7) 4069 | -6/Factory | Entered another Factory area 4069 | -5/Factory | Evolved 2 slots: Utility x2 4444 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 4572 | -5/Factory | Spotted B-75 Beast 4589 | -5/Factory | Discovered new exit (range 5) 4590 | -5/Factory | Identified exit to Factory 4590 | -5/Factory | Entered another Factory area 4590 | -4/Factory | Evolved 2 slots: Propulsion x2 4619 | -4/Factory | Build established: Scavenger-Sprinter 4714 | -4/Factory | Spotted B-86 Titan 4718 | -4/Factory | Discovered new exit (range 9) 4722 | -4/Factory | Identified exit to Upper Caves 4870 | -4/Factory | Discovered new exit (range 15) 4880 | -4/Factory | Identified exit to Research 4880 | -4/Factory | Entered Research 4880 | -3/Research | Evolved 2 slots: Propulsion x2 4908 | -3/Research | Lost 13 parts (2p9n2u) 5090 | -3/Research | Discovered new exit (range 5) 5097 | -3/Research | Identified exit to Quarantine 5103 | -3/Research | Entered Quarantine 5104 | -3/Quarantine | Maximum security lockdown engaged 5147 | -3/Quarantine | Cryocooling Duct disabled 5162 | -3/Quarantine | Ambient heat levels rising (+20) 5235 | -3/Quarantine | Spotted Alpha 7 5266 | -3/Quarantine | Lost 3 parts (2n1w) 5282 | -3/Quarantine | Found Gamma Bomb Array 5296 | -3/Quarantine | Core integrity fell below 50% 5298 | -3/Quarantine | System corruption reached 10% 5304 | -3/Quarantine | Core integrity fell below 20% 5307 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05291_ Adv. Salvage Targeting Computer destroyed. 05291_ Imp. Targeting Computer destroyed. 05291_ Nuclear Pulse Array destroyed. 05292_ System corrupted: IFF burst signal emitted. 05292_ Dropped Gamma Bomb Array. 05294_ Penetrated by Slug. 05294_ Slug penetrates Wall. 05296_ C-30 ARC bursts open, deploying its payload. 05296_ G-73 Enforcer unfolds itself. 05296_ B-74 Champion unfolds itself. 05296_ L-61 Swordsman unfolds itself. 05296_ G-67 Veteran unfolds itself. 05298_ P-80 Master resets P-80 Master, system corruption cleaned. 05299_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 05300_ Imp. Linear Gravjet destroyed. 05303_ Critical hit (Burn: +37). 05304_ ALERT: Assault forces dispatched. 05305_ M-36 Artificer repairs L-61 Swordsman. 05306_ Slammed into G-73 Enforcer. 05306_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????##### ##??????????????????????????????????? | | ?????" ########???????????????????????????? | | ?????" # #???????????????????????????? | | ?????" #[[[ #???????????????????????????? | | ?????#T#### #[[ "#???????????????????????????? | | ?????###??# #[[ ! T#???????????????????????????? | | ??????????# # "#???????????????????????????? | | ??????????# / = / #???????????????????????????? | | ??????????# ########???????????????????????????? | | ??????????# ] #????????????#???###???????????????? | | ???######?# #??????????? ?? #?????????????? | | ???#! 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""??# """ | | ????????????????????????????????# """ """ # | | ????????????????????????????????# + | | ???????????????????????????????????#########+##### | | ?????????????????????????????????????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 31 Energy Capacity 1710 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 25 Resistance: TH 20 Phase Shifting 5 Evasion (%) 78 Targeting Accuracy 12 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileXenonKinecellerator Manual? 0 Play Time 01:03:00 Cumulative 159.0 hours Start 2024.05.08 @ 15:57:14 End 2024.05.08 @ 23:04:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5197ead-78c8-4872-929c-d0e05980972b