Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.14 @ 00:08:57 Player: Avari3l Result: Destroyed by AN-AYO(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2552) 2552 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (619) 619 TOTAL SCORE: 7001 Bonus ------- High Alert Combat Kills 19 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (4) ---- Large Storage Unit Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Lightning Gun Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Improved Heat Sink Disposable Heat Sink Large Battery Improved Weapon Shielding Shield Generator Force Field Force Field Heart of Steel Mini Grenade Launcher Remote Datajack [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Huge Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 132 | 7 8 33 23 15 11 14 19 2 . Power 13 | 2 . 2 5 . 1 . 3 . . Engine 13 | 2 . 2 5 . 1 . 3 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 6 6 3 2 1 4 . . Treads 13 | . . 4 6 1 . . 2 . . Leg 6 | 2 . 2 . 2 . . . . . Wheel 3 | . . . . . 2 1 . . . Hover 2 | . . . . . . . 2 . . Flight . | . . . . . . . . . . Utility 47 | 1 6 10 2 7 5 6 9 1 . Device 17 | 1 . 1 1 5 3 2 3 1 . Storage 15 | . 5 5 . 1 . 1 3 . . Processor 1 | . . . . . . 1 . . . Hackware . | . . . . . . . . . . Protection 14 | . 1 4 1 1 2 2 3 . . Artifact . | . . . . . . . . . . Weapon 48 | 2 2 15 10 5 3 7 3 1 . Energy Gun 20 | 1 . 7 4 2 2 3 1 . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 4 | 1 1 1 1 . . . . . . Ballistic Cannon 13 | . 1 3 3 3 1 2 . . . Launcher 5 | . . 3 . . . 1 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . 1 2 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 1 4 1 . . 1 1 . Parts Lost 40 | . . 4 6 . 1 10 19 . . Power 4 | . . . 1 . . . 3 . . Propulsion 10 | . . 1 3 . . 1 5 . . Utility 13 | . . 1 1 . 1 4 6 . . Weapon 13 | . . 2 1 . . 5 5 . . Highest Loss Streak 11 | . . 2 3 . 1 3 11 . . Average Slot Usage (%) 82 | . 98 97 97 99 86 81 77 8 15 Engine 8 | . 14 11 11 9 7 7 6 . . Treads 8 | . . 15 30 9 . . 1 . . Leg 6 | . 28 17 . 16 4 . . . . Wheel 5 | . . . . . 12 15 9 . . Device 5 | . . 4 11 14 8 4 1 . . Storage 11 | . 18 14 11 9 7 14 15 . . Processor 3 | . . . . . . 6 7 7 7 Protection 10 | . 8 12 11 12 21 10 11 . . Energy Gun 10 | . 14 16 12 3 14 10 5 . . Ballistic Cannon 6 | . 5 4 7 23 7 7 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 10 28 48 55 74 69 77 74 3 3 Greatest Support 69 | 20 20 60 69 66 56 56 56 3 3 Greatest Overweight (x) 17 | . 1 1 1 3 2 1 17 . . Average Overweight (x) . | . . . . 1 1 . 1 . . Largest Inventory Capacity 18 | 4 14 12 12 18 18 18 18 4 4 Average Capacity 12 | 4 7 10 12 12 12 17 17 4 4 Most Carried 17 | 4 9 12 12 14 14 17 15 4 2 Average Carried 10 | 1 7 9 11 11 11 14 11 3 2 Final Capacity 18 | 4 8 12 12 18 12 18 4 4 4 Final Carried 15 | 4 8 12 11 14 12 15 4 2 2 Class Distribution -------------------- 53% | Mutant 16% | Tank 15% | Gunner 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Matter Collected 2169 | 279 . 586 309 163 53 473 296 10 . Remotely . | . . . . . . . . . . Salvage Created 2318 | 42 . 672 640 303 53 311 297 . . Parts 127 | 5 . 44 28 12 3 18 17 . . Haulers Intercepted 2 | . . 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 25 9 . . Prevented 11 | . . . . . . 8 3 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 71 | 1 . 24 15 9 2 8 12 . . Melee 6 | . . . 4 . . . 2 . . Guns 27 | 1 . 13 5 . 1 5 2 . . Cannons 18 | . . . 5 9 1 3 . . . AOE 19 | . . 11 . . . . 8 . . Classes Destroyed 10 | 1 . 6 2 . 1 . . . . Worker 2 | . . 2 . . . . . . . Tunneler 1 | . . 1 . . . . . . . Hauler 2 | . . 1 1 . . . . . . Recycler 1 | . . . 1 . . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 22 | . . 12 . . . 4 6 . . Grunt 27 | 1 . 7 9 5 . 1 4 . . Brawler 2 | . . . 2 . . . . . . Sentry 17 | . . 5 4 4 1 2 1 . . Programmer 3 | . . . . . 1 1 1 . . Best Kill Streak 8 | 1 . 8 4 3 1 2 3 . . Combat Bots Only 5 | 1 . 5 4 3 1 2 3 . . Max Kills in Single Turn 4 | 1 . 4 1 2 1 1 2 . . Gunslinging . | . . . . . . . . . . Exploded 4 | . . 4 . . . . 2 . . Melee 1 | . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Damage Taken 7085 | 35 . 1093 1185 399 397 1362 2528 . 86 Core 875 | . . 72 76 . 17 101 523 . 86 Absorbed by Shields 159 | . . . . . . . 159 . . Core Remaining (%) 90 | 100 100 . 63 100 . . . . . Volleys Fired 191 | 3 . 53 30 23 9 36 37 . . Largest 3 | 2 . 2 2 3 3 3 1 . . Hottest 168 | 60 . 95 104 123 129 168 81 . . Shots Fired 382 | 6 . 98 55 69 23 94 37 . . Gun 199 | 6 . 73 34 3 10 51 22 . . Cannon 160 | . . 18 21 66 13 42 . . . Launcher 23 | . . 7 . . . 1 15 . . Special . | . . . . . . . . . . Kinetic 156 | 3 . 18 21 66 13 35 . . . Thermal 37 | . . 5 22 . . 7 3 . . Explosive 23 | . . 7 . . . 1 15 . . Electromagnetic 166 | 3 . 68 12 3 10 51 19 . . Robot Hit Streak 22 | 1 . 18 22 11 13 12 17 . . Robot Miss Streak 4 | 4 . 3 1 2 2 3 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 314 | 1 . 76 72 38 22 65 40 . . Core Hits 140 | 1 . 46 22 17 5 22 27 . . Critical Hits 4 | . . . . 2 1 1 . . . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Melee Attacks 49 | . . 3 28 . . . 18 . . Impact 31 | . . 3 28 . . . . . . Slashing 18 | . . . . . . . 18 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7155 | 17 . 1948 1588 709 475 941 1477 . . Guns 1973 | 15 . 763 414 14 118 392 257 . . Cannons 2148 | . . 187 401 695 316 549 . . . Explosions 1852 | . . 963 . . 41 . 848 . . Melee 1155 | . . 35 748 . . . 372 . . Ramming 27 | 2 . . 25 . . . . . . Kinetic 2094 | . . 187 401 695 316 495 . . . Thermal 555 | . . 95 276 . 41 54 89 . . Explosive 1776 | . . 928 . . . . 848 . . Electromagnetic 1548 | 15 . 703 138 14 118 392 168 . . Impact 783 | . . 35 748 . . . . . . Slashing 372 | . . . . . . . 372 . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 4 4 . . 3 3 3 . Average Corruption 3 | . . 4 4 . . 2 3 3 . Corruption Purged . | . . . . . . . . . . Effects 73 | . . 22 18 . . 19 13 1 . Message Errors 18 | . . 5 4 . . 5 4 . . Matter Fused 15 | . . 4 4 . . 4 2 1 . Heat Flow Errors 12 | . . 5 2 . . 5 . . . Energy Discharges 9 | . . . 2 . . 2 5 . . Parts Rejected 1 | . . . 1 . . . . . . Data Loss (minor) 6 | . . 1 4 . . . 1 . . Targeting Errors 11 | . . 6 1 . . 3 1 . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 236 | . . 97 42 . 20 20 57 . . Projectiles 69 | . . 12 17 . 20 20 . . . Explosions 128 | . . 85 . . . . 43 . . Melee 39 | . . . 25 . . . 14 . . Knockbacks 26 | . . 5 5 10 . 6 . . . Impact 3 | . . 1 2 . . . . . . Kinetic 19 | . . 4 1 8 . 6 . . . Secondary 4 | . . . 2 2 . . . . . Self-Inflicted Damage 160 | . . 81 . . 50 . 29 . . Shots 6 | . . 3 . . 1 . 2 . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 4 | 1 . . 3 . . . . . . Kicked 1 | 1 . . . . . . . . . Crushed 2 | . . . 2 . . . . . . Highest Temperature 411 | 18 . 411 288 358 327 322 114 . . Average Temperature 109 | 14 . 121 56 143 115 105 31 . . Received Heat Transfer 1613 | 18 . 357 411 189 108 114 389 . 27 Effects 3 | . . 2 . . . 1 . . . Energy Bleed 2 | . . 1 . . . 1 . . . Damage (minor) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . 5 3 . . . 1 . . Impact Corruptions 3 | . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 975 | . . 185 555 . 50 74 111 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Peak Influence 487 | 20 45 487 294 269 141 . . . . Initial 132 | . 13 18 132 10 51 . . . . Average 160 | 6 25 273 136 136 76 . . . . Maximum Alert Level 2 | . . 2 1 1 . . . . . Low Security (%) 66 | 100 100 30 80 66 100 . . . . Level 1 25 | . . 46 19 33 . . . . . Level 2 7 | . . 22 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . 2 2 . 1 . 1 . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 4 | . . 2 2 . . . . . . Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Distress Signals 6 | . 1 1 2 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 121 | 1 1 29 28 13 8 16 18 . 7 Peak Tracking Total 7 | 1 1 5 4 4 5 5 7 . 7 Tactical Retreats 15 | . . 1 4 1 2 2 5 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Machines Disabled 3 | . . 1 . . . 2 . . . Max in Single Turn 1 | . . 1 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Machines Accessed 25 | . 3 5 9 4 1 3 . . . Terminals 19 | . 2 4 9 2 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 58 | . 9 10 17 13 1 8 . . . Successful 41 | . 7 5 12 9 . 8 . . . Failed 17 | . 2 5 5 4 1 . . . . Catastrophic 4 | . . 2 1 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 7 4 2 3 . . . 15 . Terminals 42 | . 6 7 17 5 1 6 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . Recycling Units 11 | . 3 . . 8 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 25 | . 1 2 12 2 . 8 . . . Record 7 | . . . 1 . . 6 . . . Robot Analysis 1 | . . . 1 . . . . . . Open Door 7 | . . . 5 . . 2 . . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 3 | . . 1 2 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 3 | . 1 . 1 1 . . . . . Registered Components 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . . Scan Component 2 | . . 2 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks 9 | . 2 . . 7 . . . . . Recycle Component 2 | . . . . 2 . . . . . Process 2 | . 1 . . 1 . . . . . Report Inventory 2 | . 1 . . 1 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Retrieve Components 2 | . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 4 . . . . . . . . Terminals 4 | . 4 . . . . . . . . Track 2 | . 2 . . . . . . . . Assimilate 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 3 6 2 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 32 | . . 32 . . . . . . . Parts Recycled 2 | . . . . 2 . . . . . Recycled Matter 86 | . 7 . . 79 . . . . . Retrieved Matter 79 | . . . . 79 . . . . . Retrieved Components 7 | . . . . 7 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Total Allies 6 | . . . . . . . 2 4 . Largest Group 4 | . . . . . . . 1 4 . Highest-Rated Group 153 | . . . . . . . 16 153 . Highest-Rated Ally 40 | . . . . . . . 16 40 . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . . . . . 2 . . Total Damage 31 | . . . . . . . 31 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Turns Passed 6776 | 102 353 1264 970 591 506 1490 842 583 75 Spaces Moved 5037 | 72 248 638 412 242 385 1229 581 1081 149 Core 1282 | 14 . . . . . . 38 1081 149 Treads 721 | . . 292 412 17 . . . . . Legs 882 | 58 248 346 . 225 5 . . . . Wheels 2152 | . . . . . 380 1229 543 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 110 100 50 50 50 Average Speed 107 | 106 131 138 163 162 112 108 112 50 50 Slowest Speed 900 | 120 150 180 180 220 160 110 900 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 6 42 38 83 26 8 98 85 88 27 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 1 . 2 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 3 3 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 180 | . . 49 2 2 12 17 98 . . Melee . | . . . . . . . . . . Projectile 17 | . . 1 2 2 . 12 . . . AOE 163 | . . 48 . . 12 5 98 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Total 5993 | 89 276 911 612 387 436 1306 705 1122 149 Wait 415 | . . 146 82 88 20 14 27 38 . Move 5028 | 71 247 637 411 241 384 1228 580 1080 149 Hop . | . . . . . . . . . . Pick Up 79 | 5 12 20 17 9 4 10 2 . . Fast Attach 37 | 6 5 7 1 6 2 2 6 2 . Attach 34 | . 1 4 7 2 2 8 10 . . Detach 5 | . 1 . . . . 1 2 1 . Swap 61 | 1 2 22 15 7 7 4 3 . . Drop 71 | 2 8 19 18 8 8 1 6 1 . Fire 191 | 3 . 53 30 23 9 36 37 . . Melee 49 | . . 3 28 . . . 18 . . Ram . | . . . . . . . . . . Kick 1 | 1 . . . . . . . . . Crush 3 | . . . 3 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 19 | . . . . 3 . 2 14 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 103 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 14) 262 | -10/Materials | Met 8R-AWN 311 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1370 | -9/Materials | Discovered new exit (range 15) 1386 | -9/Materials | Build established: Scavenger-Mutant 1454 | -9/Materials | Repaired EM Shotgun 1539 | -9/Materials | Discovered new exit (range 15) 1720 | -9/Materials | Entered Storage 2139 | -9/Storage | Build established: Mutant 2299 | -9/Storage | Lost 3 parts (1p2n) 2629 | -9/Storage | Discovered new exit (range 16) 2690 | -9/Storage | Entered Materials 2690 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2993 | -8/Materials | Build established: Tank 3214 | -8/Materials | Discovered new exit (range 10) 3281 | -8/Materials | Entered Factory 3281 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3356 | -7/Factory | Discovered new exit (range 6) 3787 | -7/Factory | Entered Lower Caves 3831 | -7/Lower Caves | Lost 3 parts (3u) 3970 | -7/Lower Caves | Found Prototype Device 4046 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4092 | -7/Lower Caves | Build established: Gunner 4151 | -7/Lower Caves | Discovered new exit (range 12) 4402 | -7/Lower Caves | Learned Factory terminal intel 4465 | -7/Lower Caves | Encountered a Warlord checkpoint 4597 | -7/Lower Caves | Attracted the attention of an 0b10 base 4899 | -7/Lower Caves | Learned location of Extension (-4) 4899 | -7/Lower Caves | Learned Research emergency access door positions 4899 | -7/Lower Caves | Learned Extension emergency access door positions 4899 | -7/Lower Caves | Learned Extension garrison access intel 4911 | -7/Lower Caves | Lost 3 parts (1n2w) 5008 | -7/Lower Caves | Learned 4 Factory zone layouts 5162 | -7/Lower Caves | Build established: Mutant 5277 | -7/Lower Caves | Entered another Lower Caves area 5326 | -7/Lower Caves | Spotted B-75 Beast 5405 | -7/Lower Caves | Encountered a Warlord checkpoint 5629 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5986 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6062 | -7/Lower Caves | Core integrity fell below 50% 6074 | -7/Lower Caves | Identified Heart of Steel 6099 | -7/Lower Caves | Core integrity fell below 20% 6112 | -7/Lower Caves | Discovered new exit (range 16) 6119 | -7/Lower Caves | Entered Zion 6132 | -7/Zion | Lost 11 parts (2p2n4u3w) 6136 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6149 | -7/Zion | Discovered new exit (range 8) 6163 | -7/Zion | Visited the Megawrench Repair Shop 6163 | -7/Zion | Megawrench repaired 1 part 6208 | -7/Zion | System corruption cleaned by Quarantine Array 6230 | -7/Zion | Learned Factory emergency access door positions 6353 | -7/Zion | Imprinted 6355 | -7/Zion | Declared Zion's savior 6450 | -7/Zion | Learned 4 Factory zone layouts 6555 | -7/Zion | Learned location of Warlord (-4) 6560 | -7/Zion | Received a visual enhancement algorithm 6608 | -7/Zion | Given the Hacking Drone Bay 6609 | -7/Zion | Found Prototype Device 6609 | -7/Zion | Identified Hacking Drone Bay 6656 | -7/Zion | Found CR-A16's Pointy Stick 6686 | -7/Zion | Opened final containment barrier to the Deep Caves 6693 | -7/Zion | Discovered new exit (range 5) 6694 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6702 | -7/Zion | Entered Deep Caves 6775 | -7/Deep Caves | Z-Facility disabled 6777 | -7/Deep Caves | Attacked by Z-Imprinter 6777 | -7/Deep Caves | Destroyed by AN-AYO(z) with Zionite Laser-S Last Messages --------------- >>\\FWRE Containment barrier disabled. Are you sure about this? 06684_ Connecting with Deep Containment System... 06684_ Containment barrier disabled. You'd better know what you're doing. >>\\G6RN Containment barrier disabled. You'd better know what you're doing. 06684_ Connecting with Deep Containment System... 06686_ Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. >>\\EP6F Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. 06693_ EXIT=FOUND 06694_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 06763_ NEW_ZION: Z-Facility proximity alert. 06775_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????#???????###############???????? | | ???????????????????# ???#### ##??????? | | ???????????????????# ??## #????### | | ??????????????####?# ?## ###### # | | ?????????# ???# ## ## ## # | | ???????? # ## z ;# | | ??????? z @ | | ??????? z | | ??????? I | | ??????? | | ??????? """"" """""" | | ??????? """""""""""""" | | ???????? """""""""""""" | | ???????? """""""""""""" | | ????????? """??????? | | ????????? """????????""" | | ????????? ""?????????""" | | ?????????? """?????????"" | | ?????????? ""???????????" | | ??????????? "???????????? | | ??????????? ?????????????? | | ????????????? ???????????????? | | ??????????????? ??????????????????? | | ?????????????????? ????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialMicroClaws Manual? 0 Play Time 02:36:25 Cumulative 41.9 hours Start 2022.01.13 @ 21:01:13 End 2022.01.14 @ 00:08:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d76fc011-660f-44e7-98e7-0e12262d4462